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Also makes sure the progress dialog is closed when we're done reading symbols (it used to stay up for much of the symbol editor initialization). Also makes sure that any cancel in the preLoad step is honoured in the sync step. (The preload is done because it is multi-threaded and therefore faster than the single-threaded sync.) Also makes sure that individual threads pay attention to the cancellation, not just the GUI thread. Fixes https://gitlab.com/kicad/code/kicad/issues/8372
102 lines
3.3 KiB
C++
102 lines
3.3 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2021 Jon Evans <jon@craftyjon.com>
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* Copyright (C) 2021-2022 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef KICAD_SYMBOL_ASYNC_LOADER_H
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#define KICAD_SYMBOL_ASYNC_LOADER_H
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#include <atomic>
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#include <future>
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#include <mutex>
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#include <unordered_map>
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#include <vector>
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#include <wx/string.h>
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class LIB_SYMBOL;
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class PROGRESS_REPORTER;
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class SYMBOL_LIB_TABLE;
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class SYMBOL_ASYNC_LOADER
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{
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public:
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/**
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* Constructs a loader for symbol libraries
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* @param aNicknames is a list of library nicknames to load
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* @param aTable is a pointer to the symbol library table to load libraries for
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* @param aOnlyPowerSymbols, if true, will only return power symbols in the output map
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* @param aOutput will be filled with the loaded parts
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* @param aReporter will be used to repord progress, of not null
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*/
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SYMBOL_ASYNC_LOADER( const std::vector<wxString>& aNicknames,
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SYMBOL_LIB_TABLE* aTable, bool aOnlyPowerSymbols = false,
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std::unordered_map<wxString, std::vector<LIB_SYMBOL*>>* aOutput = nullptr,
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PROGRESS_REPORTER* aReporter = nullptr );
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~SYMBOL_ASYNC_LOADER();
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/**
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* Spins up threads to load all the libraries in m_nicknames
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*/
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void Start();
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/**
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* Finalizes the threads and combines the output into the target output map
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*/
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bool Join();
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///< Return true if loading is done
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bool Done();
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///< Returns a string containing any errors generated during the load
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const wxString& GetErrors() const { return m_errors; }
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///< Represents a pair of <nickname, loaded parts list>
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typedef std::pair<wxString, std::vector<LIB_SYMBOL*>> LOADED_PAIR;
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private:
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///< Worker job that loads libraries and returns a list of pairs of <nickname, loaded parts>
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std::vector<LOADED_PAIR> worker();
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///< list of libraries to load
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std::vector<wxString> m_nicknames;
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///< Handle to the symbol library table being loaded into
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SYMBOL_LIB_TABLE* m_table;
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///< True if we are loading only power symbols
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bool m_onlyPowerSymbols;
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///< Handle to map that will be filled with the loaded parts per library
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std::unordered_map<wxString, std::vector<LIB_SYMBOL*>>* m_output;
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///< Progress reporter (may be null)
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PROGRESS_REPORTER* m_reporter;
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size_t m_threadCount;
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std::atomic<size_t> m_nextLibrary;
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wxString m_errors;
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std::mutex m_errorMutex;
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std::vector<std::future<std::vector<LOADED_PAIR>>> m_returns;
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};
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#endif
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