kicad-source/common/draw_panel_gal.cpp
mntmn bf60482b5c OpenGL GAL: support fallback without overlay buffer
On platforms with limited framebuffer attachments, like GC7000L
driven by the open source etnaviv driver, we can still use
GPU acceleration by drawing directly to the main buffer.

EDA_DRAW_PANEL_GAL::onPaint checks if an overlay target is
available in the GAL, and if not, redraws the whole view if the
overlay target should be dirty.

Clearing of the overlay target is a no-op if there is no overlay
buffer.

Signed-off-by: Lukas F. Hartmann <lukas@mntre.com>
2020-08-07 13:27:47 +00:00

559 lines
16 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2013-2017 CERN
* Copyright (C) 2013-2020 KiCad Developers, see AUTHORS.txt for contributors.
* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
* @author Maciej Suminski <maciej.suminski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <confirm.h>
#include <eda_draw_frame.h>
#include <kiface_i.h>
#include <macros.h>
#include <settings/app_settings.h>
#include <class_draw_panel_gal.h>
#include <view/view.h>
#include <view/wx_view_controls.h>
#include <painter.h>
#include <base_screen.h>
#include <gal/graphics_abstraction_layer.h>
#include <gal/opengl/opengl_gal.h>
#include <gal/cairo/cairo_gal.h>
#include <tool/tool_dispatcher.h>
#include <tool/tool_manager.h>
#ifdef PROFILE
#include <profile.h>
#endif /* PROFILE */
EDA_DRAW_PANEL_GAL::EDA_DRAW_PANEL_GAL( wxWindow* aParentWindow, wxWindowID aWindowId,
const wxPoint& aPosition, const wxSize& aSize,
KIGFX::GAL_DISPLAY_OPTIONS& aOptions,
GAL_TYPE aGalType )
: wxScrolledCanvas( aParentWindow, aWindowId, aPosition, aSize ),
m_edaFrame( nullptr ),
m_gal( nullptr ),
m_view( nullptr ),
m_painter( nullptr ),
m_backend( GAL_TYPE_NONE ),
m_options( aOptions ),
m_eventDispatcher( nullptr ),
m_lostFocus( false ),
m_stealsFocus( true )
{
m_parent = aParentWindow;
m_currentCursor = wxStockCursor( wxCURSOR_ARROW );
SetLayoutDirection( wxLayout_LeftToRight );
m_edaFrame = dynamic_cast<EDA_DRAW_FRAME*>( m_parent );
// If we're in a dialog, we have to go looking for our parent frame
if( !m_edaFrame )
{
wxWindow* ancestor = aParentWindow->GetParent();
while( ancestor && !dynamic_cast<EDA_DRAW_FRAME*>( ancestor ) )
ancestor = ancestor->GetParent();
if( ancestor )
m_edaFrame = dynamic_cast<EDA_DRAW_FRAME*>( ancestor );
}
SwitchBackend( aGalType );
SetBackgroundStyle( wxBG_STYLE_CUSTOM );
ShowScrollbars( wxSHOW_SB_ALWAYS, wxSHOW_SB_ALWAYS );
EnableScrolling( false, false ); // otherwise Zoom Auto disables GAL canvas
Connect( wxEVT_SIZE, wxSizeEventHandler( EDA_DRAW_PANEL_GAL::onSize ), NULL, this );
Connect( wxEVT_ENTER_WINDOW, wxEventHandler( EDA_DRAW_PANEL_GAL::onEnter ), NULL, this );
Connect( wxEVT_KILL_FOCUS, wxFocusEventHandler( EDA_DRAW_PANEL_GAL::onLostFocus ), NULL, this );
Connect( wxEVT_SET_CURSOR, wxSetCursorEventHandler( EDA_DRAW_PANEL_GAL::onSetCursor ), NULL, this );
const wxEventType events[] =
{
// Binding both EVT_CHAR and EVT_CHAR_HOOK ensures that all key events,
// especially special key like arrow keys, are handled by the GAL event dispatcher,
// and not sent to GUI without filtering, because they have a default action (scroll)
// that must not be called.
wxEVT_LEFT_UP, wxEVT_LEFT_DOWN, wxEVT_LEFT_DCLICK,
wxEVT_RIGHT_UP, wxEVT_RIGHT_DOWN, wxEVT_RIGHT_DCLICK,
wxEVT_MIDDLE_UP, wxEVT_MIDDLE_DOWN, wxEVT_MIDDLE_DCLICK,
wxEVT_MOTION, wxEVT_MOUSEWHEEL, wxEVT_CHAR, wxEVT_CHAR_HOOK,
#if wxCHECK_VERSION( 3, 1, 0 ) || defined( USE_OSX_MAGNIFY_EVENT )
wxEVT_MAGNIFY,
#endif
KIGFX::WX_VIEW_CONTROLS::EVT_REFRESH_MOUSE
};
for( wxEventType eventType : events )
Connect( eventType, wxEventHandler( EDA_DRAW_PANEL_GAL::OnEvent ), NULL, m_eventDispatcher );
m_pendingRefresh = false;
m_drawing = false;
m_drawingEnabled = false;
// Set up timer that prevents too frequent redraw commands
m_refreshTimer.SetOwner( this );
Connect( m_refreshTimer.GetId(), wxEVT_TIMER,
wxTimerEventHandler( EDA_DRAW_PANEL_GAL::onRefreshTimer ), NULL, this );
// Set up timer to execute OnShow() method when the window appears on the screen
m_onShowTimer.SetOwner( this );
Connect( m_onShowTimer.GetId(), wxEVT_TIMER,
wxTimerEventHandler( EDA_DRAW_PANEL_GAL::onShowTimer ), NULL, this );
m_onShowTimer.Start( 10 );
}
EDA_DRAW_PANEL_GAL::~EDA_DRAW_PANEL_GAL()
{
StopDrawing();
wxASSERT( !m_drawing );
delete m_viewControls;
delete m_view;
delete m_gal;
}
void EDA_DRAW_PANEL_GAL::SetFocus()
{
// Windows has a strange manner on bringing up and activating windows
// containing a GAL canvas just after moving the mouse cursor into its area.
// Feel free to uncomment or extend the following #ifdef if you experience
// similar problems on your platform.
#ifdef __WINDOWS__
if( !GetParent()->IsDescendant( wxWindow::FindFocus() ) )
return;
#endif
wxScrolledCanvas::SetFocus();
m_lostFocus = false;
}
void EDA_DRAW_PANEL_GAL::onPaint( wxPaintEvent& WXUNUSED( aEvent ) )
{
DoRePaint();
}
void EDA_DRAW_PANEL_GAL::DoRePaint()
{
// Repaint the canvas, and fix scrollbar cursors
// Usually called by a OnPaint event, but because it does not use a wxPaintDC,
// it can be called outside a wxPaintEvent.
// Update current zoom settings if the canvas is managed by a EDA frame
// (i.e. not by a preview panel in a dialog)
if( GetParentEDAFrame() && GetParentEDAFrame()->GetScreen() )
GetParentEDAFrame()->GetScreen()->m_ScrollCenter = GetView()->GetCenter();
m_viewControls->UpdateScrollbars();
if( !m_gal->IsVisible() )
return;
m_pendingRefresh = false;
if( m_drawing )
return;
#ifdef PROFILE
PROF_COUNTER totalRealTime;
#endif /* PROFILE */
wxASSERT( m_painter );
m_drawing = true;
KIGFX::RENDER_SETTINGS* settings = static_cast<KIGFX::RENDER_SETTINGS*>( m_painter->GetSettings() );
try
{
m_view->UpdateItems();
KIGFX::GAL_DRAWING_CONTEXT ctx( m_gal );
if( m_view->IsTargetDirty( KIGFX::TARGET_OVERLAY )
&& !m_gal->HasTarget( KIGFX::TARGET_OVERLAY ) )
{
m_view->MarkDirty();
}
m_gal->SetClearColor( settings->GetBackgroundColor() );
m_gal->SetGridColor( settings->GetGridColor() );
m_gal->SetCursorColor( settings->GetCursorColor() );
// TODO: find why ClearScreen() must be called here in opengl mode
// and only if m_view->IsDirty() in Cairo mode to avoid distaly artifacts
// when moving the mouse cursor
if( m_backend == GAL_TYPE_OPENGL )
m_gal->ClearScreen();
if( m_view->IsDirty() )
{
if( m_backend != GAL_TYPE_OPENGL && // Already called in opengl
m_view->IsTargetDirty( KIGFX::TARGET_NONCACHED ) )
m_gal->ClearScreen();
m_view->ClearTargets();
// Grid has to be redrawn only when the NONCACHED target is redrawn
if( m_view->IsTargetDirty( KIGFX::TARGET_NONCACHED ) )
m_gal->DrawGrid();
m_view->Redraw();
}
m_gal->DrawCursor( m_viewControls->GetCursorPosition() );
}
catch( std::runtime_error& err )
{
constexpr auto GAL_FALLBACK = GAL_TYPE_CAIRO;
SwitchBackend( GAL_FALLBACK );
DisplayInfoMessage( m_parent,
_( "Could not use OpenGL, falling back to software rendering" ),
wxString( err.what() ) );
}
#ifdef PROFILE
totalRealTime.Stop();
wxLogTrace( "GAL_PROFILE", "EDA_DRAW_PANEL_GAL::DoRePaint(): %.1f ms", totalRealTime.msecs() );
#endif /* PROFILE */
m_lastRefresh = wxGetLocalTimeMillis();
m_drawing = false;
}
void EDA_DRAW_PANEL_GAL::onSize( wxSizeEvent& aEvent )
{
KIGFX::GAL_CONTEXT_LOCKER locker( m_gal );
wxSize clientSize = GetClientSize();
clientSize.x = std::max( 10, clientSize.x );
clientSize.y = std::max( 10, clientSize.y );
m_gal->ResizeScreen( clientSize.GetX(), clientSize.GetY() );
if( m_view )
{
m_view->MarkTargetDirty( KIGFX::TARGET_CACHED );
m_view->MarkTargetDirty( KIGFX::TARGET_NONCACHED );
}
}
void EDA_DRAW_PANEL_GAL::Refresh( bool aEraseBackground, const wxRect* aRect )
{
if( m_pendingRefresh )
return;
m_pendingRefresh = true;
#ifdef __WXMAC__
// Timers on OS X may have a high latency (seen up to 500ms and more) which
// makes repaints jerky. No negative impact seen without throttling, so just
// do an unconditional refresh for OS X.
ForceRefresh();
#else
wxLongLong t = wxGetLocalTimeMillis();
wxLongLong delta = t - m_lastRefresh;
if( delta >= MinRefreshPeriod )
{
ForceRefresh();
}
else
{
// One shot timer
m_refreshTimer.Start( ( MinRefreshPeriod - delta ).ToLong(), true );
}
#endif
}
void EDA_DRAW_PANEL_GAL::ForceRefresh()
{
//wxPaintEvent redrawEvent;
//wxPostEvent( this, redrawEvent );
DoRePaint();
}
void EDA_DRAW_PANEL_GAL::SetEventDispatcher( TOOL_DISPATCHER* aEventDispatcher )
{
m_eventDispatcher = aEventDispatcher;
const wxEventType eventTypes[] = { wxEVT_TOOL };
if( m_eventDispatcher )
{
for( wxEventType type : eventTypes )
{
m_parent->Connect( type, wxCommandEventHandler( TOOL_DISPATCHER::DispatchWxCommand ),
NULL, m_eventDispatcher );
}
}
else
{
for( wxEventType type : eventTypes )
{
// While loop is used to be sure that all event handlers are removed.
while( m_parent->Disconnect( type,
wxCommandEventHandler( TOOL_DISPATCHER::DispatchWxCommand ),
NULL, m_eventDispatcher ) );
}
}
}
void EDA_DRAW_PANEL_GAL::StartDrawing()
{
// Start querying GAL if it is ready
m_refreshTimer.StartOnce( 100 );
}
void EDA_DRAW_PANEL_GAL::StopDrawing()
{
m_drawingEnabled = false;
Disconnect( wxEVT_PAINT, wxPaintEventHandler( EDA_DRAW_PANEL_GAL::onPaint ), NULL, this );
m_pendingRefresh = false;
m_refreshTimer.Stop();
}
void EDA_DRAW_PANEL_GAL::SetHighContrastLayer( int aLayer )
{
// Set display settings for high contrast mode
KIGFX::RENDER_SETTINGS* rSettings = m_view->GetPainter()->GetSettings();
SetTopLayer( aLayer );
rSettings->ClearActiveLayers();
rSettings->SetActiveLayer( aLayer );
m_view->UpdateAllLayersColor();
}
void EDA_DRAW_PANEL_GAL::SetTopLayer( int aLayer )
{
m_view->ClearTopLayers();
m_view->SetTopLayer( aLayer );
m_view->UpdateAllLayersOrder();
}
bool EDA_DRAW_PANEL_GAL::SwitchBackend( GAL_TYPE aGalType )
{
// Do not do anything if the currently used GAL is correct
if( aGalType == m_backend && m_gal != NULL )
return true;
VECTOR2D grid_size = m_gal ? m_gal->GetGridSize() : VECTOR2D();
bool grid_visibility = m_gal ? m_gal->GetGridVisibility() : true;
bool result = true; // assume everything will be fine
// Prevent refreshing canvas during backend switch
StopDrawing();
KIGFX::GAL* new_gal = NULL;
try
{
switch( aGalType )
{
case GAL_TYPE_OPENGL:
{
wxString errormsg = KIGFX::OPENGL_GAL::CheckFeatures( m_options );
if( errormsg.empty() )
{
new_gal = new KIGFX::OPENGL_GAL( m_options, this, this, this );
}
else
{
aGalType = GAL_TYPE_CAIRO;
DisplayInfoMessage( m_parent,
_( "Could not use OpenGL, falling back to software rendering" ), errormsg );
new_gal = new KIGFX::CAIRO_GAL( m_options, this, this, this );
}
break;
}
case GAL_TYPE_CAIRO:
new_gal = new KIGFX::CAIRO_GAL( m_options, this, this, this );
break;
default:
wxASSERT( false );
KI_FALLTHROUGH;
// warn about unhandled GAL canvas type, but continue with the fallback option
case GAL_TYPE_NONE:
// KIGFX::GAL is a stub - it actually does cannot display anything,
// but prevents code relying on GAL canvas existence from crashing
new_gal = new KIGFX::GAL( m_options );
break;
}
}
catch( std::runtime_error& err )
{
// Create a dummy GAL
new_gal = new KIGFX::GAL( m_options );
aGalType = GAL_TYPE_NONE;
DisplayError( m_parent, wxString( err.what() ) );
result = false;
}
// trigger update of the gal options in case they differ
// from the defaults
m_options.NotifyChanged();
wxWindow* galWindow = dynamic_cast<wxWindow*>( new_gal );
if( galWindow )
galWindow->Connect( wxEVT_SET_CURSOR, wxSetCursorEventHandler( EDA_DRAW_PANEL_GAL::onSetCursor ), NULL, this );
delete m_gal;
m_gal = new_gal;
wxSize clientSize = GetClientSize();
clientSize.x = std::max( 10, clientSize.x );
clientSize.y = std::max( 10, clientSize.y );
m_gal->ResizeScreen( clientSize.GetX(), clientSize.GetY() );
if( grid_size.x > 0 && grid_size.y > 0 )
m_gal->SetGridSize( grid_size );
m_gal->SetGridVisibility( grid_visibility );
if( m_painter )
m_painter->SetGAL( m_gal );
if( m_view )
{
m_view->SetGAL( m_gal );
// Note: OpenGL requires reverse draw order when draw priority is enabled
m_view->ReverseDrawOrder( aGalType == GAL_TYPE_OPENGL );
}
m_backend = aGalType;
return result;
}
void EDA_DRAW_PANEL_GAL::OnEvent( wxEvent& aEvent )
{
if( m_lostFocus && m_stealsFocus )
SetFocus();
if( !m_eventDispatcher )
aEvent.Skip();
else
m_eventDispatcher->DispatchWxEvent( aEvent );
Refresh();
}
void EDA_DRAW_PANEL_GAL::onEnter( wxEvent& aEvent )
{
// Getting focus is necessary in order to receive key events properly
if( m_stealsFocus )
SetFocus();
aEvent.Skip();
}
void EDA_DRAW_PANEL_GAL::onLostFocus( wxFocusEvent& aEvent )
{
m_lostFocus = true;
aEvent.Skip();
}
void EDA_DRAW_PANEL_GAL::onRefreshTimer( wxTimerEvent& aEvent )
{
if( !m_drawingEnabled )
{
if( m_gal && m_gal->IsInitialized() )
{
m_drawing = false;
m_pendingRefresh = true;
Connect( wxEVT_PAINT, wxPaintEventHandler( EDA_DRAW_PANEL_GAL::onPaint ), NULL, this );
m_drawingEnabled = true;
}
else
{
// Try again soon
m_refreshTimer.StartOnce( 100 );
return;
}
}
//wxPaintEvent redrawEvent;
//wxPostEvent( this, redrawEvent );
DoRePaint();
}
void EDA_DRAW_PANEL_GAL::onShowTimer( wxTimerEvent& aEvent )
{
if( m_gal && m_gal->IsVisible() )
{
m_onShowTimer.Stop();
OnShow();
}
}
void EDA_DRAW_PANEL_GAL::SetCurrentCursor( wxStockCursor aStockCursorID )
{
if ( aStockCursorID <= wxCURSOR_NONE || aStockCursorID >= wxCURSOR_MAX )
aStockCursorID = wxCURSOR_ARROW;
SetCurrentCursor( wxCursor( aStockCursorID ) );
}
void EDA_DRAW_PANEL_GAL::SetCurrentCursor( const wxCursor& aCursor )
{
m_currentCursor = aCursor;
SetCursor( m_currentCursor );
}
void EDA_DRAW_PANEL_GAL::onSetCursor( wxSetCursorEvent& event )
{
event.SetCursor( m_currentCursor );
}