kicad-source/eeschema/sch_sheet_path.cpp
Mikolaj Wielgus 7cf5138c63 Sim: Bugfixes, mostly for MS Windows compilation errors
Unfortunately, Windows headers define a lot of macros for common words,
so we had to rename some enums to not collide.

We also fix some of the many bugs related to the new simulation
architecture and the Spice Model Editor dialog.
2022-07-30 02:25:34 +00:00

1245 lines
36 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2017 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2011 Wayne Stambaugh <stambaughw@gmail.com>
* Copyright (C) 1992-2021 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <sch_screen.h>
#include <sch_item.h>
#include <sch_marker.h>
#include <sch_reference_list.h>
#include <symbol_library.h>
#include <sch_sheet_path.h>
#include <sch_symbol.h>
#include <sch_sheet.h>
#include <schematic.h>
#include <template_fieldnames.h>
#include <trace_helpers.h>
#include <boost/functional/hash.hpp>
#include <wx/filename.h>
#include <wx/log.h>
#include "erc_item.h"
#include <sim/sim_model.h> // For V6 to V7 simulation model migration.
#include <sim/sim_value.h> //
#include <locale_io.h>
/**
* A singleton item of this class is returned for a weak reference that no longer exists.
* Its sole purpose is to flag the item as having been deleted.
*/
class DELETED_SHEET_ITEM : public SCH_ITEM
{
public:
DELETED_SHEET_ITEM() :
SCH_ITEM( nullptr, NOT_USED )
{}
wxString GetSelectMenuText( EDA_UNITS aUnits ) const override
{
return _( "(Deleted Item)" );
}
wxString GetClass() const override
{
return wxT( "DELETED_SHEET_ITEM" );
}
static DELETED_SHEET_ITEM* GetInstance()
{
static DELETED_SHEET_ITEM* item = nullptr;
if( !item )
item = new DELETED_SHEET_ITEM();
return item;
}
// pure virtuals:
void SetPosition( const VECTOR2I& ) override {}
void Print( const RENDER_SETTINGS* aSettings, const VECTOR2I& aOffset ) override {}
void Move( const VECTOR2I& aMoveVector ) override {}
void MirrorHorizontally( int aCenter ) override {}
void MirrorVertically( int aCenter ) override {}
void Rotate( const VECTOR2I& aCenter ) override {}
#if defined(DEBUG)
void Show( int , std::ostream& ) const override {}
#endif
};
namespace std
{
size_t hash<SCH_SHEET_PATH>::operator()( const SCH_SHEET_PATH& path ) const
{
return path.GetCurrentHash();
}
}
SCH_SHEET_PATH::SCH_SHEET_PATH()
{
m_virtualPageNumber = 1;
m_current_hash = 0;
}
SCH_SHEET_PATH::SCH_SHEET_PATH( const SCH_SHEET_PATH& aOther )
{
initFromOther( aOther );
}
SCH_SHEET_PATH& SCH_SHEET_PATH::operator=( const SCH_SHEET_PATH& aOther )
{
initFromOther( aOther );
return *this;
}
SCH_SHEET_PATH SCH_SHEET_PATH::operator+( const SCH_SHEET_PATH& aOther )
{
SCH_SHEET_PATH retv = *this;
size_t size = aOther.size();
for( size_t i = 0; i < size; i++ )
retv.push_back( aOther.at( i ) );
return retv;
}
void SCH_SHEET_PATH::initFromOther( const SCH_SHEET_PATH& aOther )
{
m_sheets = aOther.m_sheets;
m_virtualPageNumber = aOther.m_virtualPageNumber;
m_current_hash = aOther.m_current_hash;
// Note: don't copy m_recursion_test_cache as it is slow and we want SCH_SHEET_PATHS to be
// very fast to construct for use in the connectivity algorithm.
}
bool SCH_SHEET_PATH::IsFullPath() const
{
return GetSheet( 0 ) && GetSheet( 0 )->IsRootSheet();
}
void SCH_SHEET_PATH::Rehash()
{
m_current_hash = 0;
for( auto sheet : m_sheets )
boost::hash_combine( m_current_hash, sheet->m_Uuid.Hash() );
}
int SCH_SHEET_PATH::Cmp( const SCH_SHEET_PATH& aSheetPathToTest ) const
{
if( size() > aSheetPathToTest.size() )
return 1;
if( size() < aSheetPathToTest.size() )
return -1;
//otherwise, same number of sheets.
for( unsigned i = 0; i < size(); i++ )
{
if( at( i )->m_Uuid < aSheetPathToTest.at( i )->m_Uuid )
return -1;
if( at( i )->m_Uuid != aSheetPathToTest.at( i )->m_Uuid )
return 1;
}
return 0;
}
int SCH_SHEET_PATH::ComparePageNum( const SCH_SHEET_PATH& aSheetPathToTest ) const
{
wxString pageA = GetPageNumber();
wxString pageB = aSheetPathToTest.GetPageNumber();
int pageNumComp = SCH_SHEET::ComparePageNum( pageA, pageB );
if( pageNumComp == 0 )
{
int virtualPageA = GetVirtualPageNumber();
int virtualPageB = aSheetPathToTest.GetVirtualPageNumber();
if( virtualPageA > virtualPageB )
pageNumComp = 1;
else if( virtualPageA < virtualPageB )
pageNumComp = -1;
}
return pageNumComp;
}
bool SCH_SHEET_PATH::IsContainedWithin( const SCH_SHEET_PATH& aSheetPathToTest ) const
{
if( aSheetPathToTest.size() > size() )
return false;
for( size_t i = 0; i < aSheetPathToTest.size(); ++i )
{
if( at( i )->m_Uuid != aSheetPathToTest.at( i )->m_Uuid )
{
wxLogTrace( traceSchSheetPaths, "Sheet path '%s' is not within path '%s'.",
aSheetPathToTest.Path().AsString(), Path().AsString() );
return false;
}
}
wxLogTrace( traceSchSheetPaths, "Sheet path '%s' is within path '%s'.",
aSheetPathToTest.Path().AsString(), Path().AsString() );
return true;
}
SCH_SHEET* SCH_SHEET_PATH::Last() const
{
if( !empty() )
return m_sheets.back();
return nullptr;
}
SCH_SCREEN* SCH_SHEET_PATH::LastScreen()
{
SCH_SHEET* lastSheet = Last();
if( lastSheet )
return lastSheet->GetScreen();
return nullptr;
}
SCH_SCREEN* SCH_SHEET_PATH::LastScreen() const
{
SCH_SHEET* lastSheet = Last();
if( lastSheet )
return lastSheet->GetScreen();
return nullptr;
}
wxString SCH_SHEET_PATH::PathAsString() const
{
wxString s;
s = wxT( "/" ); // This is the root path
// Start at 1 to avoid the root sheet, which does not need to be added to the path.
// Its timestamp changes anyway.
for( unsigned i = 1; i < size(); i++ )
s += at( i )->m_Uuid.AsString() + "/";
return s;
}
KIID_PATH SCH_SHEET_PATH::Path() const
{
KIID_PATH path;
for( const SCH_SHEET* sheet : m_sheets )
path.push_back( sheet->m_Uuid );
return path;
}
KIID_PATH SCH_SHEET_PATH::PathWithoutRootUuid() const
{
KIID_PATH path;
for( size_t i = 1; i < size(); i++ )
path.push_back( at( i )->m_Uuid );
return path;
}
wxString SCH_SHEET_PATH::PathHumanReadable( bool aUseShortRootName ) const
{
wxString s;
wxString fileName;
if( !empty() && at( 0 )->GetScreen() )
fileName = at( 0 )->GetScreen()->GetFileName();
if( aUseShortRootName )
{
s = wxT( "/" ); // Use only the short name in netlists
}
else
{
wxFileName fn = fileName;
s = fn.GetName() + wxT( "/" );
}
// Start at 1 since we've already processed the root sheet.
for( unsigned i = 1; i < size(); i++ )
s << at( i )->GetFields()[SHEETNAME].GetShownText() << wxT( "/" );
return s;
}
void SCH_SHEET_PATH::UpdateAllScreenReferences() const
{
std::vector<SCH_ITEM*> symbols;
std::copy_if( LastScreen()->Items().begin(),
LastScreen()->Items().end(),
std::back_inserter( symbols ),
[]( SCH_ITEM* aItem )
{
return ( aItem->Type() == SCH_SYMBOL_T );
} );
for( SCH_ITEM* item : symbols )
{
SCH_SYMBOL* symbol = static_cast<SCH_SYMBOL*>( item );
symbol->GetField( REFERENCE_FIELD )->SetText( symbol->GetRef( this ) );
symbol->GetField( VALUE_FIELD )->SetText( symbol->GetValue( this, false ) );
symbol->GetField( FOOTPRINT_FIELD )->SetText( symbol->GetFootprint( this, false ) );
symbol->UpdateUnit( symbol->GetUnitSelection( this ) );
LastScreen()->Update( item );
}
}
void SCH_SHEET_PATH::GetSymbols( SCH_REFERENCE_LIST& aReferences, bool aIncludePowerSymbols,
bool aForceIncludeOrphanSymbols ) const
{
for( SCH_ITEM* item : LastScreen()->Items().OfType( SCH_SYMBOL_T ) )
{
SCH_SYMBOL* symbol = static_cast<SCH_SYMBOL*>( item );
AppendSymbol( aReferences, symbol, aIncludePowerSymbols, aForceIncludeOrphanSymbols );
}
}
void SCH_SHEET_PATH::AppendSymbol( SCH_REFERENCE_LIST& aReferences, SCH_SYMBOL* aSymbol,
bool aIncludePowerSymbols,
bool aForceIncludeOrphanSymbols ) const
{
// Skip pseudo-symbols, which have a reference starting with #. This mainly
// affects power symbols.
if( aIncludePowerSymbols || aSymbol->GetRef( this )[0] != wxT( '#' ) )
{
LIB_SYMBOL* symbol = aSymbol->GetLibSymbolRef().get();
if( symbol || aForceIncludeOrphanSymbols )
{
SCH_REFERENCE schReference( aSymbol, symbol, *this );
schReference.SetSheetNumber( m_virtualPageNumber );
aReferences.AddItem( schReference );
}
}
}
void SCH_SHEET_PATH::GetMultiUnitSymbols( SCH_MULTI_UNIT_REFERENCE_MAP& aRefList,
bool aIncludePowerSymbols ) const
{
for( SCH_ITEM* item : LastScreen()->Items().OfType( SCH_SYMBOL_T ) )
{
SCH_SYMBOL* symbol = static_cast<SCH_SYMBOL*>( item );
AppendMultiUnitSymbol( aRefList, symbol, aIncludePowerSymbols );
}
}
void SCH_SHEET_PATH::AppendMultiUnitSymbol( SCH_MULTI_UNIT_REFERENCE_MAP& aRefList,
SCH_SYMBOL* aSymbol,
bool aIncludePowerSymbols ) const
{
// Skip pseudo-symbols, which have a reference starting with #. This mainly
// affects power symbols.
if( !aIncludePowerSymbols && aSymbol->GetRef( this )[0] == wxT( '#' ) )
return;
LIB_SYMBOL* symbol = aSymbol->GetLibSymbolRef().get();
if( symbol && symbol->GetUnitCount() > 1 )
{
SCH_REFERENCE schReference = SCH_REFERENCE( aSymbol, symbol, *this );
schReference.SetSheetNumber( m_virtualPageNumber );
wxString reference_str = schReference.GetRef();
// Never lock unassigned references
if( reference_str[reference_str.Len() - 1] == '?' )
return;
aRefList[reference_str].AddItem( schReference );
}
}
void SCH_SHEET_PATH::SetSymbolInstancesToDefault()
{
for( SCH_ITEM* item : LastScreen()->Items().OfType( SCH_SYMBOL_T ) )
{
SCH_SYMBOL* symbol = static_cast<SCH_SYMBOL*>( item );
wxCHECK2( symbol, continue );
symbol->SetInstanceToDefault( *this );
}
}
bool SCH_SHEET_PATH::operator==( const SCH_SHEET_PATH& d1 ) const
{
return m_current_hash == d1.GetCurrentHash();
}
bool SCH_SHEET_PATH::TestForRecursion( const wxString& aSrcFileName, const wxString& aDestFileName )
{
auto pair = std::make_pair( aSrcFileName, aDestFileName );
if( m_recursion_test_cache.count( pair ) )
return m_recursion_test_cache.at( pair );
SCHEMATIC* sch = LastScreen()->Schematic();
wxCHECK_MSG( sch, false, "No SCHEMATIC found in SCH_SHEET_PATH::TestForRecursion!" );
wxFileName rootFn = sch->GetFileName();
wxFileName srcFn = aSrcFileName;
wxFileName destFn = aDestFileName;
if( srcFn.IsRelative() )
srcFn.MakeAbsolute( rootFn.GetPath() );
if( destFn.IsRelative() )
destFn.MakeAbsolute( rootFn.GetPath() );
// The source and destination sheet file names cannot be the same.
if( srcFn == destFn )
{
m_recursion_test_cache[pair] = true;
return true;
}
/// @todo Store sheet file names with full path, either relative to project path
/// or absolute path. The current design always assumes subsheet files are
/// located in the project folder which may or may not be desirable.
unsigned i = 0;
while( i < size() )
{
wxFileName cmpFn = at( i )->GetFileName();
if( cmpFn.IsRelative() )
cmpFn.MakeAbsolute( rootFn.GetPath() );
// Test if the file name of the destination sheet is in anywhere in this sheet path.
if( cmpFn == destFn )
break;
i++;
}
// The destination sheet file name was not found in the sheet path or the destination
// sheet file name is the root sheet so no recursion is possible.
if( i >= size() || i == 0 )
{
m_recursion_test_cache[pair] = false;
return false;
}
// Walk back up to the root sheet to see if the source file name is already a parent in
// the sheet path. If so, recursion will occur.
do
{
i -= 1;
wxFileName cmpFn = at( i )->GetFileName();
if( cmpFn.IsRelative() )
cmpFn.MakeAbsolute( rootFn.GetPath() );
if( cmpFn == srcFn )
{
m_recursion_test_cache[pair] = true;
return true;
}
} while( i != 0 );
// The source sheet file name is not a parent of the destination sheet file name.
m_recursion_test_cache[pair] = false;
return false;
}
wxString SCH_SHEET_PATH::GetPageNumber() const
{
SCH_SHEET* sheet = Last();
wxCHECK( sheet, wxEmptyString );
return sheet->GetPageNumber( *this );
}
void SCH_SHEET_PATH::SetPageNumber( const wxString& aPageNumber )
{
SCH_SHEET* sheet = Last();
wxCHECK( sheet, /* void */ );
sheet->SetPageNumber( *this, aPageNumber );
}
void SCH_SHEET_PATH::MakeFilePathRelativeToParentSheet()
{
wxCHECK( m_sheets.size() > 1, /* void */ );
wxFileName sheetFileName = Last()->GetFileName();
// If the sheet file name is absolute, then the user requested is so don't make it relative.
if( sheetFileName.IsAbsolute() )
return;
SCH_SCREEN* screen = LastScreen();
SCH_SCREEN* parentScreen = m_sheets[ m_sheets.size() - 2 ]->GetScreen();
wxCHECK( screen && parentScreen, /* void */ );
wxFileName fileName = screen->GetFileName();
wxFileName parentFileName = parentScreen->GetFileName();
// SCH_SCREEN file names must be absolute. If they are not, someone set them incorrectly
// on load or on creation.
wxCHECK( fileName.IsAbsolute() && parentFileName.IsAbsolute(), /* void */ );
if( fileName.GetPath() == parentFileName.GetPath() )
{
Last()->SetFileName( fileName.GetFullName() );
}
else if( fileName.MakeRelativeTo( parentFileName.GetPath() ) )
{
Last()->SetFileName( fileName.GetFullPath() );
}
else
{
Last()->SetFileName( screen->GetFileName() );
}
wxLogTrace( tracePathsAndFiles,
wxT( "\n File name: '%s'"
"\n parent file name '%s',"
"\n sheet '%s' file name '%s'." ),
screen->GetFileName(), parentScreen->GetFileName(), PathHumanReadable(),
Last()->GetFileName() );
}
SCH_SHEET_LIST::SCH_SHEET_LIST( SCH_SHEET* aSheet, bool aCheckIntegrity )
{
if( aSheet != nullptr )
{
BuildSheetList( aSheet, aCheckIntegrity );
if( aSheet->IsRootSheet() )
SortByPageNumbers();
}
}
void SCH_SHEET_LIST::BuildSheetList( SCH_SHEET* aSheet, bool aCheckIntegrity )
{
wxCHECK_RET( aSheet != nullptr, wxT( "Cannot build sheet list from undefined sheet." ) );
std::vector<SCH_SHEET*> badSheets;
m_currentSheetPath.push_back( aSheet );
m_currentSheetPath.SetVirtualPageNumber( static_cast<int>( size() ) + 1 );
push_back( m_currentSheetPath );
if( m_currentSheetPath.LastScreen() )
{
wxString parentFileName = aSheet->GetFileName();
std::vector<SCH_ITEM*> childSheets;
m_currentSheetPath.LastScreen()->GetSheets( &childSheets );
for( SCH_ITEM* item : childSheets )
{
SCH_SHEET* sheet = static_cast<SCH_SHEET*>( item );
if( aCheckIntegrity )
{
if( !m_currentSheetPath.TestForRecursion( sheet->GetFileName(), parentFileName ) )
BuildSheetList( sheet, true );
else
badSheets.push_back( sheet );
}
else
{
BuildSheetList( sheet, false );
}
}
}
if( aCheckIntegrity )
{
for( SCH_SHEET* sheet : badSheets )
{
m_currentSheetPath.LastScreen()->Remove( sheet );
m_currentSheetPath.LastScreen()->SetContentModified();
}
}
m_currentSheetPath.pop_back();
}
void SCH_SHEET_LIST::SortByPageNumbers( bool aUpdateVirtualPageNums )
{
std::sort( begin(), end(),
[]( SCH_SHEET_PATH a, SCH_SHEET_PATH b ) -> bool
{
return a.ComparePageNum( b ) < 0;
} );
if( aUpdateVirtualPageNums )
{
int virtualPageNum = 1;
for( SCH_SHEET_PATH& sheet : *this )
{
sheet.SetVirtualPageNumber( virtualPageNum++ );
}
}
}
bool SCH_SHEET_LIST::NameExists( const wxString& aSheetName ) const
{
for( const SCH_SHEET_PATH& sheet : *this )
{
if( sheet.Last()->GetName() == aSheetName )
return true;
}
return false;
}
bool SCH_SHEET_LIST::PageNumberExists( const wxString& aPageNumber ) const
{
for( const SCH_SHEET_PATH& sheet : *this )
{
if( sheet.GetPageNumber() == aPageNumber )
return true;
}
return false;
}
bool SCH_SHEET_LIST::IsModified() const
{
for( const SCH_SHEET_PATH& sheet : *this )
{
if( sheet.LastScreen() && sheet.LastScreen()->IsContentModified() )
return true;
}
return false;
}
void SCH_SHEET_LIST::ClearModifyStatus()
{
for( const SCH_SHEET_PATH& sheet : *this )
{
if( sheet.LastScreen() )
sheet.LastScreen()->SetContentModified( false );
}
}
SCH_ITEM* SCH_SHEET_LIST::GetItem( const KIID& aID, SCH_SHEET_PATH* aPathOut ) const
{
for( const SCH_SHEET_PATH& sheet : *this )
{
SCH_SCREEN* screen = sheet.LastScreen();
for( SCH_ITEM* aItem : screen->Items() )
{
if( aItem->m_Uuid == aID )
{
if( aPathOut )
*aPathOut = sheet;
return aItem;
}
SCH_ITEM* childMatch = nullptr;
aItem->RunOnChildren(
[&]( SCH_ITEM* aChild )
{
if( aChild->m_Uuid == aID )
childMatch = aChild;
} );
if( childMatch )
{
if( aPathOut )
*aPathOut = sheet;
return childMatch;
}
}
}
// Not found; weak reference has been deleted.
return DELETED_SHEET_ITEM::GetInstance();
}
void SCH_SHEET_LIST::FillItemMap( std::map<KIID, EDA_ITEM*>& aMap )
{
for( const SCH_SHEET_PATH& sheet : *this )
{
SCH_SCREEN* screen = sheet.LastScreen();
for( SCH_ITEM* aItem : screen->Items() )
{
aMap[ aItem->m_Uuid ] = aItem;
aItem->RunOnChildren(
[&]( SCH_ITEM* aChild )
{
aMap[ aChild->m_Uuid ] = aChild;
} );
}
}
}
void SCH_SHEET_LIST::AnnotatePowerSymbols()
{
// List of reference for power symbols
SCH_REFERENCE_LIST references;
SCH_REFERENCE_LIST additionalreferences; // Todo: add as a parameter to this function
// Map of locked symbols (not used, but needed by Annotate()
SCH_MULTI_UNIT_REFERENCE_MAP lockedSymbols;
// Build the list of power symbols:
for( SCH_SHEET_PATH& sheet : *this )
{
for( SCH_ITEM* item : sheet.LastScreen()->Items().OfType( SCH_SYMBOL_T ) )
{
SCH_SYMBOL* symbol = static_cast<SCH_SYMBOL*>( item );
LIB_SYMBOL* libSymbol = symbol->GetLibSymbolRef().get();
if( libSymbol && libSymbol->IsPower() )
{
SCH_REFERENCE schReference( symbol, libSymbol, sheet );
references.AddItem( schReference );
}
}
}
// Find duplicate, and silently clear annotation of duplicate
std::map<wxString, int> ref_list; // stores the existing references
for( unsigned ii = 0; ii< references.GetCount(); ++ii )
{
wxString curr_ref = references[ii].GetRef();
if( ref_list.find( curr_ref ) == ref_list.end() )
{
ref_list[curr_ref] = ii;
continue;
}
// Possible duplicate, if the ref ends by a number:
if( curr_ref.Last() < '0' && curr_ref.Last() > '9' )
continue; // not annotated
// Duplicate: clear annotation by removing the number ending the ref
while( curr_ref.Last() >= '0' && curr_ref.Last() <= '9' )
curr_ref.RemoveLast();
references[ii].SetRef( curr_ref );
}
// Break full symbol reference into name (prefix) and number:
// example: IC1 become IC, and 1
references.SplitReferences();
// Ensure all power symbols have the reference starting by '#'
// (Not sure this is really useful)
for( unsigned ii = 0; ii< references.GetCount(); ++ii )
{
if( references[ii].GetRef()[0] != '#' )
{
wxString new_ref = "#" + references[ii].GetRef();
references[ii].SetRef( new_ref );
}
}
// Recalculate and update reference numbers in schematic
references.Annotate( false, 0, 100, lockedSymbols, additionalreferences );
references.UpdateAnnotation();
}
void SCH_SHEET_LIST::GetSymbols( SCH_REFERENCE_LIST& aReferences, bool aIncludePowerSymbols,
bool aForceIncludeOrphanSymbols ) const
{
for( const SCH_SHEET_PATH& sheet : *this )
sheet.GetSymbols( aReferences, aIncludePowerSymbols, aForceIncludeOrphanSymbols );
}
void SCH_SHEET_LIST::GetSymbolsWithinPath( SCH_REFERENCE_LIST& aReferences,
const SCH_SHEET_PATH& aSheetPath,
bool aIncludePowerSymbols,
bool aForceIncludeOrphanSymbols ) const
{
for( const SCH_SHEET_PATH& sheet : *this )
{
if( sheet.IsContainedWithin( aSheetPath ) )
sheet.GetSymbols( aReferences, aIncludePowerSymbols, aForceIncludeOrphanSymbols );
}
}
void SCH_SHEET_LIST::GetSheetsWithinPath( SCH_SHEET_PATHS& aSheets,
const SCH_SHEET_PATH& aSheetPath ) const
{
for( const SCH_SHEET_PATH& sheet : *this )
{
if( sheet.IsContainedWithin( aSheetPath ) )
aSheets.push_back( sheet );
}
}
void SCH_SHEET_LIST::GetMultiUnitSymbols( SCH_MULTI_UNIT_REFERENCE_MAP &aRefList,
bool aIncludePowerSymbols ) const
{
for( SCH_SHEET_PATHS::const_iterator it = begin(); it != end(); ++it )
{
SCH_MULTI_UNIT_REFERENCE_MAP tempMap;
( *it ).GetMultiUnitSymbols( tempMap, aIncludePowerSymbols );
for( SCH_MULTI_UNIT_REFERENCE_MAP::value_type& pair : tempMap )
{
// Merge this list into the main one
unsigned n_refs = pair.second.GetCount();
for( unsigned thisRef = 0; thisRef < n_refs; ++thisRef )
aRefList[pair.first].AddItem( pair.second[thisRef] );
}
}
}
bool SCH_SHEET_LIST::TestForRecursion( const SCH_SHEET_LIST& aSrcSheetHierarchy,
const wxString& aDestFileName )
{
if( empty() )
return false;
SCHEMATIC* sch = at( 0 ).LastScreen()->Schematic();
wxCHECK_MSG( sch, false, "No SCHEMATIC found in SCH_SHEET_LIST::TestForRecursion!" );
wxFileName rootFn = sch->GetFileName();
wxFileName destFn = aDestFileName;
if( destFn.IsRelative() )
destFn.MakeAbsolute( rootFn.GetPath() );
// Test each SCH_SHEET_PATH in this SCH_SHEET_LIST for potential recursion.
for( unsigned i = 0; i < size(); i++ )
{
// Test each SCH_SHEET_PATH in the source sheet.
for( unsigned j = 0; j < aSrcSheetHierarchy.size(); j++ )
{
const SCH_SHEET_PATH* sheetPath = &aSrcSheetHierarchy[j];
for( unsigned k = 0; k < sheetPath->size(); k++ )
{
if( at( i ).TestForRecursion( sheetPath->GetSheet( k )->GetFileName(),
aDestFileName ) )
{
return true;
}
}
}
}
// The source sheet file can safely be added to the destination sheet file.
return false;
}
SCH_SHEET_PATH* SCH_SHEET_LIST::FindSheetForPath( const SCH_SHEET_PATH* aPath )
{
for( SCH_SHEET_PATH& path : *this )
{
if( path.Path() == aPath->Path() )
return &path;
}
return nullptr;
}
SCH_SHEET_PATH* SCH_SHEET_LIST::FindSheetForScreen( const SCH_SCREEN* aScreen )
{
for( SCH_SHEET_PATH& sheetpath : *this )
{
if( sheetpath.LastScreen() == aScreen )
return &sheetpath;
}
return nullptr;
}
SCH_SHEET_LIST SCH_SHEET_LIST::FindAllSheetsForScreen( const SCH_SCREEN* aScreen ) const
{
SCH_SHEET_LIST retval;
for( const SCH_SHEET_PATH& sheetpath : *this )
{
if( sheetpath.LastScreen() == aScreen )
retval.push_back( sheetpath );
}
return retval;
}
void SCH_SHEET_LIST::UpdateSymbolInstances(
const std::vector<SYMBOL_INSTANCE_REFERENCE>& aSymbolInstances )
{
SCH_REFERENCE_LIST symbolInstances;
GetSymbols( symbolInstances, true, true );
std::map<KIID_PATH, wxString> pathNameCache;
// Calculating the name of a path is somewhat expensive; on large designs with many symbols
// this can blow up to a serious amount of time when loading the schematic
auto getName = [&pathNameCache]( const KIID_PATH& aPath ) -> const wxString&
{
if( pathNameCache.count( aPath ) )
return pathNameCache.at( aPath );
pathNameCache[aPath] = aPath.AsString();
return pathNameCache[aPath];
};
for( size_t i = 0; i < symbolInstances.GetCount(); i++ )
{
// The instance paths are stored in the file sans root path so the comparison
// should not include the root path.
wxString path = symbolInstances[i].GetPath();
auto it = std::find_if( aSymbolInstances.begin(), aSymbolInstances.end(),
[ path, &getName ]( const SYMBOL_INSTANCE_REFERENCE& r ) -> bool
{
return path == getName( r.m_Path );
} );
if( it == aSymbolInstances.end() )
{
wxLogTrace( traceSchSheetPaths, "No symbol instance found for path '%s'", path );
continue;
}
SCH_SYMBOL* symbol = symbolInstances[ i ].GetSymbol();
wxCHECK2( symbol, continue );
// Symbol instance paths are stored and looked up in memory with the root path so use
// the full path here.
symbol->AddHierarchicalReference( symbolInstances[i].GetSheetPath().Path(),
it->m_Reference, it->m_Unit, it->m_Value,
it->m_Footprint );
symbol->GetField( REFERENCE_FIELD )->SetText( it->m_Reference );
}
if( size() >= 1 && at( 0 ).LastScreen()->GetFileFormatVersionAtLoad() < 20220622 )
MigrateSimModelNameFields();
}
void SCH_SHEET_LIST::UpdateSheetInstances( const std::vector<SCH_SHEET_INSTANCE>& aSheetInstances )
{
for( const SCH_SHEET_PATH& path : *this )
{
SCH_SHEET* sheet = path.Last();
wxCHECK2( sheet, continue );
auto it = std::find_if( aSheetInstances.begin(), aSheetInstances.end(),
[ path ]( const SCH_SHEET_INSTANCE& r ) -> bool
{
return path.PathWithoutRootUuid() == r.m_Path;
} );
if( it == aSheetInstances.end() )
{
wxLogTrace( traceSchSheetPaths, "No sheet instance found for path '%s'",
path.PathWithoutRootUuid().AsString() );
continue;
}
wxLogTrace( traceSchSheetPaths, "Setting sheet '%s' instance '%s' page number '%s'",
( sheet->GetName().IsEmpty() ) ? wxT( "root" ) : sheet->GetName(),
path.PathWithoutRootUuid().AsString(), it->m_PageNumber );
sheet->AddInstance( path );
sheet->SetPageNumber( path, it->m_PageNumber );
}
}
std::vector<KIID_PATH> SCH_SHEET_LIST::GetPaths() const
{
std::vector<KIID_PATH> paths;
for( const SCH_SHEET_PATH& sheetPath : *this )
paths.emplace_back( sheetPath.Path() );
return paths;
}
std::vector<SCH_SHEET_INSTANCE> SCH_SHEET_LIST::GetSheetInstances() const
{
std::vector<SCH_SHEET_INSTANCE> retval;
for( const SCH_SHEET_PATH& path : *this )
{
const SCH_SHEET* sheet = path.Last();
wxCHECK2( sheet, continue );
SCH_SHEET_INSTANCE instance;
instance.m_Path = path.PathWithoutRootUuid();
instance.m_PageNumber = sheet->GetPageNumber( path );
retval.push_back( instance );
}
return retval;
}
bool SCH_SHEET_LIST::AllSheetPageNumbersEmpty() const
{
for( const SCH_SHEET_PATH& instance : *this )
{
const SCH_SHEET* sheet = instance.Last();
wxCHECK2( sheet, continue );
if( !sheet->GetPageNumber( instance ).IsEmpty() )
return false;
}
return true;
}
void SCH_SHEET_LIST::SetInitialPageNumbers()
{
// Don't accidentally renumber existing sheets.
wxCHECK( AllSheetPageNumbersEmpty(), /* void */ );
wxString tmp;
int pageNumber = 1;
for( const SCH_SHEET_PATH& instance : *this )
{
SCH_SHEET* sheet = instance.Last();
wxCHECK2( sheet, continue );
sheet->AddInstance( instance );
tmp.Printf( "%d", pageNumber );
sheet->SetPageNumber( instance, tmp );
pageNumber += 1;
}
}
void SCH_SHEET_LIST::MigrateSimModelNameFields()
{
LOCALE_IO toggle;
for( unsigned sheetIndex = 0; sheetIndex < size(); ++sheetIndex )
{
SCH_SCREEN* screen = at( sheetIndex ).LastScreen();
// V6 schematics may specify model names in Value fields, which we don't do in V7. Migrate by
// adding an equivalent model for these symbols.
bool mayHaveModelsInValues = false;
for( SCH_ITEM* item : screen->Items().OfType( SCH_TEXT_T ) )
{
wxString text = static_cast<SCH_TEXT*>( item )->GetShownText();
if( text.StartsWith( ".inc" ) || text.StartsWith( ".lib" )
|| text.StartsWith( ".model" ) || text.StartsWith( ".subckt" ) )
{
mayHaveModelsInValues = true;
}
}
for( SCH_ITEM* item : screen->Items().OfType( SCH_TEXTBOX_T ) )
{
wxString text = static_cast<SCH_TEXT*>( item )->GetShownText();
if( text.StartsWith( ".inc" ) || text.StartsWith( ".lib" )
|| text.StartsWith( ".model" ) || text.StartsWith( ".subckt" ) )
{
mayHaveModelsInValues = true;
}
}
if( mayHaveModelsInValues )
{
for( SCH_ITEM* item : screen->Items().OfType( SCH_SYMBOL_T ) )
{
SCH_SYMBOL* symbol = static_cast<SCH_SYMBOL*>( item );
if( !symbol )
{
// Shouldn't happen.
wxFAIL;
continue;
}
if( symbol->FindField( "Spice_Primitive" )
|| symbol->FindField( "Spice_Node_Sequence" )
|| symbol->FindField( "Spice_Model" )
|| symbol->FindField( "Spice_Netlist_Enabled" )
|| symbol->FindField( "Spice_Lib_File" ) )
{
// Has a legacy raw (plaintext) model -- this is handled in the SIM_MODEL class.
continue;
}
if( symbol->FindField( SIM_MODEL::DEVICE_TYPE_FIELD )
|| symbol->FindField( SIM_MODEL::TYPE_FIELD )
|| symbol->FindField( SIM_MODEL::PINS_FIELD )
|| symbol->FindField( SIM_MODEL::PARAMS_FIELD ) )
{
// Has a V7 model field - skip.
continue;
}
// Insert a plaintext model as a substitute.
wxString refdes = symbol->GetRef( &at( sheetIndex ), true );
if( refdes.Length() == 0 )
continue; // No refdes? We need the first character to determine type. Skip.
wxString value = symbol->GetValue( &at( sheetIndex ), true );
if( refdes.StartsWith( "R" )
|| refdes.StartsWith( "C" )
|| refdes.StartsWith( "L" ) )
{
// This is taken from the former Spice exporter.
wxRegEx passiveVal(
wxT( "^([0-9\\. ]+)([fFpPnNuUmMkKgGtTμµ𝛍𝜇𝝁 ]|M(e|E)(g|G))?([fFhHΩΩ𝛀𝛺𝝮]|ohm)?([-1-9 ]*)$" ) );
if( passiveVal.Matches( value ) )
{
wxString prefix( passiveVal.GetMatch( value, 1 ) );
wxString unit( passiveVal.GetMatch( value, 2 ) );
wxString suffix( passiveVal.GetMatch( value, 6 ) );
prefix.Trim(); prefix.Trim( false );
unit.Trim(); unit.Trim( false );
suffix.Trim(); suffix.Trim( false );
// Make 'mega' units comply with the Spice expectations
if( unit == "M" )
unit = "Meg";
std::unique_ptr<SIM_VALUE> simValue =
SIM_VALUE::Create( SIM_VALUE::TYPE_FLOAT );
simValue->FromString( prefix + unit + suffix, SIM_VALUE::NOTATION::SPICE );
if( value == simValue->ToString() )
continue; // Can stay the same.
}
}
SCH_FIELD deviceTypeField( VECTOR2I( 0, 0 ), symbol->GetFieldCount(), symbol,
SIM_MODEL::DEVICE_TYPE_FIELD );
deviceTypeField.SetText(
SIM_MODEL::DeviceTypeInfo( SIM_MODEL::DEVICE_TYPE_::SPICE ).fieldValue );
symbol->AddField( deviceTypeField );
SCH_FIELD modelParamsField( VECTOR2I( 0, 0 ), symbol->GetFieldCount(), symbol,
SIM_MODEL::PARAMS_FIELD );
modelParamsField.SetText( wxString::Format( "type=%s model=\"%s\"",
refdes.Left( 1 ),
value ) );
symbol->AddField( modelParamsField );
}
}
}
}