kicad-source/include/dialogs/dialog_text_entry.h
Seth Hillbrand 64be61b4d6 Allow user to set footprint type up front
The default is usually wrong and presenting the basic footprint
information when creating an empty footprint allows the user to
establish their preference before mistakes occur.

Fixes https://gitlab.com/kicad/code/kicad/issues/9215
2021-09-24 13:48:01 -07:00

58 lines
2.0 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2018 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* A KICAD version of wxTextEntryDialog which supports the various improvements/work-arounds
* from DIALOG_SHIM.
*/
#ifndef _DIALOG_TEXT_ENTRY_H_
#define _DIALOG_TEXT_ENTRY_H_
#include <vector>
#include <dialog_text_entry_base.h>
#include <wx/valtext.h>
class WX_TEXT_ENTRY_DIALOG : public WX_TEXT_ENTRY_DIALOG_BASE
{
public:
WX_TEXT_ENTRY_DIALOG( wxWindow* aParent, const wxString& aLabel, const wxString& aCaption,
const wxString& aDefaultValue = wxEmptyString );
WX_TEXT_ENTRY_DIALOG( wxWindow* aParent, const wxString& aLabel, const wxString& aCaption,
const wxString& aDefaultValue, const wxString& aChoiceCaption,
const std::vector<wxString>& aChoices, int aDefaultChoice = 0 );
void SetTextValidator( wxTextValidatorStyle style );
void SetTextValidator( const wxTextValidator& validator );
wxString GetValue() const;
int GetChoice() const;
};
#endif // _DIALOG_TEXT_ENTRY_H_