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synced 2025-09-15 10:43:15 +02:00
Prior to this change, the schematic connectivity was updated any time a change was made to a connectable object. Now the connectivity is only updated when an object change actually affects the connectivity. Other properties like line width, fill type, custom fonts, etc. will not cause the connectivity graph to be rebuilt. The SCH_COMMIT flag SKIP_CONNECTIVITY has been removed. All schematic objects can test if they are connectable and if there have been changes to any connection properties that require a connectivity rebuild. Remove duplicate rebuild connectivity calls from editor control tool. This was causing the tangling end test to get called four times on every undo and redo action because the dangling end test is already called in the connectivity graph calculation code. Update connectivity when changing label names which fixes an unreported connectivity bug.
82 lines
2.7 KiB
C++
82 lines
2.7 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2018-2024 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <dialogs/dialog_image_properties.h>
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#include <dialogs/panel_image_editor.h>
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#include <sch_edit_frame.h>
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#include <sch_bitmap.h>
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#include <sch_commit.h>
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DIALOG_IMAGE_PROPERTIES::DIALOG_IMAGE_PROPERTIES( SCH_EDIT_FRAME* aParent, SCH_BITMAP* aBitmap ) :
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DIALOG_IMAGE_PROPERTIES_BASE( aParent ), m_frame( aParent ), m_bitmap( aBitmap ),
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m_posX( aParent, m_XPosLabel, m_ModPositionX, m_XPosUnit ),
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m_posY( aParent, m_YPosLabel, m_ModPositionY, m_YPosUnit )
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{
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// Create the image editor page
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m_imageEditor = new PANEL_IMAGE_EDITOR( m_Notebook, aBitmap->GetImage() );
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m_Notebook->AddPage( m_imageEditor, _( "Image" ), false );
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m_posX.SetCoordType( ORIGIN_TRANSFORMS::ABS_X_COORD );
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m_posY.SetCoordType( ORIGIN_TRANSFORMS::ABS_Y_COORD );
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SetupStandardButtons();
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finishDialogSettings();
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}
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bool DIALOG_IMAGE_PROPERTIES::TransferDataToWindow()
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{
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m_posX.SetValue( m_bitmap->GetPosition().x );
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m_posY.SetValue( m_bitmap->GetPosition().y );
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return true;
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}
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bool DIALOG_IMAGE_PROPERTIES::TransferDataFromWindow()
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{
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if( m_imageEditor->TransferDataFromWindow() )
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{
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SCH_COMMIT commit( m_frame );
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// Save old image in undo list if not already in edit
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if( m_bitmap->GetEditFlags() == 0 )
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commit.Modify( m_bitmap, m_frame->GetScreen() );
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// Update our bitmap from the editor
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m_imageEditor->TransferToImage( m_bitmap->GetImage() );
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m_bitmap->SetPosition( VECTOR2I( m_posX.GetValue(), m_posY.GetValue() ) );
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if( !commit.Empty() )
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commit.Push( _( "Image Properties" ) );
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return true;
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}
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return false;
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}
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