kicad-source/pcbnew/tools/pad_tool.cpp
Ian McInerney 2fb6f19a84 Separate immediate and delayed action dispatch
Using a boolean argument just leads to a lot of trailing booleans in the
function calls and is not user friendly. Instead, introduce PostAction()
to send an action that runs after the coroutine (equivalent to passing
false or the default argument), and leave RunAction as the immediate
execution function.
2023-06-27 00:57:59 +01:00

935 lines
31 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2017-2023 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "pad_tool.h"
#include "pcb_painter.h"
#include <macros.h>
#include <class_draw_panel_gal.h>
#include <view/view_controls.h>
#include <tool/tool_manager.h>
#include <board_design_settings.h>
#include <board_item.h>
#include <footprint.h>
#include <pcb_shape.h>
#include <pad.h>
#include <pcbnew_settings.h>
#include <board_commit.h>
#include <dialogs/dialog_push_pad_properties.h>
#include <tools/pcb_actions.h>
#include <tools/pcb_grid_helper.h>
#include <tools/pcb_selection_tool.h>
#include <tools/pcb_selection_conditions.h>
#include <tools/edit_tool.h>
#include <dialogs/dialog_enum_pads.h>
#include <widgets/wx_infobar.h>
using KIGFX::PCB_RENDER_SETTINGS;
PAD_TOOL::PAD_TOOL() :
PCB_TOOL_BASE( "pcbnew.PadTool" ),
m_wasHighContrast( false ),
m_editPad( niluuid )
{}
PAD_TOOL::~PAD_TOOL()
{}
void PAD_TOOL::Reset( RESET_REASON aReason )
{
if( aReason == MODEL_RELOAD )
m_lastPadNumber = wxT( "1" );
if( board() && board()->GetItem( m_editPad ) == DELETED_BOARD_ITEM::GetInstance() )
{
PCB_DISPLAY_OPTIONS opts = frame()->GetDisplayOptions();
bool highContrast = ( opts.m_ContrastModeDisplay != HIGH_CONTRAST_MODE::NORMAL );
if( m_wasHighContrast != highContrast )
m_toolMgr->RunAction( ACTIONS::highContrastMode );
frame()->GetInfoBar()->Dismiss();
m_editPad = niluuid;
}
}
bool PAD_TOOL::Init()
{
PCB_SELECTION_TOOL* selTool = m_toolMgr->GetTool<PCB_SELECTION_TOOL>();
if( selTool )
{
// Add context menu entries that are displayed when selection tool is active
CONDITIONAL_MENU& menu = selTool->GetToolMenu().GetMenu();
SELECTION_CONDITION padSel = SELECTION_CONDITIONS::HasType( PCB_PAD_T );
SELECTION_CONDITION singlePadSel = SELECTION_CONDITIONS::Count( 1 ) &&
SELECTION_CONDITIONS::OnlyTypes( { PCB_PAD_T } );
auto explodeCondition =
[&]( const SELECTION& aSel )
{
return m_editPad == niluuid && aSel.Size() == 1 && aSel[0]->Type() == PCB_PAD_T;
};
auto recombineCondition =
[&]( const SELECTION& aSel )
{
return m_editPad != niluuid;
};
menu.AddSeparator( 400 );
if( m_isFootprintEditor )
{
menu.AddItem( PCB_ACTIONS::enumeratePads, SELECTION_CONDITIONS::ShowAlways, 400 );
menu.AddItem( PCB_ACTIONS::recombinePad, recombineCondition, 400 );
menu.AddItem( PCB_ACTIONS::explodePad, explodeCondition, 400 );
}
menu.AddItem( PCB_ACTIONS::copyPadSettings, singlePadSel, 400 );
menu.AddItem( PCB_ACTIONS::applyPadSettings, padSel, 400 );
menu.AddItem( PCB_ACTIONS::pushPadSettings, singlePadSel, 400 );
}
auto& ctxMenu = m_menu.GetMenu();
// cancel current tool goes in main context menu at the top if present
ctxMenu.AddItem( ACTIONS::cancelInteractive, SELECTION_CONDITIONS::ShowAlways, 1 );
ctxMenu.AddSeparator( 1 );
ctxMenu.AddItem( PCB_ACTIONS::rotateCcw, SELECTION_CONDITIONS::ShowAlways );
ctxMenu.AddItem( PCB_ACTIONS::rotateCw, SELECTION_CONDITIONS::ShowAlways );
ctxMenu.AddItem( PCB_ACTIONS::flip, SELECTION_CONDITIONS::ShowAlways );
ctxMenu.AddItem( PCB_ACTIONS::mirrorH, SELECTION_CONDITIONS::ShowAlways );
ctxMenu.AddItem( PCB_ACTIONS::mirrorV, SELECTION_CONDITIONS::ShowAlways );
ctxMenu.AddItem( PCB_ACTIONS::properties, SELECTION_CONDITIONS::ShowAlways );
// Finally, add the standard zoom/grid items
getEditFrame<PCB_BASE_FRAME>()->AddStandardSubMenus( m_menu );
return true;
}
int PAD_TOOL::pastePadProperties( const TOOL_EVENT& aEvent )
{
PCB_SELECTION_TOOL* selTool = m_toolMgr->GetTool<PCB_SELECTION_TOOL>();
const PCB_SELECTION& selection = selTool->GetSelection();
const PAD* masterPad = frame()->GetDesignSettings().m_Pad_Master.get();
BOARD_COMMIT commit( frame() );
// for every selected pad, paste global settings
for( EDA_ITEM* item : selection )
{
if( item->Type() == PCB_PAD_T )
{
commit.Modify( item );
static_cast<PAD&>( *item ).ImportSettingsFrom( *masterPad );
}
}
commit.Push( _( "Paste Pad Properties" ) );
m_toolMgr->ProcessEvent( EVENTS::SelectedItemsModified );
frame()->Refresh();
return 0;
}
int PAD_TOOL::copyPadSettings( const TOOL_EVENT& aEvent )
{
PCB_SELECTION_TOOL* selTool = m_toolMgr->GetTool<PCB_SELECTION_TOOL>();
const PCB_SELECTION& selection = selTool->GetSelection();
// can only copy from a single pad
if( selection.Size() == 1 )
{
EDA_ITEM* item = selection[0];
if( item->Type() == PCB_PAD_T )
{
const PAD& selPad = static_cast<const PAD&>( *item );
frame()->GetDesignSettings().m_Pad_Master->ImportSettingsFrom( selPad );
}
}
return 0;
}
static void doPushPadProperties( BOARD& board, const PAD& aSrcPad, BOARD_COMMIT& commit,
bool aSameFootprints, bool aPadShapeFilter, bool aPadOrientFilter,
bool aPadLayerFilter, bool aPadTypeFilter )
{
const FOOTPRINT* refFootprint = aSrcPad.GetParentFootprint();
EDA_ANGLE srcPadAngle = aSrcPad.GetOrientation() - refFootprint->GetOrientation();
for( FOOTPRINT* footprint : board.Footprints() )
{
if( !aSameFootprints && ( footprint != refFootprint ) )
continue;
if( footprint->GetFPID() != refFootprint->GetFPID() )
continue;
for( PAD* pad : footprint->Pads() )
{
if( aPadShapeFilter && ( pad->GetShape() != aSrcPad.GetShape() ) )
continue;
EDA_ANGLE padAngle = pad->GetOrientation() - footprint->GetOrientation();
if( aPadOrientFilter && ( padAngle != srcPadAngle ) )
continue;
if( aPadLayerFilter && ( pad->GetLayerSet() != aSrcPad.GetLayerSet() ) )
continue;
if( aPadTypeFilter && ( pad->GetAttribute() != aSrcPad.GetAttribute() ) )
continue;
// Special-case for aperture pads
if( aPadTypeFilter && pad->GetAttribute() == PAD_ATTRIB::CONN )
{
if( pad->IsAperturePad() != aSrcPad.IsAperturePad() )
continue;
}
commit.Modify( pad );
// Apply source pad settings to this pad
pad->ImportSettingsFrom( aSrcPad );
}
}
}
int PAD_TOOL::pushPadSettings( const TOOL_EVENT& aEvent )
{
PCB_SELECTION_TOOL* selTool = m_toolMgr->GetTool<PCB_SELECTION_TOOL>();
const PCB_SELECTION& selection = selTool->GetSelection();
if( selection.Size() == 1 && selection[0]->Type() == PCB_PAD_T )
{
PAD* srcPad = static_cast<PAD*>( selection[0] );
if( FOOTPRINT* footprint = srcPad->GetParentFootprint() )
{
frame()->SetMsgPanel( footprint );
DIALOG_PUSH_PAD_PROPERTIES dlg( frame() );
int dialogRet = dlg.ShowModal();
if( dialogRet == wxID_CANCEL )
return 0;
const bool edit_Same_Modules = (dialogRet == 1);
BOARD_COMMIT commit( frame() );
doPushPadProperties( *getModel<BOARD>(), *srcPad, commit, edit_Same_Modules,
DIALOG_PUSH_PAD_PROPERTIES::m_Pad_Shape_Filter,
DIALOG_PUSH_PAD_PROPERTIES::m_Pad_Orient_Filter,
DIALOG_PUSH_PAD_PROPERTIES::m_Pad_Layer_Filter,
DIALOG_PUSH_PAD_PROPERTIES::m_Pad_Type_Filter );
commit.Push( _( "Push Pad Settings" ) );
m_toolMgr->ProcessEvent( EVENTS::SelectedItemsModified );
frame()->Refresh();
}
}
return 0;
}
int PAD_TOOL::EnumeratePads( const TOOL_EVENT& aEvent )
{
if( !m_isFootprintEditor )
return 0;
if( !board()->GetFirstFootprint() || board()->GetFirstFootprint()->Pads().empty() )
return 0;
GENERAL_COLLECTOR collector;
GENERAL_COLLECTORS_GUIDE guide = frame()->GetCollectorsGuide();
guide.SetIgnoreMTextsMarkedNoShow( true );
guide.SetIgnoreMTextsOnBack( true );
guide.SetIgnoreMTextsOnFront( true );
guide.SetIgnoreModulesVals( true );
guide.SetIgnoreModulesRefs( true );
DIALOG_ENUM_PADS settingsDlg( frame() );
if( settingsDlg.ShowModal() != wxID_OK )
return 0;
int seqPadNum = settingsDlg.GetStartNumber();
wxString padPrefix = settingsDlg.GetPrefix();
std::deque<int> storedPadNumbers;
std::map<wxString, std::pair<int, wxString>> oldNumbers;
m_toolMgr->RunAction( PCB_ACTIONS::selectionClear );
frame()->PushTool( aEvent );
VECTOR2I oldCursorPos; // store the previous mouse cursor position, during mouse drag
std::list<PAD*> selectedPads;
BOARD_COMMIT commit( frame() );
bool isFirstPoint = true; // make sure oldCursorPos is initialized at least once
PADS pads = board()->GetFirstFootprint()->Pads();
MAGNETIC_SETTINGS mag_settings;
mag_settings.graphics = false;
mag_settings.tracks = MAGNETIC_OPTIONS::NO_EFFECT;
mag_settings.pads = MAGNETIC_OPTIONS::CAPTURE_ALWAYS;
PCB_GRID_HELPER grid( m_toolMgr, &mag_settings );
grid.SetSnap( true );
grid.SetUseGrid( false );
auto setCursor =
[&]()
{
canvas()->SetCurrentCursor( KICURSOR::BULLSEYE );
};
Activate();
// Must be done after Activate() so that it gets set into the correct context
getViewControls()->ShowCursor( true );
getViewControls()->ForceCursorPosition( false );
// Set initial cursor
setCursor();
STATUS_TEXT_POPUP statusPopup( frame() );
wxString msg = _( "Click on pad %s%d\nPress <esc> to cancel all; double-click to finish" );
statusPopup.SetText( wxString::Format( msg, padPrefix, seqPadNum ) );
statusPopup.Popup();
statusPopup.Move( wxGetMousePosition() + wxPoint( 20, 20 ) );
canvas()->SetStatusPopup( statusPopup.GetPanel() );
while( TOOL_EVENT* evt = Wait() )
{
setCursor();
VECTOR2I cursorPos = grid.AlignToNearestPad( getViewControls()->GetMousePosition(), pads );
getViewControls()->ForceCursorPosition( true, cursorPos );
if( evt->IsCancelInteractive() )
{
m_toolMgr->RunAction( PCB_ACTIONS::selectionClear );
commit.Revert();
frame()->PopTool( aEvent );
break;
}
else if( evt->IsActivate() )
{
commit.Push( _( "Renumber pads" ) );
frame()->PopTool( aEvent );
break;
}
else if( evt->IsDrag( BUT_LEFT ) || evt->IsClick( BUT_LEFT ) )
{
selectedPads.clear();
// Be sure the old cursor mouse position was initialized:
if( isFirstPoint )
{
oldCursorPos = cursorPos;
isFirstPoint = false;
}
// wxWidgets deliver mouse move events not frequently enough, resulting in skipping
// pads if the user moves cursor too fast. To solve it, create a line that approximates
// the mouse move and search pads that are on the line.
int distance = ( cursorPos - oldCursorPos ).EuclideanNorm();
// Search will be made every 0.1 mm:
int segments = distance / int( 0.1 * pcbIUScale.IU_PER_MM ) + 1;
const VECTOR2I line_step( ( cursorPos - oldCursorPos ) / segments );
collector.Empty();
for( int j = 0; j < segments; ++j )
{
VECTOR2I testpoint( cursorPos.x - j * line_step.x, cursorPos.y - j * line_step.y );
collector.Collect( board(), { PCB_PAD_T }, testpoint, guide );
for( int i = 0; i < collector.GetCount(); ++i )
selectedPads.push_back( static_cast<PAD*>( collector[i] ) );
}
selectedPads.unique();
for( PAD* pad : selectedPads )
{
// If pad was not selected, then enumerate it
if( !pad->IsSelected() )
{
commit.Modify( pad );
// Rename pad and store the old name
int newval;
if( storedPadNumbers.size() > 0 )
{
newval = storedPadNumbers.front();
storedPadNumbers.pop_front();
}
else
newval = seqPadNum++;
wxString newNumber = wxString::Format( wxT( "%s%d" ), padPrefix, newval );
oldNumbers[newNumber] = { newval, pad->GetNumber() };
pad->SetNumber( newNumber );
SetLastPadNumber( newNumber );
pad->SetSelected();
getView()->Update( pad );
// Ensure the popup text shows the correct next value
if( storedPadNumbers.size() > 0 )
newval = storedPadNumbers.front();
else
newval = seqPadNum;
statusPopup.SetText( wxString::Format( msg, padPrefix, newval ) );
}
// ... or restore the old name if it was enumerated and clicked again
else if( pad->IsSelected() && evt->IsClick( BUT_LEFT ) )
{
auto it = oldNumbers.find( pad->GetNumber() );
wxASSERT( it != oldNumbers.end() );
if( it != oldNumbers.end() )
{
storedPadNumbers.push_back( it->second.first );
pad->SetNumber( it->second.second );
SetLastPadNumber( it->second.second );
oldNumbers.erase( it );
int newval = storedPadNumbers.front();
statusPopup.SetText( wxString::Format( msg, padPrefix, newval ) );
}
pad->ClearSelected();
getView()->Update( pad );
}
}
}
else if( evt->IsDblClick( BUT_LEFT ) )
{
commit.Push( _( "Renumber pads" ) );
frame()->PopTool( aEvent );
break;
}
else if( evt->IsClick( BUT_RIGHT ) )
{
m_menu.ShowContextMenu( selection() );
}
else
{
evt->SetPassEvent();
}
// Prepare the next loop by updating the old cursor mouse position
// to this last mouse cursor position
oldCursorPos = getViewControls()->GetCursorPosition();
statusPopup.Move( wxGetMousePosition() + wxPoint( 20, 20 ) );
}
for( PAD* p : board()->GetFirstFootprint()->Pads() )
{
p->ClearSelected();
getView()->Update( p );
}
canvas()->SetStatusPopup( nullptr );
statusPopup.Hide();
canvas()->SetCurrentCursor( KICURSOR::ARROW );
getViewControls()->ForceCursorPosition( false );
return 0;
}
int PAD_TOOL::PlacePad( const TOOL_EVENT& aEvent )
{
if( !m_isFootprintEditor )
return 0;
if( !board()->GetFirstFootprint() )
return 0;
struct PAD_PLACER : public INTERACTIVE_PLACER_BASE
{
PAD_PLACER( PAD_TOOL* aPadTool )
{
m_padTool = aPadTool;
}
virtual ~PAD_PLACER()
{
}
std::unique_ptr<BOARD_ITEM> CreateItem() override
{
PAD* pad = new PAD( m_board->GetFirstFootprint() );
PAD* master = m_frame->GetDesignSettings().m_Pad_Master.get();
pad->ImportSettingsFrom( *master );
// If the footprint type and master pad type directly conflict then make some
// adjustments. Otherwise assume the user set what they wanted.
if( ( m_board->GetFirstFootprint()->GetAttributes() & FP_SMD )
&& master->GetAttribute() == PAD_ATTRIB::PTH )
{
pad->SetAttribute( PAD_ATTRIB::SMD );
pad->SetShape( PAD_SHAPE::ROUNDRECT );
pad->SetSizeX( 1.5 * pad->GetSizeY() );
pad->SetLayerSet( PAD::SMDMask() );
}
else if( ( m_board->GetFirstFootprint()->GetAttributes() & FP_THROUGH_HOLE )
&& master->GetAttribute() == PAD_ATTRIB::SMD )
{
pad->SetAttribute( PAD_ATTRIB::PTH );
pad->SetShape( PAD_SHAPE::CIRCLE );
pad->SetSize( VECTOR2I( pad->GetSizeX(), pad->GetSizeX() ) );
pad->SetLayerSet( PAD::PTHMask() );
}
if( pad->CanHaveNumber() )
{
wxString padNumber = m_padTool->GetLastPadNumber();
padNumber = m_board->GetFirstFootprint()->GetNextPadNumber( padNumber );
pad->SetNumber( padNumber );
m_padTool->SetLastPadNumber( padNumber );
}
return std::unique_ptr<BOARD_ITEM>( pad );
}
bool PlaceItem( BOARD_ITEM *aItem, BOARD_COMMIT& aCommit ) override
{
PAD* pad = dynamic_cast<PAD*>( aItem );
if( pad )
{
m_frame->GetDesignSettings().m_Pad_Master->ImportSettingsFrom( *pad );
aCommit.Add( aItem );
return true;
}
return false;
}
PAD_TOOL* m_padTool;
};
PAD_PLACER placer( this );
doInteractiveItemPlacement( aEvent, &placer, _( "Place pad" ),
IPO_REPEAT | IPO_SINGLE_CLICK | IPO_ROTATE | IPO_FLIP );
return 0;
}
int PAD_TOOL::EditPad( const TOOL_EVENT& aEvent )
{
if( !m_isFootprintEditor )
return 0;
Activate();
PCB_DISPLAY_OPTIONS opts = frame()->GetDisplayOptions();
PCB_RENDER_SETTINGS* settings = static_cast<PCB_RENDER_SETTINGS*>( view()->GetPainter()->GetSettings() );
WX_INFOBAR* infoBar = frame()->GetInfoBar();
PCB_SELECTION& selection = m_toolMgr->GetTool<PCB_SELECTION_TOOL>()->GetSelection();
wxString msg;
if( m_editPad != niluuid )
{
PAD* pad = dynamic_cast<PAD*>( frame()->GetItem( m_editPad ) );
if( pad )
{
BOARD_COMMIT commit( frame() );
RecombinePad( pad, false, commit );
commit.Push( _( "Recombine pad" ) );
}
m_editPad = niluuid;
}
else if( selection.Size() == 1 && selection[0]->Type() == PCB_PAD_T )
{
PAD* pad = static_cast<PAD*>( selection[0] );
PCB_LAYER_ID layer = explodePad( pad );
m_wasHighContrast = ( opts.m_ContrastModeDisplay != HIGH_CONTRAST_MODE::NORMAL );
frame()->SetActiveLayer( layer );
settings->m_PadEditModePad = pad;
canvas()->GetView()->UpdateAllItemsConditionally( KIGFX::REPAINT,
[&]( KIGFX::VIEW_ITEM* aItem ) -> bool
{
return dynamic_cast<PAD*>( aItem ) != nullptr;
} );
if( !m_wasHighContrast )
m_toolMgr->RunAction( ACTIONS::highContrastMode );
if( PCB_ACTIONS::explodePad.GetHotKey() == PCB_ACTIONS::recombinePad.GetHotKey() )
{
msg.Printf( _( "Pad Edit Mode. Press %s again to exit." ),
KeyNameFromKeyCode( PCB_ACTIONS::recombinePad.GetHotKey() ) );
}
else
{
msg.Printf( _( "Pad Edit Mode. Press %s to exit." ),
KeyNameFromKeyCode( PCB_ACTIONS::recombinePad.GetHotKey() ) );
}
infoBar->RemoveAllButtons();
infoBar->ShowMessage( msg, wxICON_INFORMATION );
m_editPad = pad->m_Uuid;
}
if( m_editPad == niluuid )
{
bool highContrast = ( opts.m_ContrastModeDisplay != HIGH_CONTRAST_MODE::NORMAL );
if( m_wasHighContrast != highContrast )
m_toolMgr->RunAction( ACTIONS::highContrastMode );
settings->m_PadEditModePad = nullptr;
// Note: KIGFX::REPAINT isn't enough for things that go from invisible to visible as
// they won't be found in the view layer's itemset for re-painting.
canvas()->GetView()->UpdateAllItemsConditionally( KIGFX::ALL,
[&]( KIGFX::VIEW_ITEM* aItem ) -> bool
{
return dynamic_cast<PAD*>( aItem ) != nullptr;
} );
// Refresh now (otherwise there's an uncomfortably long pause while the infoBar
// closes before refresh).
canvas()->ForceRefresh();
infoBar->Dismiss();
}
return 0;
}
PCB_LAYER_ID PAD_TOOL::explodePad( PAD* aPad )
{
PCB_LAYER_ID layer;
BOARD_COMMIT commit( frame() );
if( aPad->IsOnLayer( F_Cu ) )
layer = F_Cu;
else if( aPad->IsOnLayer( B_Cu ) )
layer = B_Cu;
else
layer = *aPad->GetLayerSet().UIOrder();
if( aPad->GetShape() == PAD_SHAPE::CUSTOM )
{
commit.Modify( aPad );
for( const std::shared_ptr<PCB_SHAPE>& primitive : aPad->GetPrimitives() )
{
PCB_SHAPE* shape = new PCB_SHAPE( board()->GetFirstFootprint() );
shape->SetShape( primitive->GetShape() );
shape->SetIsAnnotationProxy( primitive->IsAnnotationProxy());
shape->SetFilled( primitive->IsFilled() );
shape->SetStroke( primitive->GetStroke() );
switch( shape->GetShape() )
{
case SHAPE_T::SEGMENT:
case SHAPE_T::RECT:
case SHAPE_T::CIRCLE:
shape->SetStart( primitive->GetStart() );
shape->SetEnd( primitive->GetEnd() );
break;
case SHAPE_T::ARC:
shape->SetStart( primitive->GetStart() );
shape->SetEnd( primitive->GetEnd() );
shape->SetCenter( primitive->GetCenter() );
break;
case SHAPE_T::BEZIER:
shape->SetStart( primitive->GetStart() );
shape->SetEnd( primitive->GetEnd() );
shape->SetBezierC1( primitive->GetBezierC1() );
shape->SetBezierC2( primitive->GetBezierC2() );
break;
case SHAPE_T::POLY:
shape->SetPolyShape( primitive->GetPolyShape() );
break;
default:
UNIMPLEMENTED_FOR( shape->SHAPE_T_asString() );
}
shape->Move( aPad->GetPosition() );
shape->Rotate( aPad->GetPosition(), aPad->GetOrientation() );
shape->SetLayer( layer );
commit.Add( shape );
}
aPad->SetShape( aPad->GetAnchorPadShape() );
aPad->DeletePrimitivesList();
aPad->SetFlags( ENTERED );
m_editPad = aPad->m_Uuid;
}
commit.Push( _("Edit pad shapes") );
m_toolMgr->RunAction( PCB_ACTIONS::selectionClear );
return layer;
}
std::vector<PCB_SHAPE*> PAD_TOOL::RecombinePad( PAD* aPad, bool aIsDryRun, BOARD_COMMIT& aCommit )
{
int maxError = board()->GetDesignSettings().m_MaxError;
FOOTPRINT* footprint = aPad->GetParentFootprint();
// Don't leave an object in the point editor that might no longer exist after
// recombining the pad.
m_toolMgr->RunAction( PCB_ACTIONS::selectionClear );
for( BOARD_ITEM* item : footprint->GraphicalItems() )
item->ClearFlags( SKIP_STRUCT );
auto findNext =
[&]( PCB_LAYER_ID aLayer ) -> PCB_SHAPE*
{
SHAPE_POLY_SET padPoly;
aPad->TransformShapeToPolygon( padPoly, aLayer, 0, maxError, ERROR_INSIDE );
for( BOARD_ITEM* item : footprint->GraphicalItems() )
{
PCB_SHAPE* shape = dynamic_cast<PCB_SHAPE*>( item );
if( !shape || ( shape->GetFlags() & SKIP_STRUCT ) )
continue;
if( shape->GetLayer() != aLayer )
continue;
if( shape->IsAnnotationProxy() ) // Pad number (and net name) box
return shape;
SHAPE_POLY_SET drawPoly;
shape->TransformShapeToPolygon( drawPoly, aLayer, 0, maxError, ERROR_INSIDE );
drawPoly.BooleanIntersection( padPoly, SHAPE_POLY_SET::PM_FAST );
if( !drawPoly.IsEmpty() )
return shape;
}
return nullptr;
};
auto findMatching =
[&]( PCB_SHAPE* aShape ) -> std::vector<PCB_SHAPE*>
{
std::vector<PCB_SHAPE*> matching;
for( BOARD_ITEM* item : footprint->GraphicalItems() )
{
PCB_SHAPE* other = dynamic_cast<PCB_SHAPE*>( item );
if( !other || ( other->GetFlags() & SKIP_STRUCT ) )
continue;
if( aPad->GetLayerSet().test( other->GetLayer() )
&& aShape->Compare( other ) == 0 )
{
matching.push_back( other );
}
}
return matching;
};
PCB_LAYER_ID layer;
std::vector<PCB_SHAPE*> mergedShapes;
if( aPad->IsOnLayer( F_Cu ) )
layer = F_Cu;
else if( aPad->IsOnLayer( B_Cu ) )
layer = B_Cu;
else
layer = *aPad->GetLayerSet().UIOrder();
while( PCB_SHAPE* fpShape = findNext( layer ) )
{
// We've found an intersecting item to combine.
//
fpShape->SetFlags( SKIP_STRUCT );
// First convert the pad to a custom-shape pad (if it isn't already)
//
if( !aIsDryRun )
{
aCommit.Modify( aPad );
if( aPad->GetShape() == PAD_SHAPE::RECTANGLE || aPad->GetShape() == PAD_SHAPE::CIRCLE )
{
aPad->SetAnchorPadShape( aPad->GetShape() );
}
else if( aPad->GetShape() != PAD_SHAPE::CUSTOM )
{
// Create a new minimally-sized circular anchor and convert existing pad
// to a polygon primitive
SHAPE_POLY_SET existingOutline;
aPad->TransformShapeToPolygon( existingOutline, layer, 0, maxError, ERROR_INSIDE );
aPad->SetAnchorPadShape( PAD_SHAPE::CIRCLE );
if( aPad->GetSizeX() > aPad->GetSizeY() )
aPad->SetSizeX( aPad->GetSizeY() );
aPad->SetOffset( VECTOR2I( 0, 0 ) );
PCB_SHAPE* shape = new PCB_SHAPE( nullptr, SHAPE_T::POLY );
shape->SetFilled( true );
shape->SetStroke( STROKE_PARAMS( 0, PLOT_DASH_TYPE::SOLID ) );
shape->SetPolyShape( existingOutline );
shape->Move( - aPad->GetPosition() );
shape->Rotate( VECTOR2I( 0, 0 ), - aPad->GetOrientation() );
aPad->AddPrimitive( shape );
}
aPad->SetShape( PAD_SHAPE::CUSTOM );
}
// Now add the new shape to the primitives list
//
mergedShapes.push_back( fpShape );
if( !aIsDryRun )
{
PCB_SHAPE* primitive = new PCB_SHAPE;
primitive->SetShape( fpShape->GetShape() );
primitive->SetFilled( fpShape->IsFilled() );
primitive->SetStroke( fpShape->GetStroke() );
switch( primitive->GetShape() )
{
case SHAPE_T::SEGMENT:
case SHAPE_T::RECT:
case SHAPE_T::CIRCLE:
primitive->SetStart( fpShape->GetStart() );
primitive->SetEnd( fpShape->GetEnd() );
break;
case SHAPE_T::ARC:
primitive->SetStart( fpShape->GetStart() );
primitive->SetEnd( fpShape->GetEnd() );
primitive->SetCenter( fpShape->GetCenter() );
break;
case SHAPE_T::BEZIER:
primitive->SetStart( fpShape->GetStart() );
primitive->SetEnd( fpShape->GetEnd() );
primitive->SetBezierC1( fpShape->GetBezierC1() );
primitive->SetBezierC2( fpShape->GetBezierC2() );
break;
case SHAPE_T::POLY: primitive->SetPolyShape( fpShape->GetPolyShape() );
break;
default:
UNIMPLEMENTED_FOR( primitive->SHAPE_T_asString() );
}
primitive->Move( - aPad->GetPosition() );
primitive->Rotate( VECTOR2I( 0, 0 ), - aPad->GetOrientation() );
primitive->SetIsAnnotationProxy( fpShape->IsAnnotationProxy());
aPad->AddPrimitive( primitive );
aCommit.Remove( fpShape );
}
// See if there are other shapes that match and mark them for delete. (KiCad won't
// produce these, but old footprints from other vendors have them.)
for( PCB_SHAPE* other : findMatching( fpShape ) )
{
other->SetFlags( SKIP_STRUCT );
mergedShapes.push_back( other );
if( !aIsDryRun )
aCommit.Remove( other );
}
}
for( BOARD_ITEM* item : footprint->GraphicalItems() )
item->ClearFlags( SKIP_STRUCT );
if( !aIsDryRun )
aPad->ClearFlags( ENTERED );
return mergedShapes;
}
void PAD_TOOL::setTransitions()
{
Go( &PAD_TOOL::pastePadProperties, PCB_ACTIONS::applyPadSettings.MakeEvent() );
Go( &PAD_TOOL::copyPadSettings, PCB_ACTIONS::copyPadSettings.MakeEvent() );
Go( &PAD_TOOL::pushPadSettings, PCB_ACTIONS::pushPadSettings.MakeEvent() );
Go( &PAD_TOOL::PlacePad, PCB_ACTIONS::placePad.MakeEvent() );
Go( &PAD_TOOL::EnumeratePads, PCB_ACTIONS::enumeratePads.MakeEvent() );
Go( &PAD_TOOL::EditPad, PCB_ACTIONS::explodePad.MakeEvent() );
Go( &PAD_TOOL::EditPad, PCB_ACTIONS::recombinePad.MakeEvent() );
}