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https://gitlab.com/kicad/code/kicad.git
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546 lines
17 KiB
C++
546 lines
17 KiB
C++
/********************************************/
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/* library editor: undo and redo functions */
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/********************************************/
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#include "fctsys.h"
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#include "gr_basic.h"
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#include "common.h"
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#include "confirm.h"
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#include "class_drawpickedstruct.h"
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#include "program.h"
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#include "libcmp.h"
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#include "general.h"
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#include "id.h"
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#include "protos.h"
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#include "class_marker_sch.h"
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/* Functions to undo and redo edit commands.
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* commmands to undo are in CurrentScreen->m_UndoList
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* commmands to redo are in CurrentScreen->m_RedoList
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*
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* m_UndoList and m_RedoList are a linked list of DrawPickedStruct.
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* each DrawPickedStruct has its .m_Son member pointing to an item to undo or redo,
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* or to a list of DrawPickedStruct which points (.m_PickedStruct membre)
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* the items to undo or redo
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*
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* there are 3 cases:
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* - delete item(s) command
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* - change item(s) command
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* - add item(s) command
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*
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* Undo command
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* - delete item(s) command:
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* deleted items are moved in undo list
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*
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* - change item(s) command
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* A copy of item(s) is made (a DrawPickedStruct list of wrappers)
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* the .m_Image member of each wrapper points the modified item.
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*
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* - add item(s) command
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* A list of item(s) is made
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* the .m_Image member of each wrapper points the new item.
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*
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* Redo command
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* - delete item(s) old command:
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* deleted items are moved in EEDrawList list
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*
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* - change item(s) command
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* the copy of item(s) is moved in Undo list
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*
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* - add item(s) command
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* The list of item(s) is used to create a deleted list in undo list
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* (same as a delete command)
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*
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* A problem is the hierarchical sheet handling.
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* the data associated (subhierarchy, uno/redo list) is deleted only
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* when the sheet is really deleted (i.e. when deleted from undo or redo list)
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* and not when it is a copy.
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*/
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/************************************/
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void SwapData( EDA_BaseStruct* aItem, EDA_BaseStruct* aImage )
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/************************************/
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/* Used if undo / redo command:
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* swap data between Item and its copy, pointed by its .m_Image member
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*/
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{
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if( aItem == NULL || aImage == NULL )
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{
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wxMessageBox(wxT("SwapData error: NULL pointer"));
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return;
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}
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switch( aItem->Type() )
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{
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case DRAW_POLYLINE_STRUCT_TYPE:
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#undef SOURCE
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#undef DEST
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#define SOURCE ( (DrawPolylineStruct*) aItem )
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#define DEST ( (DrawPolylineStruct*) aImage )
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break;
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case DRAW_JUNCTION_STRUCT_TYPE:
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#undef SOURCE
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#undef DEST
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#define SOURCE ( (DrawJunctionStruct*) aItem )
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#define DEST ( (DrawJunctionStruct*) aImage )
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EXCHG( SOURCE->m_Pos, DEST->m_Pos );
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break;
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case TYPE_SCH_LABEL:
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case TYPE_SCH_GLOBALLABEL:
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case TYPE_SCH_HIERLABEL:
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case TYPE_SCH_TEXT:
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#undef SOURCE
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#undef DEST
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#define SOURCE ( (SCH_TEXT*) aItem )
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#define DEST ( (SCH_TEXT*) aImage )
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DEST->SwapData( SOURCE );
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break;
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case TYPE_SCH_COMPONENT:
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#undef SOURCE
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#undef DEST
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#define SOURCE ( (SCH_COMPONENT*) aItem )
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#define DEST ( (SCH_COMPONENT*) aImage )
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DEST->SwapData( SOURCE );
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break;
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case DRAW_SEGMENT_STRUCT_TYPE:
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#undef SOURCE
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#undef DEST
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#define SOURCE ( (EDA_DrawLineStruct*) aItem )
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#define DEST ( (EDA_DrawLineStruct*) aImage )
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EXCHG( SOURCE->m_Start, DEST->m_Start );
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EXCHG( SOURCE->m_End, DEST->m_End );
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break;
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case DRAW_BUSENTRY_STRUCT_TYPE:
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#undef SOURCE
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#undef DEST
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#define SOURCE ( (DrawBusEntryStruct*) aItem )
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#define DEST ( (DrawBusEntryStruct*) aImage )
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EXCHG( SOURCE->m_Pos, DEST->m_Pos );
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EXCHG( SOURCE->m_Size, DEST->m_Size );
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break;
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case DRAW_SHEET_STRUCT_TYPE:
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#undef SOURCE
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#undef DEST
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#define SOURCE ( (DrawSheetStruct*) aItem )
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#define DEST ( (DrawSheetStruct*) aImage )
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DEST->SwapData( SOURCE );
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break;
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case DRAW_MARKER_STRUCT_TYPE:
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#undef SOURCE
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#undef DEST
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#define SOURCE ( (MARKER_SCH*) aItem )
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#define DEST ( (MARKER_SCH*) aImage )
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EXCHG( SOURCE->m_Pos, DEST->m_Pos );
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break;
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case DRAW_HIERARCHICAL_PIN_SHEET_STRUCT_TYPE:
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#undef SOURCE
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#undef DEST
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#define SOURCE ( (Hierarchical_PIN_Sheet_Struct*) aItem )
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#define DEST ( (Hierarchical_PIN_Sheet_Struct*) aImage )
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EXCHG( SOURCE->m_Edge, DEST->m_Edge );
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EXCHG( SOURCE->m_Shape, DEST->m_Shape );
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break;
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case DRAW_NOCONNECT_STRUCT_TYPE:
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#undef SOURCE
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#undef DEST
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#define SOURCE ( (DrawNoConnectStruct*) aItem )
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#define DEST ( (DrawNoConnectStruct*) aImage )
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EXCHG( SOURCE->m_Pos, DEST->m_Pos );
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break;
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case DRAW_PART_TEXT_STRUCT_TYPE:
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break;
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// not directly used in schematic:
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default:
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DisplayInfoMessage( NULL, wxT( "SwapData() error: unexpected type" ) );
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break;
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}
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}
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/***********************************************************************/
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void WinEDA_SchematicFrame::SaveCopyInUndoList( SCH_ITEM* ItemToCopy,
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int flag_type_command )
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/***********************************************************************/
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/* Create a copy of the current schematic draw list, and put it in the undo list.
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* A DrawPickedStruct wrapper is created to handle the draw list.
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* the .m_Son of this wrapper points the list of items
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*
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* flag_type_command =
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* 0 (unspecified)
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* IS_CHANGED
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* IS_NEW
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* IS_DELETED
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* IS_WIRE_IMAGE
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*
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* for 0: only a wrapper is created. The used must init the .Flags member of the
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* wrapper, and add the item list to the wrapper
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* If it is a delete command, items are put on list with the .Flags member set to IS_DELETED.
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* When it will be really deleted, the EEDrawList and the subhierarchy will be deleted.
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* If it is only a copy, the EEDrawList and the subhierarchy must NOT be deleted.
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*
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* Note:
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* Edit wires and busses is a bit complex.
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* because when a new wire is added, modifications in wire list
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* (wire concatenation) there are modified items, deleted items and new items
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* so flag_type_command is IS_WIRE_IMAGE: the struct ItemToCopy is a list of wires
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* saved in Undo List (for Undo or Redo commands, saved wires will be exchanged with current wire list
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*/
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{
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SCH_ITEM* CopyOfItem;
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PICKED_ITEMS_LIST* commandToUndo = new PICKED_ITEMS_LIST();
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commandToUndo->m_UndoRedoType = flag_type_command;
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ITEM_PICKER itemWrapper( ItemToCopy, flag_type_command );
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if( ItemToCopy )
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{
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switch( flag_type_command )
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{
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case 0:
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break;
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case IS_CHANGED: /* Create a copy of schematic */
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if( ItemToCopy->Type() == DRAW_PICK_ITEM_STRUCT_TYPE )
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{
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DrawPickedStruct* PickedList = (DrawPickedStruct*) ItemToCopy;
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while( PickedList )
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{
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CopyOfItem = DuplicateStruct( (SCH_ITEM*) PickedList->m_PickedStruct);
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CopyOfItem->m_Flags = flag_type_command;
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itemWrapper.m_Item = CopyOfItem;
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itemWrapper.m_Link = (SCH_ITEM*) PickedList->m_PickedStruct;
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commandToUndo->PushItem( itemWrapper );
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PickedList = PickedList->Next();
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}
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}
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else
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{
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CopyOfItem = DuplicateStruct(ItemToCopy);
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itemWrapper.m_Item = CopyOfItem;
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itemWrapper.m_Link = ItemToCopy;
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commandToUndo->PushItem( itemWrapper );
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}
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break;
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case IS_NEW:
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if( ItemToCopy->Type() == DRAW_PICK_ITEM_STRUCT_TYPE )
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{
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DrawPickedStruct* PickedList = (DrawPickedStruct*) ItemToCopy;
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while( PickedList )
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{
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CopyOfItem = (SCH_ITEM*) PickedList->m_PickedStruct;
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PickedList->m_PickedStruct = NULL;
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PickedList->m_Flags = flag_type_command;
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PickedList = PickedList->Next();
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itemWrapper.m_Item = CopyOfItem;
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commandToUndo->PushItem( itemWrapper );
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}
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}
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else
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{
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commandToUndo->PushItem( itemWrapper );
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}
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break;
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case IS_NEW | IS_CHANGED: // when more than one item, some are new, some are changed
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if( ItemToCopy->Type() == DRAW_PICK_ITEM_STRUCT_TYPE )
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{
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DrawPickedStruct* PickedList = (DrawPickedStruct*) ItemToCopy;
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while( PickedList )
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{
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CopyOfItem = (SCH_ITEM*) PickedList->m_PickedStruct;
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PickedList->m_PickedStruct = NULL;
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PickedList = PickedList->Next();
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itemWrapper.m_Item = CopyOfItem;
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itemWrapper.m_UndoRedoStatus = PickedList->m_Flags;
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commandToUndo->PushItem( itemWrapper );
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}
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}
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else
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{
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commandToUndo->PushItem( itemWrapper );
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}
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break;
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case IS_WIRE_IMAGE:
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commandToUndo->PushItem( itemWrapper );
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break;
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case IS_DELETED:
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ItemToCopy->m_Flags = flag_type_command;
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if( ItemToCopy->Type() == DRAW_PICK_ITEM_STRUCT_TYPE )
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{
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DrawPickedStruct* PickedList = (DrawPickedStruct*) ItemToCopy;
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while( PickedList )
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{
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CopyOfItem = (SCH_ITEM*) PickedList->m_PickedStruct;
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CopyOfItem->m_Flags = flag_type_command;
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PickedList->m_Flags = flag_type_command;
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PickedList = PickedList->Next();
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itemWrapper.m_Item = CopyOfItem;
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commandToUndo->PushItem( itemWrapper );
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}
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}
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else
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{
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commandToUndo->PushItem( itemWrapper );
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}
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break;
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default:
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{
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wxString msg;
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msg.Printf(wxT( "SaveCopyInUndoList() error (unknown code %X)" ), flag_type_command);
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DisplayError( this, msg);
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}
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break;
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}
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}
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/* Save the copy in undo list */
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GetScreen()->PushCommandToUndoList( commandToUndo );
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/* Clear redo list, because after new save there is no redo to do */
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GetScreen()->ClearUndoORRedoList( GetScreen()->m_RedoList );
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}
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/**********************************************************/
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bool WinEDA_SchematicFrame::GetSchematicFromRedoList()
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/**********************************************************/
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/* Redo the last edition:
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* - Save the current schematic in undo list
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* - Get the old version
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* @return false if nothing done, else true
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*/
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{
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if( GetScreen()->GetRedoCommandCount() == 0 )
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return false;
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/* Get the old wrapper and put it in UndoList */
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PICKED_ITEMS_LIST* List = GetScreen()->PopCommandFromRedoList();
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GetScreen()->PushCommandToUndoList( List );
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/* Redo the command: */
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PutDataInPreviousState( List );
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CurrentDrawItem = NULL;
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GetScreen()->SetModify();
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SetSheetNumberAndCount();
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ReCreateHToolbar();
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SetToolbars();
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return true;
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}
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/***************************************************************************/
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void WinEDA_SchematicFrame::PutDataInPreviousState( PICKED_ITEMS_LIST* aList )
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/***************************************************************************/
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/* Used in undo or redo command.
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* Put data pointed by List in the previous state, i.e. the state memorised by List
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*/
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{
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SCH_ITEM* item;
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SCH_ITEM* alt_item;
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for( unsigned ii = 0; ii < aList->GetCount(); ii++ )
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{
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ITEM_PICKER itemWrapper = aList->GetItemWrapper( ii );
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item = (SCH_ITEM*) itemWrapper.m_Item;
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SCH_ITEM * image = (SCH_ITEM*) itemWrapper.m_Link;
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switch( itemWrapper.m_UndoRedoStatus )
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{
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case IS_CHANGED: /* Exchange old and new data for each item */
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SwapData( item, image );
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break;
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case IS_NEW: /* new items are deleted */
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aList->m_UndoRedoType = IS_DELETED;
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aList->SetItemStatus( IS_DELETED, ii );
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GetScreen()->RemoveFromDrawList( item );
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item->m_Flags = IS_DELETED;
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break;
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case IS_DELETED: /* deleted items are put in EEdrawList, as new items */
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aList->m_UndoRedoType = IS_NEW;
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aList->SetItemStatus( IS_NEW, ii );
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item->SetNext( GetScreen()->EEDrawList );
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GetScreen()->EEDrawList = item;
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item->m_Flags = 0;
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break;
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case IS_WIRE_IMAGE:
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/* Exchange the current wires and the old wires */
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alt_item = GetScreen()->ExtractWires( false );
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aList->SetItem( alt_item, ii );
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while( item )
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{
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SCH_ITEM* nextitem = item->Next();
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item->SetNext( GetScreen()->EEDrawList );
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GetScreen()->EEDrawList = item;
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item->m_Flags = 0;
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item = nextitem;
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}
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break;
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default:
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{
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wxString msg;
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msg.Printf(wxT( "PutDataInPreviousState() error (unknown code %X)" ), itemWrapper.m_UndoRedoStatus);
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DisplayError( this, msg);
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}
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break;
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}
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}
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}
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/**********************************************************/
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bool WinEDA_SchematicFrame::GetSchematicFromUndoList()
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/**********************************************************/
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/** Function GetSchematicFromUndoList
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* Undo the last edition:
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* - Save the current schematic in Redo list
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* - Get an old version of the schematic
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* @return false if nothing done, else true
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*/
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{
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if( GetScreen()->GetUndoCommandCount() <= 0 )
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return false;
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/* Get the old wrapper and put it in RedoList */
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PICKED_ITEMS_LIST* List = GetScreen()->PopCommandFromUndoList();
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GetScreen()->PushCommandToRedoList( List );
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/* Undo the command */
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PutDataInPreviousState( List );
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CurrentDrawItem = NULL;
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GetScreen()->SetModify();
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SetSheetNumberAndCount();
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ReCreateHToolbar();
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SetToolbars();
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return true;
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}
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/*********************************************************/
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void SCH_SCREEN::ClearUndoORRedoList( UNDO_REDO_CONTAINER& aList, int aItemCount )
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/*********************************************************/
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/** Function ClearUndoORRedoList
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* free the undo or redo list from List element
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* Wrappers are deleted.
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* datas pointed by wrappers are deleted if not flagged IS_NEW
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* because they are copy of used data or they are not in use (DELETED)
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* @param aList = the UNDO_REDO_CONTAINER to clear
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* @param aItemCount = the count of items to remove. < 0 for all items
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* items are removed from the beginning of the list.
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* So this function can be called to remove old commands
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*/
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{
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int CmdType;
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if( aItemCount == 0 )
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return;
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unsigned icnt = aList.m_CommandsList.size();
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if( aItemCount > 0 )
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icnt = aItemCount;
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for( unsigned ii = 0; ii < icnt; ii++ )
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{
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if ( aList.m_CommandsList.size() == 0 )
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break;
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PICKED_ITEMS_LIST* curr_cmd = aList.m_CommandsList[0];
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aList.m_CommandsList.erase( aList.m_CommandsList.begin() );
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CmdType = curr_cmd->m_UndoRedoType;
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// Delete items is they are not flagged IS_NEW
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while(1)
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{
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ITEM_PICKER wrapper = curr_cmd->PopItem();
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EDA_BaseStruct* item = wrapper.m_Item;
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if( item == NULL ) // No more item in list.
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break;
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if( wrapper.m_UndoRedoStatus == IS_WIRE_IMAGE )
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{
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while( item )
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{
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EDA_BaseStruct* nextitem = item->Next();
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delete item;
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item = nextitem;
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}
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}
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else
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{
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if( (wrapper.m_UndoRedoStatus & IS_NEW) == 0 )
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{
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delete item;
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}
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}
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}
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delete curr_cmd; // Delete command
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}
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}
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/*****************************************/
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void SCH_SCREEN::ClearUndoRedoList()
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/*****************************************/
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/* free the undo and the redo lists
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*/
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{
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ClearUndoORRedoList( m_UndoList );
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ClearUndoORRedoList( m_RedoList );
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}
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/***********************************************************/
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void SCH_SCREEN::PushCommandToUndoList( PICKED_ITEMS_LIST* aItem )
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/************************************************************/
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/* Put newitem in head of undo list
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* Deletes olds items if > count max.
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*/
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{
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m_UndoList.PushCommand( aItem );
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/* Delete the extra items, if count max reached */
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int extraitems = GetUndoCommandCount() - m_UndoRedoCountMax;
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if( extraitems > 0 ) // Delete the extra items
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ClearUndoORRedoList( m_UndoList, extraitems );
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}
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|
|
|
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/***********************************************************/
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void SCH_SCREEN::PushCommandToRedoList( PICKED_ITEMS_LIST* aItem )
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|
/***********************************************************/
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|
{
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|
m_RedoList.PushCommand( aItem );
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|
|
|
/* Delete the extra items, if count max reached */
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|
int extraitems = GetRedoCommandCount() - m_UndoRedoCountMax;
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|
if( extraitems > 0 ) // Delete the extra items
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|
ClearUndoORRedoList( m_RedoList, extraitems );
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|
}
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