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https://gitlab.com/kicad/code/kicad.git
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Recommendation is to avoid using the year nomenclature as this information is already encoded in the git repo. Avoids needing to repeatly update. Also updates AUTHORS.txt from current repo with contributor names
437 lines
11 KiB
C++
437 lines
11 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright The KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <bitmaps.h>
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#include <widgets/wx_collapsible_pane.h>
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#include <wx/collpane.h>
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#include <wx/dc.h>
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#include <wx/dcclient.h>
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#include <wx/panel.h>
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#include <wx/renderer.h>
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#include <wx/settings.h>
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#include <wx/sizer.h>
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#include <wx/toplevel.h>
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#include <wx/window.h>
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#ifdef _WIN32
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#include <windows.h>
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#endif
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#include <algorithm>
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wxDEFINE_EVENT( WX_COLLAPSIBLE_PANE_HEADER_CHANGED, wxCommandEvent );
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wxDEFINE_EVENT( WX_COLLAPSIBLE_PANE_CHANGED, wxCommandEvent );
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bool WX_COLLAPSIBLE_PANE:: Create( wxWindow* aParent, wxWindowID aId, const wxString& aLabel,
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const wxPoint& aPos, const wxSize& aSize, long aStyle,
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const wxValidator& aValidator, const wxString& aName )
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{
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if( !wxControl::Create( aParent, aId, aPos, aSize, aStyle, aValidator, aName ) )
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return false;
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m_sizer = new wxBoxSizer( wxVERTICAL );
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m_header = new WX_COLLAPSIBLE_PANE_HEADER( this, wxID_ANY, aLabel, wxPoint( 0, 0 ),
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wxDefaultSize );
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m_sizer->Add( m_header, wxSizerFlags().Border( wxBOTTOM, getBorder() ) );
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m_pane = new wxPanel( this, wxID_ANY, wxDefaultPosition, wxDefaultSize,
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wxTAB_TRAVERSAL | wxNO_BORDER, wxT( "COLLAPSIBLE_PANE_PANE" ) );
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m_pane->Hide();
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Bind( wxEVT_SIZE, &WX_COLLAPSIBLE_PANE::onSize, this );
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Bind( WX_COLLAPSIBLE_PANE_HEADER_CHANGED, &WX_COLLAPSIBLE_PANE::onHeaderClicked, this );
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return true;
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}
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void WX_COLLAPSIBLE_PANE::init()
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{
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m_pane = nullptr;
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m_sizer = nullptr;
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m_header = nullptr;
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}
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WX_COLLAPSIBLE_PANE::~WX_COLLAPSIBLE_PANE()
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{
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if( m_sizer )
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m_sizer->SetContainingWindow( nullptr );
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// Not owned by wxWindow
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delete m_sizer;
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}
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void WX_COLLAPSIBLE_PANE::Collapse( bool aCollapse )
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{
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if( IsCollapsed() == aCollapse )
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return;
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InvalidateBestSize();
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m_pane->Show( !aCollapse );
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m_header->SetCollapsed( aCollapse );
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SetSize( GetBestSize() );
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}
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bool WX_COLLAPSIBLE_PANE::IsCollapsed() const
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{
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return !m_pane || !m_pane->IsShown();
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}
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void WX_COLLAPSIBLE_PANE::SetLabel( const wxString& aLabel )
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{
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m_header->SetLabel( aLabel );
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m_header->SetInitialSize();
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Layout();
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}
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bool WX_COLLAPSIBLE_PANE::SetBackgroundColour( const wxColour& aColor )
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{
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m_header->SetBackgroundColour( aColor );
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return wxWindow::SetBackgroundColour( aColor );
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}
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bool WX_COLLAPSIBLE_PANE::InformFirstDirection( int aDirection, int aSize, int aAvailableOtherDir )
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{
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wxWindow* const pane = GetPane();
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if( !pane )
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return false;
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if( !pane->InformFirstDirection( aDirection, aSize, aAvailableOtherDir ) )
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return false;
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InvalidateBestSize();
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return true;
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}
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wxSize WX_COLLAPSIBLE_PANE::DoGetBestClientSize() const
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{
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wxSize size = m_sizer->GetMinSize();
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if( IsExpanded() )
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{
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wxSize paneSize = m_pane->GetBestSize();
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size.SetWidth( std::max( size.GetWidth(), paneSize.x ) );
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size.SetHeight( size.y + getBorder() + paneSize.y );
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}
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return size;
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}
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bool WX_COLLAPSIBLE_PANE::Layout()
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{
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if( !m_sizer || !m_pane || !m_header )
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return false;
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wxSize size( GetSize() );
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m_sizer->SetDimension( 0, 0, size.x, m_sizer->GetMinSize().y );
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m_sizer->Layout();
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if( IsExpanded() )
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{
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int yoffset = m_sizer->GetSize().y + getBorder();
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m_pane->SetSize( 0, yoffset, size.x, size.y - yoffset );
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m_pane->Layout();
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}
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return true;
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}
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int WX_COLLAPSIBLE_PANE::getBorder() const
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{
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#if defined( __WXMSW__ )
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wxASSERT( m_header );
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return m_header->ConvertDialogToPixels( wxSize( 2, 0 ) ).x;
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#else
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return 3;
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#endif
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}
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void WX_COLLAPSIBLE_PANE::onSize( wxSizeEvent& aEvent )
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{
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Layout();
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aEvent.Skip();
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}
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void WX_COLLAPSIBLE_PANE::onHeaderClicked( wxCommandEvent& aEvent )
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{
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if( aEvent.GetEventObject() != m_header )
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{
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aEvent.Skip();
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return;
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}
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Collapse( !IsCollapsed() );
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wxCommandEvent evt( WX_COLLAPSIBLE_PANE_CHANGED, GetId() );
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evt.SetEventObject( this );
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ProcessEvent( evt );
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}
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// WX_COLLAPSIBLE_PANE_HEADER implementation
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void WX_COLLAPSIBLE_PANE_HEADER::init()
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{
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m_collapsed = true;
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m_inWindow = false;
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}
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bool WX_COLLAPSIBLE_PANE_HEADER::Create( wxWindow* aParent, wxWindowID aId, const wxString& aLabel,
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const wxPoint& aPos, const wxSize& aSize, long aStyle,
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const wxValidator& aValidator, const wxString& aName )
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{
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if ( !wxControl::Create( aParent, aId, aPos, aSize, aStyle, aValidator, aName ) )
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return false;
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SetLabel( aLabel );
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Bind( wxEVT_PAINT, &WX_COLLAPSIBLE_PANE_HEADER::onPaint, this );
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Bind( wxEVT_SET_FOCUS, &WX_COLLAPSIBLE_PANE_HEADER::onFocus, this );
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Bind( wxEVT_KILL_FOCUS, &WX_COLLAPSIBLE_PANE_HEADER::onFocus, this );
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Bind( wxEVT_ENTER_WINDOW, &WX_COLLAPSIBLE_PANE_HEADER::onEnterWindow, this);
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Bind( wxEVT_LEAVE_WINDOW, &WX_COLLAPSIBLE_PANE_HEADER::onLeaveWindow, this);
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Bind( wxEVT_LEFT_UP, &WX_COLLAPSIBLE_PANE_HEADER::onLeftUp, this );
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Bind( wxEVT_CHAR, &WX_COLLAPSIBLE_PANE_HEADER::onChar, this );
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return true;
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}
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void WX_COLLAPSIBLE_PANE_HEADER::SetCollapsed( bool aCollapsed )
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{
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m_collapsed = aCollapsed;
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Refresh();
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}
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void WX_COLLAPSIBLE_PANE_HEADER::doSetCollapsed( bool aCollapsed )
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{
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SetCollapsed( aCollapsed );
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wxCommandEvent evt( WX_COLLAPSIBLE_PANE_HEADER_CHANGED, GetId() );
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evt.SetEventObject( this );
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ProcessEvent( evt );
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}
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wxSize WX_COLLAPSIBLE_PANE_HEADER::DoGetBestClientSize() const
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{
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WX_COLLAPSIBLE_PANE_HEADER* self = const_cast<WX_COLLAPSIBLE_PANE_HEADER*>( this );
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// The code here parallels that of OnPaint() -- except without drawing.
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wxClientDC dc( self );
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wxString text;
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wxControl::FindAccelIndex( GetLabel(), &text );
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wxSize size = dc.GetTextExtent( text );
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// Reserve space for arrow (which is a square the height of the text)
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size.x += size.GetHeight();
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#ifdef __WXMSW__
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size.IncBy( GetSystemMetrics( SM_CXFOCUSBORDER ),
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GetSystemMetrics( SM_CYFOCUSBORDER ) );
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#endif // __WXMSW__
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return size;
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}
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void WX_COLLAPSIBLE_PANE_HEADER::onPaint( wxPaintEvent& aEvent )
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{
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wxPaintDC dc( this );
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wxRect rect( wxPoint( 0, 0 ), GetClientSize() );
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#ifdef __WXMSW__
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wxBrush brush = dc.GetBrush();
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brush.SetColour( GetParent()->GetBackgroundColour() );
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dc.SetBrush( brush );
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dc.SetPen( *wxTRANSPARENT_PEN );
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dc.DrawRectangle( rect );
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#endif
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// Make the background look like a button when the pointer is over it
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if( m_inWindow )
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{
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dc.SetBrush( wxBrush( wxSystemSettings::GetColour( wxSYS_COLOUR_BTNHIGHLIGHT ) ) );
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dc.SetPen( *wxTRANSPARENT_PEN );
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dc.DrawRectangle( rect );
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}
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wxString text;
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int indexAccel = wxControl::FindAccelIndex( GetLabel(), &text );
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wxSize textSize = dc.GetTextExtent( text );
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// Compute all the sizes
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wxRect arrowRect( 0, 0, textSize.GetHeight(), textSize.GetHeight() );
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wxRect textRect( arrowRect.GetTopRight(), textSize );
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textRect = textRect.CenterIn( rect, wxVERTICAL );
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// Find out if the window we are in is active or not
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bool isActive = true;
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wxTopLevelWindow* tlw = dynamic_cast<wxTopLevelWindow*>( wxGetTopLevelParent( this ) );
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if( tlw && !tlw->IsActive() )
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isActive = false;
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// Draw the arrow
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drawArrow( dc, arrowRect, isActive );
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// We are responsible for showing the text as disabled when the window isn't active
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wxColour clr;
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if( isActive )
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clr = wxSystemSettings::GetColour( wxSYS_COLOUR_WINDOWTEXT );
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else
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clr = wxSystemSettings::GetColour( wxSYS_COLOUR_GRAYTEXT );
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dc.SetTextForeground( clr );
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dc.DrawLabel( text, textRect, wxALIGN_CENTER_VERTICAL, indexAccel );
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#ifdef __WXMSW__
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int flags = 0;
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if( m_inWindow )
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flags |= wxCONTROL_CURRENT;
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int focusSize = GetSystemMetrics( SM_CXFOCUSBORDER );
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if( HasFocus() )
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wxRendererNative::Get().DrawFocusRect( this, dc, textRect.Inflate( focusSize ), flags );
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#endif
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}
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void WX_COLLAPSIBLE_PANE_HEADER::onFocus( wxFocusEvent& aEvent )
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{
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Refresh();
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aEvent.Skip();
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}
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void WX_COLLAPSIBLE_PANE_HEADER::onEnterWindow( wxMouseEvent& aEvent )
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{
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m_inWindow = true;
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Refresh();
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aEvent.Skip();
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}
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void WX_COLLAPSIBLE_PANE_HEADER::onLeaveWindow( wxMouseEvent& aEvent )
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{
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m_inWindow = false;
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Refresh();
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aEvent.Skip();
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}
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void WX_COLLAPSIBLE_PANE_HEADER::onLeftUp( wxMouseEvent& aEvent )
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{
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doSetCollapsed( !m_collapsed );
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aEvent.Skip();
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}
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void WX_COLLAPSIBLE_PANE_HEADER::onChar( wxKeyEvent& aEvent )
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{
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switch( aEvent.GetKeyCode() )
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{
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case WXK_SPACE:
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case WXK_RETURN:
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case WXK_NUMPAD_ENTER:
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doSetCollapsed( !m_collapsed );
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break;
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default:
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aEvent.Skip();
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break;
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}
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}
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void WX_COLLAPSIBLE_PANE_HEADER::drawArrow( wxDC& aDC, wxRect aRect, bool aIsActive )
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{
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// The bottom corner of the triangle is located halfway across the area and 3/4 down from the top
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wxPoint btmCorner( aRect.GetWidth() / 2, 3 * aRect.GetHeight() / 4 );
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// The right corner of the triangle is located halfway down from the top and 3/4 across the area
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wxPoint rtCorner( 3 * aRect.GetWidth() / 4, aRect.GetHeight() / 2 );
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// Choose the other corner depending on if the panel is expanded or collapsed
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wxPoint otherCorner( 0, 0 );
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if( m_collapsed )
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otherCorner = wxPoint( aRect.GetWidth() / 2, aRect.GetHeight() / 4 );
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else
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otherCorner = wxPoint( aRect.GetWidth() / 4, aRect.GetHeight() / 2 );
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// Choose the color to draw the triangle
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wxColour clr;
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// Highlight the arrow when the pointer is inside the header, otherwise use text color
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if( m_inWindow )
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clr = wxSystemSettings::GetColour( wxSYS_COLOUR_HIGHLIGHT );
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else
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clr = wxSystemSettings::GetColour( wxSYS_COLOUR_WINDOWTEXT );
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// If the window isn't active, then use the disabled text color
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if( !aIsActive )
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clr = wxSystemSettings::GetColour( wxSYS_COLOUR_GRAYTEXT );
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// Must set both the pen (for the outline) and the brush (for the polygon fill)
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aDC.SetPen( wxPen( clr ) );
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aDC.SetBrush( wxBrush( clr ) );
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// Draw the triangle
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wxPointList points;
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points.Append( &btmCorner );
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points.Append( &rtCorner );
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points.Append( &otherCorner );
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aDC.DrawPolygon( &points );
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}
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