kicad-source/include/tool/edit_constraints.h
Seth Hillbrand 1e461c2259 ADDED: Improved center point dragging
The center point on polygons now maintains the axis of the dragged line
and, optionally with Ctrl pressed, maintains the slope of the adjacent
segments as well.

This also fixes a longstanding issue that prevented the ctrl-snapping
from using the original point rather than the last updated point when
constraining.

Fixes https://gitlab.com/kicad/code/kicad/issues/2465
2020-08-27 10:34:12 -07:00

292 lines
8.0 KiB
C++

/*
* This program source code file is part of KICAD, a free EDA CAD application.
*
* Copyright (C) 2014 CERN
* @author Maciej Suminski <maciej.suminski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef EDIT_CONSTRAINTS_H_
#define EDIT_CONSTRAINTS_H_
#include <math/vector2d.h>
#include <boost/function.hpp>
class EDIT_POINT;
class EDIT_LINE;
class EDIT_POINTS;
/**
* EDIT_CONSTRAINT
*
* Allows one to describe constraints between two edit handles. After the constrained handle is changed,
* Apply() has to be called to fix its coordinates according to the implemented constraint.
*/
template<class EDIT_TYPE>
class EDIT_CONSTRAINT
{
public:
/**
* Constructor
*
* @param aConstrained is EDIT_POINT to which the constraint is applied.
*/
EDIT_CONSTRAINT( EDIT_TYPE& aConstrained ) : m_constrained( aConstrained ) {};
virtual ~EDIT_CONSTRAINT() {};
/**
* Function Apply()
*
* Corrects coordinates of the constrained edit handle.
*/
virtual void Apply( EDIT_TYPE& aHandle ) = 0;
/**
* Function Apply()
*
* Corrects coordinates of the constrained edit handle.
*/
void Apply()
{
Apply( m_constrained );
}
protected:
EDIT_TYPE& m_constrained; ///< Point that is constrained by rules implemented by Apply()
};
/**
* EC_VERTICAL.
*
* EDIT_CONSTRAINT that imposes a constraint that two points have to have the same X coordinate.
*/
class EC_VERTICAL : public EDIT_CONSTRAINT<EDIT_POINT>
{
public:
/**
* Constructor.
*
* @param aConstrained is the point that is put under constrain.
* @param aConstrainer is the point that is the source of the constrain.
*/
EC_VERTICAL( EDIT_POINT& aConstrained, const EDIT_POINT& aConstrainer ) :
EDIT_CONSTRAINT<EDIT_POINT>( aConstrained ), m_constrainer( aConstrainer )
{}
///> @copydoc EDIT_CONSTRAINT::Apply()
virtual void Apply( EDIT_POINT& aHandle ) override;
private:
const EDIT_POINT& m_constrainer; ///< Point that imposes the constraint.
};
/**
* EC_HORIZONTAL.
*
* EDIT_CONSTRAINT that imposes a constraint that two points have to have the same Y coordinate.
*/
class EC_HORIZONTAL : public EDIT_CONSTRAINT<EDIT_POINT>
{
public:
/**
* Constructor.
*
* @param aConstrained is the point that is put under constrain.
* @param aConstrainer is the point that is the source of the constrain.
*/
EC_HORIZONTAL( EDIT_POINT& aConstrained, const EDIT_POINT& aConstrainer ) :
EDIT_CONSTRAINT<EDIT_POINT>( aConstrained ), m_constrainer( aConstrainer )
{}
///> @copydoc EDIT_CONSTRAINT::Apply()
virtual void Apply( EDIT_POINT& aHandle ) override;
private:
const EDIT_POINT& m_constrainer; ///< Point that imposes the constraint.
};
/**
* EC_45DEGREE
*
* EDIT_CONSTRAINT that imposes a constraint that two points have to be located at angle of 45
* degree multiplicity.
*/
class EC_45DEGREE : public EDIT_CONSTRAINT<EDIT_POINT>
{
public:
/**
* Constructor.
*
* @param aConstrained is the point that is put under constrain.
* @param aConstrainer is the point that is the source of the constrain.
*/
EC_45DEGREE( EDIT_POINT& aConstrained, const EDIT_POINT& aConstrainer ) :
EDIT_CONSTRAINT<EDIT_POINT>( aConstrained ), m_constrainer( aConstrainer )
{}
///> @copydoc EDIT_CONSTRAINT::Apply()
virtual void Apply( EDIT_POINT& aHandle ) override;
private:
const EDIT_POINT& m_constrainer; ///< Point that imposes the constraint.
};
/**
* EC_LINE
*
* EDIT_CONSTRAINT that imposes a constraint that a point has to lie on a line (determined
* by 2 points).
*/
class EC_LINE : public EDIT_CONSTRAINT<EDIT_POINT>
{
public:
EC_LINE( EDIT_POINT& aConstrained, const EDIT_POINT& aConstrainer );
///> @copydoc EDIT_CONSTRAINT::Apply()
virtual void Apply( EDIT_POINT& aHandle ) override;
private:
const EDIT_POINT& m_constrainer; ///< Point that imposes the constraint.
VECTOR2I m_line; ///< Vector representing the constraining line.
};
/**
* EC_CIRCLE.
*
* EDIT_CONSTRAINT that imposes a constraint that a point has to lie on a circle.
*/
class EC_CIRCLE : public EDIT_CONSTRAINT<EDIT_POINT>
{
public:
/**
* Constructor.
*
* @param aConstrained is the point that is put under constrain.
* @param aCenter is the point that is the center of the circle.
* @param aEnd is the point that decides on the radius of the circle.
*/
EC_CIRCLE( EDIT_POINT& aConstrained, const EDIT_POINT& aCenter, const EDIT_POINT& aEnd ) :
EDIT_CONSTRAINT<EDIT_POINT>( aConstrained ), m_center( aCenter ), m_end( aEnd )
{}
///> @copydoc EDIT_CONSTRAINT::Apply()
virtual void Apply( EDIT_POINT& aHandle ) override;
private:
///> Point that imposes the constraint (center of the circle).
const EDIT_POINT& m_center;
///> Point that imposes the constraint (decides on the radius of the circle).
const EDIT_POINT& m_end;
};
/**
* EC_CONVERGING
*
* EDIT_CONSTRAINT for 3 segments: dragged and two adjacent ones, enforcing to keep their slopes
* and allows only to change ending points. Applied to zones.
*/
class EC_CONVERGING : public EDIT_CONSTRAINT<EDIT_LINE>
{
public:
EC_CONVERGING( EDIT_LINE& aLine, EDIT_POINTS& aPoints );
virtual ~EC_CONVERGING();
///> @copydoc EDIT_CONSTRAINT::Apply()
virtual void Apply( EDIT_LINE& aHandle ) override;
private:
///> Constraint for origin side segment.
EDIT_CONSTRAINT<EDIT_POINT>* m_originSideConstraint;
///> Constraint for end side segment.
EDIT_CONSTRAINT<EDIT_POINT>* m_endSideConstraint;
///> Additional constriant, applied when at least two points are collinear. It is a pointer to
///> m_[origin/end]SideConstraint, so it should not be freed.
EDIT_CONSTRAINT<EDIT_POINT>* m_colinearConstraint;
///> EDIT_POINTS instance that stores currently modified lines.
EDIT_POINTS& m_editPoints;
///> Vector that represents the initial direction of the dragged segment.
VECTOR2I m_draggedVector;
};
/**
* EC_SNAPLINE
*
* EDIT_CONSTRAINT for a EDIT_LINE, one of the ends is snapped to a spot determined by a
* transform function passed as parameter (e.g. it can be snapped to a grid), instead of having
* the line center snapped to a point.
*/
class EC_SNAPLINE : public EDIT_CONSTRAINT<EDIT_LINE>
{
public:
///> Typedef for a function that determines snapping point.
typedef boost::function<VECTOR2D (const VECTOR2D&)> V2D_TRANSFORM_FUN;
EC_SNAPLINE( EDIT_LINE& aLine, V2D_TRANSFORM_FUN aSnapFun );
virtual ~EC_SNAPLINE()
{}
///> @copydoc EDIT_CONSTRAINT::Apply()
virtual void Apply( EDIT_LINE& aHandle ) override;
private:
///> Function that determines snapping point.
V2D_TRANSFORM_FUN m_snapFun;
};
/**
* EC_PERPLINE
*
* EDIT_CONSTRAINT for a EDIT_LINE, that constrains the line to move perpendicular
* to the line itself.
*/
class EC_PERPLINE : public EDIT_CONSTRAINT<EDIT_LINE>
{
public:
EC_PERPLINE( EDIT_LINE& aLine );
virtual ~EC_PERPLINE()
{}
///> @copydoc EDIT_CONSTRAINT::Apply()
virtual void Apply( EDIT_LINE& aHandle ) override;
private:
VECTOR2I m_mid;
VECTOR2I m_line;
};
#endif /* EDIT_CONSTRAINTS_H_ */