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Arbitrary text strings now support full evaluation with a rich functional language Fixes https://gitlab.com/kicad/code/kicad/-/issues/6643
707 lines
20 KiB
C++
707 lines
20 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2012 Jean-Pierre Charras, jean-pierre.charras@ujf-grenoble.fr
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* Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
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* Copyright The KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <google/protobuf/any.pb.h>
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#include <advanced_config.h>
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#include <pcb_edit_frame.h>
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#include <base_units.h>
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#include <bitmaps.h>
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#include <board.h>
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#include <board_design_settings.h>
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#include <core/mirror.h>
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#include <footprint.h>
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#include <pcb_text.h>
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#include <pcb_painter.h>
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#include <trigo.h>
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#include <string_utils.h>
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#include <geometry/shape_compound.h>
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#include <geometry/geometry_utils.h>
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#include <callback_gal.h>
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#include <convert_basic_shapes_to_polygon.h>
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#include <api/api_enums.h>
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#include <api/api_utils.h>
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#include <api/board/board_types.pb.h>
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PCB_TEXT::PCB_TEXT( BOARD_ITEM* parent, KICAD_T idtype ) :
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BOARD_ITEM( parent, idtype ),
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EDA_TEXT( pcbIUScale )
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{
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SetMultilineAllowed( true );
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}
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PCB_TEXT::PCB_TEXT( FOOTPRINT* aParent, KICAD_T idtype) :
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BOARD_ITEM( aParent, idtype ),
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EDA_TEXT( pcbIUScale )
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{
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SetKeepUpright( true );
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// N.B. Do not automatically set text effects
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// These are optional in the file format and so need to be defaulted to off.
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SetLayer( F_SilkS );
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if( aParent )
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{
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SetTextPos( aParent->GetPosition() );
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if( IsBackLayer( aParent->GetLayer() ) )
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SetLayer( B_SilkS );
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}
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}
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PCB_TEXT::~PCB_TEXT()
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{
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}
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void PCB_TEXT::CopyFrom( const BOARD_ITEM* aOther )
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{
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wxCHECK( aOther && aOther->Type() == PCB_TEXT_T, /* void */ );
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*this = *static_cast<const PCB_TEXT*>( aOther );
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}
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void PCB_TEXT::Serialize( google::protobuf::Any &aContainer ) const
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{
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using namespace kiapi::common;
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kiapi::board::types::BoardText boardText;
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boardText.mutable_id()->set_value( m_Uuid.AsStdString() );
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boardText.set_layer( ToProtoEnum<PCB_LAYER_ID, kiapi::board::types::BoardLayer>( GetLayer() ) );
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boardText.set_knockout( IsKnockout() );
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boardText.set_locked( IsLocked() ? types::LockedState::LS_LOCKED
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: types::LockedState::LS_UNLOCKED );
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google::protobuf::Any any;
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EDA_TEXT::Serialize( any );
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any.UnpackTo( boardText.mutable_text() );
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// Some of the common Text message fields are not stored in EDA_TEXT
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types::Text* text = boardText.mutable_text();
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PackVector2( *text->mutable_position(), GetPosition() );
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aContainer.PackFrom( boardText );
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}
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bool PCB_TEXT::Deserialize( const google::protobuf::Any &aContainer )
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{
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using namespace kiapi::common;
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kiapi::board::types::BoardText boardText;
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if( !aContainer.UnpackTo( &boardText ) )
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return false;
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SetLayer( FromProtoEnum<PCB_LAYER_ID, kiapi::board::types::BoardLayer>( boardText.layer() ) );
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const_cast<KIID&>( m_Uuid ) = KIID( boardText.id().value() );
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SetIsKnockout( boardText.knockout() );
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SetLocked( boardText.locked() == types::LockedState::LS_LOCKED );
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google::protobuf::Any any;
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any.PackFrom( boardText.text() );
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EDA_TEXT::Deserialize( any );
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const types::Text& text = boardText.text();
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SetPosition( UnpackVector2( text.position() ) );
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return true;
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}
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wxString PCB_TEXT::GetShownText( bool aAllowExtraText, int aDepth ) const
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{
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const FOOTPRINT* parentFootprint = GetParentFootprint();
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const BOARD* board = GetBoard();
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std::function<bool( wxString* )> resolver =
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[&]( wxString* token ) -> bool
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{
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if( token->IsSameAs( wxT( "LAYER" ) ) )
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{
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*token = GetLayerName();
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return true;
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}
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if( parentFootprint && parentFootprint->ResolveTextVar( token, aDepth + 1 ) )
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return true;
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// board can be null in some cases when saving a footprint in FP editor
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if( board && board->ResolveTextVar( token, aDepth + 1 ) )
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return true;
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return false;
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};
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wxString text = EDA_TEXT::GetShownText( aAllowExtraText, aDepth );
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if( HasTextVars() )
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{
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if( aDepth < ADVANCED_CFG::GetCfg().m_ResolveTextRecursionDepth )
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text = ExpandTextVars( text, &resolver );
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}
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if( text.Contains( wxT( "@{" ) ) )
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text = EvaluateText( text );
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return text;
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}
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bool PCB_TEXT::Matches( const EDA_SEARCH_DATA& aSearchData, void* aAuxData ) const
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{
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return BOARD_ITEM::Matches( UnescapeString( GetText() ), aSearchData );
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}
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EDA_ANGLE PCB_TEXT::GetDrawRotation() const
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{
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EDA_ANGLE rotation = GetTextAngle();
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if( GetParentFootprint() && IsKeepUpright() )
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{
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// Keep angle between ]-90..90] deg. Otherwise the text is not easy to read
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while( rotation > ANGLE_90 )
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rotation -= ANGLE_180;
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while( rotation <= -ANGLE_90 )
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rotation += ANGLE_180;
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}
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else
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{
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rotation.Normalize();
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}
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return rotation;
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}
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const BOX2I PCB_TEXT::ViewBBox() const
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{
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return GetBoundingBox();
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}
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std::vector<int> PCB_TEXT::ViewGetLayers() const
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{
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if( IsLocked() || ( GetParentFootprint() && GetParentFootprint()->IsLocked() ) )
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return { GetLayer(), LAYER_LOCKED_ITEM_SHADOW };
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return { GetLayer() };
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}
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double PCB_TEXT::ViewGetLOD( int aLayer, const KIGFX::VIEW* aView ) const
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{
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if( !aView )
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return LOD_SHOW;
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KIGFX::PCB_PAINTER& painter = static_cast<KIGFX::PCB_PAINTER&>( *aView->GetPainter() );
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KIGFX::PCB_RENDER_SETTINGS& renderSettings = *painter.GetSettings();
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if( !aView->IsLayerVisible( GetLayer() ) )
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return LOD_HIDE;
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if( aLayer == LAYER_LOCKED_ITEM_SHADOW )
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{
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// Hide shadow on dimmed tracks
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if( renderSettings.GetHighContrast() )
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{
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if( m_layer != renderSettings.GetPrimaryHighContrastLayer() )
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return LOD_HIDE;
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}
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}
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if( FOOTPRINT* parentFP = GetParentFootprint() )
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{
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// Handle Render tab switches
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if( GetText() == wxT( "${VALUE}" ) )
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{
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if( !aView->IsLayerVisible( LAYER_FP_VALUES ) )
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return LOD_HIDE;
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}
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if( GetText() == wxT( "${REFERENCE}" ) )
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{
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if( !aView->IsLayerVisible( LAYER_FP_REFERENCES ) )
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return LOD_HIDE;
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}
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if( parentFP->GetLayer() == F_Cu && !aView->IsLayerVisible( LAYER_FOOTPRINTS_FR ) )
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return LOD_HIDE;
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if( parentFP->GetLayer() == B_Cu && !aView->IsLayerVisible( LAYER_FOOTPRINTS_BK ) )
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return LOD_HIDE;
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if( !aView->IsLayerVisible( LAYER_FP_TEXT ) )
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return LOD_HIDE;
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}
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return LOD_SHOW;
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}
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void PCB_TEXT::GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector<MSG_PANEL_ITEM>& aList )
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{
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FOOTPRINT* parentFP = GetParentFootprint();
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if( parentFP && aFrame->GetName() == PCB_EDIT_FRAME_NAME )
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aList.emplace_back( _( "Footprint" ), parentFP->GetReference() );
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// Don't use GetShownText() here; we want to show the user the variable references
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if( parentFP )
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aList.emplace_back( _( "Text" ), KIUI::EllipsizeStatusText( aFrame, GetText() ) );
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else
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aList.emplace_back( _( "PCB Text" ), KIUI::EllipsizeStatusText( aFrame, GetText() ) );
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if( parentFP )
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aList.emplace_back( _( "Type" ), GetTextTypeDescription() );
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if( aFrame->GetName() == PCB_EDIT_FRAME_NAME && IsLocked() )
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aList.emplace_back( _( "Status" ), _( "Locked" ) );
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aList.emplace_back( _( "Layer" ), GetLayerName() );
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aList.emplace_back( _( "Mirror" ), IsMirrored() ? _( "Yes" ) : _( "No" ) );
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aList.emplace_back( _( "Angle" ), wxString::Format( wxT( "%g" ), GetTextAngle().AsDegrees() ) );
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aList.emplace_back( _( "Font" ), GetFont() ? GetFont()->GetName() : _( "Default" ) );
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if( GetTextThickness() )
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aList.emplace_back( _( "Text Thickness" ), aFrame->MessageTextFromValue( GetEffectiveTextPenWidth() ) );
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else
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aList.emplace_back( _( "Text Thickness" ), _( "Auto" ) );
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aList.emplace_back( _( "Width" ), aFrame->MessageTextFromValue( GetTextWidth() ) );
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aList.emplace_back( _( "Height" ), aFrame->MessageTextFromValue( GetTextHeight() ) );
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}
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int PCB_TEXT::getKnockoutMargin() const
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{
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return GetKnockoutTextMargin( VECTOR2I( GetTextWidth(), GetTextHeight() ), GetEffectiveTextPenWidth() );
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}
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void PCB_TEXT::StyleFromSettings( const BOARD_DESIGN_SETTINGS& settings )
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{
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SetTextSize( settings.GetTextSize( GetLayer() ) );
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SetTextThickness( settings.GetTextThickness( GetLayer() ) );
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SetItalic( settings.GetTextItalic( GetLayer() ) );
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SetKeepUpright( settings.GetTextUpright( GetLayer() ) );
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if( BOARD* board = GetBoard() )
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SetMirrored( board->IsBackLayer( GetLayer() ) );
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else
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SetMirrored( IsBackLayer( GetLayer() ) );
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}
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void PCB_TEXT::KeepUpright()
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{
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if( !IsKeepUpright() )
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return;
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EDA_ANGLE newAngle = GetTextAngle();
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newAngle.Normalize();
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bool needsFlipped = newAngle >= ANGLE_180;
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if( needsFlipped )
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{
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SetHorizJustify( static_cast<GR_TEXT_H_ALIGN_T>( -GetHorizJustify() ) );
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SetVertJustify( static_cast<GR_TEXT_V_ALIGN_T>( -GetVertJustify() ) );
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newAngle += ANGLE_180;
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newAngle.Normalize();
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SetTextAngle( newAngle );
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}
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}
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const BOX2I PCB_TEXT::GetBoundingBox() const
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{
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EDA_ANGLE angle = GetDrawRotation();
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BOX2I rect = GetTextBox( nullptr );
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if( IsKnockout() )
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rect.Inflate( getKnockoutMargin() );
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if( !angle.IsZero() )
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rect = rect.GetBoundingBoxRotated( GetTextPos(), angle );
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return rect;
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}
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bool PCB_TEXT::TextHitTest( const VECTOR2I& aPoint, int aAccuracy ) const
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{
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int accuracy = aAccuracy;
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if( IsKnockout() )
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accuracy += GetKnockoutTextMargin( GetTextSize(), GetEffectiveTextPenWidth() );
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return EDA_TEXT::TextHitTest( aPoint, accuracy );
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}
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bool PCB_TEXT::TextHitTest( const BOX2I& aRect, bool aContains, int aAccuracy ) const
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{
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BOX2I rect = aRect;
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rect.Inflate( aAccuracy );
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if( aContains )
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return rect.Contains( GetBoundingBox() );
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return rect.Intersects( GetBoundingBox() );
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}
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bool PCB_TEXT::TextHitTest( const SHAPE_LINE_CHAIN& aPoly, bool aContained ) const
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{
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BOX2I rect = GetTextBox( nullptr );
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if( IsKnockout() )
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rect.Inflate( getKnockoutMargin() );
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return KIGEOM::BoxHitTest( aPoly, rect, GetDrawRotation(), GetDrawPos(), aContained );
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}
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void PCB_TEXT::Rotate( const VECTOR2I& aRotCentre, const EDA_ANGLE& aAngle )
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{
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VECTOR2I pt = GetTextPos();
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RotatePoint( pt, aRotCentre, aAngle );
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SetTextPos( pt );
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EDA_ANGLE new_angle = GetTextAngle() + aAngle;
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new_angle.Normalize();
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SetTextAngle( new_angle );
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}
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void PCB_TEXT::Mirror( const VECTOR2I& aCentre, FLIP_DIRECTION aFlipDirection )
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{
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// the position and justification are mirrored, but not the text itself
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if( aFlipDirection == FLIP_DIRECTION::LEFT_RIGHT )
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{
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if( GetTextAngle() == ANGLE_VERTICAL )
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SetHorizJustify( (GR_TEXT_H_ALIGN_T) -GetHorizJustify() );
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SetTextY( MIRRORVAL( GetTextPos().y, aCentre.y ) );
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}
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else
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{
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if( GetTextAngle() == ANGLE_HORIZONTAL )
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SetHorizJustify( (GR_TEXT_H_ALIGN_T) -GetHorizJustify() );
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SetTextX( MIRRORVAL( GetTextPos().x, aCentre.x ) );
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}
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}
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void PCB_TEXT::Flip( const VECTOR2I& aCentre, FLIP_DIRECTION aFlipDirection )
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{
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if( aFlipDirection == FLIP_DIRECTION::LEFT_RIGHT )
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{
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SetTextX( MIRRORVAL( GetTextPos().x, aCentre.x ) );
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SetTextAngle( -GetTextAngle() );
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}
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else
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{
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SetTextY( MIRRORVAL( GetTextPos().y, aCentre.y ) );
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SetTextAngle( ANGLE_180 - GetTextAngle() );
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}
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SetLayer( GetBoard()->FlipLayer( GetLayer() ) );
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if( IsSideSpecific() )
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SetMirrored( !IsMirrored() );
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}
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wxString PCB_TEXT::GetTextTypeDescription() const
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{
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return _( "Text" );
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}
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wxString PCB_TEXT::GetItemDescription( UNITS_PROVIDER* aUnitsProvider, bool aFull ) const
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{
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wxString content = aFull ? GetShownText( false ) : KIUI::EllipsizeMenuText( GetText() );
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if( FOOTPRINT* parentFP = GetParentFootprint() )
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{
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wxString ref = parentFP->GetReference();
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return wxString::Format( _( "Footprint text of %s (%s)" ), ref, content );
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}
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return wxString::Format( _( "PCB text '%s' on %s" ), content, GetLayerName() );
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}
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BITMAPS PCB_TEXT::GetMenuImage() const
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{
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return BITMAPS::text;
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}
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EDA_ITEM* PCB_TEXT::Clone() const
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{
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return new PCB_TEXT( *this );
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}
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void PCB_TEXT::swapData( BOARD_ITEM* aImage )
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{
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assert( aImage->Type() == PCB_TEXT_T );
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std::swap( *((PCB_TEXT*) this), *((PCB_TEXT*) aImage) );
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}
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std::shared_ptr<SHAPE> PCB_TEXT::GetEffectiveShape( PCB_LAYER_ID aLayer, FLASHING aFlash ) const
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{
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if( IsKnockout() )
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{
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SHAPE_POLY_SET poly;
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TransformTextToPolySet( poly, 0, GetMaxError(), ERROR_INSIDE );
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return std::make_shared<SHAPE_POLY_SET>( std::move( poly ) );
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}
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return GetEffectiveTextShape();
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}
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SHAPE_POLY_SET PCB_TEXT::GetKnockoutCache( const KIFONT::FONT* aFont, const wxString& forResolvedText,
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int aMaxError ) const
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{
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TEXT_ATTRIBUTES attrs = GetAttributes();
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EDA_ANGLE drawAngle = GetDrawRotation();
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VECTOR2I drawPos = GetDrawPos();
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if( m_knockout_cache.IsEmpty()
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|| m_knockout_cache_text_attrs != attrs
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|| m_knockout_cache_text != forResolvedText
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|| m_knockout_cache_angle != drawAngle )
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{
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m_knockout_cache.RemoveAllContours();
|
|
|
|
TransformTextToPolySet( m_knockout_cache, 0, aMaxError, ERROR_INSIDE );
|
|
m_knockout_cache.Fracture();
|
|
|
|
m_knockout_cache_text_attrs = attrs;
|
|
m_knockout_cache_angle = drawAngle;
|
|
m_knockout_cache_text = forResolvedText;
|
|
m_knockout_cache_pos = drawPos;
|
|
}
|
|
else if( m_knockout_cache_pos != drawPos )
|
|
{
|
|
m_knockout_cache.Move( drawPos - m_knockout_cache_pos );
|
|
m_knockout_cache_pos = drawPos;
|
|
}
|
|
|
|
return m_knockout_cache;
|
|
}
|
|
|
|
|
|
void PCB_TEXT::buildBoundingHull( SHAPE_POLY_SET* aBuffer, const SHAPE_POLY_SET& aRenderedText,
|
|
int aClearance ) const
|
|
{
|
|
SHAPE_POLY_SET poly( aRenderedText );
|
|
|
|
poly.Rotate( -GetDrawRotation(), GetDrawPos() );
|
|
|
|
BOX2I rect = poly.BBox( aClearance );
|
|
VECTOR2I corners[4];
|
|
|
|
corners[0].x = rect.GetOrigin().x;
|
|
corners[0].y = rect.GetOrigin().y;
|
|
corners[1].y = corners[0].y;
|
|
corners[1].x = rect.GetRight();
|
|
corners[2].x = corners[1].x;
|
|
corners[2].y = rect.GetBottom();
|
|
corners[3].y = corners[2].y;
|
|
corners[3].x = corners[0].x;
|
|
|
|
aBuffer->NewOutline();
|
|
|
|
for( VECTOR2I& corner : corners )
|
|
{
|
|
RotatePoint( corner, GetDrawPos(), GetDrawRotation() );
|
|
aBuffer->Append( corner.x, corner.y );
|
|
}
|
|
}
|
|
|
|
|
|
void PCB_TEXT::TransformTextToPolySet( SHAPE_POLY_SET& aBuffer, int aClearance, int aMaxError,
|
|
ERROR_LOC aErrorLoc ) const
|
|
{
|
|
KIGFX::GAL_DISPLAY_OPTIONS empty_opts;
|
|
KIFONT::FONT* font = GetDrawFont( nullptr );
|
|
int penWidth = GetEffectiveTextPenWidth();
|
|
TEXT_ATTRIBUTES attrs = GetAttributes();
|
|
wxString shownText = GetShownText( true );
|
|
|
|
attrs.m_Angle = GetDrawRotation();
|
|
|
|
// The polygonal shape of a text can have many basic shapes, so combining these shapes can
|
|
// be very useful to create a final shape with a lot less vertices to speedup calculations.
|
|
// Simplify shapes is not usually always efficient, but in this case it is.
|
|
SHAPE_POLY_SET textShape;
|
|
|
|
CALLBACK_GAL callback_gal( empty_opts,
|
|
// Stroke callback
|
|
[&]( const VECTOR2I& aPt1, const VECTOR2I& aPt2 )
|
|
{
|
|
TransformOvalToPolygon( textShape, aPt1, aPt2, penWidth, aMaxError, aErrorLoc );
|
|
},
|
|
// Triangulation callback
|
|
[&]( const VECTOR2I& aPt1, const VECTOR2I& aPt2, const VECTOR2I& aPt3 )
|
|
{
|
|
textShape.NewOutline();
|
|
|
|
for( const VECTOR2I& point : { aPt1, aPt2, aPt3 } )
|
|
textShape.Append( point.x, point.y );
|
|
} );
|
|
|
|
if( auto* cache = GetRenderCache( font, shownText ) )
|
|
callback_gal.DrawGlyphs( *cache );
|
|
else
|
|
font->Draw( &callback_gal, shownText, GetTextPos(), attrs, GetFontMetrics() );
|
|
|
|
textShape.Simplify();
|
|
|
|
if( IsKnockout() )
|
|
{
|
|
SHAPE_POLY_SET finalPoly;
|
|
int margin = GetKnockoutTextMargin( attrs.m_Size, penWidth );
|
|
|
|
buildBoundingHull( &finalPoly, textShape, margin + aClearance );
|
|
finalPoly.BooleanSubtract( textShape );
|
|
|
|
aBuffer.Append( finalPoly );
|
|
}
|
|
else
|
|
{
|
|
if( aClearance > 0 || aErrorLoc == ERROR_OUTSIDE )
|
|
{
|
|
if( aErrorLoc == ERROR_OUTSIDE )
|
|
aClearance += aMaxError;
|
|
|
|
textShape.Inflate( aClearance, CORNER_STRATEGY::ROUND_ALL_CORNERS, aMaxError );
|
|
}
|
|
|
|
aBuffer.Append( textShape );
|
|
}
|
|
}
|
|
|
|
|
|
void PCB_TEXT::TransformShapeToPolygon( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer,
|
|
int aClearance, int aMaxError, ERROR_LOC aErrorLoc,
|
|
bool aIgnoreLineWidth ) const
|
|
{
|
|
SHAPE_POLY_SET poly;
|
|
|
|
TransformTextToPolySet( poly, 0, aMaxError, aErrorLoc );
|
|
|
|
buildBoundingHull( &aBuffer, poly, aClearance );
|
|
}
|
|
|
|
|
|
bool PCB_TEXT::operator==( const BOARD_ITEM& aBoardItem ) const
|
|
{
|
|
if( aBoardItem.Type() != Type() )
|
|
return false;
|
|
|
|
const PCB_TEXT& other = static_cast<const PCB_TEXT&>( aBoardItem );
|
|
|
|
return *this == other;
|
|
}
|
|
|
|
|
|
bool PCB_TEXT::operator==( const PCB_TEXT& aOther ) const
|
|
{
|
|
return EDA_TEXT::operator==( aOther );
|
|
}
|
|
|
|
|
|
double PCB_TEXT::Similarity( const BOARD_ITEM& aOther ) const
|
|
{
|
|
if( aOther.Type() != Type() )
|
|
return 0.0;
|
|
|
|
const PCB_TEXT& other = static_cast<const PCB_TEXT&>( aOther );
|
|
|
|
return EDA_TEXT::Similarity( other );
|
|
}
|
|
|
|
|
|
static struct PCB_TEXT_DESC
|
|
{
|
|
PCB_TEXT_DESC()
|
|
{
|
|
PROPERTY_MANAGER& propMgr = PROPERTY_MANAGER::Instance();
|
|
REGISTER_TYPE( PCB_TEXT );
|
|
propMgr.AddTypeCast( new TYPE_CAST<PCB_TEXT, BOARD_ITEM> );
|
|
propMgr.AddTypeCast( new TYPE_CAST<PCB_TEXT, EDA_TEXT> );
|
|
propMgr.InheritsAfter( TYPE_HASH( PCB_TEXT ), TYPE_HASH( BOARD_ITEM ) );
|
|
propMgr.InheritsAfter( TYPE_HASH( PCB_TEXT ), TYPE_HASH( EDA_TEXT ) );
|
|
|
|
propMgr.Mask( TYPE_HASH( PCB_TEXT ), TYPE_HASH( EDA_TEXT ), _HKI( "Color" ) );
|
|
|
|
propMgr.AddProperty( new PROPERTY<PCB_TEXT, bool, BOARD_ITEM>( _HKI( "Knockout" ),
|
|
&BOARD_ITEM::SetIsKnockout, &BOARD_ITEM::IsKnockout ),
|
|
_HKI( "Text Properties" ) );
|
|
|
|
propMgr.AddProperty( new PROPERTY<PCB_TEXT, bool, EDA_TEXT>( _HKI( "Keep Upright" ),
|
|
&PCB_TEXT::SetKeepUpright, &PCB_TEXT::IsKeepUpright ),
|
|
_HKI( "Text Properties" ) );
|
|
|
|
auto isFootprintText =
|
|
[]( INSPECTABLE* aItem ) -> bool
|
|
{
|
|
if( PCB_TEXT* text = dynamic_cast<PCB_TEXT*>( aItem ) )
|
|
return text->GetParentFootprint();
|
|
|
|
return false;
|
|
};
|
|
|
|
propMgr.OverrideAvailability( TYPE_HASH( PCB_TEXT ), TYPE_HASH( EDA_TEXT ),
|
|
_HKI( "Keep Upright" ), isFootprintText );
|
|
|
|
propMgr.Mask( TYPE_HASH( PCB_TEXT ), TYPE_HASH( EDA_TEXT ), _HKI( "Hyperlink" ) );
|
|
}
|
|
} _PCB_TEXT_DESC;
|