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standard layer name support from BOARD::GetLayerName(). This function evolved in a contorted direction over time, and was being asked to return one of 3 different kinds of layer names, even though it only took a boolean to control that choice. Users are better served by forcing them to get to know the concise new English Standard layer names. This is because these concise names show up in the "pretty" footprint/module files as the standard representation of both feature and copper layers. Change the name of BOARD::GetDefaultLayerName() to GetStandardLayerName(). Drop boolean argument to both BOARD::GetStandardLayerName() and BOARD::GetLayerName().
702 lines
20 KiB
C++
702 lines
20 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2009 Isaac Marino Bavaresco, isaacbavaresco@yahoo.com.br
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* Copyright (C) 2009 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
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* Copyright (C) 2009 KiCad Developers, see change_log.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <fctsys.h>
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#include <class_drawpanel.h>
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#include <macros.h>
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#include <confirm.h>
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#include <pcbnew.h>
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#include <wxPcbStruct.h>
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#include <class_board.h>
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#include <dialog_layers_setup_base.h>
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// some define to choose how copper layers widgets are shown
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// if defined, display only active copper layers
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// if not displays always 1=the full set (16 layers)
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#define HIDE_INACTIVE_LAYERS
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// if defined, use the layer manager copper layers order (from FRONT to BACK)
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// to display inner layers.
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// if not, use the default order (from BACK to FRONT)
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#define USE_LAYER_MANAGER_COPPER_LAYERS_ORDER
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/**
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* Struct CTLs
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* holds the 3 ui control pointers for a single board layer.
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*/
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struct CTLs
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{
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CTLs( wxControl* aName, wxCheckBox* aCheckBox, wxControl* aChoiceOrDesc, wxPanel * aPanel = NULL)
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{
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name = aName;
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checkbox = aCheckBox;
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choice = aChoiceOrDesc;
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panel = aPanel;
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}
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wxControl* name;
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wxCheckBox* checkbox;
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wxControl* choice;
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wxPanel * panel;
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};
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class DIALOG_LAYERS_SETUP : public DIALOG_LAYERS_SETUP_BASE
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{
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private:
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PCB_EDIT_FRAME* m_Parent;
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int m_CopperLayerCount;
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int m_EnabledLayers;
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BOARD* m_Pcb;
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wxStaticText* m_NameStaticText;
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wxStaticText* m_EnabledStaticText;
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wxStaticText* m_TypeStaticText;
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void setLayerCheckBox( int layer, bool isChecked );
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void setCopperLayerCheckBoxes( int copperCount );
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void showCopperChoice( int copperCount );
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void showBoardLayerNames();
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void showSelectedLayerCheckBoxes( int enableLayerMask );
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void showLayerTypes();
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void showPresets( int enabledLayerMask );
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/** return the selected layer mask within the UI checkboxes */
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int getUILayerMask();
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wxString getLayerName( int layer );
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int getLayerTypeIndex( int layer );
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void OnCancelButtonClick( wxCommandEvent& event );
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void OnOkButtonClick( wxCommandEvent& event );
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void OnCheckBox( wxCommandEvent& event );
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void DenyChangeCheckBox( wxCommandEvent& event );
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void OnPresetsChoice( wxCommandEvent& event );
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void OnCopperLayersChoice( wxCommandEvent& event );
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bool testLayerNames();
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/**
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* Function getCTLs
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* maps \a aLayerNumber to the wx IDs for that layer which are
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* the layer name control ID, checkbox control ID, and choice control ID
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*/
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CTLs getCTLs( int aLayerNumber );
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wxControl* getName( int aLayer )
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{
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return getCTLs( aLayer ).name;
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}
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wxCheckBox* getCheckBox( int aLayer )
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{
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return getCTLs( aLayer ).checkbox;
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}
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wxChoice* getChoice( int aLayer )
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{
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return (wxChoice*) getCTLs( aLayer ).choice;
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}
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void moveTitles()
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{
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wxArrayInt widths = m_LayerListFlexGridSizer->GetColWidths();
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int offset = 0;
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wxSize txtz;
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txtz = m_NameStaticText->GetSize();
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m_NameStaticText->Move( offset + (widths[0] - txtz.x)/2, 5 );
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offset += widths[0];
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txtz = m_EnabledStaticText->GetSize();
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m_EnabledStaticText->Move( offset + (widths[1] - txtz.x)/2, 5 );
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offset += widths[1];
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txtz = m_TypeStaticText->GetSize();
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m_TypeStaticText->Move( offset + (widths[2] - txtz.x)/2, 5 );
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}
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public:
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DIALOG_LAYERS_SETUP( PCB_EDIT_FRAME* parent );
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~DIALOG_LAYERS_SETUP( ) { };
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/**
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* Function Layout
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* overrides the standard Layout() function so that the column titles can
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* be positioned using information in the flexgridsizer.
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*/
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bool Layout()
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{
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bool ret = DIALOG_LAYERS_SETUP_BASE::Layout();
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moveTitles();
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return ret;
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}
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};
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// Layer bit masks for each defined "Preset Layer Grouping"
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static const int presets[] =
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{
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#define FRONT_AUX (SILKSCREEN_LAYER_FRONT | SOLDERMASK_LAYER_FRONT | ADHESIVE_LAYER_FRONT | SOLDERPASTE_LAYER_FRONT)
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#define BACK_AUX (SILKSCREEN_LAYER_BACK | SOLDERMASK_LAYER_BACK | ADHESIVE_LAYER_BACK | SOLDERPASTE_LAYER_BACK)
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0, // shift the array index up by one, matches with "Custom".
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// "Two layers, parts on Front only"
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EDGE_LAYER | LAYER_FRONT | LAYER_BACK | FRONT_AUX,
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// "Two layers, parts on Back only",
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EDGE_LAYER | LAYER_FRONT | LAYER_BACK | BACK_AUX,
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// "Two layers, parts on Front and Back",
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EDGE_LAYER | LAYER_FRONT | LAYER_BACK | BACK_AUX | FRONT_AUX,
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// "Four layers, parts on Front only"
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EDGE_LAYER | LAYER_FRONT | LAYER_BACK | LAYER_2 | LAYER_3 | FRONT_AUX,
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// "Four layers, parts on Front and Back"
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EDGE_LAYER | LAYER_FRONT | LAYER_BACK | LAYER_2 | LAYER_3 | FRONT_AUX | BACK_AUX,
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// "All layers on",
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ALL_LAYERS,
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};
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CTLs DIALOG_LAYERS_SETUP::getCTLs( int aLayerNumber )
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{
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#define RETCOP(x) return CTLs( x##Name, x##CheckBox, x##Choice, x##Panel );
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#define RETAUX(x) return CTLs( x##Name, x##CheckBox, x##StaticText, x##Panel );
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switch( aLayerNumber )
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{
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case ADHESIVE_N_FRONT: RETAUX( m_AdhesFront );
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case SOLDERPASTE_N_FRONT: RETAUX( m_SoldPFront );
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case SILKSCREEN_N_FRONT: RETAUX( m_SilkSFront );
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case SOLDERMASK_N_FRONT: RETAUX( m_MaskFront );
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case LAYER_N_FRONT: RETCOP( m_Front );
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#ifdef USE_LAYER_MANAGER_COPPER_LAYERS_ORDER
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case LAYER_N_15: RETCOP( m_Inner2 );
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case LAYER_N_14: RETCOP( m_Inner3 );
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case LAYER_N_13: RETCOP( m_Inner4 );
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case LAYER_N_12: RETCOP( m_Inner5 );
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case LAYER_N_11: RETCOP( m_Inner6 );
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case LAYER_N_10: RETCOP( m_Inner7 );
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case LAYER_N_9: RETCOP( m_Inner8 );
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case LAYER_N_8: RETCOP( m_Inner9 );
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case LAYER_N_7: RETCOP( m_Inner10 );
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case LAYER_N_6: RETCOP( m_Inner11 );
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case LAYER_N_5: RETCOP( m_Inner12 );
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case LAYER_N_4: RETCOP( m_Inner13 );
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case LAYER_N_3: RETCOP( m_Inner14 );
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case LAYER_N_2: RETCOP( m_Inner15 );
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#else
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case LAYER_N_2: RETCOP( m_Inner2 );
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case LAYER_N_3: RETCOP( m_Inner3 );
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case LAYER_N_4: RETCOP( m_Inner4 );
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case LAYER_N_5: RETCOP( m_Inner5 );
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case LAYER_N_6: RETCOP( m_Inner6 );
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case LAYER_N_7: RETCOP( m_Inner7 );
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case LAYER_N_8: RETCOP( m_Inner8 );
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case LAYER_N_9: RETCOP( m_Inner9 );
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case LAYER_N_10: RETCOP( m_Inner10 );
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case LAYER_N_11: RETCOP( m_Inner11 );
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case LAYER_N_12: RETCOP( m_Inner12 );
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case LAYER_N_13: RETCOP( m_Inner13 );
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case LAYER_N_14: RETCOP( m_Inner14 );
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case LAYER_N_15: RETCOP( m_Inner15 );
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#endif
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case LAYER_N_BACK: RETCOP( m_Back );
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case SOLDERMASK_N_BACK: RETAUX( m_MaskBack );
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case SILKSCREEN_N_BACK: RETAUX( m_SilkSBack );
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case SOLDERPASTE_N_BACK: RETAUX( m_SoldPBack );
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case ADHESIVE_N_BACK: RETAUX( m_AdhesBack );
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case EDGE_N: RETAUX( m_PCBEdges );
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case ECO2_N: RETAUX( m_Eco2 );
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case ECO1_N: RETAUX( m_Eco1 );
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case COMMENT_N: RETAUX( m_Comments );
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case DRAW_N: RETAUX( m_Drawings );
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default:
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// wxDEBUGMSG( "bad layer id" );
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return CTLs( 0, 0, 0 );
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}
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#undef RETCOP
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#undef RETAUX
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}
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/***********************************************************************************/
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DIALOG_LAYERS_SETUP::DIALOG_LAYERS_SETUP( PCB_EDIT_FRAME* parent ) :
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DIALOG_LAYERS_SETUP_BASE( parent )
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/***********************************************************************************/
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{
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m_Parent = parent;
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m_Pcb = m_Parent->GetBoard();
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m_CopperLayerCount = m_Pcb->GetCopperLayerCount();
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showCopperChoice( m_CopperLayerCount );
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setCopperLayerCheckBoxes( m_CopperLayerCount );
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showBoardLayerNames();
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m_EnabledLayers = m_Pcb->GetEnabledLayers();
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showSelectedLayerCheckBoxes( m_EnabledLayers );
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showPresets( m_EnabledLayers );
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showLayerTypes();
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SetAutoLayout( true );
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// these 3 controls are handled outside wxformbuilder so that we can add
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// them without a sizer. Then we position them manually based on the column
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// widths from m_LayerListFlexGridSizer->GetColWidths()
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m_NameStaticText = new wxStaticText( m_TitlePanel, wxID_ANY, _("Name"), wxDefaultPosition, wxDefaultSize, 0 );
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m_EnabledStaticText = new wxStaticText( m_TitlePanel, wxID_ANY, _("Enabled"), wxDefaultPosition, wxDefaultSize, 0 );
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m_TypeStaticText = new wxStaticText( m_TitlePanel, wxID_ANY, _("Type"), wxDefaultPosition, wxDefaultSize, 0 );
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// set the height of the title panel to be the size of any wxStaticText object
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// plus 10 so we can have a border of 5 on both top and bottom.
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m_TitlePanel->SetMinSize( wxSize( -1, m_AdhesFrontName->GetSize().y+10 ) );
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Layout();
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Center();
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m_sdbSizer2OK->SetFocus();
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m_sdbSizer2OK->SetDefault();
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}
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void DIALOG_LAYERS_SETUP::showCopperChoice( int copperCount )
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{
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static const int copperCounts[] = { 2,4,6,8,10,12,14,16 };
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for( unsigned i = 0; i<sizeof(copperCounts); ++i )
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{
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// note this will change a one layer board to 2:
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if( copperCount <= copperCounts[i] )
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{
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m_CopperLayersChoice->SetSelection(i);
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break;
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}
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}
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}
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void DIALOG_LAYERS_SETUP::showBoardLayerNames()
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{
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// Establish all the board's layer names into the dialog presentation, by
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// obtaining them from BOARD::GetLayerName() which calls
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// BOARD::GetStandardLayerName() for non-coppers.
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for( int layer=0; layer<NB_LAYERS; ++layer )
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{
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wxControl* ctl = getName( layer );
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wxASSERT( ctl );
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if( ctl )
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{
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wxString lname = m_Pcb->GetLayerName( layer );
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//D(printf("layerName[%d]=%s\n", layer, TO_UTF8( lname ) );)
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if( ctl->IsKindOf( CLASSINFO(wxTextCtrl) ) )
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((wxTextCtrl*)ctl)->SetValue( lname ); // wxTextCtrl
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else
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ctl->SetLabel( lname ); // wxStaticText
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}
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}
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}
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void DIALOG_LAYERS_SETUP::showSelectedLayerCheckBoxes( int enabledLayers )
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{
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for( int layer=0; layer<NB_LAYERS; ++layer )
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{
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setLayerCheckBox( layer, (1<<layer) & enabledLayers );
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}
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}
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void DIALOG_LAYERS_SETUP::showPresets( int enabledLayers )
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{
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int presetsNdx = 0; // the "Custom" setting, matches nothing
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for( unsigned i=1; i<DIM(presets); ++i )
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{
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if( enabledLayers == presets[i] )
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{
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presetsNdx = i;
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break;
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}
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}
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m_PresetsChoice->SetSelection( presetsNdx );
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}
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void DIALOG_LAYERS_SETUP::showLayerTypes()
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{
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for( int copperLayer = FIRST_COPPER_LAYER;
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copperLayer <= LAST_COPPER_LAYER; ++copperLayer )
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{
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wxChoice* ctl = getChoice( copperLayer );
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ctl->SetSelection( m_Pcb->GetLayerType( copperLayer ) );
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}
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}
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int DIALOG_LAYERS_SETUP::getUILayerMask()
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{
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int layerMaskResult = 0;
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for( int layer=0; layer<NB_LAYERS; ++layer )
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{
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wxCheckBox* ctl = getCheckBox( layer );
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if( ctl->GetValue() )
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{
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layerMaskResult |= (1 << layer);
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}
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}
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return layerMaskResult;
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}
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void DIALOG_LAYERS_SETUP::setLayerCheckBox( int aLayer, bool isChecked )
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{
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wxCheckBox* ctl = getCheckBox( aLayer );
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ctl->SetValue( isChecked );
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}
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void DIALOG_LAYERS_SETUP::setCopperLayerCheckBoxes( int copperCount )
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{
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if( copperCount > 0 )
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{
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setLayerCheckBox( LAYER_N_BACK, true );
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--copperCount;
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}
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if( copperCount > 0 )
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{
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setLayerCheckBox( LAYER_N_FRONT, true );
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--copperCount;
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}
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else
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{
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setLayerCheckBox( LAYER_N_FRONT, false );
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}
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int layer;
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for( layer=LAYER_N_2; layer < NB_COPPER_LAYERS-1; ++layer, --copperCount )
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{
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bool state = copperCount > 0;
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#ifdef HIDE_INACTIVE_LAYERS
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// This code hides non-active copper layers, or redisplays hidden
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// layers which are now needed.
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CTLs ctl = getCTLs( layer );
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ctl.name->Show( state );
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ctl.checkbox->Show( state );
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ctl.choice->Show( state );
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if( ctl.panel )
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ctl.panel->Show( state );
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#endif
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setLayerCheckBox( layer, state );
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}
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#ifdef HIDE_INACTIVE_LAYERS
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// Send an size event to force sizers to be updated,
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// because the number of copper layers can have changed.
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wxSizeEvent evt_size(m_LayersListPanel->GetSize() );
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m_LayersListPanel->GetEventHandler()->ProcessEvent( evt_size );
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#endif
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}
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void DIALOG_LAYERS_SETUP::OnCheckBox( wxCommandEvent& event )
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{
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m_EnabledLayers = getUILayerMask();
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showPresets( m_EnabledLayers );
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}
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void DIALOG_LAYERS_SETUP::DenyChangeCheckBox( wxCommandEvent& event )
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{
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// user may not change copper layer checkboxes from anything other than
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// either presets choice or the copper layer choice controls.
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// I tried to simply disable the copper CheckBoxes but they look like crap,
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// so leave them enabled and reverse the user's attempt to toggle them.
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setCopperLayerCheckBoxes( m_CopperLayerCount );
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}
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void DIALOG_LAYERS_SETUP::OnPresetsChoice( wxCommandEvent& event )
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{
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unsigned presetNdx = m_PresetsChoice->GetCurrentSelection();
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if( presetNdx == 0 ) // the Custom setting controls nothing.
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return;
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if( presetNdx < DIM(presets) )
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{
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m_EnabledLayers = presets[ presetNdx ];
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int coppersMask = m_EnabledLayers & ALL_CU_LAYERS;
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int copperCount = 0;
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while( coppersMask )
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{
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if( coppersMask & 1 )
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++copperCount;
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coppersMask >>= 1;
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}
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m_CopperLayerCount = copperCount;
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showCopperChoice( m_CopperLayerCount );
|
|
|
|
showSelectedLayerCheckBoxes( m_EnabledLayers );
|
|
|
|
setCopperLayerCheckBoxes( m_CopperLayerCount );
|
|
}
|
|
}
|
|
|
|
|
|
void DIALOG_LAYERS_SETUP::OnCopperLayersChoice( wxCommandEvent& event )
|
|
{
|
|
m_CopperLayerCount = m_CopperLayersChoice->GetCurrentSelection() * 2 + 2;
|
|
|
|
setCopperLayerCheckBoxes( m_CopperLayerCount );
|
|
|
|
m_EnabledLayers = getUILayerMask();
|
|
|
|
showPresets( m_EnabledLayers );
|
|
}
|
|
|
|
|
|
/*****************************************************************/
|
|
void DIALOG_LAYERS_SETUP::OnCancelButtonClick( wxCommandEvent& event )
|
|
/*****************************************************************/
|
|
{
|
|
EndModal( wxID_CANCEL );
|
|
}
|
|
|
|
|
|
/**************************************************************************/
|
|
void DIALOG_LAYERS_SETUP::OnOkButtonClick( wxCommandEvent& event )
|
|
/**************************************************************************/
|
|
{
|
|
if( testLayerNames() )
|
|
{
|
|
wxString name;
|
|
|
|
m_EnabledLayers = getUILayerMask();
|
|
m_Pcb->SetEnabledLayers( m_EnabledLayers );
|
|
|
|
/* Ensure enabled layers are also visible
|
|
* This is mainly to avoid mistakes if some enabled
|
|
* layers are not visible when exiting this dialog
|
|
*/
|
|
m_Pcb->SetVisibleLayers( m_EnabledLayers );
|
|
|
|
for( int layer = FIRST_COPPER_LAYER;
|
|
layer <= LAST_COPPER_LAYER; ++layer )
|
|
{
|
|
if( (1<<layer) & m_EnabledLayers )
|
|
{
|
|
name = getLayerName( layer );
|
|
|
|
m_Pcb->SetLayerName( layer, name );
|
|
|
|
LAYER_T t = (LAYER_T) getLayerTypeIndex(layer);
|
|
|
|
m_Pcb->SetLayerType( layer, t );
|
|
}
|
|
}
|
|
|
|
m_Parent->OnModify();
|
|
m_Parent->ReCreateLayerBox( NULL );
|
|
m_Parent->ReFillLayerWidget();
|
|
|
|
EndModal( wxID_OK );
|
|
}
|
|
}
|
|
|
|
int DIALOG_LAYERS_SETUP::getLayerTypeIndex( int aLayer )
|
|
{
|
|
wxChoice* ctl = getChoice( aLayer );
|
|
|
|
int ret = ctl->GetCurrentSelection(); // indices must have same sequence as LAYER_T
|
|
|
|
return ret;
|
|
}
|
|
|
|
wxString DIALOG_LAYERS_SETUP::getLayerName( int aLayer )
|
|
{
|
|
wxString ret;
|
|
|
|
wxASSERT( aLayer >= FIRST_COPPER_LAYER && aLayer <= LAST_COPPER_LAYER );
|
|
|
|
wxTextCtrl* ctl = (wxTextCtrl*) getName( aLayer );
|
|
|
|
ret = ctl->GetValue().Trim();
|
|
|
|
return ret;
|
|
}
|
|
|
|
static bool hasOneOf( const wxString& str, const wxString& chars )
|
|
{
|
|
for( unsigned i=0; i<chars.Len(); ++i )
|
|
if( str.Find( chars[i] ) != wxNOT_FOUND )
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
bool DIALOG_LAYERS_SETUP::testLayerNames()
|
|
{
|
|
std::vector<wxString> names;
|
|
|
|
wxTextCtrl* ctl;
|
|
|
|
for( int layer=0; layer<=LAST_COPPER_LAYER; ++layer )
|
|
{
|
|
// we _can_ rely on m_EnabledLayers being current here:
|
|
if( !(m_EnabledLayers & (1<<layer)) )
|
|
continue;
|
|
|
|
wxString name = getLayerName( layer );
|
|
|
|
//D(printf("name[%d]=%s\n", layer, TO_UTF8(name) );)
|
|
|
|
ctl = (wxTextCtrl*) getName( layer );
|
|
|
|
// check name for legality.
|
|
// 1) cannot be blank.
|
|
// 2) cannot have blanks.
|
|
// 3) cannot have " chars
|
|
// 4) cannot be 'signal'
|
|
// 5) must be unique.
|
|
// 6) cannot have illegal chars in filenames ( some filenames are built from layer names )
|
|
static const wxString badchars( wxT("%$\" /\\") );
|
|
|
|
if( name == wxEmptyString )
|
|
{
|
|
DisplayError( this, _("Layer name may not be empty" ) );
|
|
ctl->SetFocus(); // on the bad name
|
|
return false;
|
|
}
|
|
|
|
if( hasOneOf( name, badchars ) )
|
|
{
|
|
DisplayError( this, _("Layer name has an illegal character, one of: '") + badchars + wxT("'") );
|
|
ctl->SetFocus(); // on the bad name
|
|
return false;
|
|
}
|
|
|
|
if( name == wxT("signal") )
|
|
{
|
|
DisplayError( this, _("'signal' is a reserved layer name") );
|
|
ctl->SetFocus(); // on the bad name
|
|
return false;
|
|
}
|
|
|
|
for( std::vector<wxString>::iterator it = names.begin(); it != names.end(); ++it )
|
|
{
|
|
if( name == *it )
|
|
{
|
|
DisplayError( this, _("Layer name is a duplicate of another") );
|
|
ctl->SetFocus(); // on the bad name
|
|
return false;
|
|
}
|
|
}
|
|
|
|
names.push_back( name );
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
void PCB_EDIT_FRAME::InstallDialogLayerSetup()
|
|
{
|
|
DIALOG_LAYERS_SETUP dlg( this );
|
|
|
|
if( dlg.ShowModal() == wxID_CANCEL )
|
|
return;
|
|
|
|
wxLogDebug( wxT( "Current layer selected %d." ), getActiveLayer() );
|
|
|
|
// If the current active layer was removed, find the next avaiable layer to set as the
|
|
// active layer.
|
|
if( ( ( 1 << getActiveLayer() ) & GetBoard()->GetEnabledLayers() ) == 0 )
|
|
{
|
|
for( int i = 0; i < LAYER_COUNT; i++ )
|
|
{
|
|
int tmp = i;
|
|
|
|
if( i >= LAYER_COUNT )
|
|
tmp = i - LAYER_COUNT;
|
|
|
|
if( ( 1 << tmp ) & GetBoard()->GetEnabledLayers() )
|
|
{
|
|
wxLogDebug( wxT( "Setting current layer to %d." ), getActiveLayer() );
|
|
setActiveLayer( tmp, true );
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
setActiveLayer( getActiveLayer(), true );
|
|
}
|
|
}
|