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Recommendation is to avoid using the year nomenclature as this information is already encoded in the git repo. Avoids needing to repeatly update. Also updates AUTHORS.txt from current repo with contributor names
171 lines
4.8 KiB
C++
171 lines
4.8 KiB
C++
/*
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* KiRouter - a push-and-(sometimes-)shove PCB router
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*
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* Copyright (C) 2013-2014 CERN
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* Copyright The KiCad Developers, see AUTHORS.txt for contributors.
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* Author: Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __PNS_INDEX_H
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#define __PNS_INDEX_H
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#include <deque>
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#include <list>
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#include <map>
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#include <unordered_set>
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#include <layer_ids.h>
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#include <geometry/shape_index.h>
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#include "pns_item.h"
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#include "pns_node.h"
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namespace PNS {
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/**
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* INDEX
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*
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* Custom spatial index, holding our board items and allowing for very fast searches. Items
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* are assigned to separate R-Tree subindices depending on their type and spanned layers, reducing
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* overlap and improving search time.
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**/
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class INDEX
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{
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public:
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typedef std::list<ITEM*> NET_ITEMS_LIST;
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typedef SHAPE_INDEX<ITEM*> ITEM_SHAPE_INDEX;
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typedef std::unordered_set<ITEM*> ITEM_SET;
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INDEX(){};
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/**
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* Adds item to the spatial index.
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*/
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void Add( ITEM* aItem );
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/**
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* Removes an item from the spatial index.
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*/
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void Remove( ITEM* aItem );
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/**
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* Replaces one item with another.
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*/
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void Replace( ITEM* aOldItem, ITEM* aNewItem );
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/**
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* Searches items in the index that are in proximity of aItem.
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* For each item, function object aVisitor is called. Only items on
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* overlapping layers are considered.
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*
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* @param aItem item to search against
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* @param aMinDistance proximity distance (wrs to the item's shape)
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* @param aVisitor function object called on each found item. Return
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false from the visitor to stop searching.
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* @return number of items found.
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*/
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template<class Visitor>
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int Query( const ITEM* aItem, int aMinDistance, Visitor& aVisitor ) const;
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/**
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* Searches items in the index that are in proximity of aShape.
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* For each item, function object aVisitor is called. Treats all
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* layers as colliding.
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*
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* @param aShape shape to search against
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* @param aMinDistance proximity distance (wrs to the item's shape)
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* @param aVisitor function object called on each found item. Return
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false from the visitor to stop searching.
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* @return number of items found.
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*/
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template<class Visitor>
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int Query( const SHAPE* aShape, int aMinDistance, Visitor& aVisitor ) const;
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/**
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* Returns list of all items in a given net.
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*/
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NET_ITEMS_LIST* GetItemsForNet( NET_HANDLE aNet );
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/**
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* Function Contains()
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*
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* Returns true if item aItem exists in the index.
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*/
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bool Contains( ITEM* aItem ) const
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{
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return m_allItems.find( aItem ) != m_allItems.end();
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}
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/**
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* Returns number of items stored in the index.
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*/
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int Size() const { return m_allItems.size(); }
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ITEM_SET::iterator begin() { return m_allItems.begin(); }
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ITEM_SET::iterator end() { return m_allItems.end(); }
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private:
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template <class Visitor>
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int querySingle( std::size_t aIndex, const SHAPE* aShape, int aMinDistance, Visitor& aVisitor ) const;
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private:
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std::deque<std::unique_ptr<ITEM_SHAPE_INDEX>> m_subIndices;
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std::map<NET_HANDLE, NET_ITEMS_LIST> m_netMap;
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ITEM_SET m_allItems;
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};
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template<class Visitor>
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int INDEX::querySingle( std::size_t aIndex, const SHAPE* aShape, int aMinDistance, Visitor& aVisitor ) const
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{
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if( aIndex >= m_subIndices.size() )
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return 0;
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LAYER_CONTEXT_SETTER layerContext( aVisitor, aIndex );
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return m_subIndices[aIndex]->Query( aShape, aMinDistance, aVisitor);
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}
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template<class Visitor>
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int INDEX::Query( const ITEM* aItem, int aMinDistance, Visitor& aVisitor ) const
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{
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int total = 0;
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wxCHECK( aItem->Kind() != ITEM::INVALID_T, 0 );
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const PNS_LAYER_RANGE& layers = aItem->Layers();
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for( int i = layers.Start(); i <= layers.End(); ++i )
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total += querySingle( i, aItem->Shape( i ), aMinDistance, aVisitor );
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return total;
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}
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template<class Visitor>
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int INDEX::Query( const SHAPE* aShape, int aMinDistance, Visitor& aVisitor ) const
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{
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int total = 0;
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for( std::size_t i = 0; i < m_subIndices.size(); ++i )
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total += querySingle( i, aShape, aMinDistance, aVisitor );
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return total;
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}
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};
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#endif
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