mirror of
https://gitlab.com/kicad/code/kicad.git
synced 2025-09-14 02:03:12 +02:00
(Also moves editing of unit display names to the Symbol Properties dialog and retires the Set Unit Display Name dialog.) Fixes https://gitlab.com/kicad/code/kicad/-/issues/16069 Fixes https://gitlab.com/kicad/code/kicad/-/issues/14843
163 lines
5.4 KiB
C++
163 lines
5.4 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2016 Jean-Pierre Charras, jp.charras at wanadoo.fr
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* Copyright (C) 2008 Wayne Stambaugh <stambaughw@gmail.com>
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* Copyright The KiCad Developers, see AUTHORS.txt for contributors.
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* Copyright (C) 2019 CERN
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <bitmaps.h>
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#include <macros.h>
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#include <symbol_library.h>
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#include <eeschema_id.h>
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#include <symbol_viewer_frame.h>
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#include <sch_painter.h>
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#include <tool/action_menu.h>
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#include <tool/action_toolbar.h>
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#include <tools/sch_actions.h>
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#include <tools/symbol_editor_control.h>
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#include <widgets/wx_menubar.h>
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#include <toolbars_symbol_viewer.h>
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#include <wx/choice.h>
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std::optional<TOOLBAR_CONFIGURATION> SYMBOL_VIEWER_TOOLBAR_SETTINGS::DefaultToolbarConfig( TOOLBAR_LOC aToolbar )
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{
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TOOLBAR_CONFIGURATION config;
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// clang-format off
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switch( aToolbar )
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{
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case TOOLBAR_LOC::LEFT:
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case TOOLBAR_LOC::RIGHT:
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case TOOLBAR_LOC::TOP_AUX:
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return std::nullopt;
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case TOOLBAR_LOC::TOP_MAIN:
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/* TODO (ISM): Move these to actions
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m_tbTopMain->AddTool( ID_LIBVIEW_PREVIOUS, wxEmptyString,
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KiScaledBitmap( BITMAPS::lib_previous, this ),
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_( "Display previous symbol" ) );
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m_tbTopMain->AddTool( ID_LIBVIEW_NEXT, wxEmptyString,
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KiScaledBitmap( BITMAPS::lib_next, this ),
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_( "Display next symbol" ) );
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*/
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config.AppendSeparator()
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.AppendAction( ACTIONS::zoomRedraw )
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.AppendAction( ACTIONS::zoomInCenter )
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.AppendAction( ACTIONS::zoomOutCenter )
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.AppendAction( ACTIONS::zoomFitScreen );
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config.AppendSeparator()
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.AppendAction( SCH_ACTIONS::showElectricalTypes )
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.AppendAction( SCH_ACTIONS::showPinNumbers );
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config.AppendSeparator()
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.AppendControl( ACTION_TOOLBAR_CONTROLS::bodyStyleSelector );
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config.AppendSeparator()
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.AppendControl( ACTION_TOOLBAR_CONTROLS::unitSelector );
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config.AppendSeparator()
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.AppendAction( ACTIONS::showDatasheet );
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config.AppendSeparator()
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.AppendAction( SCH_ACTIONS::addSymbolToSchematic );
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break;
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}
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// clang-format on
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return config;
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}
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void SYMBOL_VIEWER_FRAME::configureToolbars()
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{
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SCH_BASE_FRAME::configureToolbars();
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// Toolbar widget for selecting the unit to show in the symbol viewer
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auto unitChoiceFactory =
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[this]( ACTION_TOOLBAR* aToolbar )
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{
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if( !m_unitChoice )
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{
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m_unitChoice = new wxChoice( m_tbTopMain, ID_LIBVIEW_SELECT_UNIT_NUMBER,
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wxDefaultPosition, wxSize( 150, -1 ) );
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}
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aToolbar->Add( m_unitChoice );
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};
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auto bodyChoiceFactory =
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[this]( ACTION_TOOLBAR* aToolbar )
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{
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if( !m_bodyStyleChoice )
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{
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m_bodyStyleChoice = new wxChoice( m_tbTopMain, ID_LIBVIEW_SELECT_BODY_STYLE,
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wxDefaultPosition, wxSize( 150, -1 ) );
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}
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aToolbar->Add( m_bodyStyleChoice );
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};
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RegisterCustomToolbarControlFactory( ACTION_TOOLBAR_CONTROLS::unitSelector, unitChoiceFactory );
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RegisterCustomToolbarControlFactory( ACTION_TOOLBAR_CONTROLS::bodyStyleSelector, bodyChoiceFactory );
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}
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void SYMBOL_VIEWER_FRAME::doReCreateMenuBar()
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{
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SYMBOL_EDITOR_CONTROL* libControl = m_toolManager->GetTool<SYMBOL_EDITOR_CONTROL>();
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// wxWidgets handles the OSX Application menu behind the scenes, but that means
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// we always have to start from scratch with a new wxMenuBar.
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wxMenuBar* oldMenuBar = GetMenuBar();
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WX_MENUBAR* menuBar = new WX_MENUBAR();
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//-- File menu -----------------------------------------------------------
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//
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ACTION_MENU* fileMenu = new ACTION_MENU( false, libControl );
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fileMenu->AddClose( _( "Symbol Viewer" ) );
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//-- View menu -----------------------------------------------------------
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//
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ACTION_MENU* viewMenu = new ACTION_MENU( false, libControl );
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viewMenu->Add( ACTIONS::zoomInCenter );
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viewMenu->Add( ACTIONS::zoomOutCenter );
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viewMenu->Add( ACTIONS::zoomFitScreen );
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viewMenu->Add( ACTIONS::zoomRedraw );
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viewMenu->AppendSeparator();
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viewMenu->AppendSeparator();
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viewMenu->Add( SCH_ACTIONS::showElectricalTypes, ACTION_MENU::CHECK );
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viewMenu->Add( SCH_ACTIONS::showPinNumbers, ACTION_MENU::CHECK );
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//-- Menubar -------------------------------------------------------------
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//
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menuBar->Append( fileMenu, _( "&File" ) );
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menuBar->Append( viewMenu, _( "&View" ) );
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AddStandardHelpMenu( menuBar );
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SetMenuBar( menuBar );
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delete oldMenuBar;
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}
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