kicad-source/3d-viewer/3d_cache/sg/ifsg_appearance.cpp
Seth Hillbrand 0b2d4d4879 Revise Copyright statement to align with TLF
Recommendation is to avoid using the year nomenclature as this
information is already encoded in the git repo.  Avoids needing to
repeatly update.

Also updates AUTHORS.txt from current repo with contributor names
2025-01-01 14:12:04 -08:00

285 lines
6.3 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2015 Cirilo Bernardo <cirilo.bernardo@gmail.com>
* Copyright The KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <iostream>
#include <sstream>
#include <wx/log.h>
#include "plugins/3dapi/ifsg_appearance.h"
#include "3d_cache/sg/sg_appearance.h"
extern char BadParent[];
extern char WrongParent[];
IFSG_APPEARANCE::IFSG_APPEARANCE( bool create )
{
m_node = nullptr;
if( !create )
return ;
m_node = new SGAPPEARANCE( nullptr );
m_node->AssociateWrapper( &m_node );
}
IFSG_APPEARANCE::IFSG_APPEARANCE( SGNODE* aParent )
{
m_node = new SGAPPEARANCE( nullptr );
if( !m_node->SetParent( aParent ) )
{
delete m_node;
m_node = nullptr;
wxLogTrace( MASK_3D_SG, wxT( "%s:%s:%d %s" ), __FILE__, __FUNCTION__, __LINE__,
WrongParent );
return;
}
m_node->AssociateWrapper( &m_node );
}
IFSG_APPEARANCE::IFSG_APPEARANCE( IFSG_NODE& aParent )
{
SGNODE* pp = aParent.GetRawPtr();
#ifdef DEBUG
if( ! pp )
{
wxLogTrace( MASK_3D_SG, wxT( "%s:%s:%d %s" ), __FILE__, __FUNCTION__, __LINE__,
BadParent );
}
#endif
m_node = new SGAPPEARANCE( nullptr );
if( !m_node->SetParent( pp ) )
{
delete m_node;
m_node = nullptr;
wxLogTrace( MASK_3D_SG, wxT( "%s:%s:%d %s" ), __FILE__, __FUNCTION__, __LINE__,
WrongParent );
return;
}
m_node->AssociateWrapper( &m_node );
}
bool IFSG_APPEARANCE::Attach( SGNODE* aNode )
{
if( m_node )
m_node->DisassociateWrapper( &m_node );
m_node = nullptr;
if( !aNode )
return false;
if( S3D::SGTYPE_APPEARANCE != aNode->GetNodeType() )
{
return false;
}
m_node = aNode;
m_node->AssociateWrapper( &m_node );
return true;
}
bool IFSG_APPEARANCE::NewNode( SGNODE* aParent )
{
if( m_node )
m_node->DisassociateWrapper( &m_node );
m_node = new SGAPPEARANCE( aParent );
if( aParent != m_node->GetParent() )
{
wxLogTrace( MASK_3D_SG,
wxT( "%s:%s:%d * [BUG] invalid SGNODE parent (%s) to SGAPPEARANCE" ),
__FILE__, __FUNCTION__, __LINE__,
aParent->GetNodeTypeName( aParent->GetNodeType() ) );
delete m_node;
m_node = nullptr;
return false;
}
m_node->AssociateWrapper( &m_node );
return true;
}
bool IFSG_APPEARANCE::NewNode( IFSG_NODE& aParent )
{
SGNODE* np = aParent.GetRawPtr();
wxCHECK( np, false );
return NewNode( np );
}
bool IFSG_APPEARANCE::SetEmissive( float aRVal, float aGVal, float aBVal )
{
wxCHECK( m_node, false );
return ( (SGAPPEARANCE*) m_node )->SetEmissive( aRVal, aGVal, aBVal );
}
bool IFSG_APPEARANCE::SetEmissive( const SGCOLOR* aRGBColor )
{
wxCHECK( m_node, false );
return ( (SGAPPEARANCE*) m_node )->SetEmissive( aRGBColor );
}
bool IFSG_APPEARANCE::SetEmissive( const SGCOLOR& aRGBColor )
{
wxCHECK( m_node, false );
return ( (SGAPPEARANCE*) m_node )->SetEmissive( aRGBColor );
}
bool IFSG_APPEARANCE::SetDiffuse( float aRVal, float aGVal, float aBVal )
{
wxCHECK( m_node, false );
return ( (SGAPPEARANCE*) m_node )->SetDiffuse( aRVal, aGVal, aBVal );
}
bool IFSG_APPEARANCE::SetDiffuse( const SGCOLOR* aRGBColor )
{
wxCHECK( m_node, false );
return ( (SGAPPEARANCE*) m_node )->SetDiffuse( aRGBColor );
}
bool IFSG_APPEARANCE::SetDiffuse( const SGCOLOR& aRGBColor )
{
wxCHECK( m_node, false );
return ( (SGAPPEARANCE*) m_node )->SetDiffuse( aRGBColor );
}
bool IFSG_APPEARANCE::SetSpecular( float aRVal, float aGVal, float aBVal )
{
wxCHECK( m_node, false );
return ( (SGAPPEARANCE*) m_node )->SetSpecular( aRVal, aGVal, aBVal );
}
bool IFSG_APPEARANCE::SetSpecular( const SGCOLOR* aRGBColor )
{
wxCHECK( m_node, false );
return ( (SGAPPEARANCE*) m_node )->SetSpecular( aRGBColor );
}
bool IFSG_APPEARANCE::SetSpecular( const SGCOLOR& aRGBColor )
{
wxCHECK( m_node, false );
return ( (SGAPPEARANCE*) m_node )->SetSpecular( aRGBColor );
}
bool IFSG_APPEARANCE::SetAmbient( float aRVal, float aGVal, float aBVal )
{
wxCHECK( m_node, false );
return ( (SGAPPEARANCE*) m_node )->SetAmbient( aRVal, aGVal, aBVal );
}
bool IFSG_APPEARANCE::SetAmbient( const SGCOLOR* aRGBColor )
{
wxCHECK( m_node, false );
return ( (SGAPPEARANCE*) m_node )->SetAmbient( aRGBColor );
}
bool IFSG_APPEARANCE::SetAmbient( const SGCOLOR& aRGBColor )
{
wxCHECK( m_node, false );
return ( (SGAPPEARANCE*) m_node )->SetAmbient( aRGBColor );
}
bool IFSG_APPEARANCE::SetShininess( float aShininess ) noexcept
{
wxCHECK( m_node, false );
if( aShininess < 0 || aShininess > 1.0 )
{
wxLogTrace( MASK_3D_SG, wxT( "%s:%s:%d * [BUG] shininess out of range [0..1]" ),
__FILE__, __FUNCTION__, __LINE__ );
return false;
}
( (SGAPPEARANCE*) m_node )->shininess = aShininess;
return true;
}
bool IFSG_APPEARANCE::SetTransparency( float aTransparency ) noexcept
{
wxCHECK( m_node, false );
if( aTransparency < 0 || aTransparency > 1.0 )
{
wxLogTrace( MASK_3D_SG, wxT( "%s:%s:%d * [BUG] transparency out of range [0..1]" ),
__FILE__, __FUNCTION__, __LINE__ );
return false;
}
( (SGAPPEARANCE*) m_node )->transparency = aTransparency;
return true;
}