kicad-source/pcbnew/dialogs/dialog_position_relative.cpp
Jeff Young 7b042f4a75 Add rectangle tool to PCBNew toolbar in favour of Aux Origin.
ADDED new rectangle graphics tool for PCBNew and Footprint Editor.

Also adds rectangle tool to both Footprint Editor and PCBNew Place
menus.

The Aux Origin tool can come back once we have multi-select toobar
buttons.

Also collapses an unnecessary level out of the auxOrigin and gridOrigin
settings.

Fixes https://gitlab.com/kicad/code/kicad/issues/2246
2020-07-01 13:31:30 +01:00

297 lines
8.9 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2017-2018 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <dialogs/dialog_position_relative.h>
#include <math/util.h> // for KiROUND
#include <tools/pcb_actions.h>
#include <widgets/tab_traversal.h>
#include <pcb_edit_frame.h>
// initialise statics
DIALOG_POSITION_RELATIVE::POSITION_RELATIVE_OPTIONS DIALOG_POSITION_RELATIVE::m_options;
DIALOG_POSITION_RELATIVE::DIALOG_POSITION_RELATIVE( PCB_BASE_FRAME* aParent, wxPoint& translation,
wxPoint& anchor ) :
DIALOG_POSITION_RELATIVE_BASE( aParent ),
m_toolMgr( aParent->GetToolManager() ),
m_translation( translation ),
m_anchor_position( anchor ),
m_xOffset( aParent, m_xLabel, m_xEntry, m_xUnit ),
m_yOffset( aParent, m_yLabel, m_yEntry, m_yUnit ),
m_stateX( 0.0 ),
m_stateY( 0.0 ),
m_stateRadius( 0.0 ),
m_stateTheta( 0.0 )
{
// We can't set the tab order through wxWidgets due to shortcomings in their mnemonics
// implementation on MSW
m_tabOrder = {
m_xEntry,
m_yEntry,
m_stdButtonsOK,
m_stdButtonsCancel
};
SetInitialFocus( m_xEntry );
// and set up the entries according to the saved options
m_polarCoords->SetValue( m_options.polarCoords );
updateDialogControls( m_polarCoords->IsChecked() );
m_xOffset.SetDoubleValue( m_options.entry1 );
m_yOffset.SetDoubleValue( m_options.entry2 );
m_stdButtonsOK->SetDefault();
FinishDialogSettings();
}
void DIALOG_POSITION_RELATIVE::ToPolarDeg( double x, double y, double& r, double& q )
{
// convert to polar coordinates
r = hypot( x, y );
q = ( r != 0) ? RAD2DEG( atan2( y, x ) ) : 0;
}
bool DIALOG_POSITION_RELATIVE::GetTranslationInIU( wxRealPoint& val, bool polar )
{
if( polar )
{
const double r = m_xOffset.GetDoubleValue();
const double q = m_yOffset.GetDoubleValue();
val.x = r * cos( DEG2RAD( q / 10.0 ) );
val.y = r * sin( DEG2RAD( q / 10.0 ) );
}
else
{
// direct read
val.x = m_xOffset.GetDoubleValue();
val.y = m_yOffset.GetDoubleValue();
}
// no validation to do here, but in future, you could return false here
return true;
}
void DIALOG_POSITION_RELATIVE::OnPolarChanged( wxCommandEvent& event )
{
bool newPolar = m_polarCoords->IsChecked();
double xOffset = m_xOffset.GetDoubleValue();
double yOffset = m_yOffset.GetDoubleValue();
updateDialogControls( newPolar );
if( newPolar )
{
if( xOffset != m_stateX || yOffset != m_stateY )
{
m_stateX = xOffset;
m_stateY = yOffset;
ToPolarDeg( m_stateX, m_stateY, m_stateRadius, m_stateTheta );
m_stateTheta *= 10.0;
m_xOffset.SetDoubleValue( m_stateRadius );
m_stateRadius = m_xOffset.GetDoubleValue();
m_yOffset.SetDoubleValue( m_stateTheta );
m_stateTheta = m_yOffset.GetDoubleValue();
}
else
{
m_xOffset.SetDoubleValue( m_stateRadius );
m_yOffset.SetDoubleValue( m_stateTheta );
}
}
else
{
if( xOffset != m_stateRadius || yOffset != m_stateTheta )
{
m_stateRadius = xOffset;
m_stateTheta = yOffset;
m_stateX = m_stateRadius * cos( DEG2RAD( m_stateTheta / 10.0 ) );
m_stateY = m_stateRadius * sin( DEG2RAD( m_stateTheta / 10.0 ) );
m_xOffset.SetDoubleValue( m_stateX );
m_stateX = m_xOffset.GetDoubleValue();
m_yOffset.SetDoubleValue( m_stateY );
m_stateY = m_yOffset.GetDoubleValue();
}
else
{
m_xOffset.SetDoubleValue( m_stateX );
m_yOffset.SetDoubleValue( m_stateY );
}
}
}
void DIALOG_POSITION_RELATIVE::updateDialogControls( bool aPolar )
{
if( aPolar )
{
m_xOffset.SetLabel( _( "Distance:" ) ); // Polar radius
m_yOffset.SetLabel( _( "Angle:" ) ); // Polar theta or angle
m_yOffset.SetUnits( EDA_UNITS::DEGREES );
m_clearX->SetToolTip( _( "Reset to the current distance from the reference position." ) );
m_clearY->SetToolTip( _( "Reset to the current angle from the reference position." ) );
}
else
{
m_xOffset.SetLabel( _( "Offset X:" ) );
m_yOffset.SetLabel( _( "Offset Y:" ) );
m_yOffset.SetUnits( GetUserUnits() );
m_clearX->SetToolTip( _( "Reset to the current X offset from the reference position." ) );
m_clearY->SetToolTip( _( "Reset to the current Y offset from the reference position." ) );
}
}
void DIALOG_POSITION_RELATIVE::OnClear( wxCommandEvent& event )
{
wxObject* obj = event.GetEventObject();
POSITION_RELATIVE_TOOL* posrelTool = m_toolMgr->GetTool<POSITION_RELATIVE_TOOL>();
wxASSERT( posrelTool );
wxPoint offset = posrelTool->GetSelectionAnchorPosition() - m_anchor_position;
double r, q;
ToPolarDeg( offset.x, offset.y, r, q );
if( obj == m_clearX )
{
m_stateX = offset.x;
m_xOffset.SetDoubleValue( r );
m_stateRadius = m_xOffset.GetDoubleValue();
if( m_polarCoords->IsChecked() )
{
m_xOffset.SetDoubleValue( m_stateRadius );
}
else
{
m_xOffset.SetValue( m_stateX );
}
}
else if( obj == m_clearY )
{
m_stateY = offset.y;
m_yOffset.SetDoubleValue( q * 10 );
m_stateTheta = m_yOffset.GetDoubleValue();
if( m_polarCoords->IsChecked() )
{
m_yOffset.SetDoubleValue( m_stateTheta );
}
else
{
m_yOffset.SetValue( m_stateY );
}
}
}
void DIALOG_POSITION_RELATIVE::OnSelectItemClick( wxCommandEvent& event )
{
event.Skip();
POSITION_RELATIVE_TOOL* posrelTool = m_toolMgr->GetTool<POSITION_RELATIVE_TOOL>();
wxASSERT( posrelTool );
m_toolMgr->RunAction( PCB_ACTIONS::selectpositionRelativeItem, true );
Hide();
}
void DIALOG_POSITION_RELATIVE::OnUseGridOriginClick( wxCommandEvent& event )
{
BOARD* board = (BOARD*) m_toolMgr->GetModel();
m_anchor_position = board->GetDesignSettings().m_GridOrigin;
m_referenceInfo->SetLabel( _( "Reference location: grid origin" ) );
}
void DIALOG_POSITION_RELATIVE::OnUseUserOriginClick( wxCommandEvent& event )
{
PCB_BASE_FRAME* frame = (PCB_BASE_FRAME*) m_toolMgr->GetToolHolder();
m_anchor_position = (wxPoint) frame->GetScreen()->m_LocalOrigin;
m_referenceInfo->SetLabel( _( "Reference location: local coordinates origin" ) );
}
void DIALOG_POSITION_RELATIVE::UpdateAnchor( EDA_ITEM* aItem )
{
wxString reference = _( "<none selected>" );
BOARD_ITEM* item = dynamic_cast<BOARD_ITEM*>( aItem );
if( item )
{
m_anchor_position = item->GetPosition();
reference = item->GetSelectMenuText( GetUserUnits() );
}
m_referenceInfo->SetLabel( wxString::Format( "Reference item: %s", reference ) );
Show( true );
}
void DIALOG_POSITION_RELATIVE::OnOkClick( wxCommandEvent& event )
{
// for the output, we only deliver a Cartesian vector
wxRealPoint translation;
bool ok = GetTranslationInIU( translation, m_polarCoords->IsChecked() );
m_translation.x = KiROUND( translation.x );
m_translation.y = KiROUND( translation.y );
if( ok )
{
// save the settings
m_options.polarCoords = m_polarCoords->GetValue();
m_options.entry1 = m_xOffset.GetDoubleValue();
m_options.entry2 = m_yOffset.GetDoubleValue();
POSITION_RELATIVE_TOOL* posrelTool = m_toolMgr->GetTool<POSITION_RELATIVE_TOOL>();
wxASSERT( posrelTool );
posrelTool->RelativeItemSelectionMove( m_anchor_position, m_translation );
event.Skip();
}
}
void DIALOG_POSITION_RELATIVE::OnTextFocusLost( wxFocusEvent& event )
{
wxTextCtrl* obj = static_cast<wxTextCtrl*>( event.GetEventObject() );
if( obj->GetValue().IsEmpty() )
obj->SetValue( "0" );
event.Skip();
}