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Recommendation is to avoid using the year nomenclature as this information is already encoded in the git repo. Avoids needing to repeatly update. Also updates AUTHORS.txt from current repo with contributor names
109 lines
3.5 KiB
C++
109 lines
3.5 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright The KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef SCH_RENDER_SETTINGS_H
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#define SCH_RENDER_SETTINGS_H
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#include <gal/color4d.h>
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#include <render_settings.h>
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#include <transform.h>
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using KIGFX::COLOR4D;
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class SCH_RENDER_SETTINGS : public KIGFX::RENDER_SETTINGS
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{
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public:
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SCH_RENDER_SETTINGS();
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void LoadColors( const COLOR_SETTINGS* aSettings ) override;
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virtual COLOR4D GetColor( const KIGFX::VIEW_ITEM* aItem, int aLayer ) const override
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{
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auto it = m_layerColors.find( aLayer );
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return it == m_layerColors.end() ? COLOR4D::WHITE : it->second;
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}
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bool IsBackgroundDark() const override
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{
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auto it = m_layerColors.find( LAYER_SCHEMATIC_BACKGROUND );
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return it != m_layerColors.end() && it->second.GetBrightness() < 0.5;
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}
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const KIGFX::COLOR4D& GetBackgroundColor() const override
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{
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auto it = m_layerColors.find( LAYER_SCHEMATIC_BACKGROUND );
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return it == m_layerColors.end() ? COLOR4D::BLACK : it->second;
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}
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void SetBackgroundColor( const COLOR4D& aColor ) override
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{
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m_layerColors[ LAYER_SCHEMATIC_BACKGROUND ] = aColor;
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}
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float GetDanglingIndicatorThickness() const
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{
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return (float) m_defaultPenWidth / 3.0F;
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}
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const COLOR4D& GetGridColor() override { return m_layerColors[ LAYER_SCHEMATIC_GRID ]; }
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const COLOR4D& GetCursorColor() override { return m_layerColors[ LAYER_SCHEMATIC_CURSOR ]; }
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bool GetShowPageLimits() const override;
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VECTOR2I TransformCoordinate( const VECTOR2I& aPoint ) const
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{
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return m_Transform.TransformCoordinate( aPoint );
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}
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public:
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bool m_IsSymbolEditor;
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int m_ShowUnit; // Show all units if 0
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int m_ShowBodyStyle; // Show all body styles if 0
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bool m_ShowPinsElectricalType;
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bool m_ShowHiddenPins;
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bool m_ShowHiddenFields;
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bool m_ShowVisibleFields;
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bool m_ShowPinNumbers; // Force showing of pin numbers (normally symbol-specific)
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bool m_ShowPinNames; // Force showing of pin names (normally symbol-specific)
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bool m_ShowPinAltIcons;
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bool m_ShowDisabled;
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bool m_ShowGraphicsDisabled;
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bool m_ShowConnectionPoints;
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bool m_OverrideItemColors;
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double m_LabelSizeRatio; // Proportion of font size to label box
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double m_TextOffsetRatio; // Proportion of font size to offset text above/below
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// wires, buses, etc.
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int m_PinSymbolSize;
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TRANSFORM m_Transform;
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};
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#endif /* SCH_RENDER_SETTINGS_H */
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