kicad-source/common/class_layer_box_selector.cpp
jean-pierre charras 4125ea7789 Gerbview: remove dependencies from Pcbnew.
Should allow Pcbnew code easier to change and Gerbview code more understandable and easier to maintain.
Code cleaning (remove dead code, add comments).
Minor other enhancements.
2012-05-04 19:44:42 +02:00

125 lines
2.9 KiB
C++

#include <common.h>
#include <colors_selection.h>
#include <layers_id_colors_and_visibility.h>
#include <bitmaps.h>
#include <colors.h>
#include <wx/wx.h>
#include <wx/ownerdrw.h>
#include <wx/menuitem.h>
#include <wx/aui/aui.h>
#include <class_layer_box_selector.h>
/* class to display a layer list.
*
*/
LAYER_BOX_SELECTOR::LAYER_BOX_SELECTOR( wxAuiToolBar* parent, wxWindowID id,
const wxPoint& pos, const wxSize& size,
int n, const wxString choices[] ) :
wxBitmapComboBox( parent, id, wxEmptyString, pos, size, n, choices, wxCB_READONLY )
{
m_layerorder = true;
m_layerhotkeys = true;
m_hotkeys = NULL;
if( choices != NULL )
ResyncBitmapOnly();
}
LAYER_BOX_SELECTOR::LAYER_BOX_SELECTOR( wxAuiToolBar* parent, wxWindowID id,
const wxPoint& pos, const wxSize& size,
const wxArrayString& choices ) :
wxBitmapComboBox( parent, id, wxEmptyString, pos, size, choices, wxCB_READONLY )
{
m_layerorder = true;
m_layerhotkeys = true;
m_hotkeys = NULL;
if( !choices.IsEmpty() )
ResyncBitmapOnly();
}
bool LAYER_BOX_SELECTOR::SetLayersOrdered( bool value )
{
m_layerorder = value;
return m_layerorder;
}
bool LAYER_BOX_SELECTOR::SetLayersHotkeys( bool value )
{
m_layerhotkeys = value;
return m_layerhotkeys;
}
// Get Current Item #
int LAYER_BOX_SELECTOR::GetChoice()
{
return GetSelection();
}
// Get Current Layer
int LAYER_BOX_SELECTOR::GetLayerSelection()
{
return (long) GetClientData( GetSelection() );
}
// Set Layer #
int LAYER_BOX_SELECTOR::SetLayerSelection( int layer )
{
int elements = GetCount();
for( int i = 0; i < elements; i++ )
{
if( GetClientData( i ) == (void*) layer )
{
if( GetSelection() != i ) // Element (i) is not selected
{
SetSelection( i );
return i;
}
else
return i; //If element already selected; do nothing
}
}
// Not Found
SetSelection( -1 );
return -1;
}
void LAYER_BOX_SELECTOR::ResyncBitmapOnly()
{
int elements = GetCount();
for( int i = 0; i < elements; i++ )
{
wxBitmap layerbmp( 14, 14 );
SetBitmapLayer( layerbmp, i );
}
}
void LAYER_BOX_SELECTOR::SetBitmapLayer( wxBitmap& aLayerbmp, int aLayerIndex )
{
wxMemoryDC bmpDC;
wxBrush brush;
// Prepare Bitmap
bmpDC.SelectObject( aLayerbmp );
brush.SetColour( MakeColour( GetLayerColor( aLayerIndex ) ) );
brush.SetStyle( wxSOLID );
bmpDC.SetBrush( brush );
bmpDC.DrawRectangle( 0, 0, aLayerbmp.GetWidth(), aLayerbmp.GetHeight() );
bmpDC.SetBrush( *wxTRANSPARENT_BRUSH );
bmpDC.SetPen( *wxBLACK_PEN );
bmpDC.DrawRectangle( 0, 0, aLayerbmp.GetWidth(), aLayerbmp.GetHeight() );
}