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Bitmaps are now identified by an enum class instead of by pointers. Bitmap loading and caching is now handled by a class in common, and we no longer compile most bitmaps into the binary, so there is no longer a bitmaps static library. Instead, bitmaps are archived to a .tar.gz file which is installed in ${KICAD_DATA}/resources/images.tar.gz The source PNGs are checked in to Git as the original CPP files were, so that people can build without the required dependencies to convert SVGs to PNGs. Initial support is also added for dark theme icons, although this is not yet exposed in the GUI. Stubs are present for multi-resolution image resources, but this is not fully-baked yet and could use some refinement.
286 lines
7.9 KiB
C++
286 lines
7.9 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2011 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
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* Copyright (C) 2017-2021 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <wx/image.h>
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#include <wx/bitmap.h>
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#include <wx/mstream.h>
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#include <wx/menu.h>
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#include <wx/menuitem.h>
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#include <wx/aui/auibar.h>
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#include <wx/dcclient.h>
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#include <wx/dcmemory.h>
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#include <cstdint>
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#include <mutex>
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#include <unordered_map>
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#include <asset_archive.h>
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#include <bitmaps.h>
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#include <bitmap_store.h>
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#include <bitmaps/bitmap_opaque.h> // for pcb_calculator compatibility shim
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#include <pgm_base.h>
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#include <eda_base_frame.h>
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#include <eda_draw_frame.h>
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#include <paths.h>
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#include <settings/common_settings.h>
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static std::unique_ptr<BITMAP_STORE> s_BitmapStore;
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struct SCALED_BITMAP_ID {
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BITMAPS bitmap;
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int scale;
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bool operator==( SCALED_BITMAP_ID const& other ) const noexcept
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{
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return bitmap == other.bitmap && scale == other.scale;
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}
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};
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namespace std {
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template<> struct hash<SCALED_BITMAP_ID>
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{
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typedef SCALED_BITMAP_ID argument_type;
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typedef std::size_t result_type;
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result_type operator()( argument_type const& id ) const noexcept
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{
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static const bool sz64 = sizeof( uintptr_t ) == 8;
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static const size_t mask = sz64 ? 0xF000000000000000uLL : 0xF0000000uL;
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static const size_t offset = sz64 ? 60 : 28;
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// The hash only needs to be fast and simple, not necessarily accurate - a collision
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// only makes things slower, not broken. BITMAPS is a pointer, so the most
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// significant several bits are generally going to be the same for all. Just convert
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// it to an integer and stuff the scale factor into those bits.
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return
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( (uintptr_t)( id.bitmap ) & ~mask ) |
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( ( (uintptr_t)( id.scale ) & 0xF ) << offset );
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}
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};
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}
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BITMAP_STORE* GetStore()
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{
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if( !s_BitmapStore )
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{
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wxFileName path( PATHS::GetStockDataPath() + wxT( "/resources" ), wxT( "images.zip" ) );
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s_BitmapStore = std::make_unique<BITMAP_STORE>();
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}
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return s_BitmapStore.get();
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}
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wxBitmap KiBitmap( BITMAPS aBitmap )
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{
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return GetStore()->GetBitmap( aBitmap );
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}
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// TODO: Remove this once pcb_calculator images are moved into the main bitmap system
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wxBitmap KiBitmap( const BITMAP_OPAQUE* aBitmap )
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{
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wxMemoryInputStream is( aBitmap->png, aBitmap->byteCount );
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wxImage image( is, wxBITMAP_TYPE_PNG );
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wxBitmap bitmap( image );
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return bitmap;
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}
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int KiIconScale( wxWindow* aWindow )
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{
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const int vert_size = aWindow->ConvertDialogToPixels( wxSize( 0, 8 ) ).y;
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// Autoscale won't exceed unity until the system has quite high resolution,
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// because we don't want the icons to look obviously scaled on a system
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// where it's easy to see it.
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if( vert_size > 34 ) return 8;
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else if( vert_size > 29 ) return 7;
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else if( vert_size > 24 ) return 6;
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else return 4;
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}
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static int get_scale_factor( wxWindow* aWindow )
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{
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int requested_scale = Pgm().GetCommonSettings()->m_Appearance.icon_scale;
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if( requested_scale > 0 )
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return requested_scale;
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else
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return KiIconScale( aWindow );
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}
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wxBitmap KiScaledBitmap( BITMAPS aBitmap, wxWindow* aWindow, int aHeight )
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{
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// Bitmap conversions are cached because they can be slow.
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static std::unordered_map<SCALED_BITMAP_ID, wxBitmap> bitmap_cache;
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static std::mutex bitmap_cache_mutex;
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const int scale = get_scale_factor( aWindow );
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SCALED_BITMAP_ID id = { static_cast<BITMAPS>( aBitmap ), scale };
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std::lock_guard<std::mutex> guard( bitmap_cache_mutex );
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auto it = bitmap_cache.find( id );
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if( it != bitmap_cache.end() )
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{
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return it->second;
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}
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else
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{
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wxBitmap bitmap = GetStore()->GetBitmapScaled( aBitmap, scale, aHeight );
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return bitmap_cache.emplace( id, bitmap ).first->second;
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}
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}
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wxBitmap KiScaledBitmap( const wxBitmap& aBitmap, wxWindow* aWindow )
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{
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const int scale = get_scale_factor( aWindow );
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if( scale == 4)
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{
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return wxBitmap( aBitmap );
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}
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else
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{
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wxImage image = aBitmap.ConvertToImage();
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image.Rescale( scale * image.GetWidth() / 4, scale * image.GetHeight() / 4,
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wxIMAGE_QUALITY_BILINEAR );
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return wxBitmap( image );
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}
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}
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wxBitmap* KiBitmapNew( BITMAPS aBitmap )
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{
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wxBitmap* bitmap = new wxBitmap( GetStore()->GetBitmap( aBitmap ) );
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return bitmap;
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}
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bool SaveCanvasImageToFile( EDA_DRAW_FRAME* aFrame, const wxString& aFileName,
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wxBitmapType aBitmapType )
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{
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wxCHECK( aFrame != nullptr, false );
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bool retv = true;
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// Make a screen copy of the canvas:
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wxSize image_size = aFrame->GetCanvas()->GetClientSize();
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wxClientDC dc( aFrame->GetCanvas() );
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wxBitmap bitmap( image_size.x, image_size.y );
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wxMemoryDC memdc;
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memdc.SelectObject( bitmap );
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memdc.Blit( 0, 0, image_size.x, image_size.y, &dc, 0, 0 );
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memdc.SelectObject( wxNullBitmap );
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wxImage image = bitmap.ConvertToImage();
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if( !image.SaveFile( aFileName, aBitmapType ) )
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retv = false;
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image.Destroy();
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return retv;
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}
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void AddBitmapToMenuItem( wxMenuItem* aMenu, const wxBitmap& aImage )
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{
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// Retrieve the global applicaton show icon option:
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bool useImagesInMenus = Pgm().GetCommonSettings()->m_Appearance.use_icons_in_menus;
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wxItemKind menu_type = aMenu->GetKind();
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if( useImagesInMenus && menu_type != wxITEM_CHECK && menu_type != wxITEM_RADIO )
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{
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aMenu->SetBitmap( aImage );
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}
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}
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wxMenuItem* AddMenuItem( wxMenu* aMenu, int aId, const wxString& aText,
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const wxBitmap& aImage, wxItemKind aType = wxITEM_NORMAL )
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{
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wxMenuItem* item = new wxMenuItem( aMenu, aId, aText, wxEmptyString, aType );
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AddBitmapToMenuItem( item, aImage );
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aMenu->Append( item );
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return item;
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}
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wxMenuItem* AddMenuItem( wxMenu* aMenu, int aId, const wxString& aText,
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const wxString& aHelpText, const wxBitmap& aImage,
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wxItemKind aType = wxITEM_NORMAL )
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{
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wxMenuItem* item = new wxMenuItem( aMenu, aId, aText, aHelpText, aType );
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AddBitmapToMenuItem( item, aImage );
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aMenu->Append( item );
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return item;
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}
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wxMenuItem* AddMenuItem( wxMenu* aMenu, wxMenu* aSubMenu, int aId,
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const wxString& aText, const wxBitmap& aImage )
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{
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wxMenuItem* item = new wxMenuItem( aMenu, aId, aText );
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item->SetSubMenu( aSubMenu );
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AddBitmapToMenuItem( item, aImage );
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aMenu->Append( item );
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return item;
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}
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wxMenuItem* AddMenuItem( wxMenu* aMenu, wxMenu* aSubMenu, int aId,
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const wxString& aText, const wxString& aHelpText,
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const wxBitmap& aImage )
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{
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wxMenuItem* item = new wxMenuItem( aMenu, aId, aText, aHelpText );
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item->SetSubMenu( aSubMenu );
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AddBitmapToMenuItem( item, aImage );
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aMenu->Append( item );
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return item;
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}
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