kicad-source/pcbnew/component_classes/component_class_manager.cpp

508 lines
17 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright The KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <component_classes/component_class_manager.h>
#include <board.h>
#include <component_classes/component_class.h>
#include <component_classes/component_class_assignment_rule.h>
#include <drc/drc_cache_generator.h>
#include <drc/drc_rule_parser.h>
#include <footprint.h>
#include <project/component_class_settings.h>
#include <tools/drc_tool.h>
COMPONENT_CLASS_MANAGER::COMPONENT_CLASS_MANAGER( BOARD* board ) :
m_board( board ), m_hasCustomAssignmentConditions( false )
{
m_noneClass =
std::make_shared<COMPONENT_CLASS>( wxEmptyString, COMPONENT_CLASS::USAGE::STATIC );
}
/**
* Computes and returns an effective component class for a (possibly empty) set of constituent
* class names. This is called by the netlist updater to set static component classes on footprints.
*
* Where constituent or effective component classes already exist, they are re-used. This allows
* efficient comparison of (effective) component classes by pointer in DRC checks.
*
* Preconditions: InitNetlistUpdate() must be called before invoking this method.
* @param classNames The constitent component class names
* @return A pointer to an effective COMPONENT_CLASS representing all constituent component classes
*/
COMPONENT_CLASS* COMPONENT_CLASS_MANAGER::GetEffectiveStaticComponentClass(
const std::unordered_set<wxString>& classNames )
{
// Handle no component class condition
if( classNames.size() == 0 )
return m_noneClass.get();
// Handle single-assignment component classes
if( classNames.size() == 1 )
{
const wxString& className = *classNames.begin();
m_staticClassNamesCache.erase( className );
return getOrCreateConstituentClass( className, COMPONENT_CLASS::USAGE::STATIC );
}
// Handle composite component classes
const std::vector<wxString> sortedClassNames = sortClassNames( classNames );
wxString fullName = GetFullClassNameForConstituents( sortedClassNames );
COMPONENT_CLASS* effectiveClass =
getOrCreateEffectiveClass( sortedClassNames, COMPONENT_CLASS::USAGE::STATIC );
for( const COMPONENT_CLASS* constituentClass : effectiveClass->GetConstituentClasses() )
m_staticClassNamesCache.erase( constituentClass->GetName() );
return effectiveClass;
}
void COMPONENT_CLASS_MANAGER::InitNetlistUpdate()
{
for( const auto& [className, classPtr] : m_constituentClasses )
{
if( classPtr->GetUsageContext() == COMPONENT_CLASS::USAGE::STATIC
|| classPtr->GetUsageContext() == COMPONENT_CLASS::USAGE::STATIC_AND_DYNAMIC )
{
m_staticClassNamesCache.insert( className );
}
}
++m_ticker;
}
void COMPONENT_CLASS_MANAGER::FinishNetlistUpdate()
{
// m_staticClassesCache now contains any static component classes that are unused from the
// netlist update. Delete any effective component classes which refer to them in a static-only
// context, or update their usage context.
for( const wxString& className : m_staticClassNamesCache )
{
COMPONENT_CLASS* staticClass = m_constituentClasses[className].get();
if( staticClass->GetUsageContext() == COMPONENT_CLASS::USAGE::STATIC )
{
// Any static-only classes can be deleted, along with effective classes which refer to them
std::unordered_set<wxString> classesToDelete;
for( const auto& [combinedFullName, combinedCompClass] : m_effectiveClasses )
{
if( combinedCompClass->ContainsClassName( className ) )
classesToDelete.insert( combinedFullName );
}
for( const wxString& classNameToDelete : classesToDelete )
m_effectiveClasses.erase( classNameToDelete );
m_constituentClasses.erase( className );
}
else
{
// Set the component class to dynamic-only scope
wxASSERT( staticClass->GetUsageContext()
== COMPONENT_CLASS::USAGE::STATIC_AND_DYNAMIC );
staticClass->SetUsageContext( COMPONENT_CLASS::USAGE::DYNAMIC );
}
}
// Clear the caches
m_staticClassNamesCache.clear();
}
wxString COMPONENT_CLASS_MANAGER::GetFullClassNameForConstituents(
const std::unordered_set<wxString>& classNames )
{
const std::vector<wxString> sortedClassNames = sortClassNames( classNames );
return GetFullClassNameForConstituents( sortedClassNames );
}
wxString
COMPONENT_CLASS_MANAGER::GetFullClassNameForConstituents( const std::vector<wxString>& classNames )
{
if( classNames.size() == 0 )
return wxEmptyString;
wxString fullName = classNames[0];
for( std::size_t i = 1; i < classNames.size(); ++i )
{
fullName += ",";
fullName += classNames[i];
}
return fullName;
}
bool COMPONENT_CLASS_MANAGER::SyncDynamicComponentClassAssignments(
const std::vector<COMPONENT_CLASS_ASSIGNMENT_DATA>& aAssignments,
bool aGenerateSheetClasses, const std::unordered_set<wxString>& aNewSheetPaths )
{
m_hasCustomAssignmentConditions = false;
bool success = true;
// Invalidate component class cache entries
++m_ticker;
// Save previous dynamically assigned component class names
std::unordered_set<wxString> prevClassNames;
for( const auto& rule : m_assignmentRules )
prevClassNames.insert( rule->GetComponentClass() );
m_assignmentRules.clear();
// Parse all assignment rules
std::vector<std::shared_ptr<COMPONENT_CLASS_ASSIGNMENT_RULE>> rules;
for( const COMPONENT_CLASS_ASSIGNMENT_DATA& assignment : aAssignments )
{
if( assignment.GetConditions().contains(
COMPONENT_CLASS_ASSIGNMENT_DATA::CONDITION_TYPE::CUSTOM ) )
{
m_hasCustomAssignmentConditions = true;
}
std::shared_ptr<COMPONENT_CLASS_ASSIGNMENT_RULE> rule = CompileAssignmentRule( assignment );
if( rule )
rules.emplace_back( std::move( rule ) );
else
success = false;
}
// Generate sheet classes if required
if( aGenerateSheetClasses )
{
std::unordered_set<wxString> sheetNames = aNewSheetPaths;
for( const FOOTPRINT* footprint : m_board->Footprints() )
sheetNames.insert( footprint->GetSheetname() );
for( wxString sheetName : sheetNames )
{
// Don't generate a class for empty sheets (e.g. manually placed footprints) or the root
// sheet
if( sheetName.empty() || sheetName == wxT( "/" ) )
continue;
sheetName.Replace( wxT( "\"" ), wxT( "" ) );
sheetName.Replace( wxT( "'" ), wxT( "" ) );
COMPONENT_CLASS_ASSIGNMENT_DATA assignment;
assignment.SetComponentClass( sheetName );
assignment.SetCondition( COMPONENT_CLASS_ASSIGNMENT_DATA::CONDITION_TYPE::SHEET_NAME,
sheetName, wxEmptyString );
std::shared_ptr<COMPONENT_CLASS_ASSIGNMENT_RULE> rule =
CompileAssignmentRule( assignment );
if( rule )
rules.emplace_back( std::move( rule ) );
else
success = false;
}
}
// Set the assignment rules
if( success )
m_assignmentRules = std::move( rules );
// Re-use or create component classes which may be output by assignment rules
for( const auto& rule : m_assignmentRules )
{
wxString className = rule->GetComponentClass();
prevClassNames.erase( className );
getOrCreateConstituentClass( className, COMPONENT_CLASS::USAGE::DYNAMIC );
}
// prevClassNames now contains all dynamic component class names no longer in use. Remove any
// effective component classes no longer in use.
for( const wxString& className : prevClassNames )
{
COMPONENT_CLASS* dynamicClass = m_constituentClasses[className].get();
if( dynamicClass->GetUsageContext() == COMPONENT_CLASS::USAGE::DYNAMIC )
{
// Any dynamic-only classes can be deleted, along with effective classes which refer to them
std::unordered_set<wxString> classesToDelete;
for( const auto& [combinedFullName, combinedCompClass] : m_effectiveClasses )
{
if( combinedCompClass->ContainsClassName( className ) )
classesToDelete.insert( combinedFullName );
}
for( const wxString& classNameToDelete : classesToDelete )
m_effectiveClasses.erase( classNameToDelete );
m_constituentClasses.erase( className );
}
else
{
// Set the component class to dynamic-only scope
wxASSERT( dynamicClass->GetUsageContext()
== COMPONENT_CLASS::USAGE::STATIC_AND_DYNAMIC );
dynamicClass->SetUsageContext( COMPONENT_CLASS::USAGE::STATIC );
}
}
return success;
}
std::shared_ptr<COMPONENT_CLASS_ASSIGNMENT_RULE>
COMPONENT_CLASS_MANAGER::CompileAssignmentRule( const COMPONENT_CLASS_ASSIGNMENT_DATA& aAssignment )
{
const wxString ruleSource = aAssignment.GetAssignmentInDRCLanguage();
// Ignore incomplete rules (e.g. no component class name specified)
if( ruleSource.empty() )
return nullptr;
DRC_RULES_PARSER parser( ruleSource, wxT( "Component class assignment rule" ) );
try
{
std::vector<std::shared_ptr<COMPONENT_CLASS_ASSIGNMENT_RULE>> parsed;
WX_STRING_REPORTER reporter;
parser.ParseComponentClassAssignmentRules( parsed, &reporter );
if( reporter.HasMessageOfSeverity( RPT_SEVERITY_ERROR ) )
return nullptr;
if( parsed.size() != 1 )
return nullptr;
return parsed[0];
}
catch( PARSE_ERROR& )
{
return nullptr;
}
}
const COMPONENT_CLASS*
COMPONENT_CLASS_MANAGER::GetCombinedComponentClass( const COMPONENT_CLASS* staticClass,
const COMPONENT_CLASS* dynamicClass )
{
std::unordered_set<wxString> classNames;
if( staticClass )
{
for( const COMPONENT_CLASS* compClass : staticClass->GetConstituentClasses() )
classNames.insert( compClass->GetName() );
}
if( dynamicClass )
{
for( const COMPONENT_CLASS* compClass : dynamicClass->GetConstituentClasses() )
classNames.insert( compClass->GetName() );
}
if( classNames.empty() )
return GetNoneComponentClass();
if( classNames.size() == 1 )
{
wxASSERT( m_constituentClasses.contains( *classNames.begin() ) );
return m_constituentClasses[*classNames.begin()].get();
}
const std::vector<wxString> sortedClassNames = sortClassNames( classNames );
wxString fullCombinedName = GetFullClassNameForConstituents( sortedClassNames );
if( !m_effectiveClasses.contains( fullCombinedName ) )
{
std::unique_ptr<COMPONENT_CLASS> combinedClass = std::make_unique<COMPONENT_CLASS>(
fullCombinedName, COMPONENT_CLASS::USAGE::EFFECTIVE );
for( const wxString& className : sortedClassNames )
{
wxASSERT( m_constituentClasses.contains( className ) );
combinedClass->AddConstituentClass( m_constituentClasses[className].get() );
}
m_effectiveClasses[fullCombinedName] = std::move( combinedClass );
}
return m_effectiveClasses[fullCombinedName].get();
}
void COMPONENT_CLASS_MANAGER::InvalidateComponentClasses()
{
++m_ticker;
}
void COMPONENT_CLASS_MANAGER::ForceComponentClassRecalculation() const
{
for( const auto& footprint : m_board->Footprints() )
{
footprint->RecomputeComponentClass();
}
}
const COMPONENT_CLASS*
COMPONENT_CLASS_MANAGER::GetDynamicComponentClassesForFootprint( const FOOTPRINT* footprint )
{
std::unordered_set<wxString> classNames;
// Assemble matching component class names
for( const auto& rule : m_assignmentRules )
{
if( rule->Matches( footprint ) )
classNames.insert( rule->GetComponentClass() );
}
// Handle composite component classes
const std::vector<wxString> sortedClassNames = sortClassNames( classNames );
const wxString fullName = GetFullClassNameForConstituents( sortedClassNames );
// No matching component classes
if( classNames.empty() )
return nullptr;
// One matching component class
if( classNames.size() == 1 )
return getOrCreateConstituentClass( *classNames.begin(), COMPONENT_CLASS::USAGE::DYNAMIC );
// Multiple matching component classes
return getOrCreateEffectiveClass( sortedClassNames, COMPONENT_CLASS::USAGE::DYNAMIC );
}
std::vector<wxString>
COMPONENT_CLASS_MANAGER::sortClassNames( const std::unordered_set<wxString>& classNames )
{
std::vector<wxString> sortedClassNames( classNames.begin(), classNames.end() );
std::ranges::sort( sortedClassNames,
[]( const wxString& str1, const wxString& str2 )
{
return str1.Cmp( str2 ) < 0;
} );
return sortedClassNames;
}
COMPONENT_CLASS*
COMPONENT_CLASS_MANAGER::getOrCreateConstituentClass( const wxString& aClassName,
COMPONENT_CLASS::USAGE aContext )
{
if( aContext == COMPONENT_CLASS::USAGE::STATIC_AND_DYNAMIC
|| aContext == COMPONENT_CLASS::USAGE::EFFECTIVE )
{
wxFAIL_MSG( "Can't create a STATIC_AND_DYNAMIC or EFFECTIVE constituent component class" );
return m_noneClass.get();
}
if( m_constituentClasses.contains( aClassName ) )
{
COMPONENT_CLASS* compClass = m_constituentClasses[aClassName].get();
if( aContext != compClass->GetUsageContext() )
compClass->SetUsageContext( COMPONENT_CLASS::USAGE::STATIC_AND_DYNAMIC );
return compClass;
}
std::unique_ptr<COMPONENT_CLASS> newClass =
std::make_unique<COMPONENT_CLASS>( aClassName, aContext );
newClass->AddConstituentClass( newClass.get() );
m_constituentClasses[aClassName] = std::move( newClass );
return m_constituentClasses[aClassName].get();
}
COMPONENT_CLASS*
COMPONENT_CLASS_MANAGER::getOrCreateEffectiveClass( const std::vector<wxString>& aClassNames,
COMPONENT_CLASS::USAGE aContext )
{
wxString fullClassName = GetFullClassNameForConstituents( aClassNames );
if( m_effectiveClasses.contains( fullClassName ) )
{
COMPONENT_CLASS* compClass = m_effectiveClasses[fullClassName].get();
for( COMPONENT_CLASS* constituentClass : compClass->GetConstituentClasses() )
{
if( constituentClass->GetUsageContext() != aContext )
constituentClass->SetUsageContext( COMPONENT_CLASS::USAGE::STATIC_AND_DYNAMIC );
}
}
else
{
std::unique_ptr<COMPONENT_CLASS> effectiveClass = std::make_unique<COMPONENT_CLASS>(
fullClassName, COMPONENT_CLASS::USAGE::EFFECTIVE );
for( const wxString& className : aClassNames )
{
COMPONENT_CLASS* constituentClass = getOrCreateConstituentClass( className, aContext );
effectiveClass->AddConstituentClass( constituentClass );
}
m_effectiveClasses[fullClassName] = std::move( effectiveClass );
}
return m_effectiveClasses[fullClassName].get();
}
std::unordered_set<wxString> COMPONENT_CLASS_MANAGER::GetClassNames() const
{
std::unordered_set<wxString> classNames;
for( const auto& className : m_constituentClasses | std::views::keys )
classNames.insert( className );
return classNames;
}
void COMPONENT_CLASS_MANAGER::RebuildRequiredCaches( FOOTPRINT* aFootprint ) const
{
if( aFootprint )
{
aFootprint->BuildCourtyardCaches();
}
else
{
for( FOOTPRINT* fp : m_board->Footprints() )
fp->BuildCourtyardCaches();
}
}