kicad-source/common/tool/point_editor_behavior.cpp
Seth Hillbrand 0b2d4d4879 Revise Copyright statement to align with TLF
Recommendation is to avoid using the year nomenclature as this
information is already encoded in the git repo.  Avoids needing to
repeatly update.

Also updates AUTHORS.txt from current repo with contributor names
2025-01-01 14:12:04 -08:00

246 lines
8.7 KiB
C++

/*
* This program source code file is part of KICAD, a free EDA CAD application.
*
* Copyright The KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "tool/point_editor_behavior.h"
#include <geometry/shape_poly_set.h>
void POLYGON_POINT_EDIT_BEHAVIOR::BuildForPolyOutline( EDIT_POINTS& aPoints,
const SHAPE_POLY_SET& aOutline )
{
const int cornersCount = aOutline.TotalVertices();
for( auto iterator = aOutline.CIterateWithHoles(); iterator; iterator++ )
{
aPoints.AddPoint( *iterator );
if( iterator.IsEndContour() )
aPoints.AddBreak();
}
// Lines have to be added after creating edit points, as they use EDIT_POINT references
for( int i = 0; i < cornersCount - 1; ++i )
{
if( aPoints.IsContourEnd( i ) )
aPoints.AddLine( aPoints.Point( i ), aPoints.Point( aPoints.GetContourStartIdx( i ) ) );
else
aPoints.AddLine( aPoints.Point( i ), aPoints.Point( i + 1 ) );
aPoints.Line( i ).SetConstraint( new EC_PERPLINE( aPoints.Line( i ) ) );
}
// The last missing line, connecting the last and the first polygon point
aPoints.AddLine( aPoints.Point( cornersCount - 1 ),
aPoints.Point( aPoints.GetContourStartIdx( cornersCount - 1 ) ) );
aPoints.Line( aPoints.LinesSize() - 1 )
.SetConstraint( new EC_PERPLINE( aPoints.Line( aPoints.LinesSize() - 1 ) ) );
}
void POLYGON_POINT_EDIT_BEHAVIOR::UpdatePointsFromOutline( const SHAPE_POLY_SET& aOutline,
EDIT_POINTS& aPoints )
{
// No size check here, as we can and will rebuild if that fails
if( aPoints.PointsSize() != (unsigned) aOutline.TotalVertices() )
{
// Rebuild the points list
aPoints.Clear();
BuildForPolyOutline( aPoints, aOutline );
}
else
{
for( int i = 0; i < aOutline.TotalVertices(); ++i )
{
aPoints.Point( i ).SetPosition( aOutline.CVertex( i ) );
}
}
}
void POLYGON_POINT_EDIT_BEHAVIOR::UpdateOutlineFromPoints( SHAPE_POLY_SET& aOutline,
const EDIT_POINT& aEditedPoint,
EDIT_POINTS& aPoints )
{
CHECK_POINT_COUNT_GE( aPoints, (unsigned) aOutline.TotalVertices() );
for( int i = 0; i < aOutline.TotalVertices(); ++i )
{
aOutline.SetVertex( i, aPoints.Point( i ).GetPosition() );
}
for( unsigned i = 0; i < aPoints.LinesSize(); ++i )
{
if( !isModified( aEditedPoint, aPoints.Line( i ) ) )
{
aPoints.Line( i ).SetConstraint( new EC_PERPLINE( aPoints.Line( i ) ) );
}
}
}
void EDA_SEGMENT_POINT_EDIT_BEHAVIOR::MakePoints( EDIT_POINTS& aPoints )
{
aPoints.AddPoint( m_segment.GetStart() );
aPoints.AddPoint( m_segment.GetEnd() );
}
void EDA_SEGMENT_POINT_EDIT_BEHAVIOR::UpdatePoints( EDIT_POINTS& aPoints )
{
CHECK_POINT_COUNT( aPoints, SEGMENT_MAX_POINTS );
aPoints.Point( SEGMENT_START ) = m_segment.GetStart();
aPoints.Point( SEGMENT_END ) = m_segment.GetEnd();
}
void EDA_SEGMENT_POINT_EDIT_BEHAVIOR::UpdateItem( const EDIT_POINT& aEditedPoint,
EDIT_POINTS& aPoints, COMMIT& aCommit,
std::vector<EDA_ITEM*>& aUpdatedItems )
{
CHECK_POINT_COUNT( aPoints, SEGMENT_MAX_POINTS );
if( isModified( aEditedPoint, aPoints.Point( SEGMENT_START ) ) )
m_segment.SetStart( aPoints.Point( SEGMENT_START ).GetPosition() );
else if( isModified( aEditedPoint, aPoints.Point( SEGMENT_END ) ) )
m_segment.SetEnd( aPoints.Point( SEGMENT_END ).GetPosition() );
}
OPT_VECTOR2I
EDA_SEGMENT_POINT_EDIT_BEHAVIOR::Get45DegreeConstrainer( const EDIT_POINT& aEditedPoint,
EDIT_POINTS& aPoints ) const
{
// Select the other end of line
return aPoints.Next( aEditedPoint )->GetPosition();
}
void EDA_CIRCLE_POINT_EDIT_BEHAVIOR::MakePoints( EDIT_POINTS& aPoints )
{
aPoints.AddPoint( m_circle.getCenter() );
aPoints.AddPoint( m_circle.GetEnd() );
}
void EDA_CIRCLE_POINT_EDIT_BEHAVIOR::UpdatePoints( EDIT_POINTS& aPoints )
{
CHECK_POINT_COUNT( aPoints, CIRC_MAX_POINTS );
aPoints.Point( CIRC_CENTER ).SetPosition( m_circle.getCenter() );
aPoints.Point( CIRC_END ).SetPosition( m_circle.GetEnd() );
}
void EDA_CIRCLE_POINT_EDIT_BEHAVIOR::UpdateItem( const EDIT_POINT& aEditedPoint,
EDIT_POINTS& aPoints, COMMIT& aCommit,
std::vector<EDA_ITEM*>& aUpdatedItems )
{
CHECK_POINT_COUNT( aPoints, CIRC_MAX_POINTS );
const VECTOR2I& center = aPoints.Point( CIRC_CENTER ).GetPosition();
const VECTOR2I& end = aPoints.Point( CIRC_END ).GetPosition();
if( isModified( aEditedPoint, aPoints.Point( CIRC_CENTER ) ) )
{
m_circle.SetCenter( center );
}
else
{
m_circle.SetEnd( VECTOR2I( end.x, end.y ) );
}
}
OPT_VECTOR2I
EDA_CIRCLE_POINT_EDIT_BEHAVIOR::Get45DegreeConstrainer( const EDIT_POINT& aEditedPoint,
EDIT_POINTS& aPoints ) const
{
return aPoints.Point( CIRC_CENTER ).GetPosition();
}
void EDA_BEZIER_POINT_EDIT_BEHAVIOR::MakePoints( EDIT_POINTS& aPoints )
{
aPoints.AddPoint( m_bezier.GetStart() );
aPoints.AddPoint( m_bezier.GetBezierC1() );
aPoints.AddPoint( m_bezier.GetBezierC2() );
aPoints.AddPoint( m_bezier.GetEnd() );
aPoints.AddIndicatorLine( aPoints.Point( BEZIER_START ), aPoints.Point( BEZIER_CTRL_PT1 ) );
aPoints.AddIndicatorLine( aPoints.Point( BEZIER_CTRL_PT2 ), aPoints.Point( BEZIER_END ) );
}
void EDA_BEZIER_POINT_EDIT_BEHAVIOR::UpdatePoints( EDIT_POINTS& aPoints )
{
CHECK_POINT_COUNT( aPoints, BEZIER_MAX_POINTS );
aPoints.Point( BEZIER_START ).SetPosition( m_bezier.GetStart() );
aPoints.Point( BEZIER_CTRL_PT1 ).SetPosition( m_bezier.GetBezierC1() );
aPoints.Point( BEZIER_CTRL_PT2 ).SetPosition( m_bezier.GetBezierC2() );
aPoints.Point( BEZIER_END ).SetPosition( m_bezier.GetEnd() );
}
void EDA_BEZIER_POINT_EDIT_BEHAVIOR::UpdateItem( const EDIT_POINT& aEditedPoint,
EDIT_POINTS& aPoints, COMMIT& aCommit,
std::vector<EDA_ITEM*>& aUpdatedItems )
{
CHECK_POINT_COUNT( aPoints, BEZIER_MAX_POINTS );
if( isModified( aEditedPoint, aPoints.Point( BEZIER_START ) ) )
{
m_bezier.SetStart( aPoints.Point( BEZIER_START ).GetPosition() );
}
else if( isModified( aEditedPoint, aPoints.Point( BEZIER_CTRL_PT1 ) ) )
{
m_bezier.SetBezierC1( aPoints.Point( BEZIER_CTRL_PT1 ).GetPosition() );
}
else if( isModified( aEditedPoint, aPoints.Point( BEZIER_CTRL_PT2 ) ) )
{
m_bezier.SetBezierC2( aPoints.Point( BEZIER_CTRL_PT2 ).GetPosition() );
}
else if( isModified( aEditedPoint, aPoints.Point( BEZIER_END ) ) )
{
m_bezier.SetEnd( aPoints.Point( BEZIER_END ).GetPosition() );
}
m_bezier.RebuildBezierToSegmentsPointsList( ARC_HIGH_DEF );
}
void EDA_TABLECELL_POINT_EDIT_BEHAVIOR::MakePoints( EDIT_POINTS& aPoints )
{
aPoints.AddPoint( m_cell.GetEnd() - VECTOR2I( 0, m_cell.GetRectangleHeight() / 2 ) );
aPoints.AddPoint( m_cell.GetEnd() - VECTOR2I( m_cell.GetRectangleWidth() / 2, 0 ) );
}
void EDA_TABLECELL_POINT_EDIT_BEHAVIOR::UpdatePoints( EDIT_POINTS& aPoints )
{
aPoints.Point( COL_WIDTH )
.SetPosition( m_cell.GetEnd() - VECTOR2I( 0, m_cell.GetRectangleHeight() / 2 ) );
aPoints.Point( ROW_HEIGHT )
.SetPosition( m_cell.GetEnd() - VECTOR2I( m_cell.GetRectangleWidth() / 2, 0 ) );
}