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Recommendation is to avoid using the year nomenclature as this information is already encoded in the git repo. Avoids needing to repeatly update. Also updates AUTHORS.txt from current repo with contributor names
102 lines
3.3 KiB
C++
102 lines
3.3 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2016 Cirilo Bernardo <cirilo.bernardo@gmail.com>
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* Copyright The KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file 3d_plugin_manager.h
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* manages 3D model plugins
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*/
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#ifndef PLUGIN_MANAGER_3D_H
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#define PLUGIN_MANAGER_3D_H
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#include <map>
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#include <list>
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#include <string>
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#include <wx/string.h>
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class wxWindow;
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class KICAD_PLUGIN_LDR_3D;
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class SCENEGRAPH;
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class S3D_PLUGIN_MANAGER
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{
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public:
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S3D_PLUGIN_MANAGER();
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virtual ~S3D_PLUGIN_MANAGER();
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/**
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* Return the list of file filters; this will contain at least the default
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* "All Files (*.*)|*.*" and the file filters supported by any available plugins.
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*
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* @return a pointer to the internal filter list.
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*/
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std::list< wxString > const* GetFileFilters( void ) const noexcept;
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SCENEGRAPH* Load3DModel( const wxString& aFileName, std::string& aPluginInfo );
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/**
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* Iterate through all discovered plugins and closes them to reclaim memory.
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*
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* The individual plugins will be automatically reloaded as calls are made to load
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* specific models.
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*/
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void ClosePlugins( void );
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/**
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* Check the given tag and returns true if the plugin named in the tag is not loaded
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* or the plugin is loaded and the version matches.
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*/
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bool CheckTag( const char* aTag );
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private:
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/// load plugins
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void loadPlugins( void );
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/// list potential plugins
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void listPlugins( const wxString& aPath, std::list< wxString >& aPluginList );
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/// check the existence of a plugin name and add it to the list
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void checkPluginName( const wxString& aPath, std::list< wxString >& aPluginList );
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/// check the existence of a path and add it to the path search list
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void checkPluginPath( const wxString& aPath, std::list< wxString >& aSearchList );
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/// add an entry to the file filter list
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void addFilterString( const wxString& aFilterString );
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/// add entries to the extension map
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void addExtensionMap( KICAD_PLUGIN_LDR_3D* aPlugin );
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/// list of discovered plugins
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std::list< KICAD_PLUGIN_LDR_3D* > m_Plugins;
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/// mapping of extensions to available plugins
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std::multimap< const wxString, KICAD_PLUGIN_LDR_3D* > m_ExtMap;
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/// list of file filters
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std::list< wxString > m_FileFilters;
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};
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#endif // PLUGIN_MANAGER_3D_H
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