kicad-source/pcbnew/dialogs/dialog_layers_setup.cpp
Jeff Young cae249bbb8 UNIT_BINDERize and simplify Layers Setup dialog.
The colours don't add much in the way of comprehension and they
do add visual complexity.  Same for the labels at the top of
the layers list box.

Also improved the grouping to make the presets aciton more clear.

(cherry picked from commit 1a03e13)
2018-07-17 15:12:02 +01:00

854 lines
24 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2009 Isaac Marino Bavaresco, isaacbavaresco@yahoo.com.br
* Copyright (C) 2009 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
* Copyright (C) 2009-2018 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <fctsys.h>
#include <macros.h>
#include <confirm.h>
#include <pcbnew.h>
#include <pcb_edit_frame.h>
#include <view/view.h>
#include <widgets/unit_binder.h>
#include <invoke_pcb_dialog.h>
#include <class_board.h>
#include <collectors.h>
#include <dialog_layers_setup_base.h>
// some define to choose how copper layers widgets are shown
// if defined, display only active copper layers
// if not displays always 1=the full set (32 copper layers)
#define HIDE_INACTIVE_LAYERS
/**
* Holds the 3 UI control pointers for a single board layer.
*/
struct CTLs
{
CTLs( wxControl* aName, wxCheckBox* aCheckBox, wxControl* aChoiceOrDesc )
{
name = aName;
checkbox = aCheckBox;
choice = aChoiceOrDesc;
}
wxControl* name;
wxCheckBox* checkbox;
wxControl* choice;
};
static LSEQ dlg_layers()
{
// layers that are put out into the dialog UI, coordinate with wxformbuilder and
// getCTLs( LAYER_NUM aLayerNumber )
static const PCB_LAYER_ID layers[] = {
F_CrtYd,
F_Fab,
F_Adhes,
F_Paste,
F_SilkS,
F_Mask,
F_Cu,
In1_Cu,
In2_Cu,
In3_Cu,
In4_Cu,
In5_Cu,
In6_Cu,
In7_Cu,
In8_Cu,
In9_Cu,
In10_Cu,
In11_Cu,
In12_Cu,
In13_Cu,
In14_Cu,
In15_Cu,
In16_Cu,
In17_Cu,
In18_Cu,
In19_Cu,
In20_Cu,
In21_Cu,
In22_Cu,
In23_Cu,
In24_Cu,
In25_Cu,
In26_Cu,
In27_Cu,
In28_Cu,
In29_Cu,
In30_Cu,
B_Cu,
B_Mask,
B_SilkS,
B_Paste,
B_Adhes,
B_Fab,
B_CrtYd,
Edge_Cuts,
Margin,
Eco2_User,
Eco1_User,
Cmts_User,
Dwgs_User,
};
return LSEQ( layers, layers + DIM( layers ) );
}
class DIALOG_LAYERS_SETUP : public DIALOG_LAYERS_SETUP_BASE
{
public:
DIALOG_LAYERS_SETUP( PCB_EDIT_FRAME* aCaller, BOARD* aBoard );
private:
int m_copperLayerCount;
LSET m_enabledLayers;
BOARD* m_pcb;
UNIT_BINDER m_pcbThickness;
void setLayerCheckBox( LAYER_NUM layer, bool isChecked );
void setCopperLayerCheckBoxes( int copperCount );
void setMandatoryLayerCheckBoxes();
void showCopperChoice( int copperCount );
void showBoardLayerNames();
void showSelectedLayerCheckBoxes( LSET enableLayerMask );
void showLayerTypes();
void showPresets( LSET enabledLayerMask );
/** Return the selected layer mask within the UI checkboxes */
LSET getUILayerMask();
wxString getLayerName( LAYER_NUM layer );
int getLayerTypeIndex( LAYER_NUM layer );
void OnInitDialog( wxInitDialogEvent& aEvent ) override;
void OnCheckBox( wxCommandEvent& event ) override;
void DenyChangeCheckBox( wxCommandEvent& event ) override;
void OnPresetsChoice( wxCommandEvent& event ) override;
void OnCopperLayersChoice( wxCommandEvent& event ) override;
bool TransferDataToWindow() override;
bool TransferDataFromWindow() override;
bool testLayerNames();
/**
* Return a list of layers removed from the board that contain items.
*/
LSEQ getRemovedLayersWithItems();
/**
* Return a list of layers in use in footprints, and therefore not removable.
*/
LSEQ getNonRemovableLayers();
/**
* Map \a aLayerNumber to the wx IDs for that layer which are
* the layer name control ID, checkbox control ID, and choice control ID
*/
CTLs getCTLs( LAYER_NUM aLayerNumber );
wxControl* getName( LAYER_NUM aLayer )
{
return getCTLs( aLayer ).name;
}
wxCheckBox* getCheckBox( LAYER_NUM aLayer )
{
return getCTLs( aLayer ).checkbox;
}
wxChoice* getChoice( LAYER_NUM aLayer )
{
return (wxChoice*) getCTLs( aLayer ).choice;
}
};
// Layer bit masks for each defined "Preset Layer Grouping"
static const LSET presets[] =
{
LSET(), // shift the array index up by one, matches with "Custom".
// "Two layers, parts on Front only"
LSET( 2, F_Cu, B_Cu ) | LSET::FrontTechMask() | LSET::UserMask(),
// "Two layers, parts on Back only",
LSET( 2, F_Cu, B_Cu ) | LSET::BackTechMask() | LSET::UserMask(),
// "Two layers, parts on Front and Back",
LSET( 2, F_Cu, B_Cu ) | LSET::FrontTechMask() | LSET::BackTechMask() | LSET::UserMask(),
// "Four layers, parts on Front only"
LSET( 4, F_Cu, B_Cu, In1_Cu, In2_Cu ) | LSET::FrontTechMask() | LSET::UserMask(),
// "Four layers, parts on Front and Back"
LSET( 4, F_Cu, B_Cu, In1_Cu, In2_Cu ) | LSET::FrontTechMask() | LSET::BackTechMask() |
LSET::UserMask(),
// "All layers on",
LSET().set(),
};
CTLs DIALOG_LAYERS_SETUP::getCTLs( LAYER_NUM aLayerNumber )
{
#define RETURN_COPPER(x) return CTLs( x##Name, x##CheckBox, x##Choice )
#define RETURN_AUX(x) return CTLs( x##Name, x##CheckBox, x##StaticText )
switch( aLayerNumber )
{
case F_CrtYd: RETURN_AUX( m_CrtYdFront );
case F_Fab: RETURN_AUX( m_FabFront );
case F_Adhes: RETURN_AUX( m_AdhesFront );
case F_Paste: RETURN_AUX( m_SoldPFront );
case F_SilkS: RETURN_AUX( m_SilkSFront );
case F_Mask: RETURN_AUX( m_MaskFront );
case F_Cu: RETURN_COPPER( m_Front );
case In1_Cu: RETURN_COPPER( m_In1 );
case In2_Cu: RETURN_COPPER( m_In2 );
case In3_Cu: RETURN_COPPER( m_In3 );
case In4_Cu: RETURN_COPPER( m_In4 );
case In5_Cu: RETURN_COPPER( m_In5 );
case In6_Cu: RETURN_COPPER( m_In6 );
case In7_Cu: RETURN_COPPER( m_In7 );
case In8_Cu: RETURN_COPPER( m_In8 );
case In9_Cu: RETURN_COPPER( m_In9 );
case In10_Cu: RETURN_COPPER( m_In10 );
case In11_Cu: RETURN_COPPER( m_In11 );
case In12_Cu: RETURN_COPPER( m_In12 );
case In13_Cu: RETURN_COPPER( m_In13 );
case In14_Cu: RETURN_COPPER( m_In14 );
case In15_Cu: RETURN_COPPER( m_In15 );
case In16_Cu: RETURN_COPPER( m_In16 );
case In17_Cu: RETURN_COPPER( m_In17 );
case In18_Cu: RETURN_COPPER( m_In18 );
case In19_Cu: RETURN_COPPER( m_In19 );
case In20_Cu: RETURN_COPPER( m_In20 );
case In21_Cu: RETURN_COPPER( m_In21 );
case In22_Cu: RETURN_COPPER( m_In22 );
case In23_Cu: RETURN_COPPER( m_In23 );
case In24_Cu: RETURN_COPPER( m_In24 );
case In25_Cu: RETURN_COPPER( m_In25 );
case In26_Cu: RETURN_COPPER( m_In26 );
case In27_Cu: RETURN_COPPER( m_In27 );
case In28_Cu: RETURN_COPPER( m_In28 );
case In29_Cu: RETURN_COPPER( m_In29 );
case In30_Cu: RETURN_COPPER( m_In30 );
case B_Cu: RETURN_COPPER( m_Back );
case B_Mask: RETURN_AUX( m_MaskBack );
case B_SilkS: RETURN_AUX( m_SilkSBack );
case B_Paste: RETURN_AUX( m_SoldPBack );
case B_Adhes: RETURN_AUX( m_AdhesBack );
case B_Fab: RETURN_AUX( m_FabBack );
case B_CrtYd: RETURN_AUX( m_CrtYdBack );
case Edge_Cuts: RETURN_AUX( m_PCBEdges );
case Margin: RETURN_AUX( m_Margin );
case Eco2_User: RETURN_AUX( m_Eco2 );
case Eco1_User: RETURN_AUX( m_Eco1 );
case Cmts_User: RETURN_AUX( m_Comments );
case Dwgs_User: RETURN_AUX( m_Drawings );
default:
wxASSERT_MSG( 0, wxT( "bad layer id" ) );
return CTLs( nullptr, nullptr, nullptr );
}
#undef RETURN_COPPER
#undef RETURN_AUX
}
DIALOG_LAYERS_SETUP::DIALOG_LAYERS_SETUP( PCB_EDIT_FRAME* aParent, BOARD* aBoard ) :
DIALOG_LAYERS_SETUP_BASE( aParent ),
m_pcbThickness( aParent, m_thicknessLabel, m_thicknessCtrl, m_thicknessUnits, true,
Millimeter2iu( 0.1 ), Millimeter2iu( 10.0 ) )
{
m_pcb = aBoard;
m_copperLayerCount = m_pcb->GetCopperLayerCount();
m_enabledLayers = m_pcb->GetEnabledLayers();
SetAutoLayout( true );
}
void DIALOG_LAYERS_SETUP::OnInitDialog( wxInitDialogEvent& aEvent )
{
wxWindowBase::OnInitDialog( aEvent );
m_LayersListPanel->ShowScrollbars( wxSHOW_SB_ALWAYS, wxSHOW_SB_ALWAYS );
SetInitialFocus( m_PresetsChoice );
m_sdbSizerOK->SetDefault();
Layout();
FinishDialogSettings();
}
bool DIALOG_LAYERS_SETUP::TransferDataToWindow()
{
if( !wxDialog::TransferDataToWindow() )
return false;
showCopperChoice( m_copperLayerCount );
setCopperLayerCheckBoxes( m_copperLayerCount );
m_pcbThickness.SetValue( m_pcb->GetDesignSettings().GetBoardThickness() );
showBoardLayerNames();
showSelectedLayerCheckBoxes( m_enabledLayers );
showPresets( m_enabledLayers );
showLayerTypes();
setMandatoryLayerCheckBoxes();
// All widgets are now initialized. Fix the min sizes:
GetSizer()->SetSizeHints( this );
return true;
}
void DIALOG_LAYERS_SETUP::setMandatoryLayerCheckBoxes()
{
for( int layer : { F_CrtYd, B_CrtYd, Edge_Cuts, Margin } )
setLayerCheckBox( layer, true );
}
void DIALOG_LAYERS_SETUP::showCopperChoice( int copperCount )
{
if( copperCount > MAX_CU_LAYERS )
copperCount = MAX_CU_LAYERS;
if( copperCount < 2 )
copperCount = 2;
for( int lyrCnt = 2; lyrCnt <= MAX_CU_LAYERS; lyrCnt += 2 )
{
// note this will change a one layer board to 2:
if( copperCount <= lyrCnt )
{
int idx = lyrCnt/2 - 1;
m_CopperLayersChoice->SetSelection(idx);
break;
}
}
}
void DIALOG_LAYERS_SETUP::showBoardLayerNames()
{
// Set all the board's layer names into the dialog by calling BOARD::GetLayerName(),
// which will call BOARD::GetStandardLayerName() for non-coppers.
for( LSEQ seq = dlg_layers(); seq; ++seq )
{
PCB_LAYER_ID layer = *seq;
wxControl* ctl = getName( layer );
if( ctl )
{
wxString lname = m_pcb->GetLayerName( layer );
if( dynamic_cast<wxTextCtrl*>( ctl ) )
dynamic_cast<wxTextCtrl*>( ctl )->SetValue( lname ); // wxTextCtrl
else
ctl->SetLabel( lname ); // wxStaticText
}
}
}
void DIALOG_LAYERS_SETUP::showSelectedLayerCheckBoxes( LSET enabledLayers )
{
// the check boxes
for( LSEQ seq = dlg_layers(); seq; ++seq )
{
PCB_LAYER_ID layer = *seq;
setLayerCheckBox( layer, enabledLayers[layer] );
}
}
void DIALOG_LAYERS_SETUP::showPresets( LSET enabledLayers )
{
int presetsNdx = 0; // the "Custom" setting, matches nothing
for( unsigned i=1; i<DIM( presets ); ++i )
{
if( enabledLayers == presets[i] )
{
presetsNdx = i;
break;
}
}
m_PresetsChoice->SetSelection( presetsNdx );
}
void DIALOG_LAYERS_SETUP::showLayerTypes()
{
for( LSEQ seq = LSET::AllCuMask().Seq(); seq; ++seq )
{
PCB_LAYER_ID cu_layer = *seq;
wxChoice* ctl = getChoice( cu_layer );
ctl->SetSelection( m_pcb->GetLayerType( cu_layer ) );
}
}
LSET DIALOG_LAYERS_SETUP::getUILayerMask()
{
LSET layerMaskResult;
for( LSEQ seq = dlg_layers(); seq; ++seq )
{
PCB_LAYER_ID layer = *seq;
wxCheckBox* ctl = getCheckBox( layer );
if( ctl->GetValue() )
layerMaskResult.set( layer );
}
return layerMaskResult;
}
void DIALOG_LAYERS_SETUP::setLayerCheckBox( LAYER_NUM aLayer, bool isChecked )
{
wxCheckBox* ctl = getCheckBox( aLayer );
ctl->SetValue( isChecked );
}
void DIALOG_LAYERS_SETUP::setCopperLayerCheckBoxes( int copperCount )
{
if( copperCount > 0 )
{
setLayerCheckBox( F_Cu, true );
--copperCount;
}
if( copperCount > 0 )
{
setLayerCheckBox( B_Cu, true );
--copperCount;
}
for( LSEQ seq = LSET::InternalCuMask().Seq(); seq; ++seq, --copperCount )
{
PCB_LAYER_ID layer = *seq;
bool state = copperCount > 0;
#ifdef HIDE_INACTIVE_LAYERS
// This code hides non-active copper layers, or redisplays hidden
// layers which are now needed.
CTLs ctl = getCTLs( layer );
ctl.name->Show( state );
ctl.checkbox->Show( state );
ctl.choice->Show( state );
#endif
setLayerCheckBox( layer, state );
}
#ifdef HIDE_INACTIVE_LAYERS
// Send an size event to force sizers to be updated,
// because the number of copper layers can have changed.
wxSizeEvent evt_size( m_LayersListPanel->GetSize() );
m_LayersListPanel->GetEventHandler()->ProcessEvent( evt_size );
#endif
}
void DIALOG_LAYERS_SETUP::OnCheckBox( wxCommandEvent& event )
{
m_enabledLayers = getUILayerMask();
showPresets( m_enabledLayers );
}
void DIALOG_LAYERS_SETUP::DenyChangeCheckBox( wxCommandEvent& event )
{
wxObject* source = event.GetEventObject();
if( dynamic_cast<wxCheckBox*>( source ) )
{
wxCheckBox* cb = dynamic_cast<wxCheckBox*>( source );
for( LSEQ seq = LSET::AllCuMask().Seq(); seq; ++seq )
{
wxCheckBox* candidate = getCheckBox( *seq );
if( candidate == cb )
{
wxString ctrlLabel = m_staticTextCopperLayers->GetLabel();
DisplayError( this, wxString::Format( _( "Use the \"%s\" control to change \n"
"the number of copper layers." ),
ctrlLabel.substr( 0, ctrlLabel.size() - 1 ) ) );
cb->SetValue( true );
return;
}
}
for( int layer : { F_CrtYd, B_CrtYd, Edge_Cuts, Margin } )
{
wxCheckBox* candidate = getCheckBox( layer );
if( candidate == cb )
{
DisplayError( this, wxString::Format( _( "The %s layer is mandatory." ),
getLayerName( layer ) ) );
cb->SetValue( true );
return;
}
}
}
}
void DIALOG_LAYERS_SETUP::OnPresetsChoice( wxCommandEvent& event )
{
unsigned presetNdx = m_PresetsChoice->GetCurrentSelection();
if( presetNdx == 0 ) // the Custom setting controls nothing.
return;
if( presetNdx < DIM(presets) )
{
m_enabledLayers = presets[ presetNdx ];
LSET copperSet = m_enabledLayers & LSET::AllCuMask();
int copperCount = copperSet.count();
m_copperLayerCount = copperCount;
showCopperChoice( m_copperLayerCount );
showSelectedLayerCheckBoxes( m_enabledLayers );
setCopperLayerCheckBoxes( m_copperLayerCount );
}
// Ensure mandatory layers are activated
setMandatoryLayerCheckBoxes();
}
void DIALOG_LAYERS_SETUP::OnCopperLayersChoice( wxCommandEvent& event )
{
m_copperLayerCount = m_CopperLayersChoice->GetCurrentSelection() * 2 + 2;
setCopperLayerCheckBoxes( m_copperLayerCount );
m_enabledLayers = getUILayerMask();
showPresets( m_enabledLayers );
}
bool DIALOG_LAYERS_SETUP::TransferDataFromWindow()
{
if( !wxWindow::TransferDataFromWindow() || !testLayerNames() )
return false;
if( !m_pcbThickness.Validate( true ) )
return false;
wxString msg;
int thickness = m_pcbThickness.GetValue();
// Check for removed layers with items which will get deleted from the board.
LSEQ removedLayers = getRemovedLayersWithItems();
// Check for non copper layers in use in footprints, and therefore not removable.
LSEQ notremovableLayers = getNonRemovableLayers();
if( !notremovableLayers.empty() )
{
for( unsigned int ii = 0; ii < notremovableLayers.size(); ii++ )
msg << m_pcb->GetLayerName( notremovableLayers[ii] ) << "\n";
if( !IsOK( this, wxString::Format( _( "Footprints have some items on removed layers:\n"
"%s\n"
"These items will be no longer accessible\n"
"Do you wish to continue?" ), msg ) ) )
return false;
}
if( !removedLayers.empty() &&
!IsOK( this, _( "Items have been found on removed layers. This operation will delete "
"all items from removed layers and cannot be undone. Do you wish to "
"continue?" ) ) )
return false;
// Delete all objects on layers that have been removed. Leaving them in copper layers
// can (will?) result in DRC errors and it pollutes the board file with cruft.
bool hasRemovedBoardItems = false;
if( !removedLayers.empty() )
{
PCB_LAYER_COLLECTOR collector;
for( auto layer_id : removedLayers )
{
collector.SetLayerId( layer_id );
collector.Collect( m_pcb, GENERAL_COLLECTOR::BoardLevelItems );
// Bye-bye items on on removed layer.
if( collector.GetCount() != 0 )
{
hasRemovedBoardItems = true;
for( int i = 0; i < collector.GetCount(); i++ )
{
BOARD_ITEM* item = collector[i];
m_pcb->Remove( item );
delete item;
}
}
}
}
wxString name;
m_enabledLayers = getUILayerMask();
m_pcb->SetEnabledLayers( m_enabledLayers );
/* Ensure enabled layers are also visible
* This is mainly to avoid mistakes if some enabled
* layers are not visible when exiting this dialog
*/
m_pcb->SetVisibleLayers( m_enabledLayers );
for( LSEQ seq = LSET::AllCuMask().Seq(); seq; ++seq )
{
PCB_LAYER_ID layer = *seq;
if( m_enabledLayers[layer] )
{
name = getLayerName( layer );
m_pcb->SetLayerName( layer, name );
LAYER_T t = (LAYER_T) getLayerTypeIndex( layer );
m_pcb->SetLayerType( layer, t );
}
}
m_pcb->GetDesignSettings().SetBoardThickness( thickness );
// If some board items are deleted: rebuild the connectivity,
// because it is likely some tracks and vias where removed
if( hasRemovedBoardItems )
{
PCB_EDIT_FRAME* editFrame = static_cast<PCB_EDIT_FRAME*>( GetParent() );
// Rebuild list of nets (full ratsnest rebuild)
editFrame->Compile_Ratsnest( NULL, true );
m_pcb->BuildConnectivity();
}
return true;
}
int DIALOG_LAYERS_SETUP::getLayerTypeIndex( LAYER_NUM aLayer )
{
wxChoice* ctl = getChoice( aLayer );
int ret = ctl->GetCurrentSelection(); // indices must have same sequence as LAYER_T
return ret;
}
wxString DIALOG_LAYERS_SETUP::getLayerName( LAYER_NUM aLayer )
{
wxControl* control = getName( aLayer );
if( dynamic_cast<wxTextCtrl*>( control ) )
return dynamic_cast<wxTextCtrl*>( control )->GetValue().Trim();
else
return dynamic_cast<wxStaticText*>( control )->GetLabel();
}
static bool hasOneOf( const wxString& str, const wxString& chars )
{
for( unsigned i=0; i<chars.Len(); ++i )
{
if( str.Find( chars[i] ) != wxNOT_FOUND )
return true;
}
return false;
}
bool DIALOG_LAYERS_SETUP::testLayerNames()
{
std::vector<wxString> names;
wxTextCtrl* ctl;
for( LSEQ seq = LSET::AllCuMask().Seq(); seq; ++seq )
{
PCB_LAYER_ID layer = *seq;
// we _can_ rely on m_enabledLayers being current here:
if( !m_enabledLayers[layer] )
continue;
wxString name = getLayerName( layer );
ctl = (wxTextCtrl*) getName( layer );
// check name for legality.
// 1) cannot be blank.
// 2) cannot have blanks.
// 3) cannot have " chars
// 4) cannot be 'signal'
// 5) must be unique.
// 6) cannot have illegal chars in filenames ( some filenames are built from layer names )
// like : % $ \ " / :
wxString badchars = wxFileName::GetForbiddenChars( wxPATH_DOS );
badchars.Append( '%' );
if( !name )
{
DisplayError( this, _( "Layer name may not be empty." ) );
ctl->SetFocus(); // on the bad name
return false;
}
if( hasOneOf( name, badchars ) )
{
DisplayError( this, _( "Layer name has an illegal character, one of: '" ) +
badchars + wxT( "'" ) );
ctl->SetFocus(); // on the bad name
return false;
}
if( name == wxT( "signal" ) )
{
DisplayError( this, _( "Layer name 'signal' is reserved." ) );
ctl->SetFocus(); // on the bad name
return false;
}
for( std::vector<wxString>::iterator it = names.begin(); it != names.end(); ++it )
{
if( name == *it )
{
DisplayError( this, _( "Duplicate layer names are not permitted." ) );
ctl->SetFocus(); // on the bad name
return false;
}
}
names.push_back( name );
}
return true;
}
LSEQ DIALOG_LAYERS_SETUP::getRemovedLayersWithItems()
{
LSEQ removedLayers;
LSET newLayers = getUILayerMask();
LSET curLayers = m_pcb->GetEnabledLayers();
if( newLayers == curLayers ) // return a empty list if no change
return removedLayers;
PCB_LAYER_COLLECTOR collector;
LSEQ newLayerSeq = newLayers.Seq();
std::vector< PCB_LAYER_ID >::iterator it;
for( auto layer_id : curLayers.Seq() )
{
if( std::find( newLayerSeq.begin(), newLayerSeq.end(), layer_id ) == newLayerSeq.end() )
{
collector.SetLayerId( layer_id );
collector.Collect( m_pcb, GENERAL_COLLECTOR::BoardLevelItems );
if( collector.GetCount() != 0 )
removedLayers.push_back( layer_id );
}
}
return removedLayers;
}
LSEQ DIALOG_LAYERS_SETUP::getNonRemovableLayers()
{
//Build the list of non copper layers in use in footprints.
LSEQ inUseLayers;
LSET newLayers = getUILayerMask();
LSET curLayers = m_pcb->GetEnabledLayers();
if( newLayers == curLayers ) // return a empty list if no change
return inUseLayers;
PCB_LAYER_COLLECTOR collector;
LSEQ newLayerSeq = newLayers.Seq();
std::vector< PCB_LAYER_ID >::iterator it;
for( auto layer_id : curLayers.Seq() )
{
if( IsCopperLayer( layer_id ) ) // Copper layers are not taken in account here
continue;
if( std::find( newLayerSeq.begin(), newLayerSeq.end(), layer_id ) == newLayerSeq.end() )
{
collector.SetLayerId( layer_id );
collector.Collect( m_pcb, GENERAL_COLLECTOR::ModuleItems );
if( collector.GetCount() != 0 )
inUseLayers.push_back( layer_id );
}
}
return inUseLayers;
}
bool InvokeLayerSetup( PCB_EDIT_FRAME* aCaller, BOARD* aBoard )
{
DIALOG_LAYERS_SETUP dlg( aCaller, aBoard );
return dlg.ShowModal() == wxID_OK;
}