kicad-source/common/gr_basic.cpp
Seth Hillbrand cccdac136f Fix transparent circle printing
DrawEllipse seems to work fine using transparent bg for all DCs except
printing (which is the only one we use now)  Use two arcs to draw a
transparent fill for the circle instead as a workaround until we
implement Cairo printing

Fixes https://gitlab.com/kicad/code/kicad/issues/10431
2022-01-14 16:13:05 -08:00

810 lines
22 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2015 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2011 Wayne Stambaugh <stambaughw@gmail.com>
* Copyright (C) 1992-2021 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <gr_basic.h>
#include <trigo.h>
#include <eda_item.h>
#include <math_for_graphics.h>
#include <wx/graphics.h>
#include <geometry/geometry_utils.h>
#include <math/util.h> // for KiROUND
#include <algorithm>
static const bool FILLED = true;
static const bool NOT_FILLED = false;
/* Important Note:
* These drawing functions clip draw item before send these items to wxDC draw
* functions. For guy who asks why i did it, see a sample of problems encountered
* when pixels
* coordinates overflow 16 bits values:
* http://trac.wxwidgets.org/ticket/10446
* Problems can be found under Windows **and** Linux (mainly when drawing arcs)
* (mainly at low zoom values (2, 1 or 0.5), in Pcbnew)
* some of these problems could be now fixed in recent distributions.
*
* Currently (feb 2009) there are overflow problems when drawing solid (filled)
* polygons under linux without clipping
*
* So before removing clipping functions, be aware these bug (they are not in
* KiCad or wxWidgets) are fixed by testing how are drawn complex lines arcs
* and solid polygons under Windows and Linux and remember users can have old
* versions with bugs
*/
/* Definitions for enabling and disabling debugging features in gr_basic.cpp.
* Please remember to set these back to 0 before making LAUNCHPAD commits.
*/
#define DEBUG_DUMP_CLIP_ERROR_COORDS 0 // Set to 1 to dump clip algorithm errors.
#define DEBUG_DUMP_CLIP_COORDS 0 // Set to 1 to dump clipped coordinates.
// For draw mode = XOR GR_XOR or GR_NXOR by background color
GR_DRAWMODE g_XorMode = GR_NXOR;
static void ClipAndDrawPoly( EDA_RECT* ClipBox, wxDC* DC, const wxPoint* Points, int n );
/* These functions are used by corresponding functions
* ( GRSCircle is called by GRCircle for instance) after mapping coordinates
* from user units to screen units(pixels coordinates)
*/
static void GRSRect( EDA_RECT* aClipBox, wxDC* aDC, int x1, int y1,
int x2, int y2, int aWidth, const COLOR4D& aColor );
/**/
static int GRLastMoveToX, GRLastMoveToY;
static bool s_ForceBlackPen; /* if true: draws in black instead of
* color for printing. */
static int xcliplo = 0,
ycliplo = 0,
xcliphi = 2000,
ycliphi = 2000;
static COLOR4D s_DC_lastbrushcolor( 0, 0, 0, 0 );
static bool s_DC_lastbrushfill = false;
static wxDC* s_DC_lastDC = nullptr;
static void WinClipAndDrawLine( EDA_RECT* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2,
int width )
{
GRLastMoveToX = x2;
GRLastMoveToY = y2;
if( ClipBox )
{
EDA_RECT clipbox(*ClipBox);
clipbox.Inflate(width/2);
if( ClipLine( &clipbox, x1, y1, x2, y2 ) )
return;
}
DC->DrawLine( x1, y1, x2, y2 );
}
void GRResetPenAndBrush( wxDC* DC )
{
GRSetBrush( DC, BLACK ); // Force no fill
s_DC_lastbrushcolor = COLOR4D::UNSPECIFIED;
s_DC_lastDC = nullptr;
}
void GRSetColorPen( wxDC* DC, const COLOR4D& Color, int width, wxPenStyle style )
{
COLOR4D color = Color;
wxDash dots[2] = { 1, 3 };
// Under OSX and while printing when wxPen is set to 0, renderer follows the request drawing
// nothing & in the bitmap world the minimum is enough to light a pixel, in vectorial one not
if( width <= 1 )
width = DC->DeviceToLogicalXRel( 1 );
if( s_ForceBlackPen )
color = COLOR4D::BLACK;
const wxPen& curr_pen = DC->GetPen();
if( !curr_pen.IsOk() || curr_pen.GetColour() != color.ToColour()
|| curr_pen.GetWidth() != width || curr_pen.GetStyle() != style )
{
wxPen pen;
pen.SetColour( color.ToColour() );
if( style == wxPENSTYLE_DOT )
{
style = wxPENSTYLE_USER_DASH;
pen.SetDashes( 2, dots );
}
pen.SetWidth( width );
pen.SetStyle( style );
DC->SetPen( pen );
}
else
{
// Should be not needed, but on Linux, in printing process
// the curr pen settings needs to be sometimes re-initialized
// Clearly, this is due to a bug, related to SetBrush(),
// but we have to live with it, at least on wxWidgets 3.0
DC->SetPen( curr_pen );
}
}
void GRSetBrush( wxDC* DC, const COLOR4D& Color, bool fill )
{
COLOR4D color = Color;
if( s_ForceBlackPen )
color = COLOR4D::BLACK;
if( s_DC_lastbrushcolor != color || s_DC_lastbrushfill != fill || s_DC_lastDC != DC )
{
wxBrush brush;
brush.SetColour( color.ToColour() );
if( fill )
brush.SetStyle( wxBRUSHSTYLE_SOLID );
else
brush.SetStyle( wxBRUSHSTYLE_TRANSPARENT );
DC->SetBrush( brush );
s_DC_lastbrushcolor = color;
s_DC_lastbrushfill = fill;
s_DC_lastDC = DC;
}
}
void GRForceBlackPen( bool flagforce )
{
s_ForceBlackPen = flagforce;
}
bool GetGRForceBlackPenState( void )
{
return s_ForceBlackPen;
}
void GRLine( EDA_RECT* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int width,
const COLOR4D& Color, wxPenStyle aStyle)
{
GRSetColorPen( DC, Color, width, aStyle );
WinClipAndDrawLine( ClipBox, DC, x1, y1, x2, y2, width );
GRLastMoveToX = x2;
GRLastMoveToY = y2;
}
void GRLine( EDA_RECT* aClipBox, wxDC* aDC, const wxPoint& aStart, const wxPoint& aEnd, int aWidth,
const COLOR4D& aColor, wxPenStyle aStyle )
{
GRLine( aClipBox, aDC, aStart.x, aStart.y, aEnd.x, aEnd.y, aWidth, aColor, aStyle );
}
void GRMoveTo( int x, int y )
{
GRLastMoveToX = x;
GRLastMoveToY = y;
}
void GRLineTo( EDA_RECT* ClipBox, wxDC* DC, int x, int y, int width, const COLOR4D& Color )
{
GRLine( ClipBox, DC, GRLastMoveToX, GRLastMoveToY, x, y, width, Color );
}
void GRCSegm( EDA_RECT* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int width,
int aPenSize, const COLOR4D& Color )
{
GRLastMoveToX = x2;
GRLastMoveToY = y2;
if( ClipBox )
{
EDA_RECT clipbox( *ClipBox );
clipbox.Inflate( width / 2 );
if( ClipLine( &clipbox, x1, y1, x2, y2 ) )
return;
}
if( width <= 2 ) /* single line or 2 pixels */
{
GRSetColorPen( DC, Color, width );
DC->DrawLine( x1, y1, x2, y2 );
return;
}
GRSetBrush( DC, Color, NOT_FILLED );
GRSetColorPen( DC, Color, aPenSize );
int radius = ( width + 1 ) >> 1;
int dx = x2 - x1;
int dy = y2 - y1;
double angle = -ArcTangente( dy, dx );
wxPoint start;
wxPoint end;
wxPoint org( x1, y1 );
int len = (int) hypot( dx, dy );
// We know if the DC is mirrored, to draw arcs
int slx = DC->DeviceToLogicalX( 1 ) - DC->DeviceToLogicalX( 0 );
int sly = DC->DeviceToLogicalY( 1 ) - DC->DeviceToLogicalY( 0 );
bool mirrored = ( slx > 0 && sly < 0 ) || ( slx < 0 && sly > 0 );
// first edge
start.x = 0;
start.y = radius;
end.x = len;
end.y = radius;
RotatePoint( &start, angle );
RotatePoint( &end, angle );
start += org;
end += org;
DC->DrawLine( start, end );
// first rounded end
end.x = 0;
end.y = -radius;
RotatePoint( &end, angle );
end += org;
if( !mirrored )
DC->DrawArc( end, start, org );
else
DC->DrawArc( start, end, org );
// second edge
start.x = len;
start.y = -radius;
RotatePoint( &start, angle );
start += org;
DC->DrawLine( start, end );
// second rounded end
end.x = len;
end.y = radius;
RotatePoint( &end, angle);
end += org;
if( !mirrored )
DC->DrawArc( end.x, end.y, start.x, start.y, x2, y2 );
else
DC->DrawArc( start.x, start.y, end.x, end.y, x2, y2 );
}
void GRCSegm( EDA_RECT* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int width,
const COLOR4D& Color )
{
GRCSegm( ClipBox, DC, x1, y1, x2, y2, width, 0, Color );
}
void GRCSegm( EDA_RECT* aClipBox, wxDC* aDC, const wxPoint& aStart, const wxPoint& aEnd, int aWidth,
const COLOR4D& aColor )
{
GRCSegm( aClipBox, aDC, aStart.x, aStart.y, aEnd.x, aEnd.y, aWidth, 0, aColor );
}
void GRFillCSegm( EDA_RECT* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int width,
const COLOR4D& Color )
{
GRSetColorPen( DC, Color, width );
WinClipAndDrawLine( ClipBox, DC, x1, y1, x2, y2, width );
}
void GRFilledSegment( EDA_RECT* aClipBox, wxDC* aDC, const wxPoint& aStart, const wxPoint& aEnd,
int aWidth, const COLOR4D& aColor )
{
GRSetColorPen( aDC, aColor, aWidth );
WinClipAndDrawLine( aClipBox, aDC, aStart.x, aStart.y, aEnd.x, aEnd.y, aWidth );
}
static bool IsGRSPolyDrawable( EDA_RECT* ClipBox, int n, const wxPoint* Points )
{
if( !ClipBox )
return true;
if( n <= 0 )
return false;
int Xmin, Xmax, Ymin, Ymax;
Xmin = Xmax = Points[0].x;
Ymin = Ymax = Points[0].y;
for( int ii = 1; ii < n; ii++ ) // calculate rectangle
{
Xmin = std::min( Xmin, Points[ii].x );
Xmax = std::max( Xmax, Points[ii].x );
Ymin = std::min( Ymin, Points[ii].y );
Ymax = std::max( Ymax, Points[ii].y );
}
xcliplo = ClipBox->GetX();
ycliplo = ClipBox->GetY();
xcliphi = ClipBox->GetRight();
ycliphi = ClipBox->GetBottom();
if( Xmax < xcliplo )
return false;
if( Xmin > xcliphi )
return false;
if( Ymax < ycliplo )
return false;
if( Ymin > ycliphi )
return false;
return true;
}
/**
* Draw a new polyline and fill it if Fill, in screen space.
*/
static void GRSPoly( EDA_RECT* ClipBox, wxDC* DC, int n, const wxPoint* Points, bool Fill,
int width, const COLOR4D& Color, const COLOR4D& BgColor )
{
if( !IsGRSPolyDrawable( ClipBox, n, Points ) )
return;
if( Fill && ( n > 2 ) )
{
GRSetBrush( DC, BgColor, FILLED );
GRSetColorPen( DC, Color, width );
/* clip before send the filled polygon to wxDC, because under linux
* (GTK?) polygons having large coordinates are incorrectly drawn
* (integer overflow in coordinates, I am guessing)
*/
ClipAndDrawPoly( ClipBox, DC, Points, n );
}
else
{
GRMoveTo( Points[0].x, Points[0].y );
for( int i = 1; i < n; ++i )
{
GRLineTo( ClipBox, DC, Points[i].x, Points[i].y, width, Color );
}
}
}
/**
* Draw a new closed polyline and fill it if Fill, in screen space.
*/
static void GRSClosedPoly( EDA_RECT* aClipBox, wxDC* aDC, int aPointCount, const wxPoint* aPoints,
bool aFill, int aWidth, const COLOR4D& aColor, const COLOR4D& aBgColor )
{
if( !IsGRSPolyDrawable( aClipBox, aPointCount, aPoints ) )
return;
if( aFill && ( aPointCount > 2 ) )
{
GRLastMoveToX = aPoints[aPointCount - 1].x;
GRLastMoveToY = aPoints[aPointCount - 1].y;
GRSetBrush( aDC, aBgColor, FILLED );
GRSetColorPen( aDC, aColor, aWidth );
ClipAndDrawPoly( aClipBox, aDC, aPoints, aPointCount );
}
else
{
GRMoveTo( aPoints[0].x, aPoints[0].y );
for( int i = 1; i < aPointCount; ++i )
{
GRLineTo( aClipBox, aDC, aPoints[i].x, aPoints[i].y, aWidth, aColor );
}
int lastpt = aPointCount - 1;
// Close the polygon
if( aPoints[lastpt] != aPoints[0] )
{
GRLineTo( aClipBox, aDC, aPoints[0].x, aPoints[0].y, aWidth, aColor );
}
}
}
/**
* Draw a new polyline and fill it if Fill, in drawing space.
*/
void GRPoly( EDA_RECT* ClipBox, wxDC* DC, int n, const wxPoint* Points, bool Fill, int width,
const COLOR4D& Color, const COLOR4D& BgColor )
{
GRSPoly( ClipBox, DC, n, Points, Fill, width, Color, BgColor );
}
/**
* Draw a closed polyline and fill it if Fill, in object space.
*/
void GRClosedPoly( EDA_RECT* ClipBox, wxDC* DC, int n, const wxPoint* Points, bool Fill,
const COLOR4D& Color, const COLOR4D& BgColor )
{
GRClosedPoly( ClipBox, DC, n, Points, Fill, 0, Color, BgColor );
}
void GRClosedPoly( EDA_RECT* ClipBox, wxDC* DC, int n, const wxPoint* Points, bool Fill, int width,
const COLOR4D& Color, const COLOR4D& BgColor )
{
GRSClosedPoly( ClipBox, DC, n, Points, Fill, width, Color, BgColor );
}
static bool clipCircle( EDA_RECT* aClipBox, int xc, int yc, int r, int aWidth )
{
// Clip circles that are outside the ClipBox.
if( aClipBox )
{
int x0, y0, xm, ym;
x0 = aClipBox->GetX();
y0 = aClipBox->GetY();
xm = aClipBox->GetRight();
ym = aClipBox->GetBottom();
r += aWidth;
if( xc < ( x0 - r ) )
return true;
if( yc < ( y0 - r ) )
return true;
if( xc > ( r + xm ) )
return true;
if( yc > ( r + ym ) )
return true;
}
return false;
}
void GRCircle( EDA_RECT* ClipBox, wxDC* DC, int xc, int yc, int r, int width, const COLOR4D& Color )
{
if( clipCircle( ClipBox, xc, yc, r, width ) || r <= 0 )
return;
GRSetBrush( DC, Color, NOT_FILLED );
GRSetColorPen( DC, Color, width );
// Draw two arcs here to make a circle. Unfortunately, the printerDC doesn't handle
// transparent brushes when used with circles. It does work for for arcs, however
DC->DrawArc(xc + r, yc, xc - r, yc, xc, yc);
DC->DrawArc(xc - r, yc, xc + r, yc, xc, yc);
}
void GRCircle( EDA_RECT* aClipBox, wxDC* aDC, const wxPoint& aPos, int aRadius, int aWidth,
const COLOR4D& aColor )
{
GRCircle( aClipBox, aDC, aPos.x, aPos.y, aRadius, aWidth, aColor );
}
void GRFilledCircle( EDA_RECT* ClipBox, wxDC* DC, int x, int y, int r, int width,
const COLOR4D& Color, const COLOR4D& BgColor )
{
if( clipCircle( ClipBox, x, y, r, width ) || r <= 0 )
return;
GRSetBrush( DC, BgColor, FILLED );
GRSetColorPen( DC, Color, width );
DC->DrawEllipse( x - r, y - r, r + r, r + r );
}
void GRFilledCircle( EDA_RECT* aClipBox, wxDC* aDC, const wxPoint& aPos, int aRadius,
const COLOR4D& aColor )
{
GRFilledCircle( aClipBox, aDC, aPos.x, aPos.y, aRadius, 0, aColor, aColor );
}
void GRArc1( EDA_RECT* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int xc, int yc,
int width, const COLOR4D& Color )
{
/* Clip arcs off screen. */
if( ClipBox )
{
int x0, y0, xm, ym, r;
x0 = ClipBox->GetX();
y0 = ClipBox->GetY();
xm = ClipBox->GetRight();
ym = ClipBox->GetBottom();
r = KiROUND( Distance( x1, y1, xc, yc ) );
if( xc < ( x0 - r ) )
return;
if( yc < ( y0 - r ) )
return;
if( xc > ( r + xm ) )
return;
if( yc > ( r + ym ) )
return;
}
GRSetBrush( DC, Color );
GRSetColorPen( DC, Color, width );
DC->DrawArc( x1, y1, x2, y2, xc, yc );
}
void GRArc1( EDA_RECT* aClipBox, wxDC* aDC, const wxPoint& aStart, const wxPoint& aEnd,
const wxPoint& aCenter, int aWidth, const COLOR4D& aColor )
{
GRArc1( aClipBox, aDC, aStart.x, aStart.y, aEnd.x, aEnd.y, aCenter.x, aCenter.y,
aWidth, aColor );
}
void GRFilledArc1( EDA_RECT* ClipBox, wxDC* DC, const wxPoint& aStart, const wxPoint& aEnd,
const wxPoint& aCenter, int width, const COLOR4D& Color, const COLOR4D& BgColor )
{
/* Clip arcs off screen. */
if( ClipBox )
{
int x0, y0, xm, ym, r;
x0 = ClipBox->GetX();
y0 = ClipBox->GetY();
xm = ClipBox->GetRight();
ym = ClipBox->GetBottom();
r = KiROUND( Distance( aStart.x, aStart.y, aCenter.x, aCenter.y ) );
if( aCenter.x < ( x0 - r ) )
return;
if( aCenter.y < ( y0 - r ) )
return;
if( aCenter.x > ( r + xm ) )
return;
if( aCenter.y > ( r + ym ) )
return;
}
GRSetBrush( DC, BgColor, FILLED );
GRSetColorPen( DC, Color, width );
DC->DrawArc( aStart.x, aStart.y, aEnd.x, aEnd.y, aCenter.x, aCenter.y );
}
void GRArc( EDA_RECT* ClipBox, wxDC* DC, int xc, int yc, double StAngle, double EndAngle, int r,
const COLOR4D& Color )
{
int x1, y1, x2, y2;
/* Clip arcs off screen */
if( ClipBox )
{
int radius = r + 1;
int x0, y0, xm, ym, x, y;
x0 = ClipBox->GetX();
y0 = ClipBox->GetY();
xm = ClipBox->GetRight();
ym = ClipBox->GetBottom();
x = xc;
y = yc;
if( x < ( x0 - radius ) )
return;
if( y < ( y0 - radius ) )
return;
if( x > ( xm + radius ) )
return;
if( y > ( ym + radius ) )
return;
}
x1 = r;
y1 = 0;
RotatePoint( &x1, &y1, EndAngle );
x2 = r;
y2 = 0;
RotatePoint( &x2, &y2, StAngle );
GRSetBrush( DC, Color, NOT_FILLED );
GRSetColorPen( DC, Color );
DC->DrawArc( xc + x1, yc - y1, xc + x2, yc - y2, xc, yc );
}
void GRArc( EDA_RECT* ClipBox, wxDC* DC, int x, int y, double StAngle, double EndAngle, int r,
int width, const COLOR4D& Color )
{
int x1, y1, x2, y2;
/* Clip arcs off screen. */
if( ClipBox )
{
int x0, y0, xm, ym;
x0 = ClipBox->GetX();
y0 = ClipBox->GetY();
xm = ClipBox->GetRight();
ym = ClipBox->GetBottom();
if( x < ( x0 - r - width ) )
return;
if( y < ( y0 - r - width ) )
return;
if( x > ( r + xm + width ) )
return;
if( y > ( r + ym + width ) )
return;
}
x1 = r;
y1 = 0;
RotatePoint( &x1, &y1, EndAngle );
x2 = r;
y2 = 0;
RotatePoint( &x2, &y2, StAngle );
GRSetBrush( DC, Color );
GRSetColorPen( DC, Color, width );
DC->DrawArc( x + x1, y - y1, x + x2, y - y2, x, y );
}
void GRRect( EDA_RECT* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int width,
const COLOR4D& Color )
{
GRSRect( ClipBox, DC, x1, y1, x2, y2, width, Color );
}
void GRFilledRect( EDA_RECT* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2,
const COLOR4D& Color, const COLOR4D& BgColor )
{
GRSFilledRect( ClipBox, DC, x1, y1, x2, y2, 0, Color, BgColor );
}
void GRFilledRect( EDA_RECT* ClipBox, wxDC* DC, int x1, int y1, int x2, int y2, int width,
const COLOR4D& Color, const COLOR4D& BgColor )
{
GRSFilledRect( ClipBox, DC, x1, y1, x2, y2, width, Color, BgColor );
}
void GRSRect( EDA_RECT* aClipBox, wxDC* aDC, int x1, int y1, int x2, int y2, int aWidth,
const COLOR4D& aColor )
{
wxPoint points[5];
points[0] = wxPoint( x1, y1 );
points[1] = wxPoint( x1, y2 );
points[2] = wxPoint( x2, y2 );
points[3] = wxPoint( x2, y1 );
points[4] = points[0];
GRSClosedPoly( aClipBox, aDC, 5, points, NOT_FILLED, aWidth, aColor, aColor );
}
void GRSFilledRect( EDA_RECT* aClipBox, wxDC* aDC, int x1, int y1, int x2, int y2, int aWidth,
const COLOR4D& aColor, const COLOR4D& aBgColor )
{
wxPoint points[5];
points[0] = wxPoint( x1, y1 );
points[1] = wxPoint( x1, y2 );
points[2] = wxPoint( x2, y2 );
points[3] = wxPoint( x2, y1 );
points[4] = points[0];
GRSetBrush( aDC, aBgColor, FILLED );
GRSetColorPen( aDC, aBgColor, aWidth );
if( aClipBox && ( aWidth > 0 ) )
{
EDA_RECT clipbox( *aClipBox );
clipbox.Inflate( aWidth );
ClipAndDrawPoly( &clipbox, aDC, points, 5 ); // polygon approach is more accurate
}
else
{
ClipAndDrawPoly(aClipBox, aDC, points, 5 );
}
}
/**
* Used to clip a polygon and draw it as Filled Polygon.
*
* Uses the Sutherland and Hodgman algo to clip the given poly against a rectangle. This
* rectangle is the drawing area this is useful under Linux (2009) because filled polygons
* are incorrectly drawn if they have too large coordinates (seems due to integer overflows
* in calculations). Could be removed in some years, if become unnecessary.
*/
#include <SutherlandHodgmanClipPoly.h>
void ClipAndDrawPoly( EDA_RECT* aClipBox, wxDC* aDC, const wxPoint* Points, int n )
{
if( aClipBox == nullptr )
{
aDC->DrawPolygon( n, Points );
return;
}
// A clip box exists: clip and draw the polygon.
static std::vector<wxPoint> clippedPolygon;
static pointVector inputPolygon, outputPolygon;
inputPolygon.clear();
outputPolygon.clear();
clippedPolygon.clear();
for( int ii = 0; ii < n; ii++ )
inputPolygon.push_back( PointF( (REAL) Points[ii].x, (REAL) Points[ii].y ) );
RectF window( (REAL) aClipBox->GetX(), (REAL) aClipBox->GetY(),
(REAL) aClipBox->GetWidth(), (REAL) aClipBox->GetHeight() );
SutherlandHodgman sh( window );
sh.Clip( inputPolygon, outputPolygon );
for( cpointIterator cit = outputPolygon.begin(); cit != outputPolygon.end(); ++cit )
{
clippedPolygon.emplace_back( KiROUND( cit->X ), KiROUND( cit->Y ) );
}
if( clippedPolygon.size() )
aDC->DrawPolygon( clippedPolygon.size(), &clippedPolygon[0] );
}