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Recommendation is to avoid using the year nomenclature as this information is already encoded in the git repo. Avoids needing to repeatly update. Also updates AUTHORS.txt from current repo with contributor names
142 lines
4.7 KiB
C++
142 lines
4.7 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2023 CERN
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* Copyright The KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef FOOTPRINT_CHOOSER_FRAME_H
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#define FOOTPRINT_CHOOSER_FRAME_H
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#include <wx/gdicmn.h>
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#include <pcb_base_frame.h>
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#include <pcbnew_settings.h>
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#include <netlist_reader/pcb_netlist.h>
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#include <lib_tree_model.h>
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#include <3d_canvas/board_adapter.h>
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#include <3d_rendering/track_ball.h>
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class PANEL_FOOTPRINT_CHOOSER;
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class wxCheckBox;
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class BITMAP_BUTTON;
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class BOARD;
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class CAMERA;
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namespace PCB { struct IFACE; }
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class FOOTPRINT_CHOOSER_FRAME : public PCB_BASE_FRAME
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{
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public:
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~FOOTPRINT_CHOOSER_FRAME();
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///< @copydoc PCB_BASE_FRAME::GetModel()
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BOARD_ITEM_CONTAINER* GetModel() const override { return nullptr; }
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/**
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* @param aFootprint an optional FPID string to initialize the viewer with and to
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* return a selected footprint through.
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*/
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bool ShowModal( wxString* aFootprint, wxWindow* aParent ) override;
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void KiwayMailIn( KIWAY_EXPRESS& mail ) override;
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/**
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* Force the position of the dialog to a new position. This mimics the DIALOG_SHIM
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* implementation.
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* @param aNewPosition is the new forced position
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*/
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void SetPosition( const wxPoint& aNewPosition );
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bool Show( bool show ) override;
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protected:
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FOOTPRINT_CHOOSER_FRAME( KIWAY* aKiway, wxWindow* aParent );
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private:
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bool filterByPinCount();
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bool filterByFPFilters();
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bool filterFootprint( LIB_TREE_NODE& aNode );
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void Show3DViewerFrame();
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/// @copydoc PCB_BASE_FRAME::Update3DView
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void Update3DView( bool aMarkDirty, bool aRefresh, const wxString* aTitle = nullptr ) override;
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void OnPaint( wxPaintEvent& aEvent );
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void OnOK( wxCommandEvent& aEvent );
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void doCloseWindow() override;
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void closeFootprintChooser( wxCommandEvent& aEvent );
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WINDOW_SETTINGS* GetWindowSettings( APP_SETTINGS_BASE* aCfg ) override;
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COLOR_SETTINGS* GetColorSettings( bool aForceRefresh ) const override;
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void on3DviewReq( wxCommandEvent& event );
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void onFpViewReq( wxCommandEvent& event );
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void onExternalViewer3DEnable( wxCommandEvent& aEvent );
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/**
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* Show hide footprint view panel and/or 3d view panel according to the options
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* (display 3D shapes and use external 3D viewer)
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*/
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void updatePanelsVisibility();
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/**
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* Must be called after loading a new footprint: update footprint and/or 3D views
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*/
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void updateViews();
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// A command event sent by a PANEL_FOOTPRINT_CHOOSER will fire this event:
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void onFpChanged( wxCommandEvent& event );
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void build3DCanvas();
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DECLARE_EVENT_TABLE()
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friend struct PCB::IFACE; // constructor called from here only
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private:
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PANEL_FOOTPRINT_CHOOSER* m_chooserPanel;
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bool m_showFpMode; // True to show the footprint
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bool m_show3DMode; // True to show the 3D model
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wxCheckBox* m_filterByPinCount;
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wxCheckBox* m_filterByFPFilters;
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wxCheckBox* m_show3DViewer;
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BOARD_ADAPTER m_boardAdapter;
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EDA_3D_CANVAS* m_preview3DCanvas;
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CAMERA& m_currentCamera;
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TRACK_BALL m_trackBallCamera;
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BOARD* m_dummyBoard;
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BITMAP_BUTTON* m_grButtonFpView;
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BITMAP_BUTTON* m_grButton3DView;
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int m_pinCount;
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std::vector<std::unique_ptr<EDA_PATTERN_MATCH>> m_fpFilters;
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// On MacOS (at least) SetFocus() calls made in the constructor will fail because a
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// window that isn't yet visible will return false to AcceptsFocus(). So we must delay
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// the initial-focus SetFocus() call to the first paint event.
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bool m_firstPaintEvent;
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};
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#endif // FOOTPRINT_CHOOSER_FRAME_H
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