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Adds the ability to flip (mirror) the display, just like "Flip Board View" does in Pcbnew. Also added this to vertical toolbar since it's handy to not have to go into the menu system to flip the display back and forth. Fixes issue https://gitlab.com/kicad/code/kicad/-/issues/2501
78 lines
3.3 KiB
C++
78 lines
3.3 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2012-2016 Jean-Pierre Charras jp.charras at wanadoo.fr
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* Copyright (C) 1992-2016 KiCad Developers, see change_log.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file gbr_display_options.h
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* @brief Class GBR_DISPLAY_OPTIONS is a helper class to handle display options
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* (filling modes and afew other options
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*/
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#ifndef CLASS_GBR_DISPLAY_OPTIONS_H
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#define CLASS_GBR_DISPLAY_OPTIONS_H
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/**
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* @note Some of these parameters are used only for printing, some others only
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* for drawing on screen.
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*/
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class GBR_DISPLAY_OPTIONS
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{
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public:
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bool m_DisplayFlashedItemsFill; ///< Option to draw flashed items (filled/sketch)
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bool m_DisplayLinesFill; ///< Option to draw line items (filled/sketch)
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bool m_DisplayPolygonsFill; ///< Option to draw polygons (filled/sketch)
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bool m_DisplayDCodes; ///< Option to show dcode values on items drawn with a dcode tool
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bool m_DisplayPageLimits;
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bool m_DisplayNegativeObjects; ///< Option to draw negative objects in a specific color
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bool m_IsPrinting; ///< true when printing a page, false when drawing on screen
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bool m_ForceBlackAndWhite; ///< Option print in black and white (not used in draw mode
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bool m_DiffMode; ///< Display layers in diff mode
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bool m_HighContrastMode; ///< High contrast mode (dim un-highlighted objects)
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bool m_FlipGerberView; ///< Display as a mirror image
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COLOR4D m_NegativeDrawColor; ///< The color used to draw negative objects, usually the
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///< background color, but not always, when negative objects
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///< must be visible
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COLOR4D m_BgDrawColor; ///< The background color
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public:
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GBR_DISPLAY_OPTIONS()
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{
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m_DisplayFlashedItemsFill = true;
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m_DisplayLinesFill = true;
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m_DisplayPolygonsFill = true;
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m_DisplayDCodes = false;
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m_DisplayPageLimits = false;
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m_IsPrinting = false;
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m_DisplayNegativeObjects = false;
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m_ForceBlackAndWhite = false;
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m_NegativeDrawColor = COLOR4D( DARKGRAY );
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m_BgDrawColor = COLOR4D::BLACK;
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m_DiffMode = false;
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m_HighContrastMode = false;
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m_FlipGerberView = false;
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}
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};
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#endif // #ifndef CLASS_GBR_DISPLAY_OPTIONS_H
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