kicad-source/include/layer_ids.h
John Beard e016dc52fd Pcbnew: Add concept of a 'point'
This is a zero-dimensional object that can be used for snapping
and documentation of useful, but non-physical features on a
board or footprint. They do not correspond to any physical
output in exports or plots.

Points do have a "size", but this is a graphical property only
and determines how large they are drawn on the board.

They also have a layer, which allows them to be selected and
made visible according to layer filters.

Fixes: https://gitlab.com/kicad/code/kicad/-/issues/4691
2025-09-01 23:44:21 +08:00

935 lines
26 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2014 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
* Copyright (C) 2010 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright The KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef LAYER_IDS_H
#define LAYER_IDS_H
#include <set>
#include <vector>
#include <bitset>
#include <stdexcept>
#include <wx/string.h>
#include <kicommon.h>
/**
* A quick note on layer IDs:
*
* The layers are stored in separate enums so that certain functions can
* take in the enums as data types and don't have to know about layers from
* other applications.
*
* Layers that are shared between applications should be in the GAL_LAYER_ID enum.
*
* The PCB_LAYER_ID struct must start at zero for compatibility with legacy board files.
*
* Some functions accept any layer ID, so they start at zero (i.e. F_Cu) and go up to
* the LAYER_ID_COUNT, which needs to be kept up-to-date if new enums are added.
*/
/**
* This is the definition of all layers used in Pcbnew.
*
* The PCB layer types are fixed at value 0 through #LAYER_ID_COUNT to ensure compatibility
* with legacy board files.
*/
enum PCB_LAYER_ID: int
{
UNDEFINED_LAYER = -1,
UNSELECTED_LAYER = -2,
F_Cu = 0,
B_Cu = 2,
In1_Cu = 4,
In2_Cu = 6,
In3_Cu = 8,
In4_Cu = 10,
In5_Cu = 12,
In6_Cu = 14,
In7_Cu = 16,
In8_Cu = 18,
In9_Cu = 20,
In10_Cu = 22,
In11_Cu = 24,
In12_Cu = 26,
In13_Cu = 28,
In14_Cu = 30,
In15_Cu = 32,
In16_Cu = 34,
In17_Cu = 36,
In18_Cu = 38,
In19_Cu = 40,
In20_Cu = 42,
In21_Cu = 44,
In22_Cu = 46,
In23_Cu = 48,
In24_Cu = 50,
In25_Cu = 52,
In26_Cu = 54,
In27_Cu = 56,
In28_Cu = 58,
In29_Cu = 60,
In30_Cu = 62,
F_Mask = 1,
B_Mask = 3,
F_SilkS = 5,
B_SilkS = 7,
F_Adhes = 9,
B_Adhes = 11,
F_Paste = 13,
B_Paste = 15,
Dwgs_User = 17,
Cmts_User = 19,
Eco1_User = 21,
Eco2_User = 23,
Edge_Cuts = 25,
Margin = 27,
B_CrtYd = 29,
F_CrtYd = 31,
B_Fab = 33,
F_Fab = 35,
Rescue = 37,
// User definable layers.
User_1 = 39,
User_2 = 41,
User_3 = 43,
User_4 = 45,
User_5 = 47,
User_6 = 49,
User_7 = 51,
User_8 = 53,
User_9 = 55,
User_10 = 57,
User_11 = 59,
User_12 = 61,
User_13 = 63,
User_14 = 65,
User_15 = 67,
User_16 = 69,
User_17 = 71,
User_18 = 73,
User_19 = 75,
User_20 = 77,
User_21 = 79,
User_22 = 81,
User_23 = 83,
User_24 = 85,
User_25 = 87,
User_26 = 89,
User_27 = 91,
User_28 = 93,
User_29 = 95,
User_30 = 97,
User_31 = 99,
User_32 = 101,
User_33 = 103,
User_34 = 105,
User_35 = 107,
User_36 = 109,
User_37 = 111,
User_38 = 113,
User_39 = 115,
User_40 = 117,
User_41 = 119,
User_42 = 121,
User_43 = 123,
User_44 = 125,
User_45 = 127,
PCB_LAYER_ID_COUNT = 128
};
constexpr PCB_LAYER_ID PCBNEW_LAYER_ID_START = F_Cu;
#define MAX_CU_LAYERS 32
#define MAX_USER_DEFINED_LAYERS 45
/**
* Enum used during connectivity building to ensure we do not query connectivity while building
* the database.
*/
enum class FLASHING
{
DEFAULT, ///< Flashing follows connectivity.
ALWAYS_FLASHED, ///< Always flashed for connectivity.
NEVER_FLASHED, ///< Never flashed for connectivity.
};
/// Dedicated layers for net names used in Pcbnew.
enum NETNAMES_LAYER_ID: int
{
NETNAMES_LAYER_ID_START = PCB_LAYER_ID_COUNT,
/// Reserved space for board layer netnames.
NETNAMES_LAYER_ID_RESERVED = NETNAMES_LAYER_ID_START + PCB_LAYER_ID_COUNT,
/// Additional netnames layers (not associated with a PCB layer).
LAYER_PAD_FR_NETNAMES,
LAYER_PAD_BK_NETNAMES,
LAYER_PAD_NETNAMES,
LAYER_VIA_NETNAMES,
NETNAMES_LAYER_ID_END
};
/// Macro for obtaining netname layer for a given PCB layer
#define NETNAMES_LAYER_INDEX( layer ) ( static_cast<int>( NETNAMES_LAYER_ID_START ) + layer )
#define GAL_UI_LAYER_COUNT 10
/**
* GAL layers are "virtual" layers, i.e. not tied into design data.
*
* Some layers here are shared between applications.
*
* @note Be very careful where you add new layers here. Layers up to #GAL_LAYER_ID_BITMASK_END
* must never be re-ordered and new layers must always be added after this value, because the
* layers before this value are mapped to bit locations in legacy board files.
*
* The values in this enum that are used to store visibility state are explicitly encoded with an
* offset from #GAL_LAYER_ID_START, which is explicitly encoded itself. The exact value of
* #GAL_LAYER_ID_START is not that sensitive, but the offsets should never be changed or else any
* existing visibility settings will be disrupted.
*/
enum GAL_LAYER_ID: int
{
GAL_LAYER_ID_START = NETNAMES_LAYER_ID_END,
/// Meta control for all vias opacity/visibility.
LAYER_VIAS = GAL_LAYER_ID_START + 0,
LAYER_VIA_MICROVIA = GAL_LAYER_ID_START + 1, /// Draw micro vias.
LAYER_VIA_BBLIND = GAL_LAYER_ID_START + 2, /// Draw blind/buried vias.
LAYER_VIA_THROUGH = GAL_LAYER_ID_START + 3, /// Draw usual through hole vias.
/// Handle color for not plated holes (holes, not pads).
LAYER_NON_PLATEDHOLES = GAL_LAYER_ID_START + 4,
LAYER_FP_TEXT = GAL_LAYER_ID_START + 5,
// LAYER_MOD_TEXT_BK deprecated + 6,
// DEPRECATED, UNUSED SINCE 9.0. text marked as invisible.
// LAYER_HIDDEN_TEXT = GAL_LAYER_ID_START + 7,
/// Anchor of items having an anchor point (texts, footprints).
LAYER_ANCHOR = GAL_LAYER_ID_START + 8,
// LAYER_PADS_SMD_FR = GAL_LAYER_ID_START + 9, // Deprecated since 9.0
// LAYER_PADS_SMD_BK = GAL_LAYER_ID_START + 10, // Deprecated since 9.0
LAYER_RATSNEST = GAL_LAYER_ID_START + 11,
LAYER_GRID = GAL_LAYER_ID_START + 12,
LAYER_GRID_AXES = GAL_LAYER_ID_START + 13,
// LAYER_NO_CONNECTS deprecated + 14, // show a marker on pads with no nets
LAYER_FOOTPRINTS_FR = GAL_LAYER_ID_START + 15, ///< Show footprints on front.
LAYER_FOOTPRINTS_BK = GAL_LAYER_ID_START + 16, ///< Show footprints on back.
/// Show footprints values (when texts are visible).
LAYER_FP_VALUES = GAL_LAYER_ID_START + 17,
/// Show footprints references (when texts are visible).
LAYER_FP_REFERENCES = GAL_LAYER_ID_START + 18,
LAYER_TRACKS = GAL_LAYER_ID_START + 19,
// LAYER_PADS_TH = GAL_LAYER_ID_START + 20, ///< Deprecated since 9.0
LAYER_PAD_PLATEDHOLES = GAL_LAYER_ID_START + 21, ///< to draw pad holes (plated)
/// Draw via holes (pad holes do not use this layer).
LAYER_VIA_HOLES = GAL_LAYER_ID_START + 22,
/// Layer for DRC markers with #SEVERITY_ERROR.
LAYER_DRC_ERROR = GAL_LAYER_ID_START + 23,
LAYER_DRAWINGSHEET = GAL_LAYER_ID_START + 24, ///< Sheet frame and title block.
LAYER_GP_OVERLAY = GAL_LAYER_ID_START + 25, ///< General purpose overlay.
LAYER_SELECT_OVERLAY = GAL_LAYER_ID_START + 26, ///< Selected items overlay.
LAYER_PCB_BACKGROUND = GAL_LAYER_ID_START + 27, ///< PCB background color.
LAYER_CURSOR = GAL_LAYER_ID_START + 28, ///< PCB cursor.
LAYER_AUX_ITEMS = GAL_LAYER_ID_START + 29, ///< Auxiliary items (guides, rule, etc).
LAYER_DRAW_BITMAPS = GAL_LAYER_ID_START + 30, ///< Draw images.
/// This is the end of the layers used for visibility bit masks in legacy board files
GAL_LAYER_ID_BITMASK_END = GAL_LAYER_ID_START + 31,
// Layers in this section have visibility controls but were not present in legacy board files.
/// Meta control for all pads opacity/visibility (color ignored).
LAYER_PADS = GAL_LAYER_ID_START + 32,
/// Control for copper zone opacity/visibility (color ignored).
LAYER_ZONES = GAL_LAYER_ID_START + 33,
LAYER_PAD_HOLEWALLS = GAL_LAYER_ID_START + 34,
LAYER_VIA_HOLEWALLS = GAL_LAYER_ID_START + 35,
/// Layer for DRC markers with #SEVERITY_WARNING.
LAYER_DRC_WARNING = GAL_LAYER_ID_START + 36,
/// Layer for DRC markers which have been individually excluded.
LAYER_DRC_EXCLUSION = GAL_LAYER_ID_START + 37,
LAYER_MARKER_SHADOWS = GAL_LAYER_ID_START + 38, ///< Shadows for DRC markers.
LAYER_LOCKED_ITEM_SHADOW = GAL_LAYER_ID_START + 39, ///< Shadow layer for locked items.
/// Shadow layer for items flagged conflicting.
LAYER_CONFLICTS_SHADOW = GAL_LAYER_ID_START + 40,
/// Copper graphic shape opacity/visibility (color ignored).
LAYER_FILLED_SHAPES = GAL_LAYER_ID_START + 41,
LAYER_DRC_SHAPE1 = GAL_LAYER_ID_START + 42, ///< Custom shape for DRC marker.
LAYER_DRC_SHAPE2 = GAL_LAYER_ID_START + 43, ///< Custom shape for DRC marker.
LAYER_BOARD_OUTLINE_AREA = GAL_LAYER_ID_START + 44, ///< PCB board outline
/// PCB reference/manual snap points visibility
LAYER_POINTS = GAL_LAYER_ID_START + 45,
// Add layers below this point that do not have visibility controls, so don't need explicit
// enum values
LAYER_DRAWINGSHEET_PAGE1, ///< Sheet Editor previewing first page.
LAYER_DRAWINGSHEET_PAGEn, ///< Sheet Editor previewing pages after first page.
LAYER_PAGE_LIMITS, ///< Color for drawing the page extents (visibility stored in
///< PCBNEW_SETTINGS::m_ShowPageLimits)
/// Virtual layers for stacking zones and tracks on a given copper layer.
LAYER_ZONE_START,
LAYER_ZONE_END = LAYER_ZONE_START + PCB_LAYER_ID_COUNT,
/// Virtual layers for pad copper on a given copper layer.
LAYER_PAD_COPPER_START,
LAYER_PAD_COPPER_END = LAYER_PAD_COPPER_START + PCB_LAYER_ID_COUNT,
/// Virtual layers for via copper on a given copper layer.
LAYER_VIA_COPPER_START,
LAYER_VIA_COPPER_END = LAYER_VIA_COPPER_START + PCB_LAYER_ID_COUNT,
/// Virtual layers for pad/via/track clearance outlines for a given copper layer.
LAYER_CLEARANCE_START,
LAYER_CLEARANCE_END = LAYER_CLEARANCE_START + PCB_LAYER_ID_COUNT,
/// Virtual layers for background images per board layer.
LAYER_BITMAP_START,
LAYER_BITMAP_END = LAYER_BITMAP_START + PCB_LAYER_ID_COUNT,
/// Virtual layers for points per board layer.
LAYER_POINT_START,
LAYER_POINT_END = LAYER_POINT_START + PCB_LAYER_ID_COUNT,
// Layers for drawing on-canvas UI
LAYER_UI_START,
LAYER_UI_END = LAYER_UI_START + GAL_UI_LAYER_COUNT,
GAL_LAYER_ID_END
};
/// Use this macro to convert a #GAL layer to a 0-indexed offset from #LAYER_VIAS.
#define GAL_LAYER_INDEX( x ) ( x - GAL_LAYER_ID_START )
/// Macros for getting the extra layers for a given board layer.
#define BITMAP_LAYER_FOR( boardLayer ) ( LAYER_BITMAP_START + boardLayer )
#define ZONE_LAYER_FOR( boardLayer ) ( LAYER_ZONE_START + boardLayer )
#define PAD_COPPER_LAYER_FOR( boardLayer ) ( LAYER_PAD_COPPER_START + boardLayer )
#define VIA_COPPER_LAYER_FOR( boardLayer ) ( LAYER_VIA_COPPER_START + boardLayer )
#define CLEARANCE_LAYER_FOR( boardLayer ) ( LAYER_CLEARANCE_START + boardLayer )
#define POINT_LAYER_FOR( boardLayer ) ( LAYER_POINT_START + boardLayer )
constexpr int GAL_LAYER_ID_COUNT = GAL_LAYER_ID_END - GAL_LAYER_ID_START;
inline GAL_LAYER_ID operator++( GAL_LAYER_ID& a )
{
a = GAL_LAYER_ID( int( a ) + 1 );
return a;
}
inline GAL_LAYER_ID ToGalLayer( int aInteger )
{
wxASSERT( aInteger >= GAL_LAYER_ID_START && aInteger <= GAL_LAYER_ID_END );
return static_cast<GAL_LAYER_ID>( aInteger );
}
/// Used for via types.
inline GAL_LAYER_ID operator+( const GAL_LAYER_ID& a, int b )
{
GAL_LAYER_ID t = GAL_LAYER_ID( int( a ) + b );
wxASSERT( t <= GAL_LAYER_ID_END );
return t;
}
/// Wraps a std::bitset.
typedef std::bitset<GAL_LAYER_ID_COUNT> GAL_BASE_SET;
/// Helper for storing and iterating over GAL_LAYER_IDs.
class KICOMMON_API GAL_SET : public GAL_BASE_SET
{
private:
static constexpr int start = static_cast<int>( GAL_LAYER_ID_START );
public:
GAL_SET() : std::bitset<GAL_LAYER_ID_COUNT>()
{
}
GAL_SET( const GAL_SET& aOther ) : std::bitset<GAL_LAYER_ID_COUNT>( aOther )
{
}
GAL_SET( const GAL_LAYER_ID* aArray, unsigned aCount );
GAL_SET& set()
{
GAL_BASE_SET::set();
return *this;
}
GAL_SET& set( int aPos, bool aVal = true )
{
GAL_BASE_SET::set( aPos, aVal );
return *this;
}
GAL_SET& set( GAL_LAYER_ID aPos, bool aVal = true )
{
GAL_BASE_SET::set( static_cast<std::size_t>( aPos ) - start, aVal );
return *this;
}
bool Contains( GAL_LAYER_ID aPos )
{
return test( static_cast<std::size_t>( aPos ) - start );
}
std::vector<GAL_LAYER_ID> Seq() const;
static GAL_SET DefaultVisible();
};
/// Eeschema drawing layers.
enum SCH_LAYER_ID : int
{
SCH_LAYER_ID_START = GAL_LAYER_ID_END,
LAYER_WIRE = SCH_LAYER_ID_START,
LAYER_BUS,
LAYER_JUNCTION,
LAYER_LOCLABEL,
LAYER_GLOBLABEL,
LAYER_HIERLABEL,
LAYER_PINNUM,
LAYER_PINNAM,
LAYER_REFERENCEPART,
LAYER_VALUEPART,
LAYER_FIELDS,
LAYER_INTERSHEET_REFS,
LAYER_NETCLASS_REFS,
LAYER_RULE_AREAS,
LAYER_DEVICE,
LAYER_NOTES,
LAYER_PRIVATE_NOTES,
LAYER_NOTES_BACKGROUND,
LAYER_PIN,
LAYER_SHEET,
LAYER_SHEETNAME,
LAYER_SHEETFILENAME,
LAYER_SHEETFIELDS,
LAYER_SHEETLABEL,
LAYER_NOCONNECT,
LAYER_DANGLING,
LAYER_DNP_MARKER,
LAYER_ERC_WARN,
LAYER_ERC_ERR,
LAYER_ERC_EXCLUSION,
LAYER_EXCLUDED_FROM_SIM,
LAYER_SHAPES_BACKGROUND,
LAYER_DEVICE_BACKGROUND,
LAYER_SHEET_BACKGROUND,
LAYER_SCHEMATIC_GRID,
LAYER_SCHEMATIC_GRID_AXES,
LAYER_SCHEMATIC_BACKGROUND,
LAYER_SCHEMATIC_CURSOR,
LAYER_HOVERED,
LAYER_BRIGHTENED,
LAYER_HIDDEN,
LAYER_NET_COLOR_HIGHLIGHT,
LAYER_SELECTION_SHADOWS,
LAYER_SCHEMATIC_DRAWINGSHEET,
LAYER_SCHEMATIC_PAGE_LIMITS,
LAYER_BUS_JUNCTION,
LAYER_SCHEMATIC_AUX_ITEMS,
LAYER_SCHEMATIC_ANCHOR,
LAYER_OP_VOLTAGES,
LAYER_OP_CURRENTS,
SCH_LAYER_ID_END
};
#define SCH_LAYER_ID_COUNT ( SCH_LAYER_ID_END - SCH_LAYER_ID_START )
#define SCH_LAYER_INDEX( x ) ( x - SCH_LAYER_ID_START )
inline SCH_LAYER_ID operator++( SCH_LAYER_ID& a )
{
a = SCH_LAYER_ID( int( a ) + 1 );
return a;
}
/// Number of draw layers in Gerbview.
#define GERBER_DRAWLAYERS_COUNT static_cast<int>( PCB_LAYER_ID_COUNT )
/// Gerbview draw layers.
enum GERBVIEW_LAYER_ID: int
{
GERBVIEW_LAYER_ID_START = SCH_LAYER_ID_END,
/// Gerbview draw layers and d-code layers
GERBVIEW_LAYER_ID_RESERVED = GERBVIEW_LAYER_ID_START + ( 2 * GERBER_DRAWLAYERS_COUNT ),
LAYER_DCODES,
LAYER_NEGATIVE_OBJECTS,
LAYER_GERBVIEW_GRID,
LAYER_GERBVIEW_AXES,
LAYER_GERBVIEW_BACKGROUND,
LAYER_GERBVIEW_DRAWINGSHEET,
LAYER_GERBVIEW_PAGE_LIMITS,
GERBVIEW_LAYER_ID_END
};
#define GERBER_DRAW_LAYER( x ) ( GERBVIEW_LAYER_ID_START + x )
#define GERBER_DCODE_LAYER( x ) ( GERBER_DRAWLAYERS_COUNT + x )
#define GERBER_DRAW_LAYER_INDEX( x ) ( x - GERBVIEW_LAYER_ID_START )
/// 3D Viewer virtual layers for color settings
enum LAYER_3D_ID : int
{
LAYER_3D_START = GERBVIEW_LAYER_ID_END,
LAYER_3D_BACKGROUND_BOTTOM,
LAYER_3D_BACKGROUND_TOP,
LAYER_3D_BOARD,
LAYER_3D_COPPER_TOP,
LAYER_3D_COPPER_BOTTOM,
LAYER_3D_SILKSCREEN_BOTTOM,
LAYER_3D_SILKSCREEN_TOP,
LAYER_3D_SOLDERMASK_BOTTOM,
LAYER_3D_SOLDERMASK_TOP,
LAYER_3D_SOLDERPASTE,
LAYER_3D_ADHESIVE,
LAYER_3D_USER_COMMENTS,
LAYER_3D_USER_DRAWINGS,
LAYER_3D_USER_ECO1,
LAYER_3D_USER_ECO2,
LAYER_3D_USER_1,
LAYER_3D_USER_2,
LAYER_3D_USER_3,
LAYER_3D_USER_4,
LAYER_3D_USER_5,
LAYER_3D_USER_6,
LAYER_3D_USER_7,
LAYER_3D_USER_8,
LAYER_3D_USER_9,
LAYER_3D_USER_10,
LAYER_3D_USER_11,
LAYER_3D_USER_12,
LAYER_3D_USER_13,
LAYER_3D_USER_14,
LAYER_3D_USER_15,
LAYER_3D_USER_16,
LAYER_3D_USER_17,
LAYER_3D_USER_18,
LAYER_3D_USER_19,
LAYER_3D_USER_20,
LAYER_3D_USER_21,
LAYER_3D_USER_22,
LAYER_3D_USER_23,
LAYER_3D_USER_24,
LAYER_3D_USER_25,
LAYER_3D_USER_26,
LAYER_3D_USER_27,
LAYER_3D_USER_28,
LAYER_3D_USER_29,
LAYER_3D_USER_30,
LAYER_3D_USER_31,
LAYER_3D_USER_32,
LAYER_3D_USER_33,
LAYER_3D_USER_34,
LAYER_3D_USER_35,
LAYER_3D_USER_36,
LAYER_3D_USER_37,
LAYER_3D_USER_38,
LAYER_3D_USER_39,
LAYER_3D_USER_40,
LAYER_3D_USER_41,
LAYER_3D_USER_42,
LAYER_3D_USER_43,
LAYER_3D_USER_44,
LAYER_3D_USER_45,
LAYER_3D_TH_MODELS,
LAYER_3D_SMD_MODELS,
LAYER_3D_VIRTUAL_MODELS,
LAYER_3D_MODELS_NOT_IN_POS,
LAYER_3D_MODELS_MARKED_DNP,
LAYER_3D_NAVIGATOR,
LAYER_3D_BOUNDING_BOXES,
LAYER_3D_OFF_BOARD_SILK,
LAYER_3D_PLATED_BARRELS,
LAYER_3D_END
};
/// Must update this if you add any enums after Gerbview!
#define LAYER_ID_COUNT LAYER_3D_END
/**
* Return the string equivalent of a given layer.
*
* @param aLayer is a valid layer ID.
*/
KICOMMON_API wxString LayerName( int aLayer );
// Some elements do not have yet a visibility control
// from a dialog, but have a visibility control flag.
// Here is a mask to set them visible, to be sure they are displayed
// after loading a board for instance
#define MIN_VISIBILITY_MASK int( ( 1 << GAL_LAYER_INDEX( LAYER_PAD_PLATEDHOLES ) ) +\
( 1 << GAL_LAYER_INDEX( LAYER_VIA_HOLES ) ) +\
( 1 << GAL_LAYER_INDEX( LAYER_SELECT_OVERLAY ) ) +\
( 1 << GAL_LAYER_INDEX( LAYER_GP_OVERLAY ) ) +\
( 1 << GAL_LAYER_INDEX( LAYER_RATSNEST ) ) )
/**
* Test whether a given integer is a valid layer index, i.e. can
* be safely put in a #PCB_LAYER_ID.
*
* @param aLayerId = Layer index to test. It can be an int, so its useful during I/O
* @return true if aLayerIndex is a valid layer index
*/
inline bool IsValidLayer( int aLayerId )
{
return unsigned( aLayerId ) < PCB_LAYER_ID_COUNT;
}
/**
* Test whether a layer is a valid layer for Pcbnew
*
* @param aLayer = Layer to test
* @return true if aLayer is a layer valid in Pcbnew
*/
inline bool IsPcbLayer( int aLayer )
{
return aLayer >= F_Cu && aLayer < PCB_LAYER_ID_COUNT;
}
/**
* Test whether a layer is a copper layer.
*
* @param aLayerId = Layer to test
* @return true if aLayer is a valid copper layer
*/
inline bool IsCopperLayer( int aLayerId )
{
return !( aLayerId & 1 ) && aLayerId < PCB_LAYER_ID_COUNT && aLayerId >= 0;
}
/**
* Test whether a layer is an external (#F_Cu or #B_Cu) copper layer.
*
* @param aLayerId = Layer to test
* @return true if aLayer is a valid external copper layer
*/
inline bool IsExternalCopperLayer( int aLayerId )
{
return aLayerId == F_Cu || aLayerId == B_Cu;
}
/**
* Test whether a layer is an inner (#In1_Cu to #In30_Cu) copper layer.
*
* @param aLayerId = Layer to test
* @return true if aLayer is a valid inner copper layer
*/
inline bool IsInnerCopperLayer( int aLayerId )
{
return IsCopperLayer( aLayerId ) && !IsExternalCopperLayer( aLayerId );
}
/**
* Test whether a layer is a non copper layer.
*
* @param aLayerId = Layer to test
* @return true if aLayer is a non copper layer
*/
inline bool IsNonCopperLayer( int aLayerId )
{
return ( aLayerId & 1 ) && aLayerId <= PCB_LAYER_ID_COUNT;
}
/**
* Test whether a layer is a copper layer, optionally including synthetic copper layers such
* as #LAYER_VIA_THROUGH, #LAYER_PADS_SMD_FR, etc.
*
* @param aLayerId
* @param aIncludeSyntheticCopperLayers
* @return
*/
inline bool IsCopperLayer( int aLayerId, bool aIncludeSyntheticCopperLayers )
{
if( aIncludeSyntheticCopperLayers )
return !IsNonCopperLayer( aLayerId );
else
return IsCopperLayer( aLayerId );
}
inline bool IsViaPadLayer( int aLayer )
{
return aLayer == LAYER_VIA_THROUGH
|| aLayer == LAYER_VIA_MICROVIA
|| aLayer == LAYER_VIA_BBLIND;
}
inline bool IsHoleLayer( int aLayer )
{
return aLayer == LAYER_VIA_HOLES
|| aLayer == LAYER_VIA_HOLEWALLS
|| aLayer == LAYER_PAD_PLATEDHOLES
|| aLayer == LAYER_PAD_HOLEWALLS
|| aLayer == LAYER_NON_PLATEDHOLES;
}
inline bool IsSolderMaskLayer( int aLayer )
{
return aLayer == F_Mask || aLayer == B_Mask;
}
/**
* Test whether a layer is a non copper and a non tech layer.
*
* @param aLayerId = Layer to test
* @return true if aLayer is a user layer
*/
inline bool IsUserLayer( PCB_LAYER_ID aLayerId )
{
return aLayerId == Dwgs_User || aLayerId == Cmts_User || aLayerId == Eco1_User
|| aLayerId == Eco2_User || ( aLayerId >= User_1 && !IsCopperLayer( aLayerId ) );
}
/*
* IMPORTANT: If a layer is not a front layer that doesn't necessarily mean it's a back layer.
*
* So a layer can be:
* - Front
* - Back
* - Neither (internal or auxiliary)
*
* The check most frequent is for back layers, since it involves flips.
*/
/**
* Layer classification: check if it's a front layer.
*/
inline bool IsFrontLayer( PCB_LAYER_ID aLayerId )
{
switch( aLayerId )
{
case F_Cu:
case F_Adhes:
case F_Paste:
case F_SilkS:
case F_Mask:
case F_CrtYd:
case F_Fab:
return true;
default:
;
}
return false;
}
/**
* Layer classification: check if it's a back layer.
*/
inline bool IsBackLayer( PCB_LAYER_ID aLayerId )
{
switch( aLayerId )
{
case B_Cu:
case B_Adhes:
case B_Paste:
case B_SilkS:
case B_Mask:
case B_CrtYd:
case B_Fab:
return true;
default:
return false;
}
}
/**
* Return true if copper aLayerA is placed lower than aLayerB, false otherwise.
*/
inline bool IsCopperLayerLowerThan( PCB_LAYER_ID aLayerA, PCB_LAYER_ID aLayerB )
{
if( aLayerA == aLayerB )
return false;
if( aLayerA == B_Cu )
return true;
if( aLayerB == B_Cu )
return false;
return aLayerA > aLayerB;
}
/**
* @param aLayerId = the PCB_LAYER_ID to flip
* @param aCopperLayersCount = the number of copper layers. if 0 (in fact if < 4 )
* internal layers will be not flipped because the layer count is not known
* @return the layer number after flipping an item
* some (not all) layers: external copper, and paired layers( Mask, Paste, solder ... )
* are swapped between front and back sides
* internal layers are flipped only if the copper layers count is known
*/
KICOMMON_API PCB_LAYER_ID FlipLayer( PCB_LAYER_ID aLayerId, int aCopperLayersCount = 0 );
/**
* Return a netname layer corresponding to the given layer.
*/
inline int GetNetnameLayer( int aLayer )
{
if( IsCopperLayer( aLayer ) || IsViaPadLayer( aLayer ) )
return NETNAMES_LAYER_INDEX( aLayer );
// Fallback
return Cmts_User;
}
/**
* Test whether a layer is a netname layer.
*
* @param aLayer = Layer to test
* @return true if aLayer is a valid netname layer
*/
inline bool IsNetnameLayer( int aLayer )
{
return aLayer >= NETNAMES_LAYER_INDEX( F_Cu ) && aLayer < NETNAMES_LAYER_ID_END;
}
inline bool IsZoneFillLayer( int aLayer )
{
return aLayer >= LAYER_ZONE_START && aLayer <= LAYER_ZONE_END;
}
inline bool IsPadCopperLayer( int aLayer )
{
return aLayer >= LAYER_PAD_COPPER_START && aLayer <= LAYER_PAD_COPPER_END;
}
inline bool IsViaCopperLayer( int aLayer )
{
return aLayer >= LAYER_VIA_COPPER_START && aLayer <= LAYER_VIA_COPPER_END;
}
inline bool IsClearanceLayer( int aLayer )
{
return aLayer >= LAYER_CLEARANCE_START && aLayer <= LAYER_CLEARANCE_END;
}
inline bool IsPointsLayer( int aLayer )
{
return aLayer >= LAYER_POINT_START && aLayer <= LAYER_POINT_END;
}
inline bool IsDCodeLayer( int aLayer )
{
return aLayer >= ( GERBVIEW_LAYER_ID_START + GERBER_DRAWLAYERS_COUNT )
&& aLayer < ( GERBVIEW_LAYER_ID_START + ( 2 * GERBER_DRAWLAYERS_COUNT ) );
}
/// Converts KiCad copper layer enum to an ordinal between the front and back layers.
inline size_t CopperLayerToOrdinal( PCB_LAYER_ID aLayer )
{
wxCHECK( IsCopperLayer( aLayer ), 0 );
switch( aLayer )
{
case F_Cu: return 0;
case B_Cu: return MAX_CU_LAYERS - 1;
default: return ( aLayer - B_Cu ) / 2;
}
}
/**
* Retrieve a layer ID from an integer converted from a legacy (pre-V9) enum value.
*/
KICOMMON_API PCB_LAYER_ID BoardLayerFromLegacyId( int aLegacyId );
KICOMMON_API PCB_LAYER_ID Map3DLayerToPCBLayer( int aLayer );
KICOMMON_API int MapPCBLayerTo3DLayer( PCB_LAYER_ID aLayer );
KICOMMON_API PCB_LAYER_ID ToLAYER_ID( int aLayer );
#endif // LAYER_IDS_H