kicad-source/pcbnew/edit_zone_helpers.cpp
Jeff Young 4d49762714 Remove Export Settings to Other Similar Zones.
The UI for it is clunky (Cancel afterwards doesn't do what
you think it might), the undo code is all hand-rolled (and
possibly buggy?), and we have the Property Inspector now
for this type of stuff.
2024-02-03 13:22:16 +00:00

142 lines
4.2 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2012 Jean-Pierre Charras, jean-pierre.charras@ujf-grenoble.fr
* Copyright (C) 1992-2024 KiCad Developers, see AUTHORS.txt for contributors.
*
* Some code comes from FreePCB.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <kiface_base.h>
#include <confirm.h>
#include <pcb_edit_frame.h>
#include <pcbnew_settings.h>
#include <board_commit.h>
#include <board_design_settings.h>
#include <tool/tool_manager.h>
#include <tool/actions.h>
#include <zone.h>
#include <zones.h>
#include <connectivity/connectivity_data.h>
void PCB_EDIT_FRAME::Edit_Zone_Params( ZONE* aZone )
{
int dialogResult;
ZONE_SETTINGS zoneInfo = m_pcb->GetDesignSettings().GetDefaultZoneSettings();
BOARD_COMMIT commit( this );
if( aZone->GetIsRuleArea() )
{
// edit a rule area on a copper layer
zoneInfo << *aZone;
dialogResult = InvokeRuleAreaEditor( this, &zoneInfo );
}
else if( IsCopperLayer( aZone->GetFirstLayer() ) )
{
// edit a zone on a copper layer
zoneInfo << *aZone;
dialogResult = InvokeCopperZonesEditor( this, &zoneInfo );
}
else
{
zoneInfo << *aZone;
dialogResult = InvokeNonCopperZonesEditor( this, &zoneInfo );
}
if( dialogResult == wxID_CANCEL )
return;
wxBusyCursor dummy;
// Undraw old zone outlines
for( ZONE* zone : GetBoard()->Zones() )
GetCanvas()->GetView()->Update( zone );
commit.Modify( aZone );
zoneInfo.ExportSetting( *aZone );
NETINFO_ITEM* net = GetBoard()->FindNet( zoneInfo.m_NetcodeSelection );
if( net ) // net == NULL should not occur
aZone->SetNetCode( net->GetNetCode() );
m_pcb->GetDesignSettings().SetDefaultZoneSettings( zoneInfo );
// TODO: 9.0: Use title capitalization
commit.Push( _( "Modify zone properties" ), SKIP_CONNECTIVITY );
rebuildConnectivity();
}
bool BOARD::TestZoneIntersection( ZONE* aZone1, ZONE* aZone2 )
{
// see if areas are on same layer
if( !( aZone1->GetLayerSet() & aZone2->GetLayerSet() ).any() )
return false;
SHAPE_POLY_SET* poly1 = aZone1->Outline();
SHAPE_POLY_SET* poly2 = aZone2->Outline();
// test bounding rects
BOX2I b1 = poly1->BBox();
BOX2I b2 = poly2->BBox();
if( ! b1.Intersects( b2 ) )
return false;
// Now test for intersecting segments
for( auto segIterator1 = poly1->IterateSegmentsWithHoles(); segIterator1; segIterator1++ )
{
// Build segment
SEG firstSegment = *segIterator1;
for( auto segIterator2 = poly2->IterateSegmentsWithHoles(); segIterator2; segIterator2++ )
{
// Build second segment
SEG secondSegment = *segIterator2;
// Check whether the two segments built collide
if( firstSegment.Collide( secondSegment, 0 ) )
return true;
}
}
// If a contour is inside another contour, no segments intersects, but the zones
// can be combined if a corner is inside an outline (only one corner is enough)
for( auto iter = poly2->IterateWithHoles(); iter; iter++ )
{
if( poly1->Contains( *iter ) )
return true;
}
for( auto iter = poly1->IterateWithHoles(); iter; iter++ )
{
if( poly2->Contains( *iter ) )
return true;
}
return false;
}