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Recommendation is to avoid using the year nomenclature as this information is already encoded in the git repo. Avoids needing to repeatly update. Also updates AUTHORS.txt from current repo with contributor names
76 lines
2.6 KiB
C++
76 lines
2.6 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2015-2017 Cirilo Bernardo <cirilo.bernardo@gmail.com>
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* Copyright The KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file sg_coords.h
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*/
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#ifndef SG_COORDS_H
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#define SG_COORDS_H
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#include <vector>
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#include "3d_cache/sg/sg_node.h"
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class SGFACESET;
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/**
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* Define a vertex coordinate set for a scenegraph object.
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*/
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class SGCOORDS : public SGNODE
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{
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public:
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SGCOORDS( SGNODE* aParent );
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virtual ~SGCOORDS();
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void unlinkChildNode( const SGNODE* aNode ) noexcept override;
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void unlinkRefNode( const SGNODE* aNode ) noexcept override;
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virtual bool SetParent( SGNODE* aParent, bool notify = true ) override;
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SGNODE* FindNode(const char *aNodeName, const SGNODE *aCaller) noexcept override;
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bool AddRefNode( SGNODE* aNode ) noexcept override;
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bool AddChildNode( SGNODE* aNode ) noexcept override;
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bool GetCoordsList( size_t& aListSize, SGPOINT*& aCoordsList );
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void SetCoordsList( size_t aListSize, const SGPOINT* aCoordsList );
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void AddCoord( double aXValue, double aYValue, double aZValue );
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void AddCoord( const SGPOINT& aPoint );
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/**
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* Calculate normals for this coordinate list and sets the normals list in the
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* parent #SGFACESET.
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*/
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bool CalcNormals( SGFACESET* callingNode, SGNODE** aPtr = nullptr );
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void ReNameNodes( void ) override;
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bool WriteVRML( std::ostream& aFile, bool aReuseFlag ) override;
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bool WriteCache( std::ostream& aFile, SGNODE* parentNode ) override;
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bool ReadCache( std::istream& aFile, SGNODE* parentNode ) override;
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std::vector< SGPOINT > coords;
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};
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#endif // SG_COORDS_H
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