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https://gitlab.com/kicad/code/kicad.git
synced 2025-09-14 10:13:19 +02:00
This prevents deadlocks when exceptions are thrown and the context ends up not getting unlocked. It also removes an earlier hack to try and minimize this which didn't work anyway.
152 lines
5.3 KiB
C++
152 lines
5.3 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2016-2017 CERN
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* @author Maciej Suminski <maciej.suminski@cern.ch>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <confirm.h> // DisplayError
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#include <GL/glew.h>
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#include <stdexcept>
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int checkGlError( const std::string& aInfo, bool aThrow )
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{
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int result = glGetError();
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wxString errorMsg;
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switch( result )
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{
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case GL_NO_ERROR:
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// all good
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break;
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case GL_INVALID_ENUM:
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errorMsg = wxString::Format( "Error: %s: invalid enum", aInfo );
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break;
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case GL_INVALID_VALUE:
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errorMsg = wxString::Format( "Error: %s: invalid value", aInfo );
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break;
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case GL_INVALID_OPERATION:
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errorMsg = wxString::Format( "Error: %s: invalid operation", aInfo );
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break;
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case GL_INVALID_FRAMEBUFFER_OPERATION:
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{
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GLenum status = glCheckFramebufferStatusEXT( GL_FRAMEBUFFER_EXT );
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if( status != GL_FRAMEBUFFER_COMPLETE_EXT )
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{
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switch( status )
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{
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case GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT:
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errorMsg = "The framebuffer attachment points are incomplete.";
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break;
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case GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT:
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errorMsg = "No images attached to the framebuffer.";
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break;
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case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT:
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errorMsg = "The framebuffer does not have at least one image attached to it.";
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break;
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case GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT:
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errorMsg = "The framebuffer read buffer is incomplete.";
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break;
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case GL_FRAMEBUFFER_UNSUPPORTED_EXT:
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errorMsg = "The combination of internal formats of the attached images violates an implementation-dependent set of restrictions.";
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break;
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case GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT:
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errorMsg = "GL_RENDERBUFFER_SAMPLES is not the same for all attached renderbuffers.";
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break;
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case GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT:
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errorMsg = "Framebuffer incomplete layer targets errors.";
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break;
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case GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT:
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errorMsg = "Framebuffer attachments have different dimensions";
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break;
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default:
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errorMsg = "Unknown incomplete framebufer error";
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}
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}
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else
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errorMsg = wxString::Format( "Error: %s: invalid framebuffer operation", aInfo );
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}
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break;
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case GL_OUT_OF_MEMORY:
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errorMsg = wxString::Format( "Error: %s: out of memory", aInfo );
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break;
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case GL_STACK_UNDERFLOW:
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errorMsg = wxString::Format( "Error: %s: stack underflow", aInfo );
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break;
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case GL_STACK_OVERFLOW:
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errorMsg = wxString::Format( "Error: %s: stack overflow", aInfo );
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break;
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default:
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errorMsg = wxString::Format( "Error: %s: unknown error", aInfo );
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break;
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}
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if( result != GL_NO_ERROR )
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{
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if( aThrow )
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throw std::runtime_error( (const char*) errorMsg.char_str() );
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else
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DisplayErrorMessage( nullptr, "OpenGL error occurred", errorMsg );
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}
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return result;
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}
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// debugMsgCallback is a callback function for glDebugMessageCallback.
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// It must have the right type ( GLAPIENTRY )
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static void GLAPIENTRY debugMsgCallback( GLenum aSource, GLenum aType, GLuint aId,
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GLenum aSeverity, GLsizei aLength, const GLchar* aMessage, const void* aUserParam )
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{
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switch( aSeverity )
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{
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case GL_DEBUG_SEVERITY_HIGH: printf( "OpenGL ERROR: " ); break;
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case GL_DEBUG_SEVERITY_MEDIUM: printf( "OpenGL WARNING: " ); break;
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case GL_DEBUG_SEVERITY_LOW: printf( "OpenGL INFO: " ); break;
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case GL_DEBUG_SEVERITY_NOTIFICATION: return;
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}
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printf( "%s\n", aMessage );
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}
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void enableGlDebug( bool aEnable )
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{
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if( aEnable )
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{
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glEnable( GL_DEBUG_OUTPUT );
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glDebugMessageCallback( (GLDEBUGPROC) debugMsgCallback, nullptr );
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}
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else
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{
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glDisable( GL_DEBUG_OUTPUT );
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}
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}
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