kicad-source/pcbnew/tools/edit_tool.cpp
Mikolaj Wielgus 04cc64c008 Restore the old reference after rotation or flip instead of clearing
After a rotation or flip the reference point has to be restored to the
previous value to prevent the dragged item from warping to the cursor.
Before this change, the reference point was only cleared, causing odd
behavior when a rotation or flip was performed.

Fixes https://gitlab.com/kicad/code/kicad/issues/7112
2021-01-24 18:56:46 +00:00

2360 lines
80 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2013-2017 CERN
* @author Maciej Suminski <maciej.suminski@cern.ch>
* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
* Copyright (C) 2017-2021 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <limits>
#include <board.h>
#include <footprint.h>
#include <fp_shape.h>
#include <collectors.h>
#include <pcb_edit_frame.h>
#include <page_layout/ws_proxy_view_item.h>
#include <kiway.h>
#include <array_creator.h>
#include <pcbnew_settings.h>
#include <status_popup.h>
#include <tool/selection_conditions.h>
#include <tool/tool_manager.h>
#include <tools/pcb_actions.h>
#include <tools/pcb_selection_tool.h>
#include <tools/edit_tool.h>
#include <tools/pcb_picker_tool.h>
#include <tools/tool_event_utils.h>
#include <tools/pcb_grid_helper.h>
#include <tools/pad_tool.h>
#include <pad_naming.h>
#include <view/view_controls.h>
#include <connectivity/connectivity_algo.h>
#include <connectivity/connectivity_items.h>
#include <confirm.h>
#include <bitmaps.h>
#include <cassert>
#include <functional>
using namespace std::placeholders;
#include "kicad_clipboard.h"
#include <wx/hyperlink.h>
#include <widgets/infobar.h>
#include <router/router_tool.h>
#include <dialogs/dialog_move_exact.h>
#include <dialogs/dialog_track_via_properties.h>
#include <dialogs/dialog_unit_entry.h>
#include <board_commit.h>
#include <pcb_target.h>
#include <zone_filler.h>
EDIT_TOOL::EDIT_TOOL() :
PCB_TOOL_BASE( "pcbnew.InteractiveEdit" ),
m_selectionTool( NULL ),
m_dragging( false )
{
}
void EDIT_TOOL::Reset( RESET_REASON aReason )
{
m_dragging = false;
m_statusPopup = std::make_unique<STATUS_TEXT_POPUP>( getEditFrame<PCB_BASE_EDIT_FRAME>() );
if( aReason != RUN )
m_commit.reset( new BOARD_COMMIT( this ) );
}
SPECIAL_TOOLS_CONTEXT_MENU::SPECIAL_TOOLS_CONTEXT_MENU( TOOL_INTERACTIVE* aTool ) :
CONDITIONAL_MENU( aTool )
{
SetIcon( special_tools_xpm );
SetTitle( _( "Special Tools" ) );
AddItem( PCB_ACTIONS::moveExact, SELECTION_CONDITIONS::ShowAlways );
AddItem( PCB_ACTIONS::moveWithReference, SELECTION_CONDITIONS::ShowAlways );
AddItem( PCB_ACTIONS::positionRelative, SELECTION_CONDITIONS::ShowAlways );
AddItem( PCB_ACTIONS::createArray, SELECTION_CONDITIONS::ShowAlways );
}
bool EDIT_TOOL::Init()
{
// Find the selection tool, so they can cooperate
m_selectionTool = m_toolMgr->GetTool<PCB_SELECTION_TOOL>();
auto inFootprintEditor =
[ this ]( const SELECTION& aSelection )
{
return m_isFootprintEditor;
};
auto singleFootprintCondition = SELECTION_CONDITIONS::OnlyType( PCB_FOOTPRINT_T )
&& SELECTION_CONDITIONS::Count( 1 );
auto noActiveToolCondition =
[ this ]( const SELECTION& aSelection )
{
return frame()->ToolStackIsEmpty();
};
auto notMovingCondition =
[ this ]( const SELECTION& aSelection )
{
return !frame()->IsCurrentTool( PCB_ACTIONS::move )
&& !frame()->IsCurrentTool( PCB_ACTIONS::moveWithReference );
};
auto noItemsCondition =
[ this ]( const SELECTION& aSelections ) -> bool
{
return frame()->GetBoard() && !frame()->GetBoard()->IsEmpty();
};
// Add context menu entries that are displayed when selection tool is active
CONDITIONAL_MENU& menu = m_selectionTool->GetToolMenu().GetMenu();
menu.AddItem( PCB_ACTIONS::move, SELECTION_CONDITIONS::NotEmpty && notMovingCondition );
menu.AddItem( PCB_ACTIONS::inlineBreakTrack, SELECTION_CONDITIONS::Count( 1 )
&& SELECTION_CONDITIONS::OnlyTypes( GENERAL_COLLECTOR::Tracks ) );
menu.AddItem( PCB_ACTIONS::drag45Degree, SELECTION_CONDITIONS::OnlyTypes( GENERAL_COLLECTOR::Tracks ) );
menu.AddItem( PCB_ACTIONS::dragFreeAngle, SELECTION_CONDITIONS::OnlyTypes( GENERAL_COLLECTOR::Tracks ) );
menu.AddItem( PCB_ACTIONS::filletTracks, SELECTION_CONDITIONS::OnlyTypes( GENERAL_COLLECTOR::Tracks ) );
menu.AddItem( PCB_ACTIONS::rotateCcw, SELECTION_CONDITIONS::NotEmpty );
menu.AddItem( PCB_ACTIONS::rotateCw, SELECTION_CONDITIONS::NotEmpty );
menu.AddItem( PCB_ACTIONS::flip, SELECTION_CONDITIONS::NotEmpty );
menu.AddItem( PCB_ACTIONS::mirror, inFootprintEditor && SELECTION_CONDITIONS::NotEmpty );
menu.AddItem( PCB_ACTIONS::properties, SELECTION_CONDITIONS::Count( 1 )
|| SELECTION_CONDITIONS::OnlyTypes( GENERAL_COLLECTOR::Tracks ) );
// Footprint actions
menu.AddSeparator();
menu.AddItem( PCB_ACTIONS::editFpInFpEditor, singleFootprintCondition );
menu.AddItem( PCB_ACTIONS::updateFootprint, singleFootprintCondition );
menu.AddItem( PCB_ACTIONS::changeFootprint, singleFootprintCondition );
// Add the submenu for create array and special move
auto specialToolsSubMenu = std::make_shared<SPECIAL_TOOLS_CONTEXT_MENU>( this );
menu.AddSeparator();
m_selectionTool->GetToolMenu().AddSubMenu( specialToolsSubMenu );
menu.AddMenu( specialToolsSubMenu.get(), SELECTION_CONDITIONS::NotEmpty, 100 );
menu.AddSeparator( 150 );
menu.AddItem( ACTIONS::cut, SELECTION_CONDITIONS::NotEmpty, 150 );
menu.AddItem( ACTIONS::copy, SELECTION_CONDITIONS::NotEmpty, 150 );
// Selection tool handles the context menu for some other tools, such as the Picker.
// Don't add things like Paste when another tool is active.
menu.AddItem( ACTIONS::paste, noActiveToolCondition, 150 );
menu.AddItem( ACTIONS::duplicate, SELECTION_CONDITIONS::NotEmpty, 150 );
menu.AddItem( ACTIONS::doDelete, SELECTION_CONDITIONS::NotEmpty, 150 );
menu.AddSeparator( 150 );
menu.AddItem( ACTIONS::selectAll, noItemsCondition, 150 );
return true;
}
int EDIT_TOOL::GetAndPlace( const TOOL_EVENT& aEvent )
{
PCB_SELECTION_TOOL* selectionTool = m_toolMgr->GetTool<PCB_SELECTION_TOOL>();
FOOTPRINT* fp = getEditFrame<PCB_BASE_FRAME>()->GetFootprintFromBoardByReference();
if( fp )
{
m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true );
m_toolMgr->RunAction( PCB_ACTIONS::selectItem, true, (void*) fp );
selectionTool->GetSelection().SetReferencePoint( fp->GetPosition() );
m_toolMgr->RunAction( PCB_ACTIONS::move, false );
}
return 0;
}
bool EDIT_TOOL::invokeInlineRouter( int aDragMode )
{
ROUTER_TOOL* theRouter = m_toolMgr->GetTool<ROUTER_TOOL>();
if( !theRouter )
return false;
// don't allow switch from moving to dragging
if( m_dragging )
{
wxBell();
return false;
}
// make sure we don't accidentally invoke inline routing mode while the router is already active!
if( theRouter->IsToolActive() )
return false;
if( theRouter->CanInlineDrag() )
{
m_toolMgr->RunAction( PCB_ACTIONS::routerInlineDrag, true, aDragMode );
return true;
}
return false;
}
bool EDIT_TOOL::isInteractiveDragEnabled() const
{
ROUTER_TOOL* router = m_toolMgr->GetTool<ROUTER_TOOL>();
return router && router->Router()->Settings().InlineDragEnabled();
}
bool EDIT_TOOL::isRouterActive() const
{
ROUTER_TOOL* router = m_toolMgr->GetTool<ROUTER_TOOL>();
return router && router->IsToolActive();
}
int EDIT_TOOL::Drag( const TOOL_EVENT& aEvent )
{
int mode = PNS::DM_ANY;
if( aEvent.IsAction( &PCB_ACTIONS::dragFreeAngle ) )
mode |= PNS::DM_FREE_ANGLE;
PCB_SELECTION& selection = m_selectionTool->RequestSelection(
[]( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool )
{
// Iterate from the back so we don't have to worry about removals.
for( int i = aCollector.GetCount() - 1; i >= 0; --i )
{
BOARD_ITEM* item = aCollector[ i ];
// We don't operate on pads; convert them to footprint selections
if( !sTool->IsFootprintEditor() && item->IsLocked() && item->Type() == PCB_PAD_T
&& !item->GetParent()->IsLocked() )
{
aCollector.Remove( item );
if( item->GetParent() && !aCollector.HasItem( item->GetParent() ) )
aCollector.Append( item->GetParent() );
}
}
sTool->FilterCollectorForGroups( aCollector );
},
!m_isFootprintEditor /* prompt user regarding locked items */ );
if( selection.Empty() )
return 0;
if( selection.Size() == 1 && selection.Front()->Type() == PCB_ARC_T )
{
// TODO: This really should be done in PNS to ensure DRC is maintained, but for now
// it allows interactive editing of an arc track
return DragArcTrack( aEvent );
}
else
{
invokeInlineRouter( mode );
}
return 0;
}
int EDIT_TOOL::DragArcTrack( const TOOL_EVENT& aEvent )
{
PCB_SELECTION& selection = m_selectionTool->GetSelection();
if( selection.Size() != 1 || selection.Front()->Type() != PCB_ARC_T )
return 0;
Activate();
ARC* theArc = static_cast<ARC*>( selection.Front() );
KIGFX::VIEW_CONTROLS* controls = getViewControls();
controls->ShowCursor( true );
controls->SetAutoPan( true );
bool restore_state = false;
VECTOR2I arcCenter = theArc->GetCenter();
SEG tanStart = SEG( arcCenter, theArc->GetStart() ).PerpendicularSeg( theArc->GetStart() );
SEG tanEnd = SEG( arcCenter, theArc->GetEnd() ).PerpendicularSeg( theArc->GetEnd() );
if( tanStart.ApproxParallel( tanEnd ) )
return 0; // don't bother with 180 degree arcs
//Ensure the tangent segments are in the correct orientation
VECTOR2I tanIntersect = tanStart.IntersectLines( tanEnd ).get();
tanStart.A = tanIntersect;
tanStart.B = theArc->GetStart();
tanEnd.A = tanIntersect;
tanEnd.B = theArc->GetEnd();
KICAD_T track_types[] = { PCB_PAD_T, PCB_VIA_T, PCB_TRACE_T, PCB_ARC_T, EOT };
auto getUniqueTrackAtAnchorCollinear =
[&]( const VECTOR2I& aAnchor, const SEG& aCollinearSeg ) -> TRACK*
{
auto conn = board()->GetConnectivity();
auto itemsOnAnchor = conn->GetConnectedItemsAtAnchor( theArc, aAnchor, track_types );
TRACK* retval = nullptr;
if( itemsOnAnchor.size() == 1 && itemsOnAnchor.front()->Type() == PCB_TRACE_T )
{
retval = static_cast<TRACK*>( itemsOnAnchor.front() );
SEG trackSeg( retval->GetStart(), retval->GetEnd() );
//Ensure it is collinear
if( !trackSeg.ApproxCollinear( aCollinearSeg ) )
retval = nullptr;
}
if( !retval )
{
retval = new TRACK( theArc->GetParent() );
retval->SetStart( (wxPoint) aAnchor );
retval->SetEnd( (wxPoint) aAnchor );
retval->SetNet( theArc->GetNet() );
retval->SetLayer( theArc->GetLayer() );
retval->SetWidth( theArc->GetWidth() );
retval->SetFlags( IS_NEW );
getView()->Add( retval );
}
return retval;
};
TRACK* trackOnStart = getUniqueTrackAtAnchorCollinear( theArc->GetStart(), tanStart);
TRACK* trackOnEnd = getUniqueTrackAtAnchorCollinear( theArc->GetEnd(), tanEnd );
// Make copies of items to be edited
ARC* theArcCopy = new ARC( *theArc );
TRACK* trackOnStartCopy = new TRACK( *trackOnStart );
TRACK* trackOnEndCopy = new TRACK( *trackOnEnd );
if( trackOnStart->GetLength() > tanStart.Length() )
{
tanStart.A = trackOnStart->GetStart();
tanStart.B = trackOnStart->GetEnd();
}
if( trackOnEnd->GetLength() > tanEnd.Length() )
{
tanEnd.A = trackOnEnd->GetStart();
tanEnd.B = trackOnEnd->GetEnd();
}
auto isTrackStartClosestToArcStart =
[&]( TRACK* aPointA ) -> bool
{
return GetLineLength( aPointA->GetStart(), theArc->GetStart() )
< GetLineLength( aPointA->GetEnd(), theArc->GetStart() );
};
bool isStartTrackOnStartPt = isTrackStartClosestToArcStart( trackOnStart );
bool isEndTrackOnStartPt = isTrackStartClosestToArcStart( trackOnEnd );
// Calculate constraints
//======================
// maxTanCircle is the circle with maximum radius that is tangent to the two adjacent straight
// tracks and whose tangent points are constrained within the original tracks and their
// projected intersection points.
//
// The cursor will be constrained first within the isosceles triangle formed by the segments
// cSegTanStart, cSegTanEnd and cSegChord. After that it will be constratined to be outside
// maxTanCircle.
//
//
// ____________ <-cSegTanStart
// / * . ' *
// cSegTanEnd-> / * . ' *
// /* . ' <-cSegChord *
// /. '
// /* *
//
// * c * <-maxTanCircle
//
// * *
//
// * *
// * *
// * *
//
auto getFurthestPointToTanInterstect =
[&]( VECTOR2I& aPointA, VECTOR2I& aPointB ) -> VECTOR2I
{
if( ( aPointA - tanIntersect ).EuclideanNorm()
> ( aPointB - tanIntersect ).EuclideanNorm() )
{
return aPointA;
}
else
{
return aPointB;
}
};
CIRCLE maxTanCircle;
VECTOR2I tanStartPoint = getFurthestPointToTanInterstect( tanStart.A, tanStart.B );
VECTOR2I tanEndPoint = getFurthestPointToTanInterstect( tanEnd.A, tanEnd.B );
VECTOR2I tempTangentPoint = tanEndPoint;
if( getFurthestPointToTanInterstect( tanStartPoint, tanEndPoint ) == tanEndPoint )
tempTangentPoint = tanStartPoint;
maxTanCircle.ConstructFromTanTanPt( tanStart, tanEnd, tempTangentPoint );
VECTOR2I maxTanPtStart = tanStart.LineProject( maxTanCircle.Center );
VECTOR2I maxTanPtEnd = tanEnd.LineProject( maxTanCircle.Center );
SEG cSegTanStart( maxTanPtStart, tanIntersect );
SEG cSegTanEnd( maxTanPtEnd, tanIntersect );
SEG cSegChord( maxTanPtStart, maxTanPtEnd );
int cSegTanStartSide = cSegTanStart.Side( theArc->GetMid() );
int cSegTanEndSide = cSegTanEnd.Side( theArc->GetMid() );
int cSegChordSide = cSegChord.Side( theArc->GetMid() );
// Start the tool loop
//====================
while( TOOL_EVENT* evt = Wait() )
{
m_cursor = controls->GetMousePosition();
// Constrain cursor within the isosceles triangle
if( cSegTanStartSide != cSegTanStart.Side( m_cursor )
|| cSegTanEndSide != cSegTanEnd.Side( m_cursor )
|| cSegChordSide != cSegChord.Side( m_cursor ) )
{
std::vector<VECTOR2I> possiblePoints;
possiblePoints.push_back( cSegTanEnd.NearestPoint( m_cursor ) );
possiblePoints.push_back( cSegChord.NearestPoint( m_cursor ) );
VECTOR2I closest = cSegTanStart.NearestPoint( m_cursor );
for( VECTOR2I candidate : possiblePoints )
{
if( ( candidate - m_cursor ).EuclideanNorm()
< ( closest - m_cursor ).EuclideanNorm() )
{
closest = candidate;
}
}
m_cursor = closest;
}
// Constrain cursor to be outside maxTanCircle
if( ( m_cursor - maxTanCircle.Center ).EuclideanNorm() < maxTanCircle.Radius )
m_cursor = maxTanCircle.NearestPoint( m_cursor );
controls->ForceCursorPosition( true, m_cursor );
// Calculate resulting object coordinates
CIRCLE circlehelper;
circlehelper.ConstructFromTanTanPt( cSegTanStart, cSegTanEnd, m_cursor );
VECTOR2I newCenter = circlehelper.Center;
VECTOR2I newStart = cSegTanStart.LineProject( newCenter );
VECTOR2I newEnd = cSegTanEnd.LineProject( newCenter );
VECTOR2I newMid = GetArcMid( newStart, newEnd, newCenter );
//Update objects
theArc->SetStart( (wxPoint) newStart );
theArc->SetEnd( (wxPoint) newEnd );
theArc->SetMid( (wxPoint) newMid );
if( isStartTrackOnStartPt )
trackOnStart->SetStart( (wxPoint) newStart );
else
trackOnStart->SetEnd( (wxPoint) newStart );
if( isEndTrackOnStartPt )
trackOnEnd->SetStart( (wxPoint) newEnd );
else
trackOnEnd->SetEnd( (wxPoint) newEnd );
//Update view
getView()->Update( trackOnStart );
getView()->Update( trackOnEnd );
getView()->Update( theArc );
//Handle events
if( evt->IsCancelInteractive() || evt->IsActivate() )
{
restore_state = true; // Canceling the tool means that items have to be restored
break; // Finish
}
else if( evt->IsAction( &ACTIONS::undo ) )
{
restore_state = true; // Perform undo locally
break; // Finish
}
else if( evt->IsMouseUp( BUT_LEFT ) || evt->IsClick( BUT_LEFT )
|| evt->IsDblClick( BUT_LEFT ) )
{
break; // Finish
}
}
// Ensure we only do one commit operation on each object
auto processTrack =
[&]( TRACK* aTrack, TRACK* aTrackCopy )
{
if( aTrack->IsNew() )
{
getView()->Remove( aTrack );
if( aTrack->GetStart() == aTrack->GetEnd() )
{
delete aTrack;
delete aTrackCopy;
aTrack = nullptr;
aTrackCopy = nullptr;
}
else
{
m_commit->Add( aTrack );
delete aTrackCopy;
aTrackCopy = nullptr;
}
}
else if( aTrack->GetStart() == aTrack->GetEnd() )
{
aTrack->SwapData( aTrackCopy ); //restore the original before notifying COMMIT
m_commit->Remove( aTrack );
delete aTrackCopy;
aTrackCopy = nullptr;
}
else
{
m_commit->Modified( aTrack, aTrackCopy );
}
};
processTrack( trackOnStart, trackOnStartCopy );
processTrack( trackOnEnd, trackOnEndCopy );
processTrack( theArc, theArcCopy );
// Should we commit?
if( restore_state )
m_commit->Revert();
else
m_commit->Push( _( "Drag Arc Track" ) );
return 0;
}
int EDIT_TOOL::Move( const TOOL_EVENT& aEvent )
{
if( isRouterActive() )
{
wxBell();
return 0;
}
return doMoveSelection( aEvent );
}
int EDIT_TOOL::MoveWithReference( const TOOL_EVENT& aEvent )
{
if( isRouterActive() )
{
wxBell();
return 0;
}
return doMoveSelection( aEvent, true );
}
// Note: aEvent MUST NOT be const&; the source will get de-allocated if we go into the picker's
// event loop.
int EDIT_TOOL::doMoveSelection( TOOL_EVENT aEvent, bool aPickReference )
{
PCB_BASE_EDIT_FRAME* editFrame = getEditFrame<PCB_BASE_EDIT_FRAME>();
KIGFX::VIEW_CONTROLS* controls = getViewControls();
VECTOR2I originalCursorPos = controls->GetCursorPosition();
// Be sure that there is at least one item that we can modify. If nothing was selected before,
// try looking for the stuff under mouse cursor (i.e. Kicad old-style hover selection)
PCB_SELECTION& selection = m_selectionTool->RequestSelection(
[]( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool )
{
// Iterate from the back so we don't have to worry about removals.
for( int i = aCollector.GetCount() - 1; i >= 0; --i )
{
BOARD_ITEM* item = aCollector[ i ];
if( item->Type() == PCB_MARKER_T )
aCollector.Remove( item );
}
} );
if( m_dragging || selection.Empty() )
return 0;
LSET item_layers = selection.GetSelectionLayers();
bool unselect = selection.IsHover(); // N.B. This must be saved before the re-selection
// below
VECTOR2I pickedReferencePoint;
// Now filter out locked and grouped items. We cannot do this in the first RequestSelection()
// as we need the item_layers when a pad is the selection front.
selection = m_selectionTool->RequestSelection(
[]( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool )
{
std::set<BOARD_ITEM*> to_add;
// Iterate from the back so we don't have to worry about removals.
for( int i = aCollector.GetCount() - 1; i >= 0; --i )
{
BOARD_ITEM* item = aCollector[ i ];
if( item->Type() == PCB_MARKER_T )
aCollector.Remove( item );
/// Locked pads do not get moved independently of the footprint
if( !sTool->IsFootprintEditor() && item->Type() == PCB_PAD_T && item->IsLocked()
&& !item->GetParent()->IsLocked() )
{
if( !aCollector.HasItem( item->GetParent() ) )
to_add.insert( item->GetParent() );
aCollector.Remove( item );
}
}
for( BOARD_ITEM* item : to_add )
aCollector.Append( item );
},
!m_isFootprintEditor /* prompt user regarding locked items only in pcb editor*/ );
if( selection.Empty() )
return 0;
std::string tool = aEvent.GetCommandStr().get();
editFrame->PushTool( tool );
Activate();
controls->ShowCursor( true );
controls->SetAutoPan( true );
if( aPickReference && !pickReferencePoint( _( "Select reference point for move..." ), "", "",
pickedReferencePoint ) )
{
if( unselect )
m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true );
editFrame->PopTool( tool );
return 0;
}
std::vector<BOARD_ITEM*> sel_items;
for( EDA_ITEM* item : selection )
{
BOARD_ITEM* boardItem = dynamic_cast<BOARD_ITEM*>( item );
FOOTPRINT* footprint = dynamic_cast<FOOTPRINT*>( item );
if( boardItem )
sel_items.push_back( boardItem );
if( footprint )
{
for( PAD* pad : footprint->Pads() )
sel_items.push_back( pad );
}
}
bool restore_state = false;
VECTOR2I totalMovement;
PCB_GRID_HELPER grid( m_toolMgr, editFrame->GetMagneticItemsSettings() );
TOOL_EVENT* evt = const_cast<TOOL_EVENT*>( &aEvent );
VECTOR2I prevPos;
// Prime the pump
m_toolMgr->RunAction( ACTIONS::refreshPreview );
// Main loop: keep receiving events
do
{
VECTOR2I movement;
editFrame->GetCanvas()->SetCurrentCursor( KICURSOR::MOVING );
grid.SetSnap( !evt->Modifier( MD_SHIFT ) );
grid.SetUseGrid( getView()->GetGAL()->GetGridSnapping() && !evt->Modifier( MD_ALT ) );
if( evt->IsAction( &PCB_ACTIONS::move ) || evt->IsMotion() || evt->IsDrag( BUT_LEFT )
|| evt->IsAction( &ACTIONS::refreshPreview )
|| evt->IsAction( &PCB_ACTIONS::moveWithReference ) )
{
if( m_dragging && evt->Category() == TC_MOUSE )
{
VECTOR2I mousePos( controls->GetMousePosition() );
m_cursor = grid.BestSnapAnchor( mousePos, item_layers, sel_items );
if( controls->GetSettings().m_lastKeyboardCursorPositionValid )
{
long action = controls->GetSettings().m_lastKeyboardCursorCommand;
// The arrow keys are by definition SINGLE AXIS. Do not allow the other
// axis to be snapped to the grid.
if( action == ACTIONS::CURSOR_LEFT || action == ACTIONS::CURSOR_RIGHT )
m_cursor.y = prevPos.y;
else if( action == ACTIONS::CURSOR_UP || action == ACTIONS::CURSOR_DOWN )
m_cursor.x = prevPos.x;
}
controls->ForceCursorPosition( true, m_cursor );
selection.SetReferencePoint( m_cursor );
movement = m_cursor - prevPos;
prevPos = m_cursor;
totalMovement += movement;
// Drag items to the current cursor position
for( EDA_ITEM* item : sel_items )
{
// Don't double move footprint pads, fields, etc.
//
// For PCB_GROUP_T, we make sure the selection includes only the top level
// group and not its descendants.
if( !item->GetParent() || !item->GetParent()->IsSelected() )
static_cast<BOARD_ITEM*>( item )->Move( movement );
}
m_toolMgr->PostEvent( EVENTS::SelectedItemsMoved );
}
else if( !m_dragging && !evt->IsAction( &ACTIONS::refreshPreview ) )
{
// Prepare to start dragging
if( !( evt->IsAction( &PCB_ACTIONS::move )
|| evt->IsAction( &PCB_ACTIONS::moveWithReference ) )
&& isInteractiveDragEnabled() )
{
if( invokeInlineRouter( PNS::DM_ANY ) )
break;
}
m_dragging = true;
// When editing footprints, all items have the same parent
if( IsFootprintEditor() )
{
m_commit->Modify( selection.Front() );
}
else
{
// Save items, so changes can be undone
for( EDA_ITEM* item : selection )
{
// Don't double move footprint pads, fields, etc.
//
// For PCB_GROUP_T, the parent is the board.
if( item->GetParent() && item->GetParent()->IsSelected() )
continue;
m_commit->Modify( item );
// If moving a group, record position of all the descendants for undo
if( item->Type() == PCB_GROUP_T )
{
PCB_GROUP* group = static_cast<PCB_GROUP*>( item );
group->RunOnDescendants( [&]( BOARD_ITEM* bItem )
{
m_commit->Modify( bItem );
});
}
}
}
editFrame->UndoRedoBlock( true );
m_cursor = controls->GetCursorPosition();
if( selection.HasReferencePoint() )
{
// start moving with the reference point attached to the cursor
grid.SetAuxAxes( false );
movement = m_cursor - selection.GetReferencePoint();
// Drag items to the current cursor position
for( EDA_ITEM* item : selection )
{
// Don't double move footprint pads, fields, etc.
if( item->GetParent() && item->GetParent()->IsSelected() )
continue;
static_cast<BOARD_ITEM*>( item )->Move( movement );
}
selection.SetReferencePoint( m_cursor );
}
else
{
std::vector<BOARD_ITEM*> items;
for( EDA_ITEM* item : selection )
items.push_back( static_cast<BOARD_ITEM*>( item ) );
m_cursor = grid.BestDragOrigin( originalCursorPos, items );
// Set the current cursor position to the first dragged item origin, so the
// movement vector could be computed later
if( aPickReference )
{
selection.SetReferencePoint( pickedReferencePoint );
controls->ForceCursorPosition( true, pickedReferencePoint );
m_cursor = pickedReferencePoint;
}
else
{
// Check if user wants to warp the mouse to origin of moved object
if( !editFrame->GetMoveWarpsCursor() )
m_cursor = originalCursorPos; // No, so use original mouse pos instead
selection.SetReferencePoint( m_cursor );
grid.SetAuxAxes( true, m_cursor );
}
}
controls->SetCursorPosition( m_cursor, false );
prevPos = m_cursor;
controls->SetAutoPan( true );
m_toolMgr->PostEvent( EVENTS::SelectedItemsModified );
}
m_toolMgr->RunAction( PCB_ACTIONS::updateLocalRatsnest, false,
new VECTOR2I( movement ) );
}
else if( evt->IsCancelInteractive() || evt->IsActivate() )
{
if( m_dragging && evt->IsCancelInteractive() )
evt->SetPassEvent( false );
restore_state = true; // Canceling the tool means that items have to be restored
break; // Finish
}
else if( evt->IsAction( &ACTIONS::undo ) )
{
restore_state = true; // Perform undo locally
break; // Finish
}
// Dispatch TOOL_ACTIONs
else if( evt->IsAction( &ACTIONS::doDelete ) )
{
break; // finish -- there is no further processing for removed items
}
else if( evt->IsAction( &ACTIONS::duplicate ) )
{
break; // finish -- Duplicate tool will start a new Move with the dup'ed items
}
else if( evt->IsAction( &PCB_ACTIONS::moveExact ) )
{
// Reset positions so the Move Exactly is from the start.
for( EDA_ITEM* item : selection )
{
BOARD_ITEM* i = static_cast<BOARD_ITEM*>( item );
i->Move( -totalMovement );
}
break; // finish -- we moved exactly, so we are finished
}
else if( evt->IsMouseUp( BUT_LEFT ) || evt->IsClick( BUT_LEFT ) )
{
break; // finish
}
else
{
evt->SetPassEvent();
}
} while( ( evt = Wait() ) ); // Assignment (instead of equality test) is intentional
controls->ForceCursorPosition( false );
controls->ShowCursor( false );
controls->SetAutoPan( false );
m_dragging = false;
editFrame->UndoRedoBlock( false );
// Discard reference point when selection is "dropped" onto the board
selection.ClearReferencePoint();
// TODO: there's an ecapsulation leak here: this commit often has more than just the move
// in it; for instance it might have a paste, append board, etc. as well.
if( restore_state )
m_commit->Revert();
else
m_commit->Push( _( "Drag" ) );
// Remove the dynamic ratsnest from the screen
m_toolMgr->RunAction( PCB_ACTIONS::hideDynamicRatsnest, true );
if( unselect )
m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true );
editFrame->PopTool( tool );
return 0;
}
int EDIT_TOOL::ChangeTrackWidth( const TOOL_EVENT& aEvent )
{
const PCB_SELECTION& selection = m_selectionTool->RequestSelection(
[]( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool )
{
// Iterate from the back so we don't have to worry about removals.
for( int i = aCollector.GetCount() - 1; i >= 0; --i )
{
BOARD_ITEM* item = aCollector[ i ];
if( !dynamic_cast<TRACK*>( item ) )
aCollector.Remove( item );
}
},
true /* prompt user regarding locked items */ );
for( EDA_ITEM* item : selection )
{
if( item->Type() == PCB_VIA_T )
{
VIA* via = static_cast<VIA*>( item );
m_commit->Modify( via );
int new_width;
int new_drill;
if( via->GetViaType() == VIATYPE::MICROVIA )
{
NETCLASS* netClass = via->GetNetClass();
new_width = netClass->GetuViaDiameter();
new_drill = netClass->GetuViaDrill();
}
else
{
new_width = board()->GetDesignSettings().GetCurrentViaSize();
new_drill = board()->GetDesignSettings().GetCurrentViaDrill();
}
via->SetDrill( new_drill );
via->SetWidth( new_width );
}
else if( item->Type() == PCB_TRACE_T || item->Type() == PCB_ARC_T )
{
TRACK* track = dynamic_cast<TRACK*>( item );
wxCHECK( track, 0 );
m_commit->Modify( track );
int new_width = board()->GetDesignSettings().GetCurrentTrackWidth();
track->SetWidth( new_width );
}
}
m_commit->Push( _("Edit track width/via size") );
if( selection.IsHover() )
{
m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true );
// Notify other tools of the changes -- This updates the visual ratsnest
m_toolMgr->ProcessEvent( EVENTS::SelectedItemsModified );
}
return 0;
}
int EDIT_TOOL::FilletTracks( const TOOL_EVENT& aEvent )
{
// Store last used fillet radius to allow pressing "enter" if repeat fillet is required
static long long filletRadiusIU = 0;
PCB_SELECTION& selection = m_selectionTool->RequestSelection(
[]( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool )
{
// Iterate from the back so we don't have to worry about removals.
for( int i = aCollector.GetCount() - 1; i >= 0; --i )
{
BOARD_ITEM* item = aCollector[i];
if( !dynamic_cast<TRACK*>( item ) )
aCollector.Remove( item );
}
},
!m_dragging /* prompt user regarding locked items */ );
if( selection.Size() < 2 )
{
frame()->ShowInfoBarMsg( _( "At least two straight track segments must be selected." ) );
return 0;
}
WX_UNIT_ENTRY_DIALOG dia( frame(), _( "Enter fillet radius:" ), _( "Fillet Tracks" ),
filletRadiusIU );
if( dia.ShowModal() == wxID_CANCEL )
return 0;
filletRadiusIU = dia.GetValue();
if( filletRadiusIU == 0 )
{
frame()->ShowInfoBarMsg( _( "A radius of zero was entered.\n"
"The fillet operation was not performed." ) );
return 0;
}
struct FILLET_OP
{
TRACK* t1;
TRACK* t2;
//If true, start point of track is modified after ARC is added, otherwise the end point:
bool t1Start = true;
bool t2Start = true;
};
std::vector<FILLET_OP> filletOperations;
KICAD_T track_types[] = { PCB_PAD_T, PCB_VIA_T, PCB_TRACE_T, PCB_ARC_T, EOT };
bool operationPerformedOnAtLeastOne = false;
bool didOneAttemptFail = false;
std::set<TRACK*> processedTracks;
for( auto it = selection.begin(); it != selection.end(); it++ )
{
TRACK* track = dyn_cast<TRACK*>( *it );
if( !track || track->Type() != PCB_TRACE_T || track->IsLocked()
|| track->GetLength() == 0 )
{
continue;
}
auto processFilletOp =
[&]( bool aStartPoint )
{
wxPoint anchor = ( aStartPoint ) ? track->GetStart() : track->GetEnd();
auto connectivity = board()->GetConnectivity();
auto itemsOnAnchor = connectivity->GetConnectedItemsAtAnchor( track, anchor,
track_types );
if( itemsOnAnchor.size() > 0
&& selection.Contains( itemsOnAnchor.at( 0 ) )
&& itemsOnAnchor.at( 0 )->Type() == PCB_TRACE_T )
{
TRACK* trackOther = dyn_cast<TRACK*>( itemsOnAnchor.at( 0 ) );
// Make sure we don't fillet the same pair of tracks twice
if( processedTracks.find( trackOther ) == processedTracks.end() )
{
if( itemsOnAnchor.size() == 1 )
{
FILLET_OP filletOp;
filletOp.t1 = track;
filletOp.t2 = trackOther;
filletOp.t1Start = aStartPoint;
filletOp.t2Start = track->IsPointOnEnds( filletOp.t2->GetStart() );
filletOperations.push_back( filletOp );
}
else
{
// User requested to fillet these two tracks but not possible as
// there are other elements connected at that point
didOneAttemptFail = true;
}
}
}
};
processFilletOp( true ); // on the start point of track
processFilletOp( false ); // on the end point of track
processedTracks.insert( track );
}
std::vector<BOARD_ITEM*> itemsToAddToSelection;
for( FILLET_OP filletOp : filletOperations )
{
TRACK* track1 = filletOp.t1;
TRACK* track2 = filletOp.t2;
bool trackOnStart = track1->IsPointOnEnds( track2->GetStart() );
bool trackOnEnd = track1->IsPointOnEnds( track2->GetEnd() );
if( trackOnStart && trackOnEnd )
continue; // Ignore duplicate tracks
if( ( trackOnStart || trackOnEnd ) && track1->GetLayer() == track2->GetLayer() )
{
SEG t1Seg( track1->GetStart(), track1->GetEnd() );
SEG t2Seg( track2->GetStart(), track2->GetEnd() );
if( t1Seg.ApproxCollinear( t2Seg ) )
continue;
SHAPE_ARC sArc( t1Seg, t2Seg, filletRadiusIU );
wxPoint t1newPoint, t2newPoint;
auto setIfPointOnSeg =
[]( wxPoint& aPointToSet, SEG aSegment, VECTOR2I aVecToTest )
{
VECTOR2I segToVec = aSegment.NearestPoint( aVecToTest ) - aVecToTest;
// Find out if we are on the segment (minimum precision)
if( segToVec.EuclideanNorm() < SHAPE_ARC::MIN_PRECISION_IU )
{
aPointToSet.x = aVecToTest.x;
aPointToSet.y = aVecToTest.y;
return true;
}
return false;
};
//Do not draw a fillet if the end points of the arc are not within the track segments
if( !setIfPointOnSeg( t1newPoint, t1Seg, sArc.GetP0() )
&& !setIfPointOnSeg( t2newPoint, t2Seg, sArc.GetP0() ) )
{
didOneAttemptFail = true;
continue;
}
if( !setIfPointOnSeg( t1newPoint, t1Seg, sArc.GetP1() )
&& !setIfPointOnSeg( t2newPoint, t2Seg, sArc.GetP1() ) )
{
didOneAttemptFail = true;
continue;
}
ARC* tArc = new ARC( frame()->GetBoard(), &sArc );
tArc->SetLayer( track1->GetLayer() );
tArc->SetWidth( track1->GetWidth() );
tArc->SetNet( track1->GetNet() );
m_commit->Add( tArc );
itemsToAddToSelection.push_back( tArc );
m_commit->Modify( track1 );
m_commit->Modify( track2 );
if( filletOp.t1Start )
track1->SetStart( t1newPoint );
else
track1->SetEnd( t1newPoint );
if( filletOp.t2Start )
track2->SetStart( t2newPoint );
else
track2->SetEnd( t2newPoint );
operationPerformedOnAtLeastOne = true;
}
}
m_commit->Push( _( "Fillet Tracks" ) );
//select the newly created arcs
for( BOARD_ITEM* item : itemsToAddToSelection )
m_selectionTool->AddItemToSel( item );
if( !operationPerformedOnAtLeastOne )
frame()->ShowInfoBarMsg( _( "Unable to fillet the selected track segments." ) );
else if( didOneAttemptFail )
frame()->ShowInfoBarMsg( _( "Some of the track segments could not be filleted." ) );
return 0;
}
int EDIT_TOOL::Properties( const TOOL_EVENT& aEvent )
{
PCB_BASE_EDIT_FRAME* editFrame = getEditFrame<PCB_BASE_EDIT_FRAME>();
const PCB_SELECTION& selection = m_selectionTool->RequestSelection(
[]( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool )
{
} );
// Tracks & vias are treated in a special way:
if( ( SELECTION_CONDITIONS::OnlyTypes( GENERAL_COLLECTOR::Tracks ) )( selection ) )
{
DIALOG_TRACK_VIA_PROPERTIES dlg( editFrame, selection, *m_commit );
dlg.ShowQuasiModal(); // QuasiModal required for NET_SELECTOR
}
else if( selection.Size() == 1 )
{
// Display properties dialog
BOARD_ITEM* item = static_cast<BOARD_ITEM*>( selection.Front() );
// Do not handle undo buffer, it is done by the properties dialogs
editFrame->OnEditItemRequest( item );
// Notify other tools of the changes
m_toolMgr->ProcessEvent( EVENTS::SelectedItemsModified );
}
else if( selection.Size() == 0 && getView()->IsLayerVisible( LAYER_WORKSHEET ) )
{
KIGFX::WS_PROXY_VIEW_ITEM* worksheet = editFrame->GetCanvas()->GetWorksheet();
VECTOR2D cursorPos = getViewControls()->GetCursorPosition( false );
if( worksheet && worksheet->HitTestWorksheetItems( getView(), (wxPoint) cursorPos ) )
m_toolMgr->RunAction( ACTIONS::pageSettings );
}
if( selection.IsHover() )
{
m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true );
// Notify other tools of the changes -- This updates the visual ratsnest
m_toolMgr->ProcessEvent( EVENTS::SelectedItemsModified );
}
return 0;
}
int EDIT_TOOL::Rotate( const TOOL_EVENT& aEvent )
{
if( isRouterActive() )
{
wxBell();
return 0;
}
PCB_BASE_EDIT_FRAME* editFrame = getEditFrame<PCB_BASE_EDIT_FRAME>();
PCB_SELECTION& selection = m_selectionTool->RequestSelection(
[]( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool )
{
std::set<BOARD_ITEM*> added_items;
// Iterate from the back so we don't have to worry about removals.
for( int i = aCollector.GetCount() - 1; i >= 0; --i )
{
BOARD_ITEM* item = aCollector[i];
// We don't operate on pads; convert them to footprint selections
if( !sTool->IsFootprintEditor() && item->Type() == PCB_PAD_T
&& !item->GetParent()->IsLocked() )
{
aCollector.Remove( item );
if( item->GetParent() && !aCollector.HasItem( item->GetParent() ) )
added_items.insert( item->GetParent() );
}
}
for( BOARD_ITEM* item : added_items )
aCollector.Append( item );
sTool->FilterCollectorForGroups( aCollector );
},
!m_dragging && !m_isFootprintEditor /* prompt user regarding locked items */ );
if( selection.Empty() )
return 0;
OPT<VECTOR2I> oldRefPt;
if( selection.HasReferencePoint() )
oldRefPt = selection.GetReferencePoint();
else
oldRefPt = NULLOPT;
updateModificationPoint( selection );
VECTOR2I refPt = selection.GetReferencePoint();
const int rotateAngle = TOOL_EVT_UTILS::GetEventRotationAngle( *editFrame, aEvent );
// When editing footprints, all items have the same parent
if( IsFootprintEditor() )
m_commit->Modify( selection.Front() );
for( EDA_ITEM* item : selection )
{
if( !item->IsNew() && !IsFootprintEditor() )
{
m_commit->Modify( item );
// If rotating a group, record position of all the descendants for undo
if( item->Type() == PCB_GROUP_T )
{
static_cast<PCB_GROUP*>( item )->RunOnDescendants(
[&]( BOARD_ITEM* bItem )
{
m_commit->Modify( bItem );
});
}
}
static_cast<BOARD_ITEM*>( item )->Rotate( refPt, rotateAngle );
}
if( !m_dragging )
m_commit->Push( _( "Rotate" ) );
if( selection.IsHover() && !m_dragging )
m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true );
m_toolMgr->ProcessEvent( EVENTS::SelectedItemsModified );
if( m_dragging )
m_toolMgr->RunAction( PCB_ACTIONS::updateLocalRatsnest, false );
// Restore the old reference so any mouse dragging that occurs doesn't make the selection jump
// to this now invalid reference
if( oldRefPt != NULLOPT )
selection.SetReferencePoint( *oldRefPt );
else
selection.ClearReferencePoint();
return 0;
}
/*!
* Mirror a point about the vertical axis passing through another point
*/
static wxPoint mirrorPointX( const wxPoint& aPoint, const wxPoint& aMirrorPoint )
{
wxPoint mirrored = aPoint;
mirrored.x -= aMirrorPoint.x;
mirrored.x = -mirrored.x;
mirrored.x += aMirrorPoint.x;
return mirrored;
}
/**
* Mirror a pad in the vertical axis passing through a point (mirror left to right)
*/
static void mirrorPadX( PAD& aPad, const wxPoint& aMirrorPoint )
{
if( aPad.GetShape() == PAD_SHAPE_CUSTOM )
aPad.FlipPrimitives( true ); // mirror primitives left to right
wxPoint tmpPt = mirrorPointX( aPad.GetPosition(), aMirrorPoint );
aPad.SetPosition( tmpPt );
aPad.SetX0( aPad.GetPosition().x );
tmpPt = aPad.GetOffset();
tmpPt.x = -tmpPt.x;
aPad.SetOffset( tmpPt );
auto tmpz = aPad.GetDelta();
tmpz.x = -tmpz.x;
aPad.SetDelta( tmpz );
aPad.SetOrientation( -aPad.GetOrientation() );
}
int EDIT_TOOL::Mirror( const TOOL_EVENT& aEvent )
{
if( isRouterActive() )
{
wxBell();
return 0;
}
PCB_SELECTION& selection = m_selectionTool->RequestSelection(
[]( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool )
{
std::set<BOARD_ITEM*> added_items;
// Iterate from the back so we don't have to worry about removals.
for( int i = aCollector.GetCount() - 1; i >= 0; --i )
{
BOARD_ITEM* item = aCollector[i];
// We don't operate on pads; convert them to footprint selections
if( !sTool->IsFootprintEditor() && item->Type() == PCB_PAD_T
&& !item->GetParent()->IsLocked() )
{
aCollector.Remove( item );
if( item->GetParent() && !aCollector.HasItem( item->GetParent() ) )
added_items.insert( item->GetParent() );
}
}
for( BOARD_ITEM* item : added_items )
aCollector.Append( item );
sTool->FilterCollectorForGroups( aCollector );
},
!m_dragging && !m_isFootprintEditor /* prompt user regarding locked items */ );
if( selection.Empty() )
return 0;
updateModificationPoint( selection );
auto refPoint = selection.GetReferencePoint();
wxPoint mirrorPoint( refPoint.x, refPoint.y );
// When editing footprints, all items have the same parent
if( IsFootprintEditor() )
m_commit->Modify( selection.Front() );
for( EDA_ITEM* item : selection )
{
// only modify items we can mirror
switch( item->Type() )
{
case PCB_FP_SHAPE_T:
case PCB_FP_TEXT_T:
case PCB_FP_ZONE_T:
case PCB_PAD_T:
// Only create undo entry for items on the board
if( !item->IsNew() && !IsFootprintEditor() )
m_commit->Modify( item );
break;
default:
continue;
}
// modify each object as necessary
switch( item->Type() )
{
case PCB_FP_SHAPE_T:
{
FP_SHAPE* shape = static_cast<FP_SHAPE*>( item );
shape->Mirror( mirrorPoint, false );
break;
}
case PCB_FP_ZONE_T:
{
FP_ZONE* zone = static_cast<FP_ZONE*>( item );
zone->Mirror( mirrorPoint, false );
break;
}
case PCB_FP_TEXT_T:
{
FP_TEXT* text = static_cast<FP_TEXT*>( item );
text->Mirror( mirrorPoint, false );
break;
}
case PCB_PAD_T:
{
PAD* pad = static_cast<PAD*>( item );
mirrorPadX( *pad, mirrorPoint );
break;
}
default:
// it's likely the commit object is wrong if you get here
// Unsure if PCB_GROUP_T needs special attention here.
assert( false );
break;
}
}
if( !m_dragging )
m_commit->Push( _( "Mirror" ) );
if( selection.IsHover() && !m_dragging )
m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true );
m_toolMgr->ProcessEvent( EVENTS::SelectedItemsModified );
if( m_dragging )
m_toolMgr->RunAction( PCB_ACTIONS::updateLocalRatsnest, false );
return 0;
}
int EDIT_TOOL::Flip( const TOOL_EVENT& aEvent )
{
if( isRouterActive() )
{
wxBell();
return 0;
}
PCB_SELECTION& selection = m_selectionTool->RequestSelection(
[]( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool )
{
std::set<BOARD_ITEM*> added_items;
// Iterate from the back so we don't have to worry about removals.
for( int i = aCollector.GetCount() - 1; i >= 0; --i )
{
BOARD_ITEM* item = aCollector[i];
// We don't operate on pads; convert them to footprint selections
if( !sTool->IsFootprintEditor() && item->Type() == PCB_PAD_T
&& !item->GetParent()->IsLocked() )
{
aCollector.Remove( item );
if( item->GetParent() && !aCollector.HasItem( item->GetParent() ) )
added_items.insert( item->GetParent() );
}
}
for( BOARD_ITEM* item : added_items )
aCollector.Append( item );
sTool->FilterCollectorForGroups( aCollector );
},
!m_dragging && !m_isFootprintEditor/* prompt user regarding locked items */ );
if( selection.Empty() )
return 0;
OPT<VECTOR2I> oldRefPt;
if( selection.HasReferencePoint() )
oldRefPt = selection.GetReferencePoint();
else
oldRefPt = NULLOPT;
updateModificationPoint( selection );
// Flip around the anchor for footprints, and the bounding box center for board items
VECTOR2I refPt = IsFootprintEditor() ? VECTOR2I( 0, 0 ) : selection.GetCenter();
// If only one item selected, flip around the selection or item anchor point (instead
// of the bounding box center) to avoid moving the item anchor
if( selection.GetSize() == 1 )
{
if( m_dragging && selection.HasReferencePoint() )
refPt = selection.GetReferencePoint();
else
refPt = static_cast<BOARD_ITEM*>( selection.GetItem( 0 ) )->GetPosition();
}
bool leftRight = frame()->Settings().m_FlipLeftRight;
// When editing footprints, all items have the same parent
if( IsFootprintEditor() )
m_commit->Modify( selection.Front() );
for( EDA_ITEM* item : selection )
{
if( !item->IsNew() && !IsFootprintEditor() )
m_commit->Modify( item );
if( item->Type() == PCB_GROUP_T )
{
static_cast<PCB_GROUP*>( item )->RunOnDescendants( [&]( BOARD_ITEM* bItem )
{
m_commit->Modify( bItem );
});
}
static_cast<BOARD_ITEM*>( item )->Flip( refPt, leftRight );
}
if( !m_dragging )
m_commit->Push( _( "Change Side / Flip" ) );
if( selection.IsHover() && !m_dragging )
m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true );
m_toolMgr->ProcessEvent( EVENTS::SelectedItemsModified );
if( m_dragging )
m_toolMgr->RunAction( PCB_ACTIONS::updateLocalRatsnest, false );
// Restore the old reference so any mouse dragging that occurs doesn't make the selection jump
// to this now invalid reference
if( oldRefPt != NULLOPT )
selection.SetReferencePoint( *oldRefPt );
else
selection.ClearReferencePoint();
return 0;
}
int EDIT_TOOL::Remove( const TOOL_EVENT& aEvent )
{
if( isRouterActive() )
{
wxBell();
return 0;
}
std::vector<BOARD_ITEM*> lockedItems;
Activate();
// get a copy instead of reference (as we're going to clear the selection before removing items)
PCB_SELECTION selectionCopy;
bool isCut = aEvent.Parameter<PCB_ACTIONS::REMOVE_FLAGS>() == PCB_ACTIONS::REMOVE_FLAGS::CUT;
bool isAlt = aEvent.Parameter<PCB_ACTIONS::REMOVE_FLAGS>() == PCB_ACTIONS::REMOVE_FLAGS::ALT;
// If we are in a "Cut" operation, then the copied selection exists already and we want to
// delete exactly that; no more, no fewer. Any filtering for locked items must be done in
// the copyToClipboard() routine.
if( isCut )
{
selectionCopy = m_selectionTool->GetSelection();
}
else
{
selectionCopy = m_selectionTool->RequestSelection(
[]( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool )
{
},
!m_isFootprintEditor /* prompt user regarding locked items */ );
}
bool isHover = selectionCopy.IsHover();
// in "alternative" mode, deletion is not just a simple list of selected items,
// it removes whole tracks, not just segments
if( isAlt && isHover
&& ( selectionCopy.HasType( PCB_TRACE_T ) || selectionCopy.HasType( PCB_VIA_T ) ) )
{
m_toolMgr->RunAction( PCB_ACTIONS::selectConnection, true );
}
if( selectionCopy.Empty() )
return 0;
// As we are about to remove items, they have to be removed from the selection first
m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true );
for( EDA_ITEM* item : selectionCopy )
{
PCB_GROUP* parentGroup = static_cast<BOARD_ITEM*>( item )->GetParentGroup();
if( parentGroup )
{
m_commit->Modify( parentGroup );
parentGroup->RemoveItem( static_cast<BOARD_ITEM*>( item ) );
}
switch( item->Type() )
{
case PCB_FP_TEXT_T:
{
FP_TEXT* text = static_cast<FP_TEXT*>( item );
FOOTPRINT* parent = static_cast<FOOTPRINT*>( item->GetParent() );
if( text->GetType() == FP_TEXT::TEXT_is_DIVERS )
{
m_commit->Modify( parent );
getView()->Remove( text );
parent->Remove( text );
}
}
break;
case PCB_PAD_T:
{
PAD* pad = static_cast<PAD*>( item );
FOOTPRINT* parent = static_cast<FOOTPRINT*>( item->GetParent() );
m_commit->Modify( parent );
getView()->Remove( pad );
parent->Remove( pad );
}
break;
case PCB_FP_ZONE_T:
{
FP_ZONE* zone = static_cast<FP_ZONE*>( item );
FOOTPRINT* parent = static_cast<FOOTPRINT*>( item->GetParent() );
m_commit->Modify( parent );
getView()->Remove( zone );
parent->Remove( zone );
}
break;
case PCB_ZONE_T:
// We process the zones special so that cutouts can be deleted when the delete tool
// is called from inside a cutout when the zone is selected.
{
// Only interact with cutouts when deleting and a single item is selected
if( !isCut && selectionCopy.GetSize() == 1 )
{
VECTOR2I curPos = getViewControls()->GetCursorPosition();
ZONE* zone = static_cast<ZONE*>( item );
int outlineIdx, holeIdx;
if( zone->HitTestCutout( curPos, &outlineIdx, &holeIdx ) )
{
// Remove the cutout
m_commit->Modify( zone );
zone->RemoveCutout( outlineIdx, holeIdx );
std::vector<ZONE*> toFill;
toFill.emplace_back( zone );
// Fill the modified zone
ZONE_FILLER filler( board(), m_commit.get() );
filler.InstallNewProgressReporter( frame(), _( "Fill Zone" ), 4 );
if( !filler.Fill( toFill ) )
{
m_commit->Revert();
return 1;
}
// Update the display
zone->HatchBorder();
canvas()->Refresh();
// Restore the selection on the original zone
m_toolMgr->RunAction( PCB_ACTIONS::selectItem, true, zone );
break;
}
}
// Remove the entire zone otherwise
m_commit->Remove( item );
}
break;
case PCB_GROUP_T:
{
PCB_GROUP* group = static_cast<PCB_GROUP*>( item );
auto removeItem = [&]( BOARD_ITEM* bItem )
{
if( bItem->GetParent() && bItem->GetParent()->Type() == PCB_FOOTPRINT_T )
{
// Silently ignore delete of Reference or Value if they happen to be in
// group.
if( bItem->Type() == PCB_FP_TEXT_T )
{
if( static_cast<FP_TEXT*>( bItem )->GetType() != FP_TEXT::TEXT_is_DIVERS )
return;
}
m_commit->Modify( bItem->GetParent() );
getView()->Remove( bItem );
bItem->GetParent()->Remove( bItem );
}
else
{
m_commit->Remove( bItem );
}
};
removeItem( group );
group->RunOnDescendants( [&]( BOARD_ITEM* aDescendant )
{
removeItem( aDescendant );
});
}
break;
default:
m_commit->Remove( item );
break;
}
}
// If the entered group has been emptied then leave it.
PCB_GROUP* enteredGroup = m_selectionTool->GetEnteredGroup();
if( enteredGroup && enteredGroup->GetItems().empty() )
m_selectionTool->ExitGroup();
if( isCut )
m_commit->Push( _( "Cut" ) );
else
m_commit->Push( _( "Delete" ) );
return 0;
}
int EDIT_TOOL::MoveExact( const TOOL_EVENT& aEvent )
{
if( isRouterActive() )
{
wxBell();
return 0;
}
const PCB_SELECTION& selection = m_selectionTool->RequestSelection(
[]( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool )
{
std::set<BOARD_ITEM*> added_items;
// Iterate from the back so we don't have to worry about removals.
for( int i = aCollector.GetCount() - 1; i >= 0; --i )
{
BOARD_ITEM* item = aCollector[i];
if( item->Type() == PCB_MARKER_T )
aCollector.Remove( item );
// We don't operate on pads; convert them to footprint selections
if( !sTool->IsFootprintEditor() && item->Type() == PCB_PAD_T
&& !item->GetParent()->IsLocked() )
{
aCollector.Remove( item );
if( item->GetParent() && !aCollector.HasItem( item->GetParent() ) )
added_items.insert( item->GetParent() );
}
}
for( BOARD_ITEM* item : added_items )
aCollector.Append( item );
sTool->FilterCollectorForGroups( aCollector );
},
!m_isFootprintEditor /* prompt user regarding locked items */ );
if( selection.Empty() )
return 0;
wxPoint translation;
double rotation;
ROTATION_ANCHOR rotationAnchor = selection.Size() > 1 ? ROTATE_AROUND_SEL_CENTER
: ROTATE_AROUND_ITEM_ANCHOR;
// TODO: Implement a visible bounding border at the edge
auto sel_box = selection.GetBoundingBox();
DIALOG_MOVE_EXACT dialog( frame(), translation, rotation, rotationAnchor, sel_box );
int ret = dialog.ShowModal();
if( ret == wxID_OK )
{
VECTOR2I rp = selection.GetCenter();
wxPoint selCenter( rp.x, rp.y );
// Make sure the rotation is from the right reference point
selCenter += translation;
// When editing footprints, all items have the same parent
if( IsFootprintEditor() )
m_commit->Modify( selection.Front() );
for( EDA_ITEM* selItem : selection )
{
BOARD_ITEM* item = static_cast<BOARD_ITEM*>( selItem );
if( !item->IsNew() && !IsFootprintEditor() )
{
m_commit->Modify( item );
if( item->Type() == PCB_GROUP_T )
{
PCB_GROUP* group = static_cast<PCB_GROUP*>( item );
group->RunOnDescendants( [&]( BOARD_ITEM* bItem )
{
m_commit->Modify( bItem );
});
}
}
item->Move( translation );
switch( rotationAnchor )
{
case ROTATE_AROUND_ITEM_ANCHOR:
item->Rotate( item->GetPosition(), rotation );
break;
case ROTATE_AROUND_SEL_CENTER:
item->Rotate( selCenter, rotation );
break;
case ROTATE_AROUND_USER_ORIGIN:
item->Rotate( (wxPoint) frame()->GetScreen()->m_LocalOrigin, rotation );
break;
case ROTATE_AROUND_AUX_ORIGIN:
item->Rotate( board()->GetDesignSettings().m_AuxOrigin, rotation );
break;
}
if( !m_dragging )
getView()->Update( item );
}
m_commit->Push( _( "Move exact" ) );
if( selection.IsHover() )
m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true );
m_toolMgr->ProcessEvent( EVENTS::SelectedItemsModified );
if( m_dragging )
m_toolMgr->RunAction( PCB_ACTIONS::updateLocalRatsnest, false );
}
return 0;
}
int EDIT_TOOL::Duplicate( const TOOL_EVENT& aEvent )
{
if( isRouterActive() )
{
wxBell();
return 0;
}
bool increment = aEvent.IsAction( &PCB_ACTIONS::duplicateIncrement );
// Be sure that there is at least one item that we can modify
const auto& selection = m_selectionTool->RequestSelection(
[]( const VECTOR2I&, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool )
{
std::set<BOARD_ITEM*> added_items;
// Iterate from the back so we don't have to worry about removals.
for( int i = aCollector.GetCount() - 1; i >= 0; --i )
{
BOARD_ITEM* item = aCollector[i];
// We don't operate on pads; convert them to footprint selections
if( !sTool->IsFootprintEditor() && item->Type() == PCB_PAD_T
&& !item->GetParent()->IsLocked() )
{
aCollector.Remove( item );
if( item->GetParent() && !aCollector.HasItem( item->GetParent() ) )
added_items.insert( item->GetParent() );
}
}
for( BOARD_ITEM* item : added_items )
aCollector.Append( item );
sTool->FilterCollectorForGroups( aCollector );
} );
if( selection.Empty() )
return 0;
// we have a selection to work on now, so start the tool process
PCB_BASE_EDIT_FRAME* editFrame = getEditFrame<PCB_BASE_EDIT_FRAME>();
// If the selection was given a hover, we do not keep the selection after completion
bool is_hover = selection.IsHover();
std::vector<BOARD_ITEM*> new_items;
new_items.reserve( selection.Size() );
// Each selected item is duplicated and pushed to new_items list
// Old selection is cleared, and new items are then selected.
for( EDA_ITEM* item : selection )
{
BOARD_ITEM* dupe_item = nullptr;
BOARD_ITEM* orig_item = static_cast<BOARD_ITEM*>( item );
if( m_isFootprintEditor )
{
FOOTPRINT* parentFootprint = editFrame->GetBoard()->GetFirstFootprint();
dupe_item = parentFootprint->DuplicateItem( orig_item );
if( increment && item->Type() == PCB_PAD_T
&& PAD_NAMING::PadCanHaveName( *static_cast<PAD*>( dupe_item ) ) )
{
PAD_TOOL* padTool = m_toolMgr->GetTool<PAD_TOOL>();
wxString padName = padTool->GetLastPadName();
padName = parentFootprint->GetNextPadName( padName );
padTool->SetLastPadName( padName );
static_cast<PAD*>( dupe_item )->SetName( padName );
}
}
else if( orig_item->GetParent() && orig_item->GetParent()->Type() == PCB_FOOTPRINT_T )
{
FOOTPRINT* parentFootprint = static_cast<FOOTPRINT*>( orig_item->GetParent() );
m_commit->Modify( parentFootprint );
dupe_item = parentFootprint->DuplicateItem( orig_item, true /* add to parent */ );
}
else
{
switch( orig_item->Type() )
{
case PCB_FOOTPRINT_T:
case PCB_TEXT_T:
case PCB_SHAPE_T:
case PCB_TRACE_T:
case PCB_VIA_T:
case PCB_ZONE_T:
case PCB_TARGET_T:
case PCB_DIM_ALIGNED_T:
case PCB_DIM_CENTER_T:
case PCB_DIM_ORTHOGONAL_T:
case PCB_DIM_LEADER_T:
dupe_item = orig_item->Duplicate();
break;
case PCB_GROUP_T:
dupe_item = static_cast<PCB_GROUP*>( orig_item )->DeepDuplicate();
break;
default:
// Silently drop other items (such as footprint texts) from duplication
break;
}
}
if( dupe_item )
{
if( dupe_item->Type() == PCB_GROUP_T )
{
static_cast<PCB_GROUP*>( dupe_item )->RunOnDescendants(
[&]( BOARD_ITEM* bItem )
{
m_commit->Add( bItem );
});
}
// Clear the selection flag here, otherwise the PCB_SELECTION_TOOL
// will not properly select it later on
dupe_item->ClearSelected();
new_items.push_back( dupe_item );
m_commit->Add( dupe_item );
}
}
// Clear the old selection first
m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true );
// Select the new items
m_toolMgr->RunAction( PCB_ACTIONS::selectItems, true, &new_items );
// record the new items as added
if( !selection.Empty() )
{
editFrame->DisplayToolMsg( wxString::Format( _( "Duplicated %d item(s)" ),
(int) new_items.size() ) );
// If items were duplicated, pick them up
// this works well for "dropping" copies around and pushes the commit
TOOL_EVENT evt = PCB_ACTIONS::move.MakeEvent();
Move( evt );
// After moving the new items, we need to refresh the group and view flags
m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true );
if( !is_hover )
m_toolMgr->RunAction( PCB_ACTIONS::selectItems, true, &new_items );
}
return 0;
}
int EDIT_TOOL::CreateArray( const TOOL_EVENT& aEvent )
{
if( isRouterActive() )
{
wxBell();
return 0;
}
// Be sure that there is at least one item that we can modify
const auto& selection = m_selectionTool->RequestSelection(
[]( const VECTOR2I&, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool )
{
std::set<BOARD_ITEM*> added_items;
// Iterate from the back so we don't have to worry about removals.
for( int i = aCollector.GetCount() - 1; i >= 0; --i )
{
BOARD_ITEM* item = aCollector[i];
// We don't operate on pads; convert them to footprint selections
if( !sTool->IsFootprintEditor() && item->Type() == PCB_PAD_T
&& !item->GetParent()->IsLocked() )
{
aCollector.Remove( item );
if( item->GetParent() && !aCollector.HasItem( item->GetParent() ) )
added_items.insert( item->GetParent() );
}
}
for( BOARD_ITEM* item : added_items )
aCollector.Append( item );
sTool->FilterCollectorForGroups( aCollector );
} );
if( selection.Empty() )
return 0;
// we have a selection to work on now, so start the tool process
PCB_BASE_FRAME* editFrame = getEditFrame<PCB_BASE_FRAME>();
ARRAY_CREATOR array_creator( *editFrame, m_isFootprintEditor, selection );
array_creator.Invoke();
return 0;
}
void EDIT_TOOL::PadFilter( const VECTOR2I&, GENERAL_COLLECTOR& aCollector,
PCB_SELECTION_TOOL* sTool )
{
for( int i = aCollector.GetCount() - 1; i >= 0; i-- )
{
BOARD_ITEM* item = static_cast<BOARD_ITEM*>( aCollector[i] );
if( item->Type() != PCB_PAD_T )
aCollector.Remove( i );
}
}
void EDIT_TOOL::FootprintFilter( const VECTOR2I&, GENERAL_COLLECTOR& aCollector,
PCB_SELECTION_TOOL* sTool )
{
for( int i = aCollector.GetCount() - 1; i >= 0; i-- )
{
BOARD_ITEM* item = static_cast<BOARD_ITEM*>( aCollector[i] );
if( item->Type() != PCB_FOOTPRINT_T )
aCollector.Remove( i );
}
}
bool EDIT_TOOL::updateModificationPoint( PCB_SELECTION& aSelection )
{
if( m_dragging && aSelection.HasReferencePoint() )
return false;
// When there is only one item selected, the reference point is its position...
if( aSelection.Size() == 1 )
{
auto item = static_cast<BOARD_ITEM*>( aSelection.Front() );
auto pos = item->GetPosition();
aSelection.SetReferencePoint( VECTOR2I( pos.x, pos.y ) );
}
// ...otherwise modify items with regard to the grid-snapped cursor position
else
{
m_cursor = getViewControls()->GetCursorPosition( true );
aSelection.SetReferencePoint( m_cursor );
}
return true;
}
bool EDIT_TOOL::pickReferencePoint( const wxString& aTooltip, const wxString& aSuccessMessage,
const wxString& aCanceledMessage, VECTOR2I& aReferencePoint )
{
PCB_PICKER_TOOL* picker = m_toolMgr->GetTool<PCB_PICKER_TOOL>();
OPT<VECTOR2I> pickedPoint;
bool done = false;
m_statusPopup->SetText( aTooltip );
picker->SetClickHandler(
[&]( const VECTOR2D& aPoint ) -> bool
{
pickedPoint = aPoint;
if( !aSuccessMessage.empty() )
{
m_statusPopup->SetText( aSuccessMessage );
m_statusPopup->Expire( 800 );
}
else
{
m_statusPopup->Hide();
}
return false; // we don't need any more points
} );
picker->SetMotionHandler(
[&]( const VECTOR2D& aPos )
{
m_statusPopup->Move( wxGetMousePosition() + wxPoint( 20, -50 ) );
} );
picker->SetCancelHandler(
[&]()
{
if( !aCanceledMessage.empty() )
{
m_statusPopup->SetText( aCanceledMessage );
m_statusPopup->Expire( 800 );
}
else
{
m_statusPopup->Hide();
}
} );
picker->SetFinalizeHandler(
[&]( const int& aFinalState )
{
done = true;
} );
m_statusPopup->Move( wxGetMousePosition() + wxPoint( 20, -50 ) );
m_statusPopup->Popup();
std::string tool = "";
m_toolMgr->RunAction( ACTIONS::pickerTool, true, &tool );
while( !done )
{
// Pass events unless we receive a null event, then we must shut down
if( TOOL_EVENT* evt = Wait() )
evt->SetPassEvent();
else
break;
}
// Ensure statusPopup is hidden after use and before deleting it:
m_statusPopup->Hide();
if( pickedPoint.is_initialized() )
aReferencePoint = pickedPoint.get();
return pickedPoint.is_initialized();
}
int EDIT_TOOL::copyToClipboard( const TOOL_EVENT& aEvent )
{
std::string tool = "pcbnew.InteractiveEdit.selectReferencePoint";
CLIPBOARD_IO io;
PCB_GRID_HELPER grid( m_toolMgr, getEditFrame<PCB_BASE_EDIT_FRAME>()->GetMagneticItemsSettings() );
frame()->PushTool( tool );
Activate();
PCB_SELECTION& selection = m_selectionTool->RequestSelection(
[]( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool )
{
},
aEvent.IsAction( &ACTIONS::cut ) && !m_isFootprintEditor /* prompt user regarding locked items */ );
if( !selection.Empty() )
{
std::vector<BOARD_ITEM*> items;
for( EDA_ITEM* item : selection )
items.push_back( static_cast<BOARD_ITEM*>( item ) );
VECTOR2I refPoint;
if( aEvent.IsAction( &PCB_ACTIONS::copyWithReference ) )
{
if( !pickReferencePoint( _( "Select reference point for the copy..." ),
_( "Selection copied" ),
_( "Copy cancelled" ),
refPoint ) )
return 0;
}
else
{
refPoint = grid.BestDragOrigin( getViewControls()->GetCursorPosition( false ), items );
}
selection.SetReferencePoint( refPoint );
io.SetBoard( board() );
io.SaveSelection( selection, m_isFootprintEditor );
frame()->SetStatusText( _( "Selection copied" ) );
}
frame()->PopTool( tool );
return 0;
}
int EDIT_TOOL::cutToClipboard( const TOOL_EVENT& aEvent )
{
if( !copyToClipboard( aEvent ) )
{
// N.B. Setting the CUT flag prevents lock filtering as we only want to delete the items
// that were copied to the clipboard, no more, no fewer. Filtering for locked item, if
// any will be done in the copyToClipboard() routine
TOOL_EVENT evt( aEvent.Category(), aEvent.Action(), TOOL_ACTION_SCOPE::AS_GLOBAL );
evt.SetParameter( PCB_ACTIONS::REMOVE_FLAGS::CUT );
Remove( evt );
}
return 0;
}
void EDIT_TOOL::setTransitions()
{
Go( &EDIT_TOOL::GetAndPlace, PCB_ACTIONS::getAndPlace.MakeEvent() );
Go( &EDIT_TOOL::Move, PCB_ACTIONS::move.MakeEvent() );
Go( &EDIT_TOOL::Drag, PCB_ACTIONS::drag45Degree.MakeEvent() );
Go( &EDIT_TOOL::Drag, PCB_ACTIONS::dragFreeAngle.MakeEvent() );
Go( &EDIT_TOOL::Rotate, PCB_ACTIONS::rotateCw.MakeEvent() );
Go( &EDIT_TOOL::Rotate, PCB_ACTIONS::rotateCcw.MakeEvent() );
Go( &EDIT_TOOL::Flip, PCB_ACTIONS::flip.MakeEvent() );
Go( &EDIT_TOOL::Remove, ACTIONS::doDelete.MakeEvent() );
Go( &EDIT_TOOL::Remove, PCB_ACTIONS::deleteFull.MakeEvent() );
Go( &EDIT_TOOL::Properties, PCB_ACTIONS::properties.MakeEvent() );
Go( &EDIT_TOOL::MoveExact, PCB_ACTIONS::moveExact.MakeEvent() );
Go( &EDIT_TOOL::MoveWithReference, PCB_ACTIONS::moveWithReference.MakeEvent() );
Go( &EDIT_TOOL::Duplicate, ACTIONS::duplicate.MakeEvent() );
Go( &EDIT_TOOL::Duplicate, PCB_ACTIONS::duplicateIncrement.MakeEvent() );
Go( &EDIT_TOOL::CreateArray, PCB_ACTIONS::createArray.MakeEvent() );
Go( &EDIT_TOOL::Mirror, PCB_ACTIONS::mirror.MakeEvent() );
Go( &EDIT_TOOL::ChangeTrackWidth, PCB_ACTIONS::changeTrackWidth.MakeEvent() );
Go( &EDIT_TOOL::FilletTracks, PCB_ACTIONS::filletTracks.MakeEvent() );
Go( &EDIT_TOOL::copyToClipboard, ACTIONS::copy.MakeEvent() );
Go( &EDIT_TOOL::copyToClipboard, PCB_ACTIONS::copyWithReference.MakeEvent() );
Go( &EDIT_TOOL::cutToClipboard, ACTIONS::cut.MakeEvent() );
}