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Thread pools are long-lasting executors that have close to zero overhead when launching new jobs. This is advantageous over creating new threads as we can use this for threading smalling jobs and smaller quanta. It also avoids the heuristics needed to determine the optimal number of threads to spawn
197 lines
5.0 KiB
C++
197 lines
5.0 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2020 Ian McInerney <ian.s.mcinerney@ieee.org>
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* Copyright (C) 2007-2014 Jean-Pierre Charras, jp.charras at wanadoo.fr
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* Copyright (C) 1992-2020 KiCad Developers, see AUTHORS.TXT for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef KIID_H
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#define KIID_H
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#include <boost/uuid/uuid.hpp>
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#include <macros_swig.h>
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class wxString;
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/**
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* timestamp_t is our type to represent unique IDs for all kinds of elements;
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* historically simply the timestamp when they were created.
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*
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* Long term, this type might be renamed to something like unique_id_t
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* (and then rename all the methods from {Get,Set}TimeStamp()
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* to {Get,Set}Id()) ?
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*/
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typedef uint32_t timestamp_t;
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class KIID
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{
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public:
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KIID();
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KIID( int null );
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KIID( const wxString& aString );
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KIID( timestamp_t aTimestamp );
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void Clone( const KIID& aUUID );
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size_t Hash() const;
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bool IsLegacyTimestamp() const;
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timestamp_t AsLegacyTimestamp() const;
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wxString AsString() const;
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wxString AsLegacyTimestampString() const;
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/**
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* Returns true if a string has the correct formatting to be a KIID.
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*/
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static bool SniffTest( const wxString& aCandidate );
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/**
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* A performance optimization which disables/enables the generation of pseudo-random UUIDs.
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*
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* NB: uses a global. Not thread safe!
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*/
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static void CreateNilUuids( bool aNil = true );
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/**
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* Re-initialize the UUID generator with a given seed (for testing or QA purposes)
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*
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* WARNING: Do not call this function from within KiCad or via a Python action plugin. It is
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* only to be used inside QA tests or in external Python scripts. Resetting the UUID generator
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* in the middle of a KiCad GUI run will potentially have harmful effects on file integrity.
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*
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* @param aSeed is a seed to pass to the boost::mt19937 pseudo-random number generator
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*/
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static void SeedGenerator( unsigned int aSeed );
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/**
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* Change an existing time stamp based UUID into a true UUID.
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*
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* If this is not a time stamp based UUID, then no change is made.
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*/
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void ConvertTimestampToUuid();
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/**
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* Generates a deterministic replacement for a given ID.
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*
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* NB: destroys uniform distribution! But it's the only thing we have when a deterministic
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* replacement for a duplicate ID is required.
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*/
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void Increment();
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bool operator==( KIID const& rhs ) const
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{
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return m_uuid == rhs.m_uuid;
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}
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bool operator!=( KIID const& rhs ) const
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{
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return m_uuid != rhs.m_uuid;
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}
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bool operator<( KIID const& rhs ) const
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{
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return m_uuid < rhs.m_uuid;
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}
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bool operator>( KIID const& rhs ) const
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{
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return m_uuid > rhs.m_uuid;
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}
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private:
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boost::uuids::uuid m_uuid;
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timestamp_t m_cached_timestamp;
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};
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extern KIID niluuid;
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KIID& NilUuid();
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// declare KIID_VECT_LIST as std::vector<KIID> both for c++ and swig:
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DECL_VEC_FOR_SWIG( KIID_VECT_LIST, KIID )
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class KIID_PATH : public KIID_VECT_LIST
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{
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public:
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KIID_PATH()
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{
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}
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KIID_PATH( const wxString& aString );
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bool MakeRelativeTo( const KIID_PATH& aPath );
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wxString AsString() const;
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bool operator==( KIID_PATH const& rhs ) const
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{
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if( size() != rhs.size() )
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return false;
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for( size_t i = 0; i < size(); ++i )
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{
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if( at( i ) != rhs.at( i ) )
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return false;
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}
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return true;
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}
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bool operator<( KIID_PATH const& rhs ) const
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{
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if( size() != rhs.size() )
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return size() < rhs.size();
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for( size_t i = 0; i < size(); ++i )
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{
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if( at( i ) < rhs.at( i ) )
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return true;
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if( at( i ) != rhs.at( i ) )
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return false;
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}
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return false;
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}
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};
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/**
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* RAII class to safely set/reset nil KIIDs for use in footprint/symbol loading
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*/
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class KIID_NIL_SET_RESET
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{
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public:
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KIID_NIL_SET_RESET()
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{
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KIID::CreateNilUuids( true );
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};
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~KIID_NIL_SET_RESET()
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{
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KIID::CreateNilUuids( false );
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}
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};
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#endif // KIID_H
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