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Recommendation is to avoid using the year nomenclature as this information is already encoded in the git repo. Avoids needing to repeatly update. Also updates AUTHORS.txt from current repo with contributor names
74 lines
2.7 KiB
C++
74 lines
2.7 KiB
C++
/*
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* This program source code file is part of KICAD, a free EDA CAD application.
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*
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* Copyright The KiCad Developers, see AUTHORS.txt for contributors.
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* Copyright (C) 2016 Anil8735(https://stackoverflow.com/users/3659387/anil8753) from https://stackoverflow.com/a/37274011
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef STD_BITMAP_BUTTON_H
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#define STD_BITMAP_BUTTON_H
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#include <kicommon.h>
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#include <wx/bmpbndl.h>
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#include <wx/panel.h>
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class wxButton;
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/**
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* A bitmap button widget that behaves like a standard dialog button except with an icon.
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* Specifically:
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* * It has a border
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* * It has no hover/focused state
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*
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* In wxWidgets 3.2 the native button control is used on Mac for wxBitmapButton with or without
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* text. Said widget has margins that are more than twice what previous versions had. This class
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* allows our bitmap buttons to match the layout of our SPLIT_BUTTON.
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*/
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class KICOMMON_API STD_BITMAP_BUTTON : public wxPanel
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{
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public:
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// For use with wxFormBuilder on a sub-classed wxBitmapButton
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STD_BITMAP_BUTTON( wxWindow* aParent, wxWindowID aId, const wxBitmap& aDummyBitmap,
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const wxPoint& aPos = wxDefaultPosition, const wxSize& aSize = wxDefaultSize,
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int aStyle = 0 );
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~STD_BITMAP_BUTTON();
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void SetBitmap( const wxBitmapBundle& aBmp );
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bool Enable( bool aEnable = true ) override;
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protected:
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void OnKillFocus( wxFocusEvent& aEvent );
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void OnMouseLeave( wxMouseEvent& aEvent );
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void OnMouseEnter( wxMouseEvent& aEvent );
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void OnLeftButtonUp( wxMouseEvent& aEvent );
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void OnLeftButtonDown( wxMouseEvent& aEvent );
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void OnPaint( wxPaintEvent& WXUNUSED( aEvent ) );
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void onThemeChanged( wxSysColourChangedEvent &aEvent );
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private:
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int m_stateButton = 0;
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bool m_bIsEnable = true;
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wxBitmapBundle m_bitmap;
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};
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#endif /*STD_BITMAP_BUTTON_H*/
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