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Recommendation is to avoid using the year nomenclature as this information is already encoded in the git repo. Avoids needing to repeatly update. Also updates AUTHORS.txt from current repo with contributor names
312 lines
9.7 KiB
C++
312 lines
9.7 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright 2013-2017 CERN
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* Copyright The KiCad Developers, see AUTHORS.txt for contributors.
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*
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* @author Maciej Suminski <maciej.suminski@cern.ch>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <gal/opengl/cached_container_gpu.h>
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#include <gal/opengl/vertex_manager.h>
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#include <gal/opengl/vertex_item.h>
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#include <gal/opengl/shader.h>
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#include <gal/opengl/utils.h>
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#include <wx/log.h>
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#include <list>
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#include <core/profile.h>
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#include <trace_helpers.h>
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using namespace KIGFX;
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/**
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* Flag to enable debug output of the GAL OpenGL GPU cached container.
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*
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* Use "KICAD_GAL_CACHED_CONTAINER_GPU" to enable GAL OpenGL GPU cached container tracing.
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*
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* @ingroup trace_env_vars
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*/
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static const wxChar* const traceGalCachedContainerGpu = wxT( "KICAD_GAL_CACHED_CONTAINER_GPU" );
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CACHED_CONTAINER_GPU::CACHED_CONTAINER_GPU( unsigned int aSize ) :
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CACHED_CONTAINER( aSize ),
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m_isMapped( false ),
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m_glBufferHandle( -1 )
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{
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m_useCopyBuffer = GLEW_ARB_copy_buffer;
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wxString vendor( glGetString( GL_VENDOR ) );
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// workaround for intel GPU drivers:
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// disable glCopyBuffer, causes crashes/freezes on certain driver versions
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// Note, Intel's GL_VENDOR string varies depending on GPU/driver generation
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// But generally always starts with Intel at least
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if( vendor.StartsWith( "Intel" ) || vendor.Contains( "etnaviv" ) )
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{
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m_useCopyBuffer = false;
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}
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KI_TRACE( traceGalProfile, "VBO initial size: %d\n", m_currentSize );
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glGenBuffers( 1, &m_glBufferHandle );
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glBindBuffer( GL_ARRAY_BUFFER, m_glBufferHandle );
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glBufferData( GL_ARRAY_BUFFER, m_currentSize * VERTEX_SIZE, nullptr, GL_DYNAMIC_DRAW );
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glBindBuffer( GL_ARRAY_BUFFER, 0 );
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checkGlError( "allocating video memory for cached container", __FILE__, __LINE__ );
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}
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CACHED_CONTAINER_GPU::~CACHED_CONTAINER_GPU()
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{
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if( m_isMapped )
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Unmap();
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if( glDeleteBuffers )
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glDeleteBuffers( 1, &m_glBufferHandle );
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}
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void CACHED_CONTAINER_GPU::Map()
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{
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wxCHECK( !IsMapped(), /*void*/ );
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// OpenGL version might suddenly stop being available in Windows when an RDP session is started
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if( !glBindBuffer )
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throw std::runtime_error( "OpenGL no longer available!" );
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glBindBuffer( GL_ARRAY_BUFFER, m_glBufferHandle );
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m_vertices = static_cast<VERTEX*>( glMapBuffer( GL_ARRAY_BUFFER, GL_READ_WRITE ) );
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if( checkGlError( "mapping vertices buffer", __FILE__, __LINE__ ) == GL_NO_ERROR )
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m_isMapped = true;
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}
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void CACHED_CONTAINER_GPU::Unmap()
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{
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wxCHECK( IsMapped(), /*void*/ );
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// This gets called from ~CACHED_CONTAINER_GPU. To avoid throwing an exception from
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// the dtor, catch it here instead.
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try
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{
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glUnmapBuffer( GL_ARRAY_BUFFER );
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checkGlError( "unmapping vertices buffer", __FILE__, __LINE__ );
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glBindBuffer( GL_ARRAY_BUFFER, 0 );
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m_vertices = nullptr;
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checkGlError( "unbinding vertices buffer", __FILE__, __LINE__ );
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}
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catch( const std::runtime_error& err )
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{
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wxLogError( wxT( "OpenGL did not shut down properly.\n\n%s" ), err.what() );
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}
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m_isMapped = false;
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}
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bool CACHED_CONTAINER_GPU::defragmentResize( unsigned int aNewSize )
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{
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if( !m_useCopyBuffer )
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return defragmentResizeMemcpy( aNewSize );
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wxCHECK( IsMapped(), false );
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wxLogTrace( traceGalCachedContainerGpu,
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wxT( "Resizing & defragmenting container from %d to %d" ), m_currentSize,
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aNewSize );
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// No shrinking if we cannot fit all the data
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if( usedSpace() > aNewSize )
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return false;
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#ifdef KICAD_GAL_PROFILE
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PROF_TIMER totalTime;
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#endif /* KICAD_GAL_PROFILE */
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GLuint newBuffer;
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// glCopyBufferSubData requires a buffer to be unmapped
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glUnmapBuffer( GL_ARRAY_BUFFER );
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// Create a new destination buffer
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glGenBuffers( 1, &newBuffer );
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// It would be best to use GL_COPY_WRITE_BUFFER here,
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// but it is not available everywhere
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#ifdef KICAD_GAL_PROFILE
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GLint eaBuffer = -1;
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glGetIntegerv( GL_ELEMENT_ARRAY_BUFFER_BINDING, &eaBuffer );
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wxASSERT( eaBuffer == 0 );
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#endif /* KICAD_GAL_PROFILE */
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glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, newBuffer );
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glBufferData( GL_ELEMENT_ARRAY_BUFFER, aNewSize * VERTEX_SIZE, nullptr, GL_DYNAMIC_DRAW );
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checkGlError( "creating buffer during defragmentation", __FILE__, __LINE__ );
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ITEMS::iterator it, it_end;
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int newOffset = 0;
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// Defragmentation
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for( it = m_items.begin(), it_end = m_items.end(); it != it_end; ++it )
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{
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VERTEX_ITEM* item = *it;
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int itemOffset = item->GetOffset();
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int itemSize = item->GetSize();
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// Move an item to the new container
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glCopyBufferSubData( GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, itemOffset * VERTEX_SIZE,
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newOffset * VERTEX_SIZE, itemSize * VERTEX_SIZE );
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// Update new offset
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item->setOffset( newOffset );
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// Move to the next free space
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newOffset += itemSize;
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}
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// Move the current item and place it at the end
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if( m_item->GetSize() > 0 )
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{
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glCopyBufferSubData( GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER,
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m_item->GetOffset() * VERTEX_SIZE, newOffset * VERTEX_SIZE,
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m_item->GetSize() * VERTEX_SIZE );
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m_item->setOffset( newOffset );
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m_chunkOffset = newOffset;
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}
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// Cleanup
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glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, 0 );
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glBindBuffer( GL_ARRAY_BUFFER, 0 );
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// Previously we have unmapped the array buffer, now when it is also
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// unbound, it may be officially marked as unmapped
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m_isMapped = false;
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glDeleteBuffers( 1, &m_glBufferHandle );
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// Switch to the new vertex buffer
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m_glBufferHandle = newBuffer;
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Map();
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checkGlError( "switching buffers during defragmentation", __FILE__, __LINE__ );
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#ifdef KICAD_GAL_PROFILE
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totalTime.Stop();
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wxLogTrace( traceGalCachedContainerGpu, "Defragmented container storing %d vertices / %.1f ms",
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m_currentSize - m_freeSpace, totalTime.msecs() );
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#endif /* KICAD_GAL_PROFILE */
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m_freeSpace += ( aNewSize - m_currentSize );
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m_currentSize = aNewSize;
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KI_TRACE( traceGalProfile, "VBO size %d used %d\n", m_currentSize, AllItemsSize() );
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// Now there is only one big chunk of free memory
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m_freeChunks.clear();
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m_freeChunks.insert( std::make_pair( m_freeSpace, m_currentSize - m_freeSpace ) );
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return true;
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}
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bool CACHED_CONTAINER_GPU::defragmentResizeMemcpy( unsigned int aNewSize )
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{
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wxCHECK( IsMapped(), false );
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wxLogTrace( traceGalCachedContainerGpu,
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wxT( "Resizing & defragmenting container (memcpy) from %d to %d" ), m_currentSize,
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aNewSize );
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// No shrinking if we cannot fit all the data
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if( usedSpace() > aNewSize )
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return false;
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#ifdef KICAD_GAL_PROFILE
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PROF_TIMER totalTime;
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#endif /* KICAD_GAL_PROFILE */
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GLuint newBuffer;
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VERTEX* newBufferMem;
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// Create the destination buffer
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glGenBuffers( 1, &newBuffer );
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// It would be best to use GL_COPY_WRITE_BUFFER here,
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// but it is not available everywhere
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#ifdef KICAD_GAL_PROFILE
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GLint eaBuffer = -1;
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glGetIntegerv( GL_ELEMENT_ARRAY_BUFFER_BINDING, &eaBuffer );
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wxASSERT( eaBuffer == 0 );
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#endif /* KICAD_GAL_PROFILE */
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glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, newBuffer );
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glBufferData( GL_ELEMENT_ARRAY_BUFFER, aNewSize * VERTEX_SIZE, nullptr, GL_DYNAMIC_DRAW );
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newBufferMem = static_cast<VERTEX*>( glMapBuffer( GL_ELEMENT_ARRAY_BUFFER, GL_WRITE_ONLY ) );
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checkGlError( "creating buffer during defragmentation", __FILE__, __LINE__ );
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defragment( newBufferMem );
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// Cleanup
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glUnmapBuffer( GL_ELEMENT_ARRAY_BUFFER );
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glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, 0 );
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Unmap();
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glDeleteBuffers( 1, &m_glBufferHandle );
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// Switch to the new vertex buffer
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m_glBufferHandle = newBuffer;
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Map();
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checkGlError( "switching buffers during defragmentation", __FILE__, __LINE__ );
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#ifdef KICAD_GAL_PROFILE
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totalTime.Stop();
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wxLogTrace( traceGalCachedContainerGpu, "Defragmented container storing %d vertices / %.1f ms",
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m_currentSize - m_freeSpace, totalTime.msecs() );
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#endif /* KICAD_GAL_PROFILE */
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m_freeSpace += ( aNewSize - m_currentSize );
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m_currentSize = aNewSize;
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KI_TRACE( traceGalProfile, "VBO size %d used: %d \n", m_currentSize, AllItemsSize() );
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// Now there is only one big chunk of free memory
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m_freeChunks.clear();
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m_freeChunks.insert( std::make_pair( m_freeSpace, m_currentSize - m_freeSpace ) );
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return true;
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}
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unsigned int CACHED_CONTAINER_GPU::AllItemsSize() const
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{
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unsigned int size = 0;
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for( const auto& item : m_items )
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{
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size += item->GetSize();
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}
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return size;
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}
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