kicad-source/pcbnew/dialogs/dialog_layers_setup.cpp
jean-pierre charras aa9de21cd7 Ref and Value for footprints: use now the layer color, not a specific color: this is needed by the fact these fields can be on an other layer than silk screen, and therefore must have the corresponding color
Also do not allow copper layers, solder paste and solder mask: put Ref or Value on these layers has no sense, and can create serious issues on the board.
2014-09-14 17:34:37 +02:00

737 lines
20 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2009 Isaac Marino Bavaresco, isaacbavaresco@yahoo.com.br
* Copyright (C) 2009 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
* Copyright (C) 2009 KiCad Developers, see change_log.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <fctsys.h>
#include <macros.h>
#include <confirm.h>
#include <pcbnew.h>
#include <invoke_pcb_dialog.h>
#include <class_board.h>
#include <dialog_layers_setup_base.h>
// some define to choose how copper layers widgets are shown
// if defined, display only active copper layers
// if not displays always 1=the full set (16 layers)
#define HIDE_INACTIVE_LAYERS
// if defined, use the layer manager copper layers order (from FRONT to BACK)
// to display inner layers.
// if not, use the default order (from BACK to FRONT)
#define USE_LAYER_MANAGER_COPPER_LAYERS_ORDER
/**
* Struct CTLs
* holds the 3 ui control pointers for a single board layer.
*/
struct CTLs
{
CTLs( wxControl* aName, wxCheckBox* aCheckBox, wxControl* aChoiceOrDesc, wxPanel * aPanel = NULL)
{
name = aName;
checkbox = aCheckBox;
choice = aChoiceOrDesc;
panel = aPanel;
}
wxControl* name;
wxCheckBox* checkbox;
wxControl* choice;
wxPanel * panel;
};
static LSEQ dlg_layers()
{
// layers that are put out into the dialog UI, coordinate with wxformbuilder and
// getCTLs( LAYER_NUM aLayerNumber )
static const LAYER_ID layers[] = {
F_CrtYd,
F_Fab,
F_Adhes,
F_Paste,
F_SilkS,
F_Mask,
F_Cu,
In1_Cu,
In2_Cu,
In3_Cu,
In4_Cu,
In5_Cu,
In6_Cu,
In7_Cu,
In8_Cu,
In9_Cu,
In10_Cu,
In11_Cu,
In12_Cu,
In13_Cu,
In14_Cu,
In15_Cu,
In16_Cu,
In17_Cu,
In18_Cu,
In19_Cu,
In20_Cu,
In21_Cu,
In22_Cu,
In23_Cu,
In24_Cu,
In25_Cu,
In26_Cu,
In27_Cu,
In28_Cu,
In29_Cu,
In30_Cu,
B_Cu,
B_Mask,
B_SilkS,
B_Paste,
B_Adhes,
B_Fab,
B_CrtYd,
Edge_Cuts,
Margin,
Eco2_User,
Eco1_User,
Cmts_User,
Dwgs_User,
};
return LSEQ( layers, layers + DIM( layers ) );
}
class DIALOG_LAYERS_SETUP : public DIALOG_LAYERS_SETUP_BASE
{
public:
DIALOG_LAYERS_SETUP( wxTopLevelWindow* aCaller, BOARD* aBoard );
protected:
int m_CopperLayerCount;
LSET m_EnabledLayers;
BOARD* m_Pcb;
wxStaticText* m_NameStaticText;
wxStaticText* m_EnabledStaticText;
wxStaticText* m_TypeStaticText;
void setLayerCheckBox( LAYER_NUM layer, bool isChecked );
void setCopperLayerCheckBoxes( int copperCount );
void showCopperChoice( int copperCount );
void showBoardLayerNames();
void showSelectedLayerCheckBoxes( LSET enableLayerMask );
void showLayerTypes();
void showPresets( LSET enabledLayerMask );
/** return the selected layer mask within the UI checkboxes */
LSET getUILayerMask();
wxString getLayerName( LAYER_NUM layer );
int getLayerTypeIndex( LAYER_NUM layer );
void OnCancelButtonClick( wxCommandEvent& event );
void OnOkButtonClick( wxCommandEvent& event );
void OnCheckBox( wxCommandEvent& event );
void DenyChangeCheckBox( wxCommandEvent& event );
void OnPresetsChoice( wxCommandEvent& event );
void OnCopperLayersChoice( wxCommandEvent& event );
bool testLayerNames();
/**
* Function getCTLs
* maps \a aLayerNumber to the wx IDs for that layer which are
* the layer name control ID, checkbox control ID, and choice control ID
*/
CTLs getCTLs( LAYER_NUM aLayerNumber );
wxControl* getName( LAYER_NUM aLayer )
{
return getCTLs( aLayer ).name;
}
wxCheckBox* getCheckBox( LAYER_NUM aLayer )
{
return getCTLs( aLayer ).checkbox;
}
wxChoice* getChoice( LAYER_NUM aLayer )
{
return (wxChoice*) getCTLs( aLayer ).choice;
}
void moveTitles()
{
wxArrayInt widths = m_LayerListFlexGridSizer->GetColWidths();
int offset = 0;
wxSize txtz;
txtz = m_NameStaticText->GetSize();
m_NameStaticText->Move( offset + (widths[0] - txtz.x)/2, 5 );
offset += widths[0];
txtz = m_EnabledStaticText->GetSize();
m_EnabledStaticText->Move( offset + (widths[1] - txtz.x)/2, 5 );
offset += widths[1];
txtz = m_TypeStaticText->GetSize();
m_TypeStaticText->Move( offset + (widths[2] - txtz.x)/2, 5 );
}
/**
* Function Layout
* overrides the standard Layout() function so that the column titles can
* be positioned using information in the flexgridsizer.
*/
bool Layout()
{
bool ret = DIALOG_LAYERS_SETUP_BASE::Layout();
moveTitles();
return ret;
}
};
// Layer bit masks for each defined "Preset Layer Grouping"
static const LSET presets[] =
{
LSET(), // shift the array index up by one, matches with "Custom".
// "Two layers, parts on Front only"
LSET( 2, F_Cu, B_Cu ) | LSET::FrontTechMask() | LSET::UserMask(),
// "Two layers, parts on Back only",
LSET( 2, F_Cu, B_Cu ) | LSET::BackTechMask() | LSET::UserMask(),
// "Two layers, parts on Front and Back",
LSET( 2, F_Cu, B_Cu ) | LSET::FrontTechMask() | LSET::BackTechMask() | LSET::UserMask(),
// "Four layers, parts on Front only"
LSET( 4, F_Cu, B_Cu, In1_Cu, In2_Cu ) | LSET::FrontTechMask() | LSET::UserMask(),
// "Four layers, parts on Front and Back"
LSET( 4, F_Cu, B_Cu, In1_Cu, In2_Cu ) | LSET::FrontTechMask() | LSET::BackTechMask() | LSET::UserMask(),
// "All layers on",
LSET().set(),
};
CTLs DIALOG_LAYERS_SETUP::getCTLs( LAYER_NUM aLayerNumber )
{
#define RETCOP(x) return CTLs( x##Name, x##CheckBox, x##Choice, x##Panel );
#define RETAUX(x) return CTLs( x##Name, x##CheckBox, x##StaticText, x##Panel );
switch( aLayerNumber )
{
case F_CrtYd: RETAUX( m_CrtYdFront );
case F_Fab: RETAUX( m_FabFront );
case F_Adhes: RETAUX( m_AdhesFront );
case F_Paste: RETAUX( m_SoldPFront );
case F_SilkS: RETAUX( m_SilkSFront );
case F_Mask: RETAUX( m_MaskFront );
case F_Cu: RETCOP( m_Front );
case In1_Cu: RETCOP( m_In1 );
case In2_Cu: RETCOP( m_In2 );
case In3_Cu: RETCOP( m_In3 );
case In4_Cu: RETCOP( m_In4 );
case In5_Cu: RETCOP( m_In5 );
case In6_Cu: RETCOP( m_In6 );
case In7_Cu: RETCOP( m_In7 );
case In8_Cu: RETCOP( m_In8 );
case In9_Cu: RETCOP( m_In9 );
case In10_Cu: RETCOP( m_In10 );
case In11_Cu: RETCOP( m_In11 );
case In12_Cu: RETCOP( m_In12 );
case In13_Cu: RETCOP( m_In13 );
case In14_Cu: RETCOP( m_In14 );
case In15_Cu: RETCOP( m_In15 );
case In16_Cu: RETCOP( m_In16 );
case In17_Cu: RETCOP( m_In17 );
case In18_Cu: RETCOP( m_In18 );
case In19_Cu: RETCOP( m_In19 );
case In20_Cu: RETCOP( m_In20 );
case In21_Cu: RETCOP( m_In21 );
case In22_Cu: RETCOP( m_In22 );
case In23_Cu: RETCOP( m_In23 );
case In24_Cu: RETCOP( m_In24 );
case In25_Cu: RETCOP( m_In25 );
case In26_Cu: RETCOP( m_In26 );
case In27_Cu: RETCOP( m_In27 );
case In28_Cu: RETCOP( m_In28 );
case In29_Cu: RETCOP( m_In29 );
case In30_Cu: RETCOP( m_In30 );
case B_Cu: RETCOP( m_Back );
case B_Mask: RETAUX( m_MaskBack );
case B_SilkS: RETAUX( m_SilkSBack );
case B_Paste: RETAUX( m_SoldPBack );
case B_Adhes: RETAUX( m_AdhesBack );
case B_Fab: RETAUX( m_FabBack );
case B_CrtYd: RETAUX( m_CrtYdBack );
case Edge_Cuts: RETAUX( m_PCBEdges );
case Margin: RETAUX( m_Margin );
case Eco2_User: RETAUX( m_Eco2 );
case Eco1_User: RETAUX( m_Eco1 );
case Cmts_User: RETAUX( m_Comments );
case Dwgs_User: RETAUX( m_Drawings );
default:
wxASSERT_MSG( 0, wxT( "bad layer id" ) );
return CTLs( 0, 0, 0 );
}
#undef RETCOP
#undef RETAUX
}
DIALOG_LAYERS_SETUP::DIALOG_LAYERS_SETUP( wxTopLevelWindow* aParent, BOARD* aBoard ) :
DIALOG_LAYERS_SETUP_BASE( aParent )
{
m_Pcb = aBoard;
m_CopperLayerCount = m_Pcb->GetCopperLayerCount();
showCopperChoice( m_CopperLayerCount );
setCopperLayerCheckBoxes( m_CopperLayerCount );
showBoardLayerNames();
m_EnabledLayers = m_Pcb->GetEnabledLayers();
showSelectedLayerCheckBoxes( m_EnabledLayers );
showPresets( m_EnabledLayers );
showLayerTypes();
SetAutoLayout( true );
// these 3 controls are handled outside wxformbuilder so that we can add
// them without a sizer. Then we position them manually based on the column
// widths from m_LayerListFlexGridSizer->GetColWidths()
m_NameStaticText = new wxStaticText( m_TitlePanel, wxID_ANY, _("Name"), wxDefaultPosition, wxDefaultSize, 0 );
m_EnabledStaticText = new wxStaticText( m_TitlePanel, wxID_ANY, _("Enabled"), wxDefaultPosition, wxDefaultSize, 0 );
m_TypeStaticText = new wxStaticText( m_TitlePanel, wxID_ANY, _("Type"), wxDefaultPosition, wxDefaultSize, 0 );
// set the height of the title panel to be the size of any wxStaticText object
// plus 10 so we can have a border of 5 on both top and bottom.
m_TitlePanel->SetMinSize( wxSize( -1, m_AdhesFrontName->GetSize().y+10 ) );
Layout();
Fit();
Center();
m_sdbSizer2OK->SetFocus();
m_sdbSizer2OK->SetDefault();
}
void DIALOG_LAYERS_SETUP::showCopperChoice( int copperCount )
{
if( copperCount > MAX_CU_LAYERS )
copperCount = MAX_CU_LAYERS;
if( copperCount < 2 )
copperCount = 2;
for( int lyrCnt = 2; lyrCnt <= MAX_CU_LAYERS; lyrCnt += 2 )
{
// note this will change a one layer board to 2:
if( copperCount <= lyrCnt )
{
int idx = lyrCnt/2 - 1;
m_CopperLayersChoice->SetSelection(idx);
break;
}
}
}
void DIALOG_LAYERS_SETUP::showBoardLayerNames()
{
// Establish all the board's layer names into the dialog presentation, by
// obtaining them from BOARD::GetLayerName() which calls
// BOARD::GetStandardLayerName() for non-coppers.
for( LSEQ seq = dlg_layers(); seq; ++seq )
{
LAYER_ID layer = *seq;
wxControl* ctl = getName( layer );
wxASSERT( ctl );
if( ctl )
{
wxString lname = m_Pcb->GetLayerName( layer );
//D(printf("layerName[%d]=%s\n", layer, TO_UTF8( lname ) );)
if( ctl->IsKindOf( CLASSINFO(wxTextCtrl) ) )
((wxTextCtrl*)ctl)->SetValue( lname ); // wxTextCtrl
else
ctl->SetLabel( lname ); // wxStaticText
}
}
}
void DIALOG_LAYERS_SETUP::showSelectedLayerCheckBoxes( LSET enabledLayers )
{
// the check boxes
for( LSEQ seq = dlg_layers(); seq; ++seq )
{
LAYER_ID layer = *seq;
setLayerCheckBox( layer, enabledLayers[layer] );
}
}
void DIALOG_LAYERS_SETUP::showPresets( LSET enabledLayers )
{
int presetsNdx = 0; // the "Custom" setting, matches nothing
for( unsigned i=1; i<DIM(presets); ++i )
{
if( enabledLayers == presets[i] )
{
presetsNdx = i;
break;
}
}
m_PresetsChoice->SetSelection( presetsNdx );
}
void DIALOG_LAYERS_SETUP::showLayerTypes()
{
for( LSEQ seq = LSET::AllCuMask().Seq(); seq; ++seq )
{
LAYER_ID cu_layer = *seq;
wxChoice* ctl = getChoice( cu_layer );
ctl->SetSelection( m_Pcb->GetLayerType( cu_layer ) );
}
}
LSET DIALOG_LAYERS_SETUP::getUILayerMask()
{
LSET layerMaskResult;
for( LSEQ seq = dlg_layers(); seq; ++seq )
{
LAYER_ID layer = *seq;
wxCheckBox* ctl = getCheckBox( layer );
if( ctl->GetValue() )
{
layerMaskResult.set( layer );
}
}
return layerMaskResult;
}
void DIALOG_LAYERS_SETUP::setLayerCheckBox( LAYER_NUM aLayer, bool isChecked )
{
wxCheckBox* ctl = getCheckBox( aLayer );
ctl->SetValue( isChecked );
}
void DIALOG_LAYERS_SETUP::setCopperLayerCheckBoxes( int copperCount )
{
if( copperCount > 0 )
{
setLayerCheckBox( F_Cu, true );
--copperCount;
}
if( copperCount > 0 )
{
setLayerCheckBox( B_Cu, true );
--copperCount;
}
for( LSEQ seq = LSET::InternalCuMask().Seq(); seq; ++seq, --copperCount )
{
LAYER_ID layer = *seq;
bool state = copperCount > 0;
#ifdef HIDE_INACTIVE_LAYERS
// This code hides non-active copper layers, or redisplays hidden
// layers which are now needed.
CTLs ctl = getCTLs( layer );
ctl.name->Show( state );
ctl.checkbox->Show( state );
ctl.choice->Show( state );
if( ctl.panel )
ctl.panel->Show( state );
#endif
setLayerCheckBox( layer, state );
}
#ifdef HIDE_INACTIVE_LAYERS
// Send an size event to force sizers to be updated,
// because the number of copper layers can have changed.
wxSizeEvent evt_size( m_LayersListPanel->GetSize() );
m_LayersListPanel->GetEventHandler()->ProcessEvent( evt_size );
#endif
}
void DIALOG_LAYERS_SETUP::OnCheckBox( wxCommandEvent& event )
{
m_EnabledLayers = getUILayerMask();
showPresets( m_EnabledLayers );
}
void DIALOG_LAYERS_SETUP::DenyChangeCheckBox( wxCommandEvent& event )
{
// user may not change copper layer checkboxes from anything other than
// either presets choice or the copper layer choice controls.
// I tried to simply disable the copper CheckBoxes but they look like crap,
// so leave them enabled and reverse the user's attempt to toggle them.
setCopperLayerCheckBoxes( m_CopperLayerCount );
}
void DIALOG_LAYERS_SETUP::OnPresetsChoice( wxCommandEvent& event )
{
unsigned presetNdx = m_PresetsChoice->GetCurrentSelection();
if( presetNdx == 0 ) // the Custom setting controls nothing.
return;
if( presetNdx < DIM(presets) )
{
m_EnabledLayers = presets[ presetNdx ];
LSET copperSet = m_EnabledLayers & LSET::AllCuMask();
int copperCount = copperSet.count();
m_CopperLayerCount = copperCount;
showCopperChoice( m_CopperLayerCount );
showSelectedLayerCheckBoxes( m_EnabledLayers );
setCopperLayerCheckBoxes( m_CopperLayerCount );
}
}
void DIALOG_LAYERS_SETUP::OnCopperLayersChoice( wxCommandEvent& event )
{
m_CopperLayerCount = m_CopperLayersChoice->GetCurrentSelection() * 2 + 2;
setCopperLayerCheckBoxes( m_CopperLayerCount );
m_EnabledLayers = getUILayerMask();
showPresets( m_EnabledLayers );
}
void DIALOG_LAYERS_SETUP::OnCancelButtonClick( wxCommandEvent& event )
{
EndModal( wxID_CANCEL );
}
void DIALOG_LAYERS_SETUP::OnOkButtonClick( wxCommandEvent& event )
{
if( testLayerNames() )
{
wxString name;
m_EnabledLayers = getUILayerMask();
m_Pcb->SetEnabledLayers( m_EnabledLayers );
/* Ensure enabled layers are also visible
* This is mainly to avoid mistakes if some enabled
* layers are not visible when exiting this dialog
*/
m_Pcb->SetVisibleLayers( m_EnabledLayers );
for( LSEQ seq = LSET::AllCuMask().Seq(); seq; ++seq )
{
LAYER_ID layer = *seq;
if( m_EnabledLayers[layer] )
{
name = getLayerName( layer );
m_Pcb->SetLayerName( layer, name );
LAYER_T t = (LAYER_T) getLayerTypeIndex( layer );
m_Pcb->SetLayerType( layer, t );
}
}
EndModal( wxID_OK );
}
}
int DIALOG_LAYERS_SETUP::getLayerTypeIndex( LAYER_NUM aLayer )
{
wxChoice* ctl = getChoice( aLayer );
int ret = ctl->GetCurrentSelection(); // indices must have same sequence as LAYER_T
return ret;
}
wxString DIALOG_LAYERS_SETUP::getLayerName( LAYER_NUM aLayer )
{
wxString ret;
wxASSERT( IsCopperLayer( aLayer ) );
wxTextCtrl* ctl = (wxTextCtrl*) getName( aLayer );
ret = ctl->GetValue().Trim();
return ret;
}
static bool hasOneOf( const wxString& str, const wxString& chars )
{
for( unsigned i=0; i<chars.Len(); ++i )
if( str.Find( chars[i] ) != wxNOT_FOUND )
return true;
return false;
}
bool DIALOG_LAYERS_SETUP::testLayerNames()
{
std::vector<wxString> names;
wxTextCtrl* ctl;
for( LSEQ seq = LSET::AllCuMask().Seq(); seq; ++seq )
{
LAYER_ID layer = *seq;
// we _can_ rely on m_EnabledLayers being current here:
if( !m_EnabledLayers[layer] )
continue;
wxString name = getLayerName( layer );
//D(printf("name[%d]=%s\n", layer, TO_UTF8(name) );)
ctl = (wxTextCtrl*) getName( layer );
// check name for legality.
// 1) cannot be blank.
// 2) cannot have blanks.
// 3) cannot have " chars
// 4) cannot be 'signal'
// 5) must be unique.
// 6) cannot have illegal chars in filenames ( some filenames are built from layer names )
static const wxString badchars( wxT("%$\" /\\") );
if( !name )
{
DisplayError( this, _("Layer name may not be empty" ) );
ctl->SetFocus(); // on the bad name
return false;
}
if( hasOneOf( name, badchars ) )
{
DisplayError( this, _("Layer name has an illegal character, one of: '") + badchars + wxT("'") );
ctl->SetFocus(); // on the bad name
return false;
}
if( name == wxT("signal") )
{
DisplayError( this, _("'signal' is a reserved layer name") );
ctl->SetFocus(); // on the bad name
return false;
}
for( std::vector<wxString>::iterator it = names.begin(); it != names.end(); ++it )
{
if( name == *it )
{
DisplayError( this, _("Layer name is a duplicate of another") );
ctl->SetFocus(); // on the bad name
return false;
}
}
names.push_back( name );
}
return true;
}
bool InvokeLayerSetup( wxTopLevelWindow* aCaller, BOARD* aBoard )
{
DIALOG_LAYERS_SETUP dlg( aCaller, aBoard );
return dlg.ShowModal() == wxID_OK;
}