kicad-source/eeschema/tools/sch_point_editor.cpp

1438 lines
49 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2019 CERN
* Copyright The KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "sch_point_editor.h"
#include <algorithm>
#include <ee_grid_helper.h>
#include <tool/tool_manager.h>
#include <sch_commit.h>
#include <view/view_controls.h>
#include <gal/graphics_abstraction_layer.h>
#include <geometry/seg.h>
#include <geometry/shape_utils.h>
#include <tool/point_editor_behavior.h>
#include <tools/sch_actions.h>
#include <tools/sch_selection_tool.h>
#include <sch_edit_frame.h>
#include <sch_line.h>
#include <sch_bitmap.h>
#include <sch_sheet.h>
#include <sch_textbox.h>
#include <sch_table.h>
#include <symbol_editor/symbol_editor_settings.h>
static const std::vector<KICAD_T> pointEditorTypes = { SCH_SHAPE_T,
SCH_RULE_AREA_T,
SCH_TEXTBOX_T,
SCH_TABLECELL_T,
SCH_SHEET_T,
SCH_ITEM_LOCATE_GRAPHIC_LINE_T,
SCH_BITMAP_T };
// Few constants to avoid using bare numbers for point indices
enum ARC_POINTS
{
ARC_START, ARC_END, ARC_CENTER
};
enum RECTANGLE_POINTS
{
RECT_TOPLEFT, RECT_RADIUS, RECT_TOPRIGHT, RECT_BOTLEFT, RECT_BOTRIGHT, RECT_CENTER
};
enum RECTANGLE_LINES
{
RECT_TOP, RECT_RIGHT, RECT_BOT, RECT_LEFT
};
enum REFIMAGE_POINTS
{
REFIMG_ORIGIN = RECT_BOTRIGHT + 1
};
enum TABLECELL_POINTS
{
COL_WIDTH, ROW_HEIGHT
};
enum LINE_POINTS
{
LINE_START, LINE_END
};
class LINE_POINT_EDIT_BEHAVIOR : public POINT_EDIT_BEHAVIOR
{
public:
LINE_POINT_EDIT_BEHAVIOR( SCH_LINE& aLine, SCH_SCREEN& aScreen ) :
m_line( aLine ),
m_screen( aScreen )
{
}
void MakePoints( EDIT_POINTS& aPoints ) override
{
std::pair<EDA_ITEM*, int> connectedStart = { nullptr, STARTPOINT };
std::pair<EDA_ITEM*, int> connectedEnd = { nullptr, STARTPOINT };
for( SCH_ITEM* test : m_screen.Items().OfType( SCH_LINE_T ) )
{
if( test->GetLayer() != LAYER_NOTES )
continue;
if( test == &m_line )
continue;
SCH_LINE* testLine = static_cast<SCH_LINE*>( test );
if( testLine->GetStartPoint() == m_line.GetStartPoint() )
{
connectedStart = { testLine, STARTPOINT };
}
else if( testLine->GetEndPoint() == m_line.GetStartPoint() )
{
connectedStart = { testLine, ENDPOINT };
}
else if( testLine->GetStartPoint() == m_line.GetEndPoint() )
{
connectedEnd = { testLine, STARTPOINT };
}
else if( testLine->GetEndPoint() == m_line.GetEndPoint() )
{
connectedEnd = { testLine, ENDPOINT };
}
}
aPoints.AddPoint( m_line.GetStartPoint(), connectedStart );
aPoints.AddPoint( m_line.GetEndPoint(), connectedEnd );
}
void UpdatePoints( EDIT_POINTS& aPoints ) override
{
aPoints.Point( LINE_START ).SetPosition( m_line.GetStartPoint() );
aPoints.Point( LINE_END ).SetPosition( m_line.GetEndPoint() );
}
void UpdateItem( const EDIT_POINT& aEditedPoints, EDIT_POINTS& aPoints, COMMIT& aCommit,
std::vector<EDA_ITEM*>& aUpdatedItems ) override
{
m_line.SetStartPoint( aPoints.Point( LINE_START ).GetPosition() );
m_line.SetEndPoint( aPoints.Point( LINE_END ).GetPosition() );
std::pair<EDA_ITEM*, int> connected = aPoints.Point( LINE_START ).GetConnected();
if( connected.first )
{
aCommit.Modify( connected.first, &m_screen );
aUpdatedItems.push_back( connected.first );
if( connected.second == STARTPOINT )
static_cast<SCH_LINE*>( connected.first )->SetStartPoint( m_line.GetStartPoint() );
else if( connected.second == ENDPOINT )
static_cast<SCH_LINE*>( connected.first )->SetEndPoint( m_line.GetStartPoint() );
}
connected = aPoints.Point( LINE_END ).GetConnected();
if( connected.first )
{
aCommit.Modify( connected.first, &m_screen );
aUpdatedItems.push_back( connected.first );
if( connected.second == STARTPOINT )
static_cast<SCH_LINE*>( connected.first )->SetStartPoint( m_line.GetEndPoint() );
else if( connected.second == ENDPOINT )
static_cast<SCH_LINE*>( connected.first )->SetEndPoint( m_line.GetEndPoint() );
}
}
private:
SCH_LINE& m_line;
SCH_SCREEN& m_screen;
};
class BITMAP_POINT_EDIT_BEHAVIOR : public POINT_EDIT_BEHAVIOR
{
public:
BITMAP_POINT_EDIT_BEHAVIOR( SCH_BITMAP& aBitmap ) :
m_bitmap( aBitmap )
{}
void MakePoints( EDIT_POINTS& aPoints ) override
{
const REFERENCE_IMAGE& refImage = m_bitmap.GetReferenceImage();
const VECTOR2I topLeft = refImage.GetPosition() - refImage.GetSize() / 2;
const VECTOR2I botRight = refImage.GetPosition() + refImage.GetSize() / 2;
aPoints.AddPoint( topLeft );
aPoints.AddPoint( VECTOR2I( botRight.x, topLeft.y ) );
aPoints.AddPoint( VECTOR2I( topLeft.x, botRight.y ) );
aPoints.AddPoint( botRight );
aPoints.AddPoint( refImage.GetPosition() + refImage.GetTransformOriginOffset() );
}
void UpdatePoints( EDIT_POINTS& aPoints ) override
{
const REFERENCE_IMAGE& refImage = m_bitmap.GetReferenceImage();
const VECTOR2I topLeft = refImage.GetPosition() - refImage.GetSize() / 2;
const VECTOR2I botRight = refImage.GetPosition() + refImage.GetSize() / 2;
aPoints.Point( RECT_TOPLEFT ).SetPosition( topLeft );
aPoints.Point( RECT_TOPRIGHT ).SetPosition( botRight.x, topLeft.y );
aPoints.Point( RECT_BOTLEFT ).SetPosition( topLeft.x, botRight.y );
aPoints.Point( RECT_BOTRIGHT ).SetPosition( botRight );
aPoints.Point( REFIMG_ORIGIN )
.SetPosition( refImage.GetPosition() + refImage.GetTransformOriginOffset() );
}
void UpdateItem( const EDIT_POINT& aEditedPoint, EDIT_POINTS& aPoints, COMMIT& aCommit,
std::vector<EDA_ITEM*>& aUpdatedItems ) override
{
REFERENCE_IMAGE& refImg = m_bitmap.GetReferenceImage();
const VECTOR2I topLeft = aPoints.Point( RECT_TOPLEFT ).GetPosition();
const VECTOR2I topRight = aPoints.Point( RECT_TOPRIGHT ).GetPosition();
const VECTOR2I botLeft = aPoints.Point( RECT_BOTLEFT ).GetPosition();
const VECTOR2I botRight = aPoints.Point( RECT_BOTRIGHT ).GetPosition();
const VECTOR2I xfrmOrigin = aPoints.Point( REFIMG_ORIGIN ).GetPosition();
if( isModified( aEditedPoint, aPoints.Point( REFIMG_ORIGIN ) ) )
{
// Moving the transform origin
// As the other points didn't move, we can get the image extent from them
const VECTOR2I newOffset = xfrmOrigin - ( topLeft + botRight ) / 2;
refImg.SetTransformOriginOffset( newOffset );
}
else
{
const VECTOR2I oldOrigin = refImg.GetPosition() + refImg.GetTransformOriginOffset();
const VECTOR2I oldSize = refImg.GetSize();
const VECTOR2I pos = refImg.GetPosition();
OPT_VECTOR2I newCorner;
VECTOR2I oldCorner = pos;
if( isModified( aEditedPoint, aPoints.Point( RECT_TOPLEFT ) ) )
{
newCorner = topLeft;
oldCorner -= oldSize / 2;
}
else if( isModified( aEditedPoint, aPoints.Point( RECT_TOPRIGHT ) ) )
{
newCorner = topRight;
oldCorner -= VECTOR2I( -oldSize.x, oldSize.y ) / 2;
}
else if( isModified( aEditedPoint, aPoints.Point( RECT_BOTLEFT ) ) )
{
newCorner = botLeft;
oldCorner -= VECTOR2I( oldSize.x, -oldSize.y ) / 2;
}
else if( isModified( aEditedPoint, aPoints.Point( RECT_BOTRIGHT ) ) )
{
newCorner = botRight;
oldCorner += oldSize / 2;
}
if( newCorner )
{
// Turn in the respective vectors from the origin
*newCorner -= xfrmOrigin;
oldCorner -= oldOrigin;
// If we tried to cross the origin, clamp it to stop it
if( sign( newCorner->x ) != sign( oldCorner.x )
|| sign( newCorner->y ) != sign( oldCorner.y ) )
{
*newCorner = VECTOR2I( 0, 0 );
}
const double newLength = newCorner->EuclideanNorm();
const double oldLength = oldCorner.EuclideanNorm();
double ratio = oldLength > 0 ? ( newLength / oldLength ) : 1.0;
// Clamp the scaling to a minimum of 50 mils
VECTOR2I newSize = oldSize * ratio;
double newWidth = std::max( newSize.x, EDA_UNIT_UTILS::Mils2IU( schIUScale, 50 ) );
double newHeight = std::max( newSize.y, EDA_UNIT_UTILS::Mils2IU( schIUScale, 50 ) );
ratio = std::min( newWidth / oldSize.x, newHeight / oldSize.y );
// Also handles the origin offset
refImg.SetImageScale( refImg.GetImageScale() * ratio );
}
}
aUpdatedItems.push_back( &m_bitmap );
}
private:
SCH_BITMAP& m_bitmap;
};
class SCH_TABLECELL_POINT_EDIT_BEHAVIOR : public EDA_TABLECELL_POINT_EDIT_BEHAVIOR
{
public:
SCH_TABLECELL_POINT_EDIT_BEHAVIOR( SCH_TABLECELL& aCell, SCH_SCREEN& aScreen ) :
EDA_TABLECELL_POINT_EDIT_BEHAVIOR( aCell ),
m_cell( aCell ),
m_screen( aScreen )
{
}
void UpdateItem( const EDIT_POINT& aEditedPoint, EDIT_POINTS& aPoints, COMMIT& aCommit,
std::vector<EDA_ITEM*>& aUpdatedItems ) override
{
SCH_TABLE& table = static_cast<SCH_TABLE&>( *m_cell.GetParent() );
bool rotated = !m_cell.GetTextAngle().IsHorizontal();
aCommit.Modify( &table, &m_screen );
aUpdatedItems.push_back( &table );
if( rotated )
{
if( isModified( aEditedPoint, aPoints.Point( ROW_HEIGHT ) ) )
{
m_cell.SetEnd( VECTOR2I( m_cell.GetEndX(), aPoints.Point( ROW_HEIGHT ).GetY() ) );
int colWidth = std::abs( m_cell.GetRectangleHeight() );
for( int ii = 0; ii < m_cell.GetColSpan() - 1; ++ii )
colWidth -= table.GetColWidth( m_cell.GetColumn() + ii );
table.SetColWidth( m_cell.GetColumn() + m_cell.GetColSpan() - 1, colWidth );
}
else if( isModified( aEditedPoint, aPoints.Point( COL_WIDTH ) ) )
{
m_cell.SetEnd( VECTOR2I( aPoints.Point( COL_WIDTH ).GetX(), m_cell.GetEndY() ) );
int rowHeight = m_cell.GetRectangleWidth();
for( int ii = 0; ii < m_cell.GetRowSpan() - 1; ++ii )
rowHeight -= table.GetRowHeight( m_cell.GetRow() + ii );
table.SetRowHeight( m_cell.GetRow() + m_cell.GetRowSpan() - 1, rowHeight );
}
}
else
{
if( isModified( aEditedPoint, aPoints.Point( COL_WIDTH ) ) )
{
m_cell.SetEnd( VECTOR2I( aPoints.Point( COL_WIDTH ).GetX(), m_cell.GetEndY() ) );
int colWidth = m_cell.GetRectangleWidth();
for( int ii = 0; ii < m_cell.GetColSpan() - 1; ++ii )
colWidth -= table.GetColWidth( m_cell.GetColumn() + ii );
table.SetColWidth( m_cell.GetColumn() + m_cell.GetColSpan() - 1, colWidth );
}
else if( isModified( aEditedPoint, aPoints.Point( ROW_HEIGHT ) ) )
{
m_cell.SetEnd( VECTOR2I( m_cell.GetEndX(), aPoints.Point( ROW_HEIGHT ).GetY() ) );
int rowHeight = m_cell.GetRectangleHeight();
for( int ii = 0; ii < m_cell.GetRowSpan() - 1; ++ii )
rowHeight -= table.GetRowHeight( m_cell.GetRow() + ii );
table.SetRowHeight( m_cell.GetRow() + m_cell.GetRowSpan() - 1, rowHeight );
}
}
table.Normalize();
}
private:
SCH_TABLECELL& m_cell;
SCH_SCREEN& m_screen;
};
class RECTANGLE_POINT_EDIT_BEHAVIOR : public POINT_EDIT_BEHAVIOR
{
public:
RECTANGLE_POINT_EDIT_BEHAVIOR( SCH_SHAPE& aRect, EDA_DRAW_FRAME& aFrame ) :
m_rect( aRect ),
m_frame( aFrame )
{
}
static void MakePoints( SCH_SHAPE& aRect, EDIT_POINTS& aPoints )
{
VECTOR2I topLeft = aRect.GetPosition();
VECTOR2I botRight = aRect.GetEnd();
aPoints.AddPoint( topLeft );
aPoints.AddPoint( VECTOR2I( botRight.x - aRect.GetCornerRadius(), topLeft.y ) );
aPoints.Point( RECT_RADIUS ).SetDrawCircle();
aPoints.AddPoint( VECTOR2I( botRight.x, topLeft.y ) );
aPoints.AddPoint( VECTOR2I( topLeft.x, botRight.y ) );
aPoints.AddPoint( botRight );
aPoints.AddPoint( aRect.GetCenter() );
aPoints.AddLine( aPoints.Point( RECT_TOPLEFT ), aPoints.Point( RECT_TOPRIGHT ) );
aPoints.Line( RECT_TOP ).SetConstraint( new EC_PERPLINE( aPoints.Line( RECT_TOP ) ) );
aPoints.AddLine( aPoints.Point( RECT_TOPRIGHT ), aPoints.Point( RECT_BOTRIGHT ) );
aPoints.Line( RECT_RIGHT ).SetConstraint( new EC_PERPLINE( aPoints.Line( RECT_RIGHT ) ) );
aPoints.AddLine( aPoints.Point( RECT_BOTRIGHT ), aPoints.Point( RECT_BOTLEFT ) );
aPoints.Line( RECT_BOT ).SetConstraint( new EC_PERPLINE( aPoints.Line( RECT_BOT ) ) );
aPoints.AddLine( aPoints.Point( RECT_BOTLEFT ), aPoints.Point( RECT_TOPLEFT ) );
aPoints.Line( RECT_LEFT ).SetConstraint( new EC_PERPLINE( aPoints.Line( RECT_LEFT ) ) );
}
static void UpdatePoints( SCH_SHAPE& aRect, EDIT_POINTS& aPoints )
{
VECTOR2I topLeft = aRect.GetPosition();
VECTOR2I botRight = aRect.GetEnd();
aPoints.Point( RECT_TOPLEFT ).SetPosition( topLeft );
aPoints.Point( RECT_RADIUS ).SetPosition( VECTOR2I( botRight.x - aRect.GetCornerRadius(), topLeft.y ) );
aPoints.Point( RECT_TOPRIGHT ).SetPosition( VECTOR2I( botRight.x, topLeft.y ) );
aPoints.Point( RECT_BOTLEFT ).SetPosition( VECTOR2I( topLeft.x, botRight.y ) );
aPoints.Point( RECT_BOTRIGHT ).SetPosition( botRight );
aPoints.Point( RECT_CENTER ).SetPosition( aRect.GetCenter() );
}
/**
* Update the coordinates of 4 corners of a rectangle, according to constraints
* and the moved corner
* @param minWidth is the minimal width constraint
* @param minHeight is the minimal height constraint
* @param topLeft is the RECT_TOPLEFT to constraint
* @param topRight is the RECT_TOPRIGHT to constraint
* @param botLeft is the RECT_BOTLEFT to constraint
* @param botRight is the RECT_BOTRIGHT to constraint
*/
static void PinEditedCorner( const EDIT_POINT& aEditedPoint, const EDIT_POINTS& aPoints,
int minWidth, int minHeight, VECTOR2I& topLeft, VECTOR2I& topRight,
VECTOR2I& botLeft, VECTOR2I& botRight )
{
if( isModified( aEditedPoint, aPoints.Point( RECT_TOPLEFT ) ) )
{
// pin edited point within opposite corner
topLeft.x = std::min( topLeft.x, botRight.x - minWidth );
topLeft.y = std::min( topLeft.y, botRight.y - minHeight );
// push edited point edges to adjacent corners
topRight.y = topLeft.y;
botLeft.x = topLeft.x;
}
else if( isModified( aEditedPoint, aPoints.Point( RECT_TOPRIGHT ) ) )
{
// pin edited point within opposite corner
topRight.x = std::max( topRight.x, botLeft.x + minWidth );
topRight.y = std::min( topRight.y, botLeft.y - minHeight );
// push edited point edges to adjacent corners
topLeft.y = topRight.y;
botRight.x = topRight.x;
}
else if( isModified( aEditedPoint, aPoints.Point( RECT_BOTLEFT ) ) )
{
// pin edited point within opposite corner
botLeft.x = std::min( botLeft.x, topRight.x - minWidth );
botLeft.y = std::max( botLeft.y, topRight.y + minHeight );
// push edited point edges to adjacent corners
botRight.y = botLeft.y;
topLeft.x = botLeft.x;
}
else if( isModified( aEditedPoint, aPoints.Point( RECT_BOTRIGHT ) ) )
{
// pin edited point within opposite corner
botRight.x = std::max( botRight.x, topLeft.x + minWidth );
botRight.y = std::max( botRight.y, topLeft.y + minHeight );
// push edited point edges to adjacent corners
botLeft.y = botRight.y;
topRight.x = botRight.x;
}
else if( isModified( aEditedPoint, aPoints.Line( RECT_TOP ) ) )
{
topLeft.y = std::min( topLeft.y, botRight.y - minHeight );
}
else if( isModified( aEditedPoint, aPoints.Line( RECT_LEFT ) ) )
{
topLeft.x = std::min( topLeft.x, botRight.x - minWidth );
}
else if( isModified( aEditedPoint, aPoints.Line( RECT_BOT ) ) )
{
botRight.y = std::max( botRight.y, topLeft.y + minHeight );
}
else if( isModified( aEditedPoint, aPoints.Line( RECT_RIGHT ) ) )
{
botRight.x = std::max( botRight.x, topLeft.x + minWidth );
}
}
static void UpdateItem( SCH_SHAPE& aRect, const EDIT_POINT& aEditedPoint, EDIT_POINTS& aPoints )
{
VECTOR2I topLeft = aPoints.Point( RECT_TOPLEFT ).GetPosition();
VECTOR2I topRight = aPoints.Point( RECT_TOPRIGHT ).GetPosition();
VECTOR2I botLeft = aPoints.Point( RECT_BOTLEFT ).GetPosition();
VECTOR2I botRight = aPoints.Point( RECT_BOTRIGHT ).GetPosition();
PinEditedCorner( aEditedPoint, aPoints, schIUScale.MilsToIU( 1 ), schIUScale.MilsToIU( 1 ),
topLeft, topRight, botLeft, botRight );
if( isModified( aEditedPoint, aPoints.Point( RECT_TOPLEFT ) )
|| isModified( aEditedPoint, aPoints.Point( RECT_TOPRIGHT ) )
|| isModified( aEditedPoint, aPoints.Point( RECT_BOTRIGHT ) )
|| isModified( aEditedPoint, aPoints.Point( RECT_BOTLEFT ) ) )
{
aRect.SetPosition( topLeft );
aRect.SetEnd( botRight );
}
else if( isModified( aEditedPoint, aPoints.Line( RECT_TOP ) ) )
{
aRect.SetStartY( topLeft.y );
}
else if( isModified( aEditedPoint, aPoints.Line( RECT_LEFT ) ) )
{
aRect.SetStartX( topLeft.x );
}
else if( isModified( aEditedPoint, aPoints.Line( RECT_BOT ) ) )
{
aRect.SetEndY( botRight.y );
}
else if( isModified( aEditedPoint, aPoints.Line( RECT_RIGHT ) ) )
{
aRect.SetEndX( botRight.x );
}
for( unsigned i = 0; i < aPoints.LinesSize(); ++i )
{
if( !isModified( aEditedPoint, aPoints.Line( i ) ) )
{
aPoints.Line( i ).SetConstraint( new EC_PERPLINE( aPoints.Line( i ) ) );
}
}
}
void MakePoints( EDIT_POINTS& aPoints ) override
{
m_rect.Normalize();
MakePoints( m_rect, aPoints );
}
void UpdatePoints( EDIT_POINTS& aPoints ) override
{
m_rect.Normalize();
UpdatePoints( m_rect, aPoints );
}
void UpdateItem( const EDIT_POINT& aEditedPoint, EDIT_POINTS& aPoints, COMMIT& aCommit,
std::vector<EDA_ITEM*>& aUpdatedItems ) override
{
VECTOR2I topLeft = aPoints.Point( RECT_TOPLEFT ).GetPosition();
VECTOR2I topRight = aPoints.Point( RECT_TOPRIGHT ).GetPosition();
VECTOR2I botLeft = aPoints.Point( RECT_BOTLEFT ).GetPosition();
VECTOR2I botRight = aPoints.Point( RECT_BOTRIGHT ).GetPosition();
PinEditedCorner( aEditedPoint, aPoints, schIUScale.MilsToIU( 1 ), schIUScale.MilsToIU( 1 ),
topLeft, topRight, botLeft, botRight );
const BOX2I oldBox = BOX2I::ByCorners( m_rect.GetStart(), m_rect.GetEnd() );
std::vector<SEG> oldSegs;
std::vector<VECTOR2I> moveVecs;
if( isModified( aEditedPoint, aPoints.Point( RECT_TOPLEFT ) )
|| isModified( aEditedPoint, aPoints.Point( RECT_TOPRIGHT ) )
|| isModified( aEditedPoint, aPoints.Point( RECT_BOTRIGHT ) )
|| isModified( aEditedPoint, aPoints.Point( RECT_BOTLEFT ) ) )
{
// Corner drags don't update pins. Not only is it an escape hatch to avoid
// moving pins, it also avoids tricky problems when the pins "fall off"
// the ends of one of the two segments and get either left behind or
// "swept up" into the corner.
m_rect.SetPosition( topLeft );
m_rect.SetEnd( botRight );
}
else if( isModified( aEditedPoint, aPoints.Point( RECT_CENTER ) ) )
{
VECTOR2I moveVec = aPoints.Point( RECT_CENTER ).GetPosition() - oldBox.GetCenter();
m_rect.Move( moveVec );
}
else if( isModified( aEditedPoint, aPoints.Point( RECT_RADIUS ) ) )
{
int width = std::abs( botRight.x - topLeft.x );
int height = std::abs( botRight.y - topLeft.y );
int maxRadius = std::min( width, height ) / 2;
int x = aPoints.Point( RECT_RADIUS ).GetX();
x = std::clamp( x, botRight.x - maxRadius, botRight.x );
aPoints.Point( RECT_RADIUS ).SetPosition( VECTOR2I( x, topLeft.y ) );
m_rect.SetCornerRadius( botRight.x - x );
}
else if( isModified( aEditedPoint, aPoints.Line( RECT_TOP ) ) )
{
oldSegs = KIGEOM::GetSegsInDirection( oldBox, DIRECTION_45::Directions::N );
moveVecs.emplace_back( 0, topLeft.y - oldBox.GetTop() );
m_rect.SetStartY( topLeft.y );
}
else if( isModified( aEditedPoint, aPoints.Line( RECT_LEFT ) ) )
{
oldSegs = KIGEOM::GetSegsInDirection( oldBox, DIRECTION_45::Directions::W );
moveVecs.emplace_back( topLeft.x - oldBox.GetLeft(), 0 );
m_rect.SetStartX( topLeft.x );
}
else if( isModified( aEditedPoint, aPoints.Line( RECT_BOT ) ) )
{
oldSegs = KIGEOM::GetSegsInDirection( oldBox, DIRECTION_45::Directions::S );
moveVecs.emplace_back( 0, botRight.y - oldBox.GetBottom() );
m_rect.SetEndY( botRight.y );
}
else if( isModified( aEditedPoint, aPoints.Line( RECT_RIGHT ) ) )
{
oldSegs = KIGEOM::GetSegsInDirection( oldBox, DIRECTION_45::Directions::E );
moveVecs.emplace_back( botRight.x - oldBox.GetRight(), 0 );
m_rect.SetEndX( botRight.x );
}
dragPinsOnEdge( oldSegs, moveVecs, m_rect.GetUnit(), aCommit, aUpdatedItems );
for( unsigned i = 0; i < aPoints.LinesSize(); ++i )
{
if( !isModified( aEditedPoint, aPoints.Line( i ) ) )
{
aPoints.Line( i ).SetConstraint( new EC_PERPLINE( aPoints.Line( i ) ) );
}
}
}
private:
void dragPinsOnEdge( const std::vector<SEG>& aOldEdges, const std::vector<VECTOR2I>& aMoveVecs,
int aEdgeUnit, COMMIT& aCommit, std::vector<EDA_ITEM*>& aUpdatedItems ) const
{
wxCHECK( aOldEdges.size() == aMoveVecs.size(), /* void */ );
// This only make sense in the symbol editor
if( !m_frame.IsType( FRAME_SCH_SYMBOL_EDITOR ) )
return;
SYMBOL_EDIT_FRAME& editor = static_cast<SYMBOL_EDIT_FRAME&>( m_frame );
// And only if the setting is enabled
if( !editor.GetSettings()->m_dragPinsAlongWithEdges )
return;
// Adjuting pins on a different unit to a unit-limited shape
// seems suspect.
wxCHECK( aEdgeUnit == 0 || aEdgeUnit == editor.GetUnit(), /* void */ );
/*
* Get a list of pins on a line segment
*/
const auto getPinsOnSeg =
[]( LIB_SYMBOL& aSymbol, int aUnit, const SEG& aSeg,
bool aIncludeEnds ) -> std::vector<SCH_PIN*>
{
std::vector<SCH_PIN*> pins;
for( SCH_PIN* pin : aSymbol.GetPins( aUnit, 0 ) )
{
// Figure out if the pin "connects" to the line
const VECTOR2I pinRootPos = pin->GetPinRoot();
if( aSeg.Contains( pinRootPos ) )
{
if( aIncludeEnds || ( pinRootPos != aSeg.A && pinRootPos != aSeg.B ) )
{
pins.push_back( pin );
}
}
}
return pins;
};
LIB_SYMBOL* const symbol = editor.GetCurSymbol();
for( std::size_t i = 0; i < aOldEdges.size(); ++i )
{
if( aMoveVecs[i] == VECTOR2I( 0, 0 ) || !symbol )
continue;
const std::vector<SCH_PIN*> pins = getPinsOnSeg( *symbol, aEdgeUnit, aOldEdges[i], false );
for( SCH_PIN* pin : pins )
{
aCommit.Modify( pin, editor.GetScreen() );
aUpdatedItems.push_back( pin );
// Move the pin
pin->Move( aMoveVecs[i] );
}
}
}
private:
SCH_SHAPE& m_rect;
EDA_DRAW_FRAME& m_frame;
};
class TEXTBOX_POINT_EDIT_BEHAVIOR : public POINT_EDIT_BEHAVIOR
{
public:
TEXTBOX_POINT_EDIT_BEHAVIOR( SCH_TEXTBOX& aTextbox ) :
m_textbox( aTextbox )
{}
void MakePoints( EDIT_POINTS& aPoints ) override
{
m_textbox.Normalize();
RECTANGLE_POINT_EDIT_BEHAVIOR::MakePoints( m_textbox, aPoints );
}
void UpdatePoints( EDIT_POINTS& aPoints ) override
{
// point editor works only with rectangles having width and height > 0
// Some symbols can have rectangles with width or height < 0
// So normalize the size:
m_textbox.Normalize();
RECTANGLE_POINT_EDIT_BEHAVIOR::UpdatePoints( m_textbox, aPoints );
}
void UpdateItem( const EDIT_POINT& aEditedPoint, EDIT_POINTS& aPoints, COMMIT& aCommit,
std::vector<EDA_ITEM*>& aUpdatedItems ) override
{
RECTANGLE_POINT_EDIT_BEHAVIOR::UpdateItem( m_textbox, aEditedPoint, aPoints );
m_textbox.ClearRenderCache();
}
private:
SCH_TEXTBOX& m_textbox;
};
class SHEET_POINT_EDIT_BEHAVIOR : public POINT_EDIT_BEHAVIOR
{
public:
SHEET_POINT_EDIT_BEHAVIOR( SCH_SHEET& aSheet ) :
m_sheet( aSheet )
{}
void MakePoints( EDIT_POINTS& aPoints ) override
{
VECTOR2I topLeft = m_sheet.GetPosition();
VECTOR2I botRight = m_sheet.GetPosition() + m_sheet.GetSize();
aPoints.AddPoint( topLeft );
aPoints.AddPoint( VECTOR2I( botRight.x, topLeft.y ) );
aPoints.AddPoint( VECTOR2I( topLeft.x, botRight.y ) );
aPoints.AddPoint( botRight );
aPoints.AddLine( aPoints.Point( RECT_TOPLEFT ), aPoints.Point( RECT_TOPRIGHT ) );
aPoints.Line( RECT_TOP ).SetConstraint( new EC_PERPLINE( aPoints.Line( RECT_TOP ) ) );
aPoints.AddLine( aPoints.Point( RECT_TOPRIGHT ), aPoints.Point( RECT_BOTRIGHT ) );
aPoints.Line( RECT_RIGHT ).SetConstraint( new EC_PERPLINE( aPoints.Line( RECT_RIGHT ) ) );
aPoints.AddLine( aPoints.Point( RECT_BOTRIGHT ), aPoints.Point( RECT_BOTLEFT ) );
aPoints.Line( RECT_BOT ).SetConstraint( new EC_PERPLINE( aPoints.Line( RECT_BOT ) ) );
aPoints.AddLine( aPoints.Point( RECT_BOTLEFT ), aPoints.Point( RECT_TOPLEFT ) );
aPoints.Line( RECT_LEFT ).SetConstraint( new EC_PERPLINE( aPoints.Line( RECT_LEFT ) ) );
}
void UpdatePoints( EDIT_POINTS& aPoints ) override
{
VECTOR2I topLeft = m_sheet.GetPosition();
VECTOR2I botRight = m_sheet.GetPosition() + m_sheet.GetSize();
aPoints.Point( RECT_TOPLEFT ).SetPosition( topLeft );
aPoints.Point( RECT_TOPRIGHT ).SetPosition( botRight.x, topLeft.y );
aPoints.Point( RECT_BOTLEFT ).SetPosition( topLeft.x, botRight.y );
aPoints.Point( RECT_BOTRIGHT ).SetPosition( botRight );
}
void UpdateItem( const EDIT_POINT& aEditedPoint, EDIT_POINTS& aPoints, COMMIT& aCommit,
std::vector<EDA_ITEM*>& aUpdatedItems ) override
{
VECTOR2I topLeft = aPoints.Point( RECT_TOPLEFT ).GetPosition();
VECTOR2I topRight = aPoints.Point( RECT_TOPRIGHT ).GetPosition();
VECTOR2I botLeft = aPoints.Point( RECT_BOTLEFT ).GetPosition();
VECTOR2I botRight = aPoints.Point( RECT_BOTRIGHT ).GetPosition();
VECTOR2I sheetNewPos = m_sheet.GetPosition();
VECTOR2I sheetNewSize = m_sheet.GetSize();
bool editedTopRight = isModified( aEditedPoint, aPoints.Point( RECT_TOPRIGHT ) );
bool editedBotLeft = isModified( aEditedPoint, aPoints.Point( RECT_BOTLEFT ) );
bool editedBotRight = isModified( aEditedPoint, aPoints.Point( RECT_BOTRIGHT ) );
if( isModified( aEditedPoint, aPoints.Line( RECT_RIGHT ) ) )
editedTopRight = true;
else if( isModified( aEditedPoint, aPoints.Line( RECT_BOT ) ) )
editedBotLeft = true;
RECTANGLE_POINT_EDIT_BEHAVIOR::PinEditedCorner(
aEditedPoint, aPoints, m_sheet.GetMinWidth( editedTopRight || editedBotRight ),
m_sheet.GetMinHeight( editedBotLeft || editedBotRight ), topLeft, topRight, botLeft,
botRight );
if( isModified( aEditedPoint, aPoints.Point( RECT_TOPLEFT ) )
|| isModified( aEditedPoint, aPoints.Point( RECT_TOPRIGHT ) )
|| isModified( aEditedPoint, aPoints.Point( RECT_BOTRIGHT ) )
|| isModified( aEditedPoint, aPoints.Point( RECT_BOTLEFT ) ) )
{
sheetNewPos = topLeft;
sheetNewSize = VECTOR2I( botRight.x - topLeft.x, botRight.y - topLeft.y );
}
else if( isModified( aEditedPoint, aPoints.Line( RECT_TOP ) ) )
{
sheetNewPos = VECTOR2I( m_sheet.GetPosition().x, topLeft.y );
sheetNewSize = VECTOR2I( m_sheet.GetSize().x, botRight.y - topLeft.y );
}
else if( isModified( aEditedPoint, aPoints.Line( RECT_LEFT ) ) )
{
sheetNewPos = VECTOR2I( topLeft.x, m_sheet.GetPosition().y );
sheetNewSize = VECTOR2I( botRight.x - topLeft.x, m_sheet.GetSize().y );
}
else if( isModified( aEditedPoint, aPoints.Line( RECT_BOT ) ) )
{
sheetNewSize = VECTOR2I( m_sheet.GetSize().x, botRight.y - topLeft.y );
}
else if( isModified( aEditedPoint, aPoints.Line( RECT_RIGHT ) ) )
{
sheetNewSize = VECTOR2I( botRight.x - topLeft.x, m_sheet.GetSize().y );
}
for( unsigned i = 0; i < aPoints.LinesSize(); ++i )
{
if( !isModified( aEditedPoint, aPoints.Line( i ) ) )
{
aPoints.Line( i ).SetConstraint( new EC_PERPLINE( aPoints.Line( i ) ) );
}
}
if( m_sheet.GetPosition() != sheetNewPos )
m_sheet.SetPositionIgnoringPins( sheetNewPos );
if( m_sheet.GetSize() != sheetNewSize )
m_sheet.Resize( sheetNewSize );
}
private:
SCH_SHEET& m_sheet;
};
void SCH_POINT_EDITOR::makePointsAndBehavior( EDA_ITEM* aItem )
{
m_editBehavior = nullptr;
m_editPoints = std::make_shared<EDIT_POINTS>( aItem );
if( !aItem )
return;
// Generate list of edit points based on the item type
switch( aItem->Type() )
{
case SCH_SHAPE_T:
{
SCH_SHAPE* shape = static_cast<SCH_SHAPE*>( aItem );
switch( shape->GetShape() )
{
case SHAPE_T::ARC:
m_editBehavior = std::make_unique<EDA_ARC_POINT_EDIT_BEHAVIOR>(
*shape, m_arcEditMode, *getViewControls() );
break;
case SHAPE_T::CIRCLE:
m_editBehavior = std::make_unique<EDA_CIRCLE_POINT_EDIT_BEHAVIOR>( *shape );
break;
case SHAPE_T::RECTANGLE:
m_editBehavior = std::make_unique<RECTANGLE_POINT_EDIT_BEHAVIOR>( *shape, *m_frame );
break;
case SHAPE_T::POLY:
m_editBehavior = std::make_unique<EDA_POLYGON_POINT_EDIT_BEHAVIOR>( *shape );
break;
case SHAPE_T::BEZIER:
{
int maxError = schIUScale.mmToIU( ARC_LOW_DEF_MM );
if( SCHEMATIC* schematic = shape->Schematic() )
maxError = schematic->Settings().m_MaxError;
m_editBehavior = std::make_unique<EDA_BEZIER_POINT_EDIT_BEHAVIOR>( *shape, maxError );
break;
}
default:
UNIMPLEMENTED_FOR( shape->SHAPE_T_asString() );
}
break;
}
case SCH_RULE_AREA_T:
{
SCH_SHAPE* shape = static_cast<SCH_SHAPE*>( aItem );
// Implemented directly as a polygon
m_editBehavior = std::make_unique<EDA_POLYGON_POINT_EDIT_BEHAVIOR>( *shape );
break;
}
case SCH_TEXTBOX_T:
{
SCH_TEXTBOX* textbox = static_cast<SCH_TEXTBOX*>( aItem );
m_editBehavior = std::make_unique<TEXTBOX_POINT_EDIT_BEHAVIOR>( *textbox );
break;
}
case SCH_TABLECELL_T:
{
SCH_TABLECELL* cell = static_cast<SCH_TABLECELL*>( aItem );
m_editBehavior = std::make_unique<SCH_TABLECELL_POINT_EDIT_BEHAVIOR>( *cell, *m_frame->GetScreen() );
break;
}
case SCH_SHEET_T:
{
SCH_SHEET& sheet = static_cast<SCH_SHEET&>( *aItem );
m_editBehavior = std::make_unique<SHEET_POINT_EDIT_BEHAVIOR>( sheet );
break;
}
case SCH_BITMAP_T:
{
SCH_BITMAP& bitmap = static_cast<SCH_BITMAP&>( *aItem );
m_editBehavior = std::make_unique<BITMAP_POINT_EDIT_BEHAVIOR>( bitmap );
break;
}
case SCH_LINE_T:
{
SCH_LINE& line = static_cast<SCH_LINE&>( *aItem );
m_editBehavior = std::make_unique<LINE_POINT_EDIT_BEHAVIOR>( line, *m_frame->GetScreen() );
break;
}
default:
{
m_editPoints.reset();
break;
}
}
// If we got a behavior, generate the points
if( m_editBehavior )
{
wxCHECK( m_editPoints, /* void */ );
m_editBehavior->MakePoints( *m_editPoints );
}
}
SCH_POINT_EDITOR::SCH_POINT_EDITOR() :
SCH_TOOL_BASE<SCH_BASE_FRAME>( "eeschema.PointEditor" ),
m_editedPoint( nullptr ),
m_arcEditMode( ARC_EDIT_MODE::KEEP_CENTER_ADJUST_ANGLE_RADIUS ),
m_inPointEditor( false )
{
}
void SCH_POINT_EDITOR::Reset( RESET_REASON aReason )
{
SCH_TOOL_BASE::Reset( aReason );
m_editPoints.reset();
m_editedPoint = nullptr;
}
bool SCH_POINT_EDITOR::Init()
{
using S_C = SELECTION_CONDITIONS;
SCH_TOOL_BASE::Init();
const auto addCornerCondition = [&]( const SELECTION& aSelection ) -> bool
{
return SCH_POINT_EDITOR::addCornerCondition( aSelection );
};
const auto removeCornerCondition = [&]( const SELECTION& aSelection ) -> bool
{
return SCH_POINT_EDITOR::removeCornerCondition( aSelection );
};
const auto arcIsEdited = [&]( const SELECTION& aSelection ) -> bool
{
const EDA_ITEM* item = aSelection.Front();
return ( item != nullptr ) && ( item->Type() == SCH_SHAPE_T )
&& static_cast<const SCH_SHAPE*>( item )->GetShape() == SHAPE_T::ARC;
};
auto& menu = m_selectionTool->GetToolMenu().GetMenu();
// clang-format off
menu.AddItem( SCH_ACTIONS::pointEditorAddCorner, S_C::Count( 1 ) && addCornerCondition );
menu.AddItem( SCH_ACTIONS::pointEditorRemoveCorner, S_C::Count( 1 ) && removeCornerCondition );
menu.AddItem( ACTIONS::cycleArcEditMode, S_C::Count( 1 ) && arcIsEdited );
// clang-format on
return true;
}
int SCH_POINT_EDITOR::clearEditedPoints( const TOOL_EVENT& aEvent )
{
setEditedPoint( nullptr );
return 0;
}
void SCH_POINT_EDITOR::updateEditedPoint( const TOOL_EVENT& aEvent )
{
EDIT_POINT* point = m_editedPoint;
if( !m_editPoints )
{
point = nullptr;
}
else if( aEvent.IsMotion() )
{
point = m_editPoints->FindPoint( aEvent.Position(), getView() );
}
else if( aEvent.IsDrag( BUT_LEFT ) )
{
point = m_editPoints->FindPoint( aEvent.DragOrigin(), getView() );
}
else
{
point = m_editPoints->FindPoint( getViewControls()->GetCursorPosition( false ), getView() );
}
if( m_editedPoint != point )
setEditedPoint( point );
}
int SCH_POINT_EDITOR::Main( const TOOL_EVENT& aEvent )
{
if( !m_selectionTool )
return 0;
if( m_inPointEditor )
return 0;
REENTRANCY_GUARD guard( &m_inPointEditor );
if( m_isSymbolEditor )
{
SYMBOL_EDIT_FRAME* editor = getEditFrame<SYMBOL_EDIT_FRAME>();
if( !editor->IsSymbolEditable() || editor->IsSymbolAlias() )
return 0;
}
const SCH_SELECTION& selection = m_selectionTool->GetSelection();
if( selection.Size() != 1 || !selection.Front()->IsType( pointEditorTypes ) )
return 0;
// Wait till drawing tool is done
if( selection.Front()->IsNew() )
return 0;
Activate();
KIGFX::VIEW_CONTROLS* controls = getViewControls();
EE_GRID_HELPER* grid = new EE_GRID_HELPER( m_toolMgr );
VECTOR2I cursorPos;
KIGFX::VIEW* view = getView();
EDA_ITEM* item = selection.Front();
SCH_COMMIT commit( m_toolMgr );
controls->ShowCursor( true );
makePointsAndBehavior( item );
view->Add( m_editPoints.get() );
setEditedPoint( nullptr );
updateEditedPoint( aEvent );
bool inDrag = false;
// Main loop: keep receiving events
while( TOOL_EVENT* evt = Wait() )
{
if( grid )
{
grid->SetSnap( !evt->Modifier( MD_SHIFT ) );
grid->SetUseGrid( getView()->GetGAL()->GetGridSnapping()
&& !evt->DisableGridSnapping() );
}
else
{
// This check is based on the assumption that the grid object must be valid.
// If this assumption is wrong, please fix the code above.
wxCHECK( false, 0 );
}
if( !m_editPoints || evt->IsSelectionEvent() )
break;
if ( !inDrag )
updateEditedPoint( *evt );
if( evt->IsDrag( BUT_LEFT ) && m_editedPoint )
{
if( !inDrag )
{
commit.Modify( m_editPoints->GetParent(), m_frame->GetScreen() );
if( SCH_SHAPE* shape = dynamic_cast<SCH_SHAPE*>( item ) )
{
shape->SetFlags( IS_MOVING );
shape->SetHatchingDirty();
shape->UpdateHatching();
}
inDrag = true;
}
bool snap = !evt->DisableGridSnapping();
cursorPos = grid->Align( controls->GetMousePosition(),
GRID_HELPER_GRIDS::GRID_GRAPHICS );
controls->ForceCursorPosition( true, cursorPos );
m_editedPoint->SetPosition( controls->GetCursorPosition( snap ) );
updateParentItem( snap, commit );
updatePoints();
}
else if( inDrag && evt->IsMouseUp( BUT_LEFT ) )
{
if( !commit.Empty() )
commit.Push( _( "Move Point" ) );
controls->SetAutoPan( false );
if( SCH_SHAPE* shape = dynamic_cast<SCH_SHAPE*>( item ) )
{
shape->ClearFlags( IS_MOVING );
shape->SetHatchingDirty();
shape->UpdateHatching();
}
inDrag = false;
}
else if( evt->IsCancelInteractive() || evt->IsActivate() )
{
if( inDrag ) // Restore the last change
{
// Currently we are manually managing the lifetime of the grid
// helpers because there is a bug in the tool stack that adds
// the point editor again when commit.Revert() rebuilds the selection.
// We remove this grid here so the its destructor is called before it
// is added again.
if( grid )
{
delete grid;
grid = nullptr;
}
commit.Revert();
inDrag = false;
break;
}
else if( evt->IsCancelInteractive() )
{
break;
}
if( evt->IsActivate() )
break;
}
else
{
evt->SetPassEvent();
}
controls->SetAutoPan( inDrag );
controls->CaptureCursor( inDrag );
}
if( SCH_SHAPE* shape = dynamic_cast<SCH_SHAPE*>( item ) )
{
shape->ClearFlags( IS_MOVING );
shape->SetHatchingDirty();
shape->UpdateHatching();
}
controls->SetAutoPan( false );
controls->CaptureCursor( false );
setEditedPoint( nullptr );
if( m_editPoints )
{
view->Remove( m_editPoints.get() );
m_editPoints.reset();
m_frame->GetCanvas()->Refresh();
}
delete grid;
return 0;
}
void SCH_POINT_EDITOR::updateParentItem( bool aSnapToGrid, SCH_COMMIT& aCommit ) const
{
EDA_ITEM* item = m_editPoints->GetParent();
if( !item )
return;
if( !m_editBehavior )
return;
std::vector<EDA_ITEM*> updatedItems;
m_editBehavior->UpdateItem( *m_editedPoint, *m_editPoints, aCommit, updatedItems );
for( EDA_ITEM* updatedItem : updatedItems )
updateItem( updatedItem, true );
m_frame->SetMsgPanel( item );
}
void SCH_POINT_EDITOR::updatePoints()
{
if( !m_editPoints || !m_editBehavior )
return;
m_editBehavior->UpdatePoints( *m_editPoints );
getView()->Update( m_editPoints.get() );
}
void SCH_POINT_EDITOR::setEditedPoint( EDIT_POINT* aPoint )
{
KIGFX::VIEW_CONTROLS* controls = getViewControls();
if( aPoint )
{
m_frame->GetCanvas()->SetCurrentCursor( KICURSOR::ARROW );
controls->ForceCursorPosition( true, aPoint->GetPosition() );
controls->ShowCursor( true );
}
else
{
if( m_frame->ToolStackIsEmpty() )
controls->ShowCursor( false );
controls->ForceCursorPosition( false );
}
m_editedPoint = aPoint;
}
bool SCH_POINT_EDITOR::removeCornerCondition( const SELECTION& )
{
bool isRuleArea = false;
if( m_editPoints )
isRuleArea = m_editPoints->GetParent()->Type() == SCH_RULE_AREA_T;
if( !m_editPoints || !m_editedPoint
|| !( m_editPoints->GetParent()->Type() == SCH_SHAPE_T || isRuleArea ) )
{
return false;
}
SCH_SHAPE* shape = static_cast<SCH_SHAPE*>( m_editPoints->GetParent() );
if( shape->GetPolyShape().IsEmpty() )
return false;
SHAPE_LINE_CHAIN& poly = shape->GetPolyShape().Outline( 0 );
if( m_editPoints->GetParent()->Type() == SCH_SHAPE_T && poly.GetPointCount() <= 2 )
return false;
if( m_editPoints->GetParent()->Type() == SCH_RULE_AREA_T && poly.GetPointCount() <= 3 )
return false;
for( const VECTOR2I& pt : poly.CPoints() )
{
if( pt == m_editedPoint->GetPosition() )
return true;
}
return false;
}
bool SCH_POINT_EDITOR::addCornerCondition( const SELECTION& )
{
if( !m_editPoints
|| !( m_editPoints->GetParent()->Type() == SCH_SHAPE_T
|| m_editPoints->GetParent()->Type() == SCH_RULE_AREA_T ) )
{
return false;
}
SCH_SHAPE* shape = static_cast<SCH_SHAPE*>( m_editPoints->GetParent() );
if( shape->GetShape() != SHAPE_T::POLY )
return false;
VECTOR2I cursorPos = getViewControls()->GetCursorPosition( false );
double threshold = getView()->ToWorld( EDIT_POINT::POINT_SIZE );
return shape->HitTest( cursorPos, (int) threshold );
}
int SCH_POINT_EDITOR::addCorner( const TOOL_EVENT& aEvent )
{
if( !m_editPoints
|| !( m_editPoints->GetParent()->Type() == SCH_SHAPE_T
|| m_editPoints->GetParent()->Type() == SCH_RULE_AREA_T ) )
{
return 0;
}
SCH_SHAPE* shape = static_cast<SCH_SHAPE*>( m_editPoints->GetParent() );
SHAPE_LINE_CHAIN& poly = shape->GetPolyShape().Outline( 0 );
SCH_COMMIT commit( m_toolMgr );
commit.Modify( shape, m_frame->GetScreen() );
VECTOR2I cursor = getViewControls()->GetCursorPosition( !aEvent.DisableGridSnapping() );
int currentMinDistance = INT_MAX;
int closestLineStart = 0;
unsigned numPoints = poly.GetPointCount();
if( !shape->IsClosed() )
numPoints -= 1;
for( unsigned i = 0; i < numPoints; ++i )
{
SEG seg = poly.GetSegment( i );
int distance = seg.Distance( cursor );
if( distance < currentMinDistance )
{
currentMinDistance = distance;
closestLineStart = i;
}
}
poly.Insert( closestLineStart + 1, cursor );
updateItem( shape, true );
updatePoints();
commit.Push( _( "Add Corner" ) );
return 0;
}
int SCH_POINT_EDITOR::removeCorner( const TOOL_EVENT& aEvent )
{
if( !m_editPoints || !m_editedPoint
|| !m_editPoints->GetParent()->IsType( { SCH_SHAPE_T, SCH_RULE_AREA_T } ) )
{
return 0;
}
SCH_SHAPE* shape = static_cast<SCH_SHAPE*>( m_editPoints->GetParent() );
SHAPE_LINE_CHAIN& poly = shape->GetPolyShape().Outline( 0 );
SCH_COMMIT commit( m_toolMgr );
if( m_editPoints->GetParent()->Type() == SCH_SHAPE_T && poly.GetPointCount() <= 2 )
return 0;
if( m_editPoints->GetParent()->Type() == SCH_RULE_AREA_T && poly.GetPointCount() <= 3 )
return 0;
commit.Modify( shape, m_frame->GetScreen() );
int idx = getEditedPointIndex();
int last = (int) poly.GetPointCount() - 1;
if( idx == 0 && poly.GetPoint( 0 ) == poly.GetPoint( last ) )
{
poly.Remove( idx );
poly.SetPoint( last-1, poly.GetPoint( 0 ) );
}
else
{
poly.Remove( idx );
}
shape->SetHatchingDirty();
setEditedPoint( nullptr );
updateItem( shape, true );
updatePoints();
commit.Push( _( "Remove Corner" ) );
return 0;
}
int SCH_POINT_EDITOR::changeArcEditMode( const TOOL_EVENT& aEvent )
{
if( aEvent.Matches( ACTIONS::cycleArcEditMode.MakeEvent() ) )
{
m_arcEditMode = m_frame->eeconfig()->m_Drawing.arc_edit_mode;
m_arcEditMode = IncrementArcEditMode( m_arcEditMode );
}
else
{
m_arcEditMode = aEvent.Parameter<ARC_EDIT_MODE>();
}
m_frame->eeconfig()->m_Drawing.arc_edit_mode = m_arcEditMode;
return 0;
}
int SCH_POINT_EDITOR::modifiedSelection( const TOOL_EVENT& aEvent )
{
updatePoints();
return 0;
}
void SCH_POINT_EDITOR::setTransitions()
{
Go( &SCH_POINT_EDITOR::Main, EVENTS::PointSelectedEvent );
Go( &SCH_POINT_EDITOR::Main, EVENTS::SelectedEvent );
Go( &SCH_POINT_EDITOR::Main, ACTIONS::activatePointEditor.MakeEvent() );
Go( &SCH_POINT_EDITOR::addCorner, SCH_ACTIONS::pointEditorAddCorner.MakeEvent() );
Go( &SCH_POINT_EDITOR::removeCorner, SCH_ACTIONS::pointEditorRemoveCorner.MakeEvent() );
Go( &SCH_POINT_EDITOR::changeArcEditMode, ACTIONS::pointEditorArcKeepCenter.MakeEvent() );
Go( &SCH_POINT_EDITOR::changeArcEditMode, ACTIONS::pointEditorArcKeepEndpoint.MakeEvent() );
Go( &SCH_POINT_EDITOR::changeArcEditMode, ACTIONS::pointEditorArcKeepRadius.MakeEvent() );
Go( &SCH_POINT_EDITOR::changeArcEditMode, ACTIONS::cycleArcEditMode.MakeEvent() );
Go( &SCH_POINT_EDITOR::modifiedSelection, EVENTS::SelectedItemsModified );
Go( &SCH_POINT_EDITOR::clearEditedPoints, EVENTS::ClearedEvent );
}