Seth Hillbrand 0b2d4d4879 Revise Copyright statement to align with TLF
Recommendation is to avoid using the year nomenclature as this
information is already encoded in the git repo.  Avoids needing to
repeatly update.

Also updates AUTHORS.txt from current repo with contributor names
2025-01-01 14:12:04 -08:00

118 lines
3.3 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2015-2017 Cirilo Bernardo <cirilo.bernardo@gmail.com>
* Copyright The KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file sg_faceset.h
*/
#ifndef SG_FACESET_H
#define SG_FACESET_H
#include <vector>
#include "3d_cache/sg/sg_node.h"
class SGCOLORS;
class SGCOORDS;
class SGNORMALS;
class SGCOLORINDEX;
class SGCOORDINDEX;
/**
* Define an indexed face set for a scenegraph.
*/
class SGFACESET : public SGNODE
{
public:
SGFACESET( SGNODE* aParent );
virtual ~SGFACESET();
virtual bool SetParent( SGNODE* aParent, bool notify = true ) override;
SGNODE* FindNode( const char* aNodeName, const SGNODE* aCaller ) override;
bool AddRefNode( SGNODE* aNode ) override;
bool AddChildNode( SGNODE* aNode ) override;
bool CalcNormals( SGNODE** aPtr );
void ReNameNodes( void ) override;
bool WriteVRML( std::ostream& aFile, bool aReuseFlag ) override;
bool WriteCache( std::ostream& aFile, SGNODE* parentNode ) override;
bool ReadCache( std::istream& aFile, SGNODE* parentNode ) override;
/**
* Add all internal coordinate indices to the given list in preparation for a normals
* calculation.
*/
void GatherCoordIndices( std::vector< int >& aIndexList );
void unlinkChildNode( const SGNODE* aNode ) override;
void unlinkRefNode( const SGNODE* aNode ) override;
// validate the data held by this face set
bool validate( void );
// owned objects
SGCOLORS* m_Colors;
SGCOORDS* m_Coords;
SGCOORDINDEX* m_CoordIndices;
SGNORMALS* m_Normals;
// referenced objects
SGCOLORS* m_RColors;
SGCOORDS* m_RCoords;
SGNORMALS* m_RNormals;
private:
bool valid;
bool validated;
void unlinkNode( const SGNODE* aNode, bool isChild );
bool addNode( SGNODE* aNode, bool isChild );
};
/*
p.88
IndexedFaceSet {
color NULL
coord NULL
normal NULL
texCoord NULL
ccw TRUE
colorIndex []
colorPerVertex TRUE
convex TRUE
coordIndex []
creaseAngle 0
normalIndex []
normalPerVertex TRUE
solid TRUE
texCoordIndex []
}
*/
#endif // SG_FACESET_H