kicad-source/eeschema/sch_painter.cpp
2025-09-13 02:51:00 -07:00

3642 lines
128 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2014 CERN
* Copyright The KiCad Developers, see AUTHORS.txt for contributors.
*
* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <trigo.h>
#include <bitmap_base.h>
#include <connection_graph.h>
#include <gal/graphics_abstraction_layer.h>
#include <callback_gal.h>
#include <geometry/shape_segment.h>
#include <geometry/shape_rect.h>
#include <geometry/roundrect.h>
#include <geometry/shape_poly_set.h>
#include <geometry/shape_utils.h>
#include <gr_text.h>
#include <sch_pin.h>
#include <math/util.h>
#include <pin_layout_cache.h>
#include <pgm_base.h>
#include <sch_bitmap.h>
#include <sch_bus_entry.h>
#include <sch_symbol.h>
#include <sch_edit_frame.h>
#include <sch_field.h>
#include <sch_group.h>
#include <sch_junction.h>
#include <sch_line.h>
#include <sch_shape.h>
#include <sch_marker.h>
#include <sch_no_connect.h>
#include <sch_sheet.h>
#include <sch_sheet_pin.h>
#include <sch_text.h>
#include <sch_textbox.h>
#include <sch_table.h>
#include <schematic.h>
#include <settings/color_settings.h>
#include <view/view.h>
#include <kiface_base.h>
#include <default_values.h>
#include <advanced_config.h>
#include <settings/settings_manager.h>
#include <stroke_params.h>
#include <string_utils.h>
#include "sch_painter.h"
#include "common.h"
#include "symb_transforms_utils.h"
namespace KIGFX
{
EESCHEMA_SETTINGS* eeconfig()
{
return dynamic_cast<EESCHEMA_SETTINGS*>( Kiface().KifaceSettings() );
}
std::vector<KICAD_T> SCH_PAINTER::g_ScaledSelectionTypes = {
SCH_MARKER_T,
SCH_JUNCTION_T,
SCH_NO_CONNECT_T,
SCH_BUS_WIRE_ENTRY_T,
SCH_BUS_BUS_ENTRY_T,
SCH_LINE_T,
SCH_SHAPE_T,
SCH_RULE_AREA_T,
SCH_BITMAP_T,
SCH_TEXT_T,
SCH_GLOBAL_LABEL_T,
SCH_DIRECTIVE_LABEL_T,
SCH_FIELD_T,
SCH_HIER_LABEL_T,
SCH_SHEET_PIN_T,
LIB_SYMBOL_T, SCH_SYMBOL_T,
SCH_SHEET_T,
SCH_PIN_T
};
SCH_PAINTER::SCH_PAINTER( GAL* aGal ) :
KIGFX::PAINTER( aGal ),
m_schematic( nullptr )
{ }
bool SCH_PAINTER::Draw( const VIEW_ITEM* aItem, int aLayer )
{
const EDA_ITEM* item = dynamic_cast<const EDA_ITEM*>( aItem );
if( !item )
return false;
draw( item, aLayer, false );
return false;
}
void SCH_PAINTER::draw( const EDA_ITEM* aItem, int aLayer, bool aDimmed )
{
#ifdef CONNECTIVITY_DEBUG
auto sch_item = dynamic_cast<const SCH_ITEM*>( aItem );
auto conn = sch_item ? sch_item->Connection( *g_CurrentSheet ) : nullptr;
if( conn )
{
auto pos = aItem->GetBoundingBox().Centre();
auto label = conn->Name( true );
m_gal->SetHorizontalJustify( GR_TEXT_H_ALIGN_CENTER );
m_gal->SetVerticalJustify( GR_TEXT_V_ALIGN_CENTER );
m_gal->SetStrokeColor( COLOR4D( LIGHTRED ) );
m_gal->SetLineWidth( Mils2ui( 2 ) );
m_gal->SetGlyphSize( VECTOR2D( Mils2ui( 20 ), Mils2ui( 20 ) ) );
m_gal->StrokeText( *m_gal, conn->Name( true ), pos, 0.0, 0 );
}
#endif
// Enable draw bounding box on request. Some bboxes are handled locally.
bool drawBoundingBox = m_schSettings.GetDrawBoundingBoxes();
switch( aItem->Type() )
{
case LIB_SYMBOL_T:
draw( static_cast<const LIB_SYMBOL*>( aItem ), aLayer );
break;
case SCH_PIN_T:
drawBoundingBox = false;
draw( static_cast<const SCH_PIN*>( aItem ), aLayer, aDimmed );
break;
case SCH_SYMBOL_T:
draw( static_cast<const SCH_SYMBOL*>( aItem ), aLayer );
break;
case SCH_JUNCTION_T:
draw( static_cast<const SCH_JUNCTION*>( aItem ), aLayer );
break;
case SCH_LINE_T:
draw( static_cast<const SCH_LINE*>( aItem ), aLayer );
break;
case SCH_SHAPE_T:
draw( static_cast<const SCH_SHAPE*>( aItem ), aLayer, aDimmed );
break;
case SCH_RULE_AREA_T:
draw( static_cast<const SCH_SHAPE*>( aItem ), aLayer, aDimmed );
break;
case SCH_TEXT_T:
draw( static_cast<const SCH_TEXT*>( aItem ), aLayer, aDimmed );
break;
case SCH_TEXTBOX_T:
draw( static_cast<const SCH_TEXTBOX*>( aItem ), aLayer, aDimmed );
break;
case SCH_TABLE_T:
draw( static_cast<const SCH_TABLE*>( aItem ), aLayer, aDimmed );
break;
case SCH_LABEL_T:
draw( static_cast<const SCH_LABEL*>( aItem ), aLayer, aDimmed );
break;
case SCH_DIRECTIVE_LABEL_T:
draw( static_cast<const SCH_DIRECTIVE_LABEL*>( aItem ), aLayer, aDimmed );
break;
case SCH_FIELD_T:
draw( static_cast<const SCH_FIELD*>( aItem ), aLayer, aDimmed );
break;
case SCH_HIER_LABEL_T:
draw( static_cast<const SCH_HIERLABEL*>( aItem ), aLayer, aDimmed );
break;
case SCH_GLOBAL_LABEL_T:
draw( static_cast<const SCH_GLOBALLABEL*>( aItem ), aLayer, aDimmed );
break;
case SCH_SHEET_T:
draw( static_cast<const SCH_SHEET*>( aItem ), aLayer );
break;
case SCH_SHEET_PIN_T:
draw( static_cast<const SCH_HIERLABEL*>( aItem ), aLayer, aDimmed );
break;
case SCH_NO_CONNECT_T:
draw( static_cast<const SCH_NO_CONNECT*>( aItem ), aLayer );
break;
case SCH_BUS_WIRE_ENTRY_T:
draw( static_cast<const SCH_BUS_ENTRY_BASE*>( aItem ), aLayer );
break;
case SCH_BUS_BUS_ENTRY_T:
draw( static_cast<const SCH_BUS_ENTRY_BASE*>( aItem ), aLayer );
break;
case SCH_BITMAP_T:
draw( static_cast<const SCH_BITMAP*>( aItem ), aLayer );
break;
case SCH_MARKER_T:
draw( static_cast<const SCH_MARKER*>( aItem ), aLayer );
break;
case SCH_GROUP_T:
draw( static_cast<const SCH_GROUP*>( aItem ), aLayer );
break;
default: return;
}
if( drawBoundingBox )
drawItemBoundingBox( aItem );
}
void SCH_PAINTER::drawItemBoundingBox( const EDA_ITEM* aItem )
{
if( const SCH_ITEM* item = dynamic_cast<const SCH_ITEM*>( aItem ) )
{
if( item->IsPrivate() && !m_schSettings.m_IsSymbolEditor )
return;
}
BOX2I box = aItem->GetBoundingBox();
if( aItem->Type() == SCH_SYMBOL_T )
box = static_cast<const SCH_SYMBOL*>( aItem )->GetBodyBoundingBox();
m_gal->SetIsFill( false );
m_gal->SetIsStroke( true );
m_gal->SetStrokeColor( aItem->IsSelected() ? COLOR4D( 1.0, 0.2, 0.2, 1 )
: COLOR4D( 0.2, 0.2, 0.2, 1 ) );
m_gal->SetLineWidth( schIUScale.MilsToIU( 3 ) );
m_gal->DrawRectangle( box.GetOrigin(), box.GetEnd() );
}
bool SCH_PAINTER::nonCached( const EDA_ITEM* aItem )
{
// TODO: it would be nice to have a more definitive test for this, but we've currently got
// no access to the VIEW_GROUP to see if it's cached or not.
return aItem->IsSelected();
}
bool SCH_PAINTER::isUnitAndConversionShown( const SCH_ITEM* aItem ) const
{
if( m_schSettings.m_ShowUnit // showing a specific unit
&& aItem->GetUnit() // item is unit-specific
&& aItem->GetUnit() != m_schSettings.m_ShowUnit )
{
return false;
}
if( m_schSettings.m_ShowBodyStyle // showing a specific body style
&& aItem->GetBodyStyle() // item is body-style-specific
&& aItem->GetBodyStyle() != m_schSettings.m_ShowBodyStyle )
{
return false;
}
return true;
}
KIFONT::FONT* SCH_PAINTER::getFont( const EDA_TEXT* aItem ) const
{
if( KIFONT::FONT* font = aItem->GetDrawFont( &m_schSettings ) )
return font;
return KIFONT::FONT::GetFont( m_schSettings.GetDefaultFont(), aItem->IsBold(), aItem->IsItalic() );
}
float SCH_PAINTER::getShadowWidth( bool aForHighlight ) const
{
const MATRIX3x3D& matrix = m_gal->GetScreenWorldMatrix();
int milsWidth = aForHighlight ? eeconfig()->m_Selection.highlight_thickness
: eeconfig()->m_Selection.selection_thickness;
// For best visuals the selection width must be a cross between the zoom level and the
// default line width.
return (float) std::fabs( matrix.GetScale().x * milsWidth ) + schIUScale.MilsToIU( milsWidth );
}
COLOR4D SCH_PAINTER::getRenderColor( const SCH_ITEM* aItem, int aLayer, bool aDrawingShadows,
bool aDimmed, bool aIgnoreNets ) const
{
auto isBackgroundLayer =
[]( int layer )
{
return layer == LAYER_DEVICE_BACKGROUND || layer == LAYER_NOTES_BACKGROUND
|| layer == LAYER_SHAPES_BACKGROUND || layer == LAYER_SHEET_BACKGROUND;
};
COLOR4D color = m_schSettings.GetLayerColor( aLayer );
// Graphic items of a SYMBOL frequently use the LAYER_DEVICE layer color
// (i.e. when no specific color is set)
bool isSymbolChild = aItem->GetParentSymbol() != nullptr;
if( !m_schSettings.m_OverrideItemColors )
{
if( aItem->Type() == SCH_LINE_T )
{
color = static_cast<const SCH_LINE*>( aItem )->GetLineColor();
}
else if( aItem->Type() == SCH_BUS_WIRE_ENTRY_T )
{
color = static_cast<const SCH_BUS_WIRE_ENTRY*>( aItem )->GetBusEntryColor();
}
else if( aItem->Type() == SCH_JUNCTION_T )
{
color = static_cast<const SCH_JUNCTION*>( aItem )->GetJunctionColor();
}
else if( aItem->Type() == SCH_SHEET_T )
{
const SCH_SHEET* sheet = static_cast<const SCH_SHEET*>( aItem );
if( isBackgroundLayer( aLayer ) )
color = sheet->GetBackgroundColor();
else
color = sheet->GetBorderColor();
}
else if( aItem->Type() == SCH_SHAPE_T || aItem->Type() == SCH_RULE_AREA_T )
{
const SCH_SHAPE* shape = static_cast<const SCH_SHAPE*>( aItem );
if( isBackgroundLayer( aLayer ) )
{
switch( shape->GetFillMode() )
{
case FILL_T::NO_FILL:
break;
case FILL_T::HATCH:
case FILL_T::REVERSE_HATCH:
case FILL_T::CROSS_HATCH:
case FILL_T::FILLED_SHAPE:
color = shape->GetStroke().GetColor();
break;
case FILL_T::FILLED_WITH_COLOR:
color = shape->GetFillColor();
break;
case FILL_T::FILLED_WITH_BG_BODYCOLOR:
color = m_schSettings.GetLayerColor( LAYER_DEVICE_BACKGROUND );
break;
default:
wxFAIL_MSG( wxT( "Unsupported fill type" ) );
}
// A filled shape means filled; if they didn't specify a fill colour then use
// the border colour.
if( shape->GetFillMode() != FILL_T::NO_FILL && color == COLOR4D::UNSPECIFIED )
{
if( aItem->Type() == SCH_RULE_AREA_T )
color = m_schSettings.GetLayerColor( LAYER_RULE_AREAS );
else if( isSymbolChild )
color = m_schSettings.GetLayerColor( LAYER_DEVICE );
else
color = m_schSettings.GetLayerColor( LAYER_NOTES );
}
}
else
{
color = shape->GetStroke().GetColor();
}
}
else if( aItem->IsType( { SCH_LABEL_LOCATE_ANY_T } ) )
{
const SCH_LABEL_BASE* label = static_cast<const SCH_LABEL_BASE*>( aItem );
if( label->GetTextColor() != COLOR4D::UNSPECIFIED )
color = label->GetTextColor(); // override color
else if( aIgnoreNets )
color = m_schSettings.GetLayerColor( aLayer ); // layer color
else
color = label->GetLabelColor(); // net/netclass color
}
else if( aItem->Type() == SCH_FIELD_T )
{
color = static_cast<const SCH_FIELD*>( aItem )->GetFieldColor();
}
else if( aItem->Type() == SCH_TEXTBOX_T || aItem->Type() == SCH_TABLECELL_T )
{
const SCH_TEXTBOX* textBox = static_cast<const SCH_TEXTBOX*>( aItem );
if( isBackgroundLayer( aLayer ) )
color = textBox->GetFillColor();
else if( !isSymbolChild || textBox->GetTextColor() != COLOR4D::UNSPECIFIED )
color = textBox->GetTextColor();
}
else if( const EDA_TEXT* otherTextItem = dynamic_cast<const EDA_TEXT*>( aItem ) )
{
if( !isSymbolChild || otherTextItem->GetTextColor() != COLOR4D::UNSPECIFIED )
color = otherTextItem->GetTextColor();
}
}
else /* overrideItemColors */
{
// If we ARE overriding the item colors, what do we do with non-item-color fills?
// There are two theories: we should leave them untouched, or we should drop them entirely.
// We currently implment the first.
if( isBackgroundLayer( aLayer) )
{
if( aItem->Type() == SCH_SHAPE_T || aItem->Type() == SCH_RULE_AREA_T )
{
const SCH_SHAPE* shape = static_cast<const SCH_SHAPE*>( aItem );
if( shape->GetFillMode() == FILL_T::FILLED_WITH_COLOR )
color = shape->GetFillColor();
}
else if( aItem->Type() == SCH_SHEET_T )
{
const SCH_SHEET* sheet = static_cast<const SCH_SHEET*>( aItem );
color = sheet->GetBackgroundColor();
}
}
}
if( color == COLOR4D::UNSPECIFIED )
color = m_schSettings.GetLayerColor( aLayer );
if( aItem->IsBrightened() ) // Selection disambiguation, net highlighting, etc.
{
color = m_schSettings.GetLayerColor( LAYER_BRIGHTENED );
if( aDrawingShadows )
{
if( aItem->IsSelected() )
color = m_schSettings.GetLayerColor( LAYER_SELECTION_SHADOWS );
else
color = color.WithAlpha( 0.15 );
}
else if( isBackgroundLayer( aLayer ) )
{
color = color.WithAlpha( 0.2 );
}
}
else if( aItem->IsSelected() && aDrawingShadows )
{
color = m_schSettings.GetLayerColor( LAYER_SELECTION_SHADOWS );
}
else if( aItem->IsSelected() && isBackgroundLayer( aLayer ) )
{
// Selected items will be painted over all other items, so make backgrounds translucent so
// that non-selected overlapping objects are visible
color = color.WithAlpha( 0.5 );
}
if( m_schSettings.m_ShowDisabled
|| ( m_schSettings.m_ShowGraphicsDisabled && aItem->Type() != SCH_FIELD_T ) )
{
color = color.Darken( 0.5f );
}
if( aDimmed && !( aItem->IsSelected() && aDrawingShadows ) )
{
COLOR4D sheetColour = m_schSettings.GetLayerColor( LAYER_SCHEMATIC_BACKGROUND );
color.Desaturate();
color = color.Mix( sheetColour, 0.5f );
}
if( aItem->GetForcedTransparency() > 0.0 )
color = color.WithAlpha( color.a * ( 1.0 - aItem->GetForcedTransparency() ) );
return color;
}
float SCH_PAINTER::getLineWidth( const SCH_ITEM* aItem, bool aDrawingShadows,
bool aDrawingWireColorHighlights ) const
{
wxCHECK( aItem, static_cast<float>( schIUScale.MilsToIU( DEFAULT_LINE_WIDTH_MILS ) ) );
int pen = aItem->GetEffectivePenWidth( &m_schSettings );
float width = pen;
if( aItem->IsBrightened() || aItem->IsSelected() )
{
if( aDrawingShadows && aItem->IsType( g_ScaledSelectionTypes ) )
width += getShadowWidth( aItem->IsBrightened() );
}
if( aDrawingWireColorHighlights )
{
float colorHighlightWidth = schIUScale.MilsToIU( 15.0 );
EESCHEMA_SETTINGS* eeschemaCfg = eeconfig();
if( eeschemaCfg )
{
colorHighlightWidth = schIUScale.MilsToIU(
eeschemaCfg->m_Selection.highlight_netclass_colors_thickness );
}
width += colorHighlightWidth;
}
return width;
}
float SCH_PAINTER::getTextThickness( const SCH_ITEM* aItem ) const
{
int pen = m_schSettings.GetDefaultPenWidth();
switch( aItem->Type() )
{
case SCH_FIELD_T:
pen = static_cast<const SCH_FIELD*>( aItem )->GetEffectiveTextPenWidth( pen );
break;
case SCH_TEXT_T:
pen = static_cast<const SCH_TEXT*>( aItem )->GetEffectiveTextPenWidth( pen );
break;
case SCH_LABEL_T:
case SCH_DIRECTIVE_LABEL_T:
case SCH_GLOBAL_LABEL_T:
case SCH_HIER_LABEL_T:
case SCH_SHEET_PIN_T:
pen = static_cast<const SCH_LABEL_BASE*>( aItem )->GetEffectiveTextPenWidth( pen );
break;
case SCH_TEXTBOX_T:
case SCH_TABLECELL_T:
pen = static_cast<const SCH_TEXTBOX*>( aItem )->GetEffectiveTextPenWidth( pen );
break;
default:
UNIMPLEMENTED_FOR( aItem->GetClass() );
}
return (float) pen;
}
int SCH_PAINTER::getOperatingPointTextSize() const
{
int docTextSize = schIUScale.MilsToIU( 50 );
int screenTextSize = std::abs( (int) m_gal->GetScreenWorldMatrix().GetScale().y * 7 );
// 66% zoom-relative
return KiROUND( ( docTextSize + screenTextSize * 2 ) / 3.0 );
}
static bool isFieldsLayer( int aLayer )
{
return aLayer == LAYER_REFERENCEPART
|| aLayer == LAYER_VALUEPART
|| aLayer == LAYER_INTERSHEET_REFS
|| aLayer == LAYER_NETCLASS_REFS
|| aLayer == LAYER_FIELDS
|| aLayer == LAYER_SHEETNAME
|| aLayer == LAYER_SHEETFILENAME
|| aLayer == LAYER_SHEETFIELDS;
}
static BOX2I GetTextExtents( const wxString& aText, const VECTOR2D& aPosition, KIFONT::FONT& aFont,
const TEXT_ATTRIBUTES& aAttrs, const KIFONT::METRICS& aFontMetrics )
{
const VECTOR2I extents =
aFont.StringBoundaryLimits( aText, aAttrs.m_Size, aAttrs.m_StrokeWidth, aAttrs.m_Bold,
aAttrs.m_Italic, aFontMetrics );
BOX2I box( aPosition, VECTOR2I( extents.x, aAttrs.m_Size.y ) );
switch( aAttrs.m_Halign )
{
case GR_TEXT_H_ALIGN_LEFT: break;
case GR_TEXT_H_ALIGN_CENTER: box.SetX( box.GetX() - box.GetWidth() / 2 ); break;
case GR_TEXT_H_ALIGN_RIGHT: box.SetX( box.GetX() - box.GetWidth() ); break;
case GR_TEXT_H_ALIGN_INDETERMINATE: wxFAIL_MSG( wxT( "Legal only in dialogs" ) ); break;
}
switch( aAttrs.m_Valign )
{
case GR_TEXT_V_ALIGN_TOP: break;
case GR_TEXT_V_ALIGN_CENTER: box.SetY( box.GetY() - box.GetHeight() / 2 ); break;
case GR_TEXT_V_ALIGN_BOTTOM: box.SetY( box.GetY() - box.GetHeight() ); break;
case GR_TEXT_V_ALIGN_INDETERMINATE: wxFAIL_MSG( wxT( "Legal only in dialogs" ) ); break;
}
box.Normalize(); // Make h and v sizes always >= 0
box = box.GetBoundingBoxRotated( aPosition, aAttrs.m_Angle );
return box;
}
static void strokeText( KIGFX::GAL& aGal, const wxString& aText, const VECTOR2D& aPosition,
const TEXT_ATTRIBUTES& aAttrs, const KIFONT::METRICS& aFontMetrics )
{
KIFONT::FONT* font = aAttrs.m_Font;
if( !font )
{
font = KIFONT::FONT::GetFont( eeconfig()->m_Appearance.default_font, aAttrs.m_Bold,
aAttrs.m_Italic );
}
aGal.SetIsFill( font->IsOutline() );
aGal.SetIsStroke( font->IsStroke() );
font->Draw( &aGal, aText, aPosition, aAttrs, aFontMetrics );
}
static void bitmapText( KIGFX::GAL& aGal, const wxString& aText, const VECTOR2D& aPosition,
const TEXT_ATTRIBUTES& aAttrs )
{
// Bitmap font has different metrics from the stroke font so we compensate a bit before
// stroking
aGal.SetGlyphSize( VECTOR2I( aAttrs.m_Size.x, KiROUND( aAttrs.m_Size.y * 1.05 ) ) );
aGal.SetLineWidth( (float) aAttrs.m_StrokeWidth * 1.35f );
aGal.SetHorizontalJustify( aAttrs.m_Halign );
aGal.SetVerticalJustify( aAttrs.m_Valign );
aGal.BitmapText( aText, aPosition, aAttrs.m_Angle );
}
static void knockoutText( KIGFX::GAL& aGal, const wxString& aText, const VECTOR2D& aPosition,
const TEXT_ATTRIBUTES& aAttrs, const KIFONT::METRICS& aFontMetrics )
{
TEXT_ATTRIBUTES attrs( aAttrs );
KIFONT::FONT* font = aAttrs.m_Font;
if( !font )
{
font = KIFONT::FONT::GetFont( eeconfig()->m_Appearance.default_font, attrs.m_Bold,
attrs.m_Italic );
}
KIGFX::GAL_DISPLAY_OPTIONS empty_opts;
SHAPE_POLY_SET knockouts;
CALLBACK_GAL callback_gal( empty_opts,
// Polygon callback
[&]( const SHAPE_LINE_CHAIN& aPoly )
{
knockouts.AddOutline( aPoly );
} );
callback_gal.SetIsFill( false );
callback_gal.SetIsStroke( true );
callback_gal.SetLineWidth( (float) attrs.m_StrokeWidth );
font->Draw( &callback_gal, aText, aPosition, attrs, aFontMetrics );
BOX2I bbox = knockouts.BBox( attrs.m_StrokeWidth * 2 );
SHAPE_POLY_SET finalPoly;
finalPoly.NewOutline();
finalPoly.Append( bbox.GetLeft(), bbox.GetTop() );
finalPoly.Append( bbox.GetRight(), bbox.GetTop() );
finalPoly.Append( bbox.GetRight(), bbox.GetBottom() );
finalPoly.Append( bbox.GetLeft(), bbox.GetBottom() );
finalPoly.BooleanSubtract( knockouts );
finalPoly.Fracture();
aGal.SetIsStroke( false );
aGal.SetIsFill( true );
aGal.SetFillColor( attrs.m_Color );
aGal.DrawPolygon( finalPoly );
}
static void boxText( KIGFX::GAL& aGal, const wxString& aText, const VECTOR2D& aPosition,
const TEXT_ATTRIBUTES& aAttrs, const KIFONT::METRICS& aFontMetrics )
{
KIFONT::FONT* font = aAttrs.m_Font;
if( !font )
{
font = KIFONT::FONT::GetFont( eeconfig()->m_Appearance.default_font, aAttrs.m_Bold,
aAttrs.m_Italic );
}
BOX2I box = GetTextExtents( aText, aPosition, *font, aAttrs, aFontMetrics );
// Give the highlight a bit of margin.
box.Inflate( 0, aAttrs.m_StrokeWidth * 2 );
aGal.SetIsFill( true );
aGal.SetIsStroke( false );
aGal.DrawRectangle( box.GetOrigin(), box.GetEnd() );
}
void SCH_PAINTER::triLine( const VECTOR2D& a, const VECTOR2D& b, const VECTOR2D& c )
{
m_gal->DrawLine( a, b );
m_gal->DrawLine( b, c );
}
void SCH_PAINTER::draw( const LIB_SYMBOL* aSymbol, int aLayer, bool aDrawFields, int aUnit,
int aBodyStyle, bool aDimmed )
{
if( !aUnit )
aUnit = m_schSettings.m_ShowUnit;
if( !aBodyStyle )
aBodyStyle = m_schSettings.m_ShowBodyStyle;
std::unique_ptr< LIB_SYMBOL > tmpSymbol;
const LIB_SYMBOL* drawnSymbol = aSymbol;
if( aSymbol->IsDerived() )
{
tmpSymbol = aSymbol->Flatten();
drawnSymbol = tmpSymbol.get();
}
// The parent must exist on the union of all its children's draw layers. But that doesn't
// mean we want to draw each child on the union.
auto childOnLayer =
[]( const SCH_ITEM& item, int layer )
{
return alg::contains( item.ViewGetLayers(), layer );
};
for( const SCH_ITEM& item : drawnSymbol->GetDrawItems() )
{
if( !aDrawFields && item.Type() == SCH_FIELD_T )
continue;
if( !childOnLayer( item, aLayer ) )
continue;
if( aUnit && item.GetUnit() && aUnit != item.GetUnit() )
continue;
if( aBodyStyle && item.GetBodyStyle() && aBodyStyle != item.GetBodyStyle() )
continue;
draw( &item, aLayer, aDimmed );
}
}
int SCH_PAINTER::internalPinDecoSize( const SCH_PIN &aPin )
{
if( m_schSettings.m_PinSymbolSize > 0 )
return m_schSettings.m_PinSymbolSize;
return aPin.GetNameTextSize() != 0 ? aPin.GetNameTextSize() / 2 : aPin.GetNumberTextSize() / 2;
}
// Utility for getting the size of the 'external' pin decorators (as a radius)
// i.e. the negation circle, the polarity 'slopes' and the nonlogic marker
int SCH_PAINTER::externalPinDecoSize( const SCH_PIN &aPin )
{
if( m_schSettings.m_PinSymbolSize > 0 )
return m_schSettings.m_PinSymbolSize;
return aPin.GetNumberTextSize() / 2;
}
// Draw the target (an open circle) for a pin which has no connection or is being moved.
void SCH_PAINTER::drawPinDanglingIndicator( const SCH_PIN& aPin, const COLOR4D& aColor,
bool aDrawingShadows, bool aBrightened )
{
const PIN_LAYOUT_CACHE& plc = aPin.GetLayoutCache();
const CIRCLE c = plc.GetDanglingIndicator();
float lineWidth = aDrawingShadows ? getShadowWidth( aBrightened )
: m_schSettings.GetDanglingIndicatorThickness();
// Dangling symbols must be drawn in a slightly different colour so they can be seen when
// they overlap with a junction dot.
m_gal->SetStrokeColor( aColor.Brightened( 0.3 ) );
m_gal->SetIsFill( false );
m_gal->SetIsStroke( true );
m_gal->SetLineWidth( lineWidth );
m_gal->DrawCircle( c.Center, c.Radius );
}
/**
* Draw an local power pin indicator icon.
*/
void SCH_PAINTER::drawLocalPowerIcon( const VECTOR2D& aPos, double aSize, bool aRotate,
const COLOR4D& aColor, bool aDrawingShadows,
bool aBrightened )
{
m_gal->Save();
m_gal->Translate( aPos );
if( aRotate )
m_gal->Rotate( ANGLE_270.AsRadians() );
double lineWidth = aSize / 10.0;
if( aDrawingShadows )
lineWidth += getShadowWidth( aBrightened );
m_gal->SetIsFill( false );
m_gal->SetIsStroke( true );
m_gal->SetLineWidth( lineWidth );
m_gal->SetStrokeColor( aColor );
double x_right = aSize / 1.6180339887;
double x_middle = x_right / 2.0;
VECTOR2D bottomPt = VECTOR2D{ x_middle, 0 };
VECTOR2D leftPt = VECTOR2D{ 0, 2.0 * -aSize / 3.0 };
VECTOR2D rightPt = VECTOR2D{ x_right, 2.0 * -aSize / 3.0 };
VECTOR2D bottomAnchorPt = VECTOR2D{ x_middle, -aSize / 4.0 };
VECTOR2D leftSideAnchorPt1 = VECTOR2D{ 0, -aSize / 2.5 };
VECTOR2D leftSideAnchorPt2 = VECTOR2D{ 0, -aSize * 1.15 };
VECTOR2D rightSideAnchorPt1 = VECTOR2D{ x_right, -aSize / 2.5 };
VECTOR2D rightSideAnchorPt2 = VECTOR2D{ x_right, -aSize * 1.15 };
m_gal->DrawCurve( bottomPt, bottomAnchorPt, leftSideAnchorPt1, leftPt );
m_gal->DrawCurve( leftPt, leftSideAnchorPt2, rightSideAnchorPt2, rightPt );
m_gal->DrawCurve( rightPt, rightSideAnchorPt1, bottomAnchorPt, bottomPt );
m_gal->SetIsFill( true );
m_gal->SetFillColor( aColor );
m_gal->DrawCircle( ( leftPt + rightPt ) / 2.0, aSize / 15.0 );
m_gal->Restore();
};
/**
* Draw an alternate pin mode indicator icon.
*/
static void drawAltPinModesIcon( GAL& aGal, const VECTOR2D& aPos, double aSize, bool aBaseSelected,
bool aRotate, int aExtraLineWidth, const COLOR4D& aColor )
{
aGal.Save();
aGal.Translate( aPos );
if( aRotate )
{
aGal.Rotate( ANGLE_270.AsRadians() );
}
aGal.SetIsFill( false );
aGal.SetIsStroke( true );
aGal.SetLineWidth( KiROUND( aSize / 10.0 + aExtraLineWidth ) );
aGal.SetStrokeColor( aColor );
/*
* ----------->
* + <--center
* \------->
*
* or
*
* ----- ---->
* \
* \------>
*/
const double lineYOffset = aSize / 4;
const double arrowHead = aSize / 8;
const VECTOR2D topLineREnd = VECTOR2D{ aSize / 2, -lineYOffset };
const VECTOR2D btmLineREnd = VECTOR2D{ aSize / 2, lineYOffset };
// Top line and arrowhead
if( aBaseSelected )
{
// Full top line
aGal.DrawLine( topLineREnd, topLineREnd - VECTOR2D{ aSize, 0 } );
}
else
{
// Line with a gap
aGal.DrawLine( topLineREnd, topLineREnd - VECTOR2D{ aSize / 2, 0 } );
aGal.DrawLine( topLineREnd - VECTOR2D{ aSize, 0 },
topLineREnd - VECTOR2D{ aSize * 0.7, 0 } );
}
aGal.DrawLine( topLineREnd, topLineREnd - VECTOR2D{ arrowHead * 1.2, arrowHead } );
aGal.DrawLine( topLineREnd, topLineREnd - VECTOR2D{ arrowHead * 1.2, -arrowHead } );
// Bottom line and arrowhead
aGal.DrawLine( btmLineREnd, btmLineREnd - VECTOR2D{ aSize / 2, 0 } );
aGal.DrawLine( btmLineREnd, btmLineREnd - VECTOR2D{ arrowHead * 1.2, arrowHead } );
aGal.DrawLine( btmLineREnd, btmLineREnd - VECTOR2D{ arrowHead * 1.2, -arrowHead } );
// Top and bottom 'S' arcs
if( !aBaseSelected )
{
aGal.DrawArc( topLineREnd - VECTOR2D{ aSize, -lineYOffset },
lineYOffset, ANGLE_0, -ANGLE_90 );
}
aGal.DrawArc( topLineREnd - VECTOR2D{ aSize - lineYOffset * 2, -lineYOffset },
lineYOffset, ANGLE_180, -ANGLE_90 );
aGal.Restore();
};
void SCH_PAINTER::draw( const SCH_PIN* aPin, int aLayer, bool aDimmed )
{
// Don't draw pins from a selection view-group. Pins in a schematic must always be drawn
// from their parent symbol's m_part.
if( dynamic_cast<const SCH_SYMBOL*>( aPin->GetParentSymbol() ) )
return;
if( !isUnitAndConversionShown( aPin ) )
return;
const bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS;
if( m_schSettings.IsPrinting() && drawingShadows )
return;
const bool drawingDangling = aLayer == LAYER_DANGLING;
const bool drawingOP = aLayer == LAYER_OP_CURRENTS;
const bool isDangling = m_schSettings.m_IsSymbolEditor || aPin->HasFlag( IS_DANGLING );
if( drawingShadows && !( aPin->IsBrightened() || aPin->IsSelected() ) )
return;
const VECTOR2I pos = aPin->GetPosition();
COLOR4D color = getRenderColor( aPin, LAYER_PIN, drawingShadows, aDimmed );
if( !aPin->IsVisible() )
{
if( m_schSettings.IsPrinting() )
return;
bool force_show = m_schematic ? eeconfig()->m_Appearance.show_hidden_pins
: m_schSettings.m_ShowHiddenPins;
if( force_show )
{
color = getRenderColor( aPin, LAYER_HIDDEN, drawingShadows, aDimmed );
}
else
{
if( drawingDangling && isDangling && aPin->IsGlobalPower() )
drawPinDanglingIndicator( *aPin, color, drawingShadows, aPin->IsBrightened() );
return;
}
}
if( drawingDangling )
{
if( isDangling )
drawPinDanglingIndicator( *aPin, color, drawingShadows, aPin->IsBrightened() );
return;
}
if( m_schSettings.GetDrawBoundingBoxes() )
drawItemBoundingBox( aPin );
const VECTOR2I p0 = aPin->GetPinRoot();
const VECTOR2I dir( sign( pos.x - p0.x ), sign( pos.y - p0.y ) );
const int len = aPin->GetLength();
if( drawingOP && !aPin->GetOperatingPoint().IsEmpty() )
{
int textSize = getOperatingPointTextSize();
VECTOR2I mid = ( p0 + pos ) / 2;
int textOffset = KiROUND( textSize * 0.22 );
TEXT_ATTRIBUTES attrs;
if( len > textSize )
{
if( dir.x == 0 )
{
mid.x += KiROUND( textOffset * 1.2 );
attrs.m_Angle = ANGLE_HORIZONTAL;
}
else
{
mid.y -= KiROUND( textOffset * 1.2 );
attrs.m_Angle = ANGLE_VERTICAL;
}
attrs.m_Halign = GR_TEXT_H_ALIGN_LEFT;
attrs.m_Valign = GR_TEXT_V_ALIGN_CENTER;
attrs.m_Font = KIFONT::FONT::GetFont(); // always use stroke font for performance
attrs.m_Size = VECTOR2I( textSize, textSize );
attrs.m_StrokeWidth = GetPenSizeForDemiBold( textSize );
attrs.m_Color = m_schSettings.GetLayerColor( LAYER_OP_CURRENTS );
knockoutText( *m_gal, aPin->GetOperatingPoint(), mid, attrs, aPin->GetFontMetrics() );
}
}
if( drawingOP )
return;
VECTOR2D pc;
m_gal->SetIsStroke( true );
m_gal->SetIsFill( false );
m_gal->SetLineWidth( getLineWidth( aPin, drawingShadows ) );
m_gal->SetStrokeColor( color );
m_gal->SetFontBold( false );
m_gal->SetFontUnderlined( false );
m_gal->SetFontItalic( false );
const int radius = externalPinDecoSize( *aPin );
const int diam = radius*2;
const int clock_size = internalPinDecoSize( *aPin );
if( aPin->GetType() == ELECTRICAL_PINTYPE::PT_NC ) // Draw a N.C. symbol
{
m_gal->DrawLine( p0, pos );
m_gal->DrawLine( pos + VECTOR2D( -1, -1 ) * TARGET_PIN_RADIUS,
pos + VECTOR2D( 1, 1 ) * TARGET_PIN_RADIUS );
m_gal->DrawLine( pos + VECTOR2D( 1, -1 ) * TARGET_PIN_RADIUS ,
pos + VECTOR2D( -1, 1 ) * TARGET_PIN_RADIUS );
}
else
{
switch( aPin->GetShape() )
{
default:
case GRAPHIC_PINSHAPE::LINE:
m_gal->DrawLine( p0, pos );
break;
case GRAPHIC_PINSHAPE::INVERTED:
m_gal->DrawCircle( p0 + dir * radius, radius );
m_gal->DrawLine( p0 + dir * ( diam ), pos );
break;
case GRAPHIC_PINSHAPE::INVERTED_CLOCK:
pc = p0 - dir * clock_size ;
triLine( p0 + VECTOR2D( dir.y, -dir.x) * clock_size,
pc,
p0 + VECTOR2D( -dir.y, dir.x) * clock_size );
m_gal->DrawCircle( p0 + dir * radius, radius );
m_gal->DrawLine( p0 + dir * ( diam ), pos );
break;
case GRAPHIC_PINSHAPE::CLOCK_LOW:
case GRAPHIC_PINSHAPE::FALLING_EDGE_CLOCK:
pc = p0 - dir * clock_size ;
triLine( p0 + VECTOR2D( dir.y, -dir.x) * clock_size,
pc,
p0 + VECTOR2D( -dir.y, dir.x) * clock_size );
if( !dir.y )
{
triLine( p0 + VECTOR2D(dir.x, 0) * diam,
p0 + VECTOR2D(dir.x, -1) * diam,
p0 );
}
else /* MapX1 = 0 */
{
triLine( p0 + VECTOR2D( 0, dir.y) * diam,
p0 + VECTOR2D(-1, dir.y) * diam,
p0 );
}
m_gal->DrawLine( p0, pos );
break;
case GRAPHIC_PINSHAPE::CLOCK:
m_gal->DrawLine( p0, pos );
if( !dir.y )
{
triLine( p0 + VECTOR2D( 0, clock_size ),
p0 + VECTOR2D( -dir.x * clock_size, 0 ),
p0 + VECTOR2D( 0, -clock_size ) );
}
else
{
triLine( p0 + VECTOR2D( clock_size, 0 ),
p0 + VECTOR2D( 0, -dir.y * clock_size ),
p0 + VECTOR2D( -clock_size, 0 ) );
}
break;
case GRAPHIC_PINSHAPE::INPUT_LOW:
m_gal->DrawLine( p0, pos );
if( !dir.y )
{
triLine( p0 + VECTOR2D(dir.x, 0) * diam,
p0 + VECTOR2D(dir.x, -1) * diam,
p0 );
}
else /* MapX1 = 0 */
{
triLine( p0 + VECTOR2D( 0, dir.y) * diam,
p0 + VECTOR2D(-1, dir.y) * diam,
p0 );
}
break;
case GRAPHIC_PINSHAPE::OUTPUT_LOW: // IEEE symbol "Active Low Output"
m_gal->DrawLine( p0, pos );
if( !dir.y ) // Horizontal pin
m_gal->DrawLine( p0 - VECTOR2D( 0, diam ), p0 + VECTOR2D( dir.x, 0 ) * diam );
else // Vertical pin
m_gal->DrawLine( p0 - VECTOR2D( diam, 0 ), p0 + VECTOR2D( 0, dir.y ) * diam );
break;
case GRAPHIC_PINSHAPE::NONLOGIC: // NonLogic pin symbol
m_gal->DrawLine( p0, pos );
m_gal->DrawLine( p0 - VECTOR2D( dir.x + dir.y, dir.y - dir.x ) * radius,
p0 + VECTOR2D( dir.x + dir.y, dir.y - dir.x ) * radius );
m_gal->DrawLine( p0 - VECTOR2D( dir.x - dir.y, dir.x + dir.y ) * radius,
p0 + VECTOR2D( dir.x - dir.y, dir.x + dir.y ) * radius );
break;
}
}
if( drawingShadows && !eeconfig()->m_Selection.draw_selected_children )
return;
// Draw the labels
float nameStrokeWidth = getLineWidth( aPin, false );
float numStrokeWidth = getLineWidth( aPin, false );
nameStrokeWidth = ClampTextPenSize( nameStrokeWidth, aPin->GetNameTextSize(), true );
numStrokeWidth = ClampTextPenSize( numStrokeWidth, aPin->GetNumberTextSize(), true );
float shadowWidth = 0.0f;
if( drawingShadows )
{
shadowWidth = getShadowWidth( aPin->IsBrightened() );
}
PIN_LAYOUT_CACHE& cache = aPin->GetLayoutCache();
cache.SetRenderParameters( nameStrokeWidth, numStrokeWidth,
m_schSettings.m_ShowPinsElectricalType,
m_schSettings.m_ShowPinAltIcons );
const auto textRendersAsBitmap =
[&]( KIGFX::GAL& aGal, int aTextSize )
{
// Rendering text is expensive (particularly when using outline fonts). At small effective
// sizes (ie: zoomed out) the visual differences between outline and/or stroke fonts and the
// bitmap font becomes immaterial, and there's often more to draw when zoomed out so the
// performance gain becomes more significant.
static const float BITMAP_FONT_SIZE_THRESHOLD = 3.5;
// Any text non bitmappable?
return aTextSize * aGal.GetWorldScale() < BITMAP_FONT_SIZE_THRESHOLD;
};
// Helper function for drawing braces around multi-line text
const auto drawBrace =
[&]( KIGFX::GAL& aGal, const VECTOR2D& aTop, const VECTOR2D& aBottom,
int aBraceWidth, bool aLeftBrace, const TEXT_ATTRIBUTES& aAttrs )
{
// Draw a simple brace using line segments, accounting for text rotation
VECTOR2D mid = ( aTop + aBottom ) / 2.0;
aGal.SetLineWidth( aAttrs.m_StrokeWidth );
aGal.SetIsFill( false );
aGal.SetIsStroke( true );
// Calculate brace points in text coordinate system
VECTOR2D p1 = aTop;
VECTOR2D p2 = aTop;
VECTOR2D p3 = mid;
VECTOR2D p4 = aBottom;
VECTOR2D p5 = aBottom;
// Apply brace offset based on text orientation
if( aAttrs.m_Angle == ANGLE_VERTICAL )
{
// For vertical text, braces extend in the Y direction
// "Left" brace is actually towards negative Y, "right" towards positive Y
double braceOffset = aLeftBrace ? -aBraceWidth : aBraceWidth;
p2.y += braceOffset / 2;
p3.y += braceOffset;
p4.y += braceOffset / 2;
}
else
{
// For horizontal text, braces extend in the X direction
double braceOffset = aLeftBrace ? -aBraceWidth : aBraceWidth;
p2.x += braceOffset / 2;
p3.x += braceOffset;
p4.x += braceOffset / 2;
}
// Draw the brace segments
aGal.DrawLine( p1, p2 );
aGal.DrawLine( p2, p3 );
aGal.DrawLine( p3, p4 );
aGal.DrawLine( p4, p5 );
};
const auto drawBracesAroundText =
[&]( KIGFX::GAL& aGal, const wxArrayString& aLines, const VECTOR2D& aStartPos,
int aLineSpacing, const TEXT_ATTRIBUTES& aAttrs )
{
if( aLines.size() <= 1 )
return;
// Calculate brace dimensions
int braceWidth = aAttrs.m_Size.x / 3; // Make braces a bit larger
// Find the maximum line width to position braces
int maxLineWidth = 0;
KIFONT::FONT* font = aAttrs.m_Font;
if( !font )
font = KIFONT::FONT::GetFont( eeconfig()->m_Appearance.default_font );
for( const wxString& line : aLines )
{
wxString trimmedLine = line;
trimmedLine.Trim( true ).Trim( false );
VECTOR2I lineExtents = font->StringBoundaryLimits( trimmedLine, aAttrs.m_Size,
aAttrs.m_StrokeWidth, false, false,
KIFONT::METRICS() );
maxLineWidth = std::max( maxLineWidth, lineExtents.x );
}
// Calculate brace positions based on text vertical alignment and rotation
VECTOR2D braceStart = aStartPos;
VECTOR2D braceEnd = aStartPos;
// Extend braces beyond the text bounds
int textHeight = aAttrs.m_Size.y;
int extraHeight = textHeight / 3; // Extend braces by 1/3 of text height beyond text
if( aAttrs.m_Angle == ANGLE_VERTICAL )
{
// For vertical text, lines are spaced horizontally and braces are horizontal
braceEnd.x += ( aLines.size() - 1 ) * aLineSpacing;
// Extend braces horizontally to encompass all lines plus extra space
braceStart.x -= 2 * extraHeight;
// Position braces in the perpendicular direction (Y) with proper spacing
int braceSpacing = maxLineWidth / 2 + braceWidth;
VECTOR2D topBraceStart = braceStart;
topBraceStart.y -= braceSpacing;
VECTOR2D topBraceEnd = braceEnd;
topBraceEnd.y -= braceSpacing;
drawBrace( aGal, topBraceStart, topBraceEnd, braceWidth, true, aAttrs );
VECTOR2D bottomBraceStart = braceStart;
bottomBraceStart.y += braceSpacing;
VECTOR2D bottomBraceEnd = braceEnd;
bottomBraceEnd.y += braceSpacing;
drawBrace( aGal, bottomBraceStart, bottomBraceEnd, braceWidth, false, aAttrs );
}
else
{
// For horizontal text, lines are spaced vertically and braces are vertical
braceEnd.y += ( aLines.size() - 1 ) * aLineSpacing;
// Extend braces vertically to encompass all lines plus extra space
braceStart.y -= 2 * extraHeight;
// Position braces in the perpendicular direction (X) with proper spacing
int braceSpacing = maxLineWidth / 2 + braceWidth;
// Draw left brace
VECTOR2D leftTop = braceStart;
leftTop.x -= braceSpacing;
VECTOR2D leftBottom = braceEnd;
leftBottom.x -= braceSpacing;
drawBrace( aGal, leftTop, leftBottom, braceWidth, true, aAttrs );
// Draw right brace
VECTOR2D rightTop = braceStart;
rightTop.x += braceSpacing;
VECTOR2D rightBottom = braceEnd;
rightBottom.x += braceSpacing;
drawBrace( aGal, rightTop, rightBottom, braceWidth, false, aAttrs );
}
};
const auto drawBracesAroundTextBitmap =
[&]( KIGFX::GAL& aGal, const wxArrayString& aLines, const VECTOR2D& aStartPos,
int aLineSpacing, const TEXT_ATTRIBUTES& aAttrs )
{
// Simplified brace drawing for bitmap text
if( aLines.size() <= 1 )
return;
int braceWidth = aAttrs.m_Size.x / 4;
// Estimate max line width (less precise for bitmap text)
int maxLineWidth = aAttrs.m_Size.x * 4; // Conservative estimate
// Calculate brace positions based on rotation
VECTOR2D braceStart = aStartPos;
VECTOR2D braceEnd = aStartPos;
int textHalfHeight = aAttrs.m_Size.y / 2;
if( aAttrs.m_Angle == ANGLE_VERTICAL )
{
// For vertical text, lines are spaced horizontally
braceEnd.x += ( aLines.size() - 1 ) * aLineSpacing;
VECTOR2D leftStart = braceStart;
leftStart.y -= maxLineWidth / 2 + braceWidth / 2;
VECTOR2D leftEnd = braceEnd;
leftEnd.y -= maxLineWidth / 2 + braceWidth / 2;
drawBrace( aGal, leftStart, leftEnd, braceWidth, true, aAttrs );
VECTOR2D rightStart = braceStart;
rightStart.y += maxLineWidth / 2 + braceWidth / 2;
VECTOR2D rightEnd = braceEnd;
rightEnd.y += maxLineWidth / 2 + braceWidth / 2;
drawBrace( aGal, rightStart, rightEnd, braceWidth, false, aAttrs );
}
else
{
// For horizontal text, lines are spaced vertically
braceEnd.y += ( aLines.size() - 1 ) * aLineSpacing;
VECTOR2D braceTop = braceStart;
braceTop.y -= textHalfHeight;
VECTOR2D braceBottom = braceEnd;
braceBottom.y += textHalfHeight;
VECTOR2D leftTop = braceTop;
leftTop.x -= maxLineWidth / 2 + braceWidth / 2;
VECTOR2D leftBottom = braceBottom;
leftBottom.x -= maxLineWidth / 2 + braceWidth / 2;
drawBrace( aGal, leftTop, leftBottom, braceWidth, true, aAttrs );
VECTOR2D rightTop = braceTop;
rightTop.x += maxLineWidth / 2 + braceWidth / 2;
VECTOR2D rightBottom = braceBottom;
rightBottom.x += maxLineWidth / 2 + braceWidth / 2;
drawBrace( aGal, rightTop, rightBottom, braceWidth, false, aAttrs );
}
};
// Helper functions for drawing multi-line pin text with braces
const auto drawMultiLineText =
[&]( KIGFX::GAL& aGal, const wxString& aText, const VECTOR2D& aPosition,
const TEXT_ATTRIBUTES& aAttrs, const KIFONT::METRICS& aFontMetrics )
{
// Check if this is multi-line stacked pin text with braces
if( aText.StartsWith( "[" ) && aText.EndsWith( "]" ) && aText.Contains( "\n" ) )
{
// Extract content between braces and split into lines
wxString content = aText.Mid( 1, aText.Length() - 2 );
wxArrayString lines;
wxStringSplit( content, lines, '\n' );
if( lines.size() > 1 )
{
// Calculate line spacing (similar to EDA_TEXT::GetInterline)
int lineSpacing = KiROUND( aAttrs.m_Size.y * 1.3 ); // 130% of text height
// Calculate positioning based on text alignment and rotation
VECTOR2D startPos = aPosition;
if( aAttrs.m_Angle == ANGLE_VERTICAL )
{
// For vertical text, lines are spaced horizontally
// Adjust start position based on horizontal alignment
if( aAttrs.m_Halign == GR_TEXT_H_ALIGN_RIGHT )
{
int totalWidth = ( lines.size() - 1 ) * lineSpacing;
startPos.x -= totalWidth;
}
else if( aAttrs.m_Halign == GR_TEXT_H_ALIGN_CENTER )
{
int totalWidth = ( lines.size() - 1 ) * lineSpacing;
startPos.x -= totalWidth / 2;
}
// Draw each line
for( size_t i = 0; i < lines.size(); i++ )
{
VECTOR2D linePos = startPos;
linePos.x += i * lineSpacing;
wxString line = lines[i];
line.Trim( true ).Trim( false );
strokeText( aGal, line, linePos, aAttrs, aFontMetrics );
}
}
else
{
// For horizontal text, lines are spaced vertically
// Adjust start position based on vertical alignment
if( aAttrs.m_Valign == GR_TEXT_V_ALIGN_BOTTOM )
{
int totalHeight = ( lines.size() - 1 ) * lineSpacing;
startPos.y -= totalHeight;
}
else if( aAttrs.m_Valign == GR_TEXT_V_ALIGN_CENTER )
{
int totalHeight = ( lines.size() - 1 ) * lineSpacing;
startPos.y -= totalHeight / 2;
}
// Draw each line
for( size_t i = 0; i < lines.size(); i++ )
{
VECTOR2D linePos = startPos;
linePos.y += i * lineSpacing;
wxString line = lines[i];
line.Trim( true ).Trim( false );
strokeText( aGal, line, linePos, aAttrs, aFontMetrics );
}
}
// Draw braces around the text
drawBracesAroundText( aGal, lines, startPos, lineSpacing, aAttrs );
return;
}
}
// Fallback to regular single-line text
strokeText( aGal, aText, aPosition, aAttrs, aFontMetrics );
};
const auto drawMultiLineTextBox =
[&]( KIGFX::GAL& aGal, const wxString& aText, const VECTOR2D& aPosition,
const TEXT_ATTRIBUTES& aAttrs, const KIFONT::METRICS& aFontMetrics )
{
// Similar to drawMultiLineText but uses boxText for outline fonts
if( aText.StartsWith( "[" ) && aText.EndsWith( "]" ) && aText.Contains( "\n" ) )
{
wxString content = aText.Mid( 1, aText.Length() - 2 );
wxArrayString lines;
wxStringSplit( content, lines, '\n' );
if( lines.size() > 1 )
{
int lineSpacing = KiROUND( aAttrs.m_Size.y * 1.3 );
VECTOR2D startPos = aPosition;
if( aAttrs.m_Angle == ANGLE_VERTICAL )
{
// For vertical text, lines are spaced horizontally
if( aAttrs.m_Halign == GR_TEXT_H_ALIGN_RIGHT )
{
int totalWidth = ( lines.size() - 1 ) * lineSpacing;
startPos.x -= totalWidth;
}
else if( aAttrs.m_Halign == GR_TEXT_H_ALIGN_CENTER )
{
int totalWidth = ( lines.size() - 1 ) * lineSpacing;
startPos.x -= totalWidth / 2;
}
for( size_t i = 0; i < lines.size(); i++ )
{
VECTOR2D linePos = startPos;
linePos.x += i * lineSpacing;
wxString line = lines[i];
line.Trim( true ).Trim( false );
boxText( aGal, line, linePos, aAttrs, aFontMetrics );
}
}
else
{
// For horizontal text, lines are spaced vertically
if( aAttrs.m_Valign == GR_TEXT_V_ALIGN_BOTTOM )
{
int totalHeight = ( lines.size() - 1 ) * lineSpacing;
startPos.y -= totalHeight;
}
else if( aAttrs.m_Valign == GR_TEXT_V_ALIGN_CENTER )
{
int totalHeight = ( lines.size() - 1 ) * lineSpacing;
startPos.y -= totalHeight / 2;
}
for( size_t i = 0; i < lines.size(); i++ )
{
VECTOR2D linePos = startPos;
linePos.y += i * lineSpacing;
wxString line = lines[i];
line.Trim( true ).Trim( false );
boxText( aGal, line, linePos, aAttrs, aFontMetrics );
}
}
drawBracesAroundText( aGal, lines, startPos, lineSpacing, aAttrs );
return;
}
}
boxText( aGal, aText, aPosition, aAttrs, aFontMetrics );
};
const auto drawMultiLineBitmapText =
[&]( KIGFX::GAL& aGal, const wxString& aText, const VECTOR2D& aPosition,
const TEXT_ATTRIBUTES& aAttrs )
{
// Similar to drawMultiLineText but uses bitmapText
if( aText.StartsWith( "[" ) && aText.EndsWith( "]" ) && aText.Contains( "\n" ) )
{
wxString content = aText.Mid( 1, aText.Length() - 2 );
wxArrayString lines;
wxStringSplit( content, lines, '\n' );
if( lines.size() > 1 )
{
int lineSpacing = KiROUND( aAttrs.m_Size.y * 1.3 );
VECTOR2D startPos = aPosition;
if( aAttrs.m_Angle == ANGLE_VERTICAL )
{
// For vertical text, lines are spaced horizontally
if( aAttrs.m_Halign == GR_TEXT_H_ALIGN_RIGHT )
{
int totalWidth = ( lines.size() - 1 ) * lineSpacing;
startPos.x -= totalWidth;
}
else if( aAttrs.m_Halign == GR_TEXT_H_ALIGN_CENTER )
{
int totalWidth = ( lines.size() - 1 ) * lineSpacing;
startPos.x -= totalWidth / 2;
}
for( size_t i = 0; i < lines.size(); i++ )
{
VECTOR2D linePos = startPos;
linePos.x += i * lineSpacing;
wxString line = lines[i];
line.Trim( true ).Trim( false );
bitmapText( aGal, line, linePos, aAttrs );
}
}
else
{
// For horizontal text, lines are spaced vertically
if( aAttrs.m_Valign == GR_TEXT_V_ALIGN_BOTTOM )
{
int totalHeight = ( lines.size() - 1 ) * lineSpacing;
startPos.y -= totalHeight;
}
else if( aAttrs.m_Valign == GR_TEXT_V_ALIGN_CENTER )
{
int totalHeight = ( lines.size() - 1 ) * lineSpacing;
startPos.y -= totalHeight / 2;
}
for( size_t i = 0; i < lines.size(); i++ )
{
VECTOR2D linePos = startPos;
linePos.y += i * lineSpacing;
wxString line = lines[i];
line.Trim( true ).Trim( false );
bitmapText( aGal, line, linePos, aAttrs );
}
}
// Draw braces with bitmap text (simplified version)
drawBracesAroundTextBitmap( aGal, lines, startPos, lineSpacing, aAttrs );
return;
}
}
bitmapText( aGal, aText, aPosition, aAttrs );
};
const auto drawTextInfo =
[&]( const PIN_LAYOUT_CACHE::TEXT_INFO& aTextInfo, const COLOR4D& aColor )
{
// const double iconSize = std::min( aPin->GetNameTextSize(), schIUScale.mmToIU( 1.5 ) );
const bool renderTextAsBitmap = textRendersAsBitmap( *m_gal, aTextInfo.m_TextSize );
// Which of these gets used depends on the font technology, so set both
m_gal->SetStrokeColor( aColor );
m_gal->SetFillColor( aColor );
TEXT_ATTRIBUTES attrs;
attrs.m_Font = KIFONT::FONT::GetFont( eeconfig()->m_Appearance.default_font );
attrs.m_Size = VECTOR2I( aTextInfo.m_TextSize, aTextInfo.m_TextSize );
attrs.m_Halign = aTextInfo.m_HAlign;
attrs.m_Valign = aTextInfo.m_VAlign;
attrs.m_Angle = aTextInfo.m_Angle;
attrs.m_StrokeWidth = aTextInfo.m_Thickness;
if( drawingShadows )
{
attrs.m_StrokeWidth += KiROUND( shadowWidth );
if( !attrs.m_Font->IsOutline() )
{
drawMultiLineText( *m_gal, aTextInfo.m_Text, aTextInfo.m_TextPosition, attrs,
aPin->GetFontMetrics() );
}
else
{
drawMultiLineTextBox( *m_gal, aTextInfo.m_Text, aTextInfo.m_TextPosition, attrs,
aPin->GetFontMetrics() );
}
}
else if( nonCached( aPin ) && renderTextAsBitmap )
{
drawMultiLineBitmapText( *m_gal, aTextInfo.m_Text, aTextInfo.m_TextPosition, attrs );
const_cast<SCH_PIN*>( aPin )->SetFlags( IS_SHOWN_AS_BITMAP );
}
else
{
drawMultiLineText( *m_gal, aTextInfo.m_Text, aTextInfo.m_TextPosition, attrs,
aPin->GetFontMetrics() );
const_cast<SCH_PIN*>( aPin )->SetFlags( IS_SHOWN_AS_BITMAP );
}
};
const auto getColorForLayer =
[&]( int aDrawnLayer )
{
if( !aPin->IsVisible() )
return getRenderColor( aPin, LAYER_HIDDEN, drawingShadows, aDimmed );
return getRenderColor( aPin, aDrawnLayer, drawingShadows, aDimmed );
};
// Request text layout info and draw it
if( std::optional<PIN_LAYOUT_CACHE::TEXT_INFO> numInfo = cache.GetPinNumberInfo( shadowWidth ) )
{
drawTextInfo( *numInfo, getColorForLayer( LAYER_PINNUM ) );
}
if( std::optional<PIN_LAYOUT_CACHE::TEXT_INFO> nameInfo = cache.GetPinNameInfo( shadowWidth ) )
{
drawTextInfo( *nameInfo, getColorForLayer( LAYER_PINNAM ) );
if( OPT_BOX2I altIconBox = cache.GetAltIconBBox() )
{
drawAltPinModesIcon( *m_gal, altIconBox->GetCenter(), altIconBox->GetWidth(),
// Icon style doesn't work due to the tempPin having no alt
// but maybe it's better with just one style anyway.
true, nameInfo->m_Angle == ANGLE_VERTICAL, shadowWidth,
getColorForLayer( LAYER_PINNAM ) );
}
}
if( std::optional<PIN_LAYOUT_CACHE::TEXT_INFO> elecTypeInfo =
cache.GetPinElectricalTypeInfo( shadowWidth ) )
{
drawTextInfo( *elecTypeInfo, getColorForLayer( LAYER_PRIVATE_NOTES ) );
}
}
void SCH_PAINTER::drawAnchor( const VECTOR2I& aPos, bool aDrawingShadows )
{
if( m_schSettings.IsPrinting() )
return;
// In order for the anchors to be visible but unobtrusive, their size must factor in the
// current zoom level.
const MATRIX3x3D& matrix = m_gal->GetScreenWorldMatrix();
int radius = KiROUND( std::fabs( matrix.GetScale().x * TEXT_ANCHOR_SIZE ) / 25.0 )
+ schIUScale.MilsToIU( TEXT_ANCHOR_SIZE );
COLOR4D color = aDrawingShadows ? m_schSettings.GetLayerColor( LAYER_SELECTION_SHADOWS )
: m_schSettings.GetLayerColor( LAYER_SCHEMATIC_ANCHOR );
m_gal->SetStrokeColor( color );
m_gal->SetIsStroke( true );
m_gal->SetLineWidth( aDrawingShadows ? getShadowWidth( false )
: m_schSettings.GetDanglingIndicatorThickness() );
m_gal->DrawLine( aPos - VECTOR2I( radius, 0 ), aPos + VECTOR2I( radius, 0 ) );
m_gal->DrawLine( aPos - VECTOR2I( 0, radius ), aPos + VECTOR2I( 0, radius ) );
}
void SCH_PAINTER::drawDanglingIndicator( const VECTOR2I& aPos, const COLOR4D& aColor, int aWidth,
bool aDangling, bool aDrawingShadows, bool aBrightened )
{
if( m_schSettings.IsPrinting() )
return;
int size = aDangling ? DANGLING_SYMBOL_SIZE : UNSELECTED_END_SIZE;
if( !aDangling )
aWidth /= 2;
VECTOR2I radius( aWidth + schIUScale.MilsToIU( size / 2 ),
aWidth + schIUScale.MilsToIU( size / 2 ) );
// Dangling symbols must be drawn in a slightly different colour so they can be seen when
// they overlap with a junction dot.
m_gal->SetStrokeColor( aColor.Brightened( 0.3 ) );
m_gal->SetIsStroke( true );
m_gal->SetIsFill( false );
m_gal->SetLineWidth( aDrawingShadows ? getShadowWidth( aBrightened )
: m_schSettings.GetDanglingIndicatorThickness() );
m_gal->DrawRectangle( aPos - radius, aPos + radius );
}
void SCH_PAINTER::draw( const SCH_JUNCTION* aJct, int aLayer )
{
bool highlightNetclassColors = false;
EESCHEMA_SETTINGS* eeschemaCfg = eeconfig();
if( eeschemaCfg )
{
highlightNetclassColors = eeschemaCfg->m_Selection.highlight_netclass_colors;
}
bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS;
if( m_schSettings.IsPrinting() && drawingShadows )
return;
if( drawingShadows && !( aJct->IsBrightened() || aJct->IsSelected() ) )
return;
COLOR4D color;
if( highlightNetclassColors && aLayer == aJct->GetLayer() )
color = m_schSettings.GetLayerColor( aJct->GetLayer() );
else
color = getRenderColor( aJct, aJct->GetLayer(), drawingShadows );
int junctionSize = aJct->GetEffectiveDiameter() / 2;
if( junctionSize > 1 )
{
m_gal->SetIsStroke( drawingShadows );
m_gal->SetLineWidth( getLineWidth( aJct, drawingShadows ) );
m_gal->SetStrokeColor( color );
m_gal->SetIsFill( !drawingShadows );
m_gal->SetFillColor( color );
m_gal->DrawCircle( aJct->GetPosition(), junctionSize );
}
}
void SCH_PAINTER::draw( const SCH_LINE* aLine, int aLayer )
{
bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS;
bool drawingNetColorHighlights = aLayer == LAYER_NET_COLOR_HIGHLIGHT;
bool drawingWires = aLayer == LAYER_WIRE;
bool drawingBusses = aLayer == LAYER_BUS;
bool drawingDangling = aLayer == LAYER_DANGLING;
bool drawingOP = aLayer == LAYER_OP_VOLTAGES;
bool highlightNetclassColors = false;
double highlightAlpha = 0.6;
EESCHEMA_SETTINGS* eeschemaCfg = eeconfig();
double hopOverScale = 0.0;
if( aLine->Schematic() ) // Can be nullptr when run from the color selection panel
hopOverScale = aLine->Schematic()->Settings().m_HopOverScale;
if( eeschemaCfg )
{
highlightNetclassColors = eeschemaCfg->m_Selection.highlight_netclass_colors;
highlightAlpha = eeschemaCfg->m_Selection.highlight_netclass_colors_alpha;
}
if( !highlightNetclassColors && drawingNetColorHighlights )
return;
if( drawingNetColorHighlights && !( aLine->IsWire() || aLine->IsBus() ) )
return;
if( m_schSettings.m_OverrideItemColors && drawingNetColorHighlights )
return;
if( m_schSettings.IsPrinting() && drawingShadows )
return;
if( drawingShadows && !( aLine->IsBrightened() || aLine->IsSelected() ) )
return;
// Line end dangling status isn't updated until the line is finished drawing, so don't warn
// them about ends that are probably connected
if( aLine->IsNew() && drawingDangling )
return;
COLOR4D color = getRenderColor( aLine, aLine->GetLayer(), drawingShadows );
float width = getLineWidth( aLine, drawingShadows, drawingNetColorHighlights );
LINE_STYLE lineStyle = aLine->GetEffectiveLineStyle();
if( highlightNetclassColors )
{
// Force default color for nets we are going to highlight
if( drawingWires )
color = m_schSettings.GetLayerColor( LAYER_WIRE );
else if( drawingBusses )
color = m_schSettings.GetLayerColor( LAYER_BUS );
}
if( drawingNetColorHighlights )
{
// Don't draw highlights for default-colored nets
if( ( aLine->IsWire() && color == m_schSettings.GetLayerColor( LAYER_WIRE ) )
|| ( aLine->IsBus() && color == m_schSettings.GetLayerColor( LAYER_BUS ) ) )
{
return;
}
color = color.WithAlpha( color.a * highlightAlpha );
}
if( ( drawingDangling || drawingShadows ) && !aLine->IsNew() )
{
if( ( aLine->IsWire() && aLine->IsStartDangling() )
|| ( drawingShadows && aLine->IsSelected() && !aLine->HasFlag( STARTPOINT ) ) )
{
COLOR4D indicatorColor( color );
if( drawingShadows && !aLine->HasFlag( STARTPOINT ) )
indicatorColor.Invert();
drawDanglingIndicator( aLine->GetStartPoint(), indicatorColor, KiROUND( width ),
aLine->IsWire() && aLine->IsStartDangling(), drawingShadows,
aLine->IsBrightened() );
}
if( ( aLine->IsWire() && aLine->IsEndDangling() )
|| ( drawingShadows && aLine->IsSelected() && !aLine->HasFlag( ENDPOINT ) ) )
{
COLOR4D indicatorColor( color );
if( drawingShadows && !aLine->HasFlag( ENDPOINT ) )
indicatorColor.Invert();
drawDanglingIndicator( aLine->GetEndPoint(), indicatorColor, KiROUND( width ),
aLine->IsWire() && aLine->IsEndDangling(), drawingShadows,
aLine->IsBrightened() );
}
}
if( drawingDangling )
return;
if( drawingOP && !aLine->GetOperatingPoint().IsEmpty() )
{
int textSize = getOperatingPointTextSize();
VECTOR2I pos = aLine->GetMidPoint();
int textOffset = KiROUND( textSize * 0.22 );
TEXT_ATTRIBUTES attrs;
if( aLine->GetStartPoint().y == aLine->GetEndPoint().y )
{
pos.y -= textOffset;
attrs.m_Halign = GR_TEXT_H_ALIGN_CENTER;
attrs.m_Valign = GR_TEXT_V_ALIGN_BOTTOM;
}
else
{
pos.x += KiROUND( textOffset * 1.2 );
attrs.m_Halign = GR_TEXT_H_ALIGN_LEFT;
attrs.m_Valign = GR_TEXT_V_ALIGN_CENTER;
}
attrs.m_Font = KIFONT::FONT::GetFont(); // always use stroke font for performance
attrs.m_Size = VECTOR2I( textSize, textSize );
attrs.m_StrokeWidth = GetPenSizeForDemiBold( textSize );
attrs.m_Color = m_schSettings.GetLayerColor( LAYER_OP_VOLTAGES );
knockoutText( *m_gal, aLine->GetOperatingPoint(), pos, attrs, aLine->GetFontMetrics() );
}
if( drawingOP )
return;
m_gal->SetIsStroke( true );
m_gal->SetIsFill( false );
m_gal->SetStrokeColor( color );
m_gal->SetLineWidth( width );
std::vector<VECTOR3I> curr_wire_shape;
if( aLine->IsWire() && hopOverScale > 0.0 )
{
double lineWidth = getLineWidth( aLine, false, drawingNetColorHighlights );
double arcRadius = lineWidth * hopOverScale;
curr_wire_shape = aLine->BuildWireWithHopShape( m_schematic->GetCurrentScreen(), arcRadius );
}
else
{
curr_wire_shape.emplace_back( aLine->GetStartPoint().x, aLine->GetStartPoint().y, 0 );
curr_wire_shape.emplace_back( aLine->GetEndPoint().x, aLine->GetEndPoint().y, 0 );
}
for( size_t ii = 1; ii < curr_wire_shape.size(); ii++ )
{
VECTOR2I start( curr_wire_shape[ii-1].x, curr_wire_shape[ii-1].y );
if( curr_wire_shape[ii-1].z == 0 ) // This is the start point of a segment
// there are always 2 points in list for a segment
{
VECTOR2I end( curr_wire_shape[ii].x, curr_wire_shape[ii].y );
drawLine( start, end, lineStyle,
( lineStyle <= LINE_STYLE::FIRST_TYPE || drawingShadows ), width );
}
else // This is the start point of a arc. there are always 3 points in list for an arc
{
// Hop are a small arc, so use a solid line style gives best results
VECTOR2I arc_middle( curr_wire_shape[ii].x, curr_wire_shape[ii].y );
ii++;
VECTOR2I arc_end( curr_wire_shape[ii].x, curr_wire_shape[ii].y );
ii++;
VECTOR2D dstart = start;
VECTOR2D dmid = arc_middle;
VECTOR2D dend = arc_end;
VECTOR2D center = CalcArcCenter( dstart, dmid, dend );
EDA_ANGLE startAngle( dstart - center );
EDA_ANGLE midAngle( dmid - center );
EDA_ANGLE endAngle( dend - center );
EDA_ANGLE angle1 = midAngle - startAngle;
EDA_ANGLE angle2 = endAngle - midAngle;
EDA_ANGLE angle = angle1.Normalize180() + angle2.Normalize180();
m_gal->DrawArc( center, ( dstart - center ).EuclideanNorm(), startAngle, angle );
}
}
}
void SCH_PAINTER::draw( const SCH_SHAPE* aShape, int aLayer, bool aDimmed )
{
if( !isUnitAndConversionShown( aShape ) )
return;
if( aShape->IsPrivate() && !m_schSettings.m_IsSymbolEditor )
return;
bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS;
if( m_schSettings.IsPrinting() && drawingShadows )
return;
LINE_STYLE lineStyle = aShape->GetEffectiveLineStyle();
COLOR4D color = getRenderColor( aShape, aLayer, drawingShadows, aDimmed );
if( drawingShadows && !( aShape->IsBrightened() || aShape->IsSelected() ) )
return;
auto drawShape =
[&]( const SCH_SHAPE* shape )
{
switch( shape->GetShape() )
{
case SHAPE_T::ARC:
{
VECTOR2D start = shape->GetStart();
VECTOR2D mid = shape->GetArcMid();
VECTOR2D end = shape->GetEnd();
VECTOR2D center = CalcArcCenter( start, mid, end );
EDA_ANGLE startAngle( start - center );
EDA_ANGLE midAngle( mid - center );
EDA_ANGLE endAngle( end - center );
EDA_ANGLE angle1 = midAngle - startAngle;
EDA_ANGLE angle2 = endAngle - midAngle;
EDA_ANGLE angle = angle1.Normalize180() + angle2.Normalize180();
m_gal->DrawArc( center, ( start - center ).EuclideanNorm(), startAngle, angle );
break;
}
case SHAPE_T::CIRCLE:
m_gal->DrawCircle( shape->GetPosition(), shape->GetRadius() );
break;
case SHAPE_T::RECTANGLE:
if( shape->GetCornerRadius() > 0 )
{
// Creates a normalized ROUNDRECT item
// (GetRectangleWidth() and GetRectangleHeight() can be < 0 with transforms
ROUNDRECT rr( SHAPE_RECT( shape->GetPosition(),
shape->GetRectangleWidth(),
shape->GetRectangleHeight() ),
shape->GetCornerRadius(), true /* normalize */ );
SHAPE_POLY_SET poly;
rr.TransformToPolygon( poly );
m_gal->DrawPolygon( poly );
}
else
{
m_gal->DrawRectangle( shape->GetPosition(), shape->GetEnd() );
}
break;
case SHAPE_T::POLY:
{
const std::vector<SHAPE*> polySegments = shape->MakeEffectiveShapes( true );
if( !polySegments.empty() )
{
std::deque<VECTOR2D> pts;
for( SHAPE* polySegment : polySegments )
pts.push_back( static_cast<SHAPE_SEGMENT*>( polySegment )->GetSeg().A );
pts.push_back(
static_cast<SHAPE_SEGMENT*>( polySegments.back() )->GetSeg().B );
for( SHAPE* polySegment : polySegments )
delete polySegment;
m_gal->DrawPolygon( pts );
}
break;
}
case SHAPE_T::BEZIER:
{
m_gal->DrawCurve( shape->GetStart(), shape->GetBezierC1(),
shape->GetBezierC2(), shape->GetEnd() );
break;
}
default:
UNIMPLEMENTED_FOR( shape->SHAPE_T_asString() );
}
};
if( aLayer == LAYER_SELECTION_SHADOWS )
{
if( eeconfig()->m_Selection.fill_shapes )
{
// Consider a NAND gate. We have no idea which side of the arc is "inside"
// so we can't reliably fill.
if( aShape->GetShape() == SHAPE_T::ARC )
m_gal->SetIsFill( aShape->IsSolidFill() );
else
m_gal->SetIsFill( true );
m_gal->SetFillColor( color );
}
else
{
m_gal->SetIsFill( false );
}
// We still always draw the stroke, as otherwise single-segment shapes
// (like a line) don't get a shadow, and special-casing them looks inconsistent.
m_gal->SetIsStroke( true );
m_gal->SetLineWidth( getLineWidth( aShape, true ) );
m_gal->SetStrokeColor( color );
drawShape( aShape );
}
else if( aLayer == LAYER_DEVICE_BACKGROUND || aLayer == LAYER_NOTES_BACKGROUND
|| aLayer == LAYER_SHAPES_BACKGROUND )
{
switch( aShape->GetFillMode() )
{
case FILL_T::NO_FILL:
break;
case FILL_T::FILLED_SHAPE:
// Fill in the foreground layer
break;
case FILL_T::HATCH:
case FILL_T::REVERSE_HATCH:
case FILL_T::CROSS_HATCH:
if( aShape->IsSelected() )
color.a = color.a * 0.8; // selected items already have reduced-alpha backgrounds
else
color.a = color.a * 0.4;
m_gal->SetIsFill( true );
m_gal->SetIsStroke( false );
m_gal->SetFillColor( color );
m_gal->DrawPolygon( aShape->GetHatching() );
break;
case FILL_T::FILLED_WITH_COLOR:
case FILL_T::FILLED_WITH_BG_BODYCOLOR:
// Do not fill the shape in B&W print mode, to avoid to visible items inside the shape
if( !m_schSettings.PrintBlackAndWhiteReq() )
{
m_gal->SetIsFill( true );
m_gal->SetIsStroke( false );
m_gal->SetFillColor( color );
drawShape( aShape );
}
break;
default:
wxFAIL_MSG( wxT( "Unsupported fill type" ) );
}
}
else if( aLayer == LAYER_DEVICE || aLayer == LAYER_NOTES || aLayer == LAYER_PRIVATE_NOTES
|| aLayer == LAYER_RULE_AREAS )
{
// Shapes filled with the device colour must be filled in the foreground
if( aShape->GetFillMode() == FILL_T::FILLED_SHAPE )
{
m_gal->SetIsFill( true );
m_gal->SetIsStroke( false );
m_gal->SetFillColor( color );
drawShape( aShape );
}
float lineWidth = getLineWidth( aShape, drawingShadows );
if( lineWidth > 0 )
{
m_gal->SetIsFill( false );
m_gal->SetIsStroke( true );
m_gal->SetLineWidth( lineWidth );
m_gal->SetStrokeColor( color );
if( lineStyle <= LINE_STYLE::FIRST_TYPE || drawingShadows )
{
drawShape( aShape );
}
else
{
std::vector<SHAPE*> shapes = aShape->MakeEffectiveShapes( true );
for( SHAPE* shape : shapes )
{
STROKE_PARAMS::Stroke( shape, lineStyle, KiROUND( lineWidth ), &m_schSettings,
[this]( const VECTOR2I& a, const VECTOR2I& b )
{
// DrawLine has problem with 0 length lines so enforce minimum
if( a == b )
m_gal->DrawLine( a+1, b );
else
m_gal->DrawLine( a, b );
} );
}
for( SHAPE* shape : shapes )
delete shape;
}
}
}
}
void SCH_PAINTER::draw( const SCH_TEXT* aText, int aLayer, bool aDimmed )
{
if( !isUnitAndConversionShown( aText ) )
return;
if( aText->IsPrivate() && !m_schSettings.m_IsSymbolEditor )
return;
bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS;
if( m_schSettings.IsPrinting() && drawingShadows )
return;
if( drawingShadows && !( aText->IsBrightened() || aText->IsSelected() ) )
return;
switch( aText->Type() )
{
case SCH_SHEET_PIN_T: aLayer = LAYER_SHEETLABEL; break;
case SCH_HIER_LABEL_T: aLayer = LAYER_HIERLABEL; break;
case SCH_GLOBAL_LABEL_T: aLayer = LAYER_GLOBLABEL; break;
case SCH_DIRECTIVE_LABEL_T: aLayer = LAYER_NETCLASS_REFS; break;
case SCH_LABEL_T: aLayer = LAYER_LOCLABEL; break;
case SCH_TEXT_T: aLayer = aText->GetParentSymbol() ? LAYER_DEVICE
: LAYER_NOTES; break;
default: aLayer = LAYER_NOTES; break;
}
COLOR4D color = getRenderColor( aText, aLayer, drawingShadows, aDimmed );
if( m_schematic )
{
SCH_CONNECTION* conn = nullptr;
if( !aText->IsConnectivityDirty() )
conn = aText->Connection();
if( conn && conn->IsBus() )
color = getRenderColor( aText, LAYER_BUS, drawingShadows );
}
if( !( aText->IsVisible() || aText->IsForceVisible() ) )
{
if( m_schSettings.m_IsSymbolEditor || eeconfig()->m_Appearance.show_hidden_fields )
color = getRenderColor( aText, LAYER_HIDDEN, drawingShadows );
else
return;
}
m_gal->SetStrokeColor( color );
m_gal->SetFillColor( color );
wxString shownText( aText->GetShownText( true ) );
VECTOR2I text_offset = aText->GetSchematicTextOffset( &m_schSettings );
TEXT_ATTRIBUTES attrs = aText->GetAttributes();
KIFONT::FONT* font = getFont( aText );
attrs.m_Angle = aText->GetDrawRotation();
attrs.m_StrokeWidth = KiROUND( getTextThickness( aText ) );
if( drawingShadows && font->IsOutline() )
{
BOX2I bBox = aText->GetBoundingBox();
bBox.Inflate( KiROUND( getTextThickness( aText ) * 2 ) );
m_gal->SetIsStroke( false );
m_gal->SetIsFill( true );
m_gal->DrawRectangle( bBox.GetPosition(), bBox.GetEnd() );
}
else if( aText->GetLayer() == LAYER_DEVICE )
{
BOX2I bBox = aText->GetBoundingBox();
VECTOR2D pos = bBox.Centre();
// Due to the fact a shadow text can be drawn left or right aligned, it needs to be
// offset by shadowWidth/2 to be drawn at the same place as normal text.
// For some reason we need to slightly modify this offset for a better look (better
// alignment of shadow shape), for KiCad font only.
double shadowOffset = 0.0;
if( drawingShadows )
{
double shadowWidth = getShadowWidth( !aText->IsSelected() );
attrs.m_StrokeWidth += getShadowWidth( !aText->IsSelected() );
const double adjust = 1.2f; // Value chosen after tests
shadowOffset = shadowWidth/2.0f * adjust;
}
if( attrs.m_Angle == ANGLE_VERTICAL )
{
switch( attrs.m_Halign )
{
case GR_TEXT_H_ALIGN_LEFT:
pos.y = bBox.GetBottom() + shadowOffset;
break;
case GR_TEXT_H_ALIGN_CENTER:
pos.y = ( bBox.GetTop() + bBox.GetBottom() ) / 2.0;
break;
case GR_TEXT_H_ALIGN_RIGHT:
pos.y = bBox.GetTop() - shadowOffset;
break;
case GR_TEXT_H_ALIGN_INDETERMINATE:
wxFAIL_MSG( wxT( "Indeterminate state legal only in dialogs." ) );
break;
}
}
else
{
switch( attrs.m_Halign )
{
case GR_TEXT_H_ALIGN_LEFT:
pos.x = bBox.GetLeft() - shadowOffset;
break;
case GR_TEXT_H_ALIGN_CENTER:
pos.x = ( bBox.GetLeft() + bBox.GetRight() ) / 2.0;
break;
case GR_TEXT_H_ALIGN_RIGHT:
pos.x = bBox.GetRight() + shadowOffset;
break;
case GR_TEXT_H_ALIGN_INDETERMINATE:
wxFAIL_MSG( wxT( "Indeterminate state legal only in dialogs." ) );
break;
}
}
// Because the text vertical position is the bounding box center, the text is drawn as
// vertically centered.
attrs.m_Valign = GR_TEXT_V_ALIGN_CENTER;
strokeText( *m_gal, shownText, pos, attrs, aText->GetFontMetrics() );
}
else if( drawingShadows )
{
m_gal->SetIsFill( false );
m_gal->SetIsStroke( true );
attrs.m_StrokeWidth += KiROUND( getShadowWidth( !aText->IsSelected() ) );
attrs.m_Underlined = false;
// Fudge factors to match 6.0 positioning
// New text stroking has width dependent offset but we need to center the shadow on the
// stroke. NB this offset is in font.cpp also.
int fudge = KiROUND( getShadowWidth( !aText->IsSelected() ) / 1.52 );
if( attrs.m_Halign == GR_TEXT_H_ALIGN_LEFT && attrs.m_Angle == ANGLE_0 )
text_offset.x -= fudge;
else if( attrs.m_Halign == GR_TEXT_H_ALIGN_RIGHT && attrs.m_Angle == ANGLE_90 )
text_offset.y -= fudge;
else if( attrs.m_Halign == GR_TEXT_H_ALIGN_RIGHT && attrs.m_Angle == ANGLE_0 )
text_offset.x += fudge;
else if( attrs.m_Halign == GR_TEXT_H_ALIGN_LEFT && attrs.m_Angle == ANGLE_90 )
text_offset.y += fudge;
strokeText( *m_gal, shownText, aText->GetDrawPos() + text_offset, attrs,
aText->GetFontMetrics() );
}
else
{
if( aText->IsHypertext() && aText->IsRollover() && !aText->IsMoving() )
{
m_gal->SetStrokeColor( m_schSettings.GetLayerColor( LAYER_HOVERED ) );
m_gal->SetFillColor( m_schSettings.GetLayerColor( LAYER_HOVERED ) );
attrs.m_Underlined = true;
}
// Adjust text drawn in an outline font to more closely mimic the positioning of
// SCH_FIELD text.
if( font->IsOutline() && aText->Type() == SCH_TEXT_T )
{
BOX2I firstLineBBox = aText->GetTextBox( nullptr, 0 );
int sizeDiff = firstLineBBox.GetHeight() - aText->GetTextSize().y;
int adjust = KiROUND( sizeDiff * 0.4 );
VECTOR2I adjust_offset( 0, - adjust );
RotatePoint( adjust_offset, aText->GetDrawRotation() );
text_offset += adjust_offset;
}
if( nonCached( aText )
&& aText->RenderAsBitmap( m_gal->GetWorldScale() )
&& !shownText.Contains( wxT( "\n" ) ) )
{
bitmapText( *m_gal, shownText, aText->GetDrawPos() + text_offset, attrs );
const_cast<SCH_TEXT*>( aText )->SetFlags( IS_SHOWN_AS_BITMAP );
}
else
{
std::vector<std::unique_ptr<KIFONT::GLYPH>>* cache = nullptr;
if( !aText->IsHypertext() && font->IsOutline() )
cache = aText->GetRenderCache( font, shownText, text_offset );
if( cache )
{
m_gal->SetLineWidth( attrs.m_StrokeWidth );
m_gal->DrawGlyphs( *cache );
}
else
{
strokeText( *m_gal, shownText, aText->GetDrawPos() + text_offset, attrs,
aText->GetFontMetrics() );
}
const_cast<SCH_TEXT*>( aText )->ClearFlags( IS_SHOWN_AS_BITMAP );
}
}
// Draw anchor
if( aText->IsSelected() )
{
bool showAnchor;
switch( aText->Type() )
{
case SCH_TEXT_T:
showAnchor = true;
break;
case SCH_LABEL_T:
// Don't clutter things up if we're already showing a dangling indicator
showAnchor = !static_cast<const SCH_LABEL*>( aText )->IsDangling();
break;
case SCH_DIRECTIVE_LABEL_T:
case SCH_HIER_LABEL_T:
case SCH_GLOBAL_LABEL_T:
case SCH_SHEET_PIN_T:
// These all have shapes and so don't need anchors
showAnchor = false;
break;
default:
showAnchor = false;
break;
}
if( showAnchor )
drawAnchor( aText->GetPosition(), drawingShadows );
}
}
void SCH_PAINTER::draw( const SCH_TEXTBOX* aTextBox, int aLayer, bool aDimmed )
{
if( aTextBox->Type() == SCH_TABLECELL_T )
{
const SCH_TABLECELL* cell = static_cast<const SCH_TABLECELL*>( aTextBox );
if( cell->GetColSpan() == 0 || cell->GetRowSpan() == 0 )
return;
}
if( !isUnitAndConversionShown( aTextBox ) )
return;
if( aTextBox->IsPrivate() && !m_schSettings.m_IsSymbolEditor )
return;
bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS;
if( m_schSettings.IsPrinting() && drawingShadows )
return;
COLOR4D color = getRenderColor( aTextBox, aLayer, drawingShadows, aDimmed );
COLOR4D bg = m_schSettings.GetLayerColor( LAYER_SCHEMATIC_BACKGROUND );
float borderWidth = getLineWidth( aTextBox, drawingShadows );
KIFONT::FONT* font = getFont( aTextBox );
auto drawText =
[&]()
{
wxString shownText = aTextBox->GetShownText( true );
TEXT_ATTRIBUTES attrs = aTextBox->GetAttributes();
attrs.m_Angle = aTextBox->GetDrawRotation();
attrs.m_StrokeWidth = KiROUND( getTextThickness( aTextBox ) );
if( aTextBox->IsHypertext() && aTextBox->IsRollover() && !aTextBox->IsMoving() )
{
m_gal->SetStrokeColor( m_schSettings.GetLayerColor( LAYER_HOVERED ) );
m_gal->SetFillColor( m_schSettings.GetLayerColor( LAYER_HOVERED ) );
attrs.m_Underlined = true;
}
std::vector<std::unique_ptr<KIFONT::GLYPH>>* cache = nullptr;
if( !aTextBox->IsHypertext() && font->IsOutline() )
cache = aTextBox->GetRenderCache( font, shownText );
if( cache )
{
m_gal->SetLineWidth( attrs.m_StrokeWidth );
m_gal->DrawGlyphs( *cache );
}
else
{
strokeText( *m_gal, shownText, aTextBox->GetDrawPos(), attrs,
aTextBox->GetFontMetrics() );
}
};
if( drawingShadows && !( aTextBox->IsBrightened() || aTextBox->IsSelected() ) )
return;
m_gal->SetFillColor( color );
m_gal->SetStrokeColor( color );
if( aLayer == LAYER_SELECTION_SHADOWS )
{
m_gal->SetIsFill( true );
m_gal->SetIsStroke( false );
m_gal->SetLineWidth( borderWidth );
m_gal->DrawRectangle( aTextBox->GetPosition(), aTextBox->GetEnd() );
}
else if( aLayer == LAYER_DEVICE_BACKGROUND || aLayer == LAYER_NOTES_BACKGROUND
|| aLayer == LAYER_SHAPES_BACKGROUND )
{
// Do not fill the shape in B&W print mode, to avoid to visible items
// inside the shape
if( aTextBox->IsSolidFill() && !m_schSettings.PrintBlackAndWhiteReq() )
{
m_gal->SetIsFill( true );
m_gal->SetIsStroke( false );
m_gal->SetLineWidth( borderWidth );
m_gal->DrawRectangle( aTextBox->GetPosition(), aTextBox->GetEnd() );
}
}
else if( aLayer == LAYER_DEVICE || aLayer == LAYER_NOTES || aLayer == LAYER_PRIVATE_NOTES )
{
drawText();
if( aTextBox->Type() != SCH_TABLECELL_T && borderWidth > 0 )
{
COLOR4D borderColor = aTextBox->GetStroke().GetColor();
LINE_STYLE borderStyle = aTextBox->GetEffectiveLineStyle();
double transparency = aTextBox->GetForcedTransparency();
if( m_schSettings.m_OverrideItemColors || aTextBox->IsBrightened()
|| borderColor == COLOR4D::UNSPECIFIED )
{
borderColor = m_schSettings.GetLayerColor( aLayer );
}
if( transparency > 0.0 )
borderColor = borderColor.WithAlpha( borderColor.a * ( 1.0 - transparency ) );
if( aDimmed )
{
borderColor = borderColor.Mix( bg, 0.5f );
borderColor.Desaturate( );
}
m_gal->SetIsFill( false );
m_gal->SetIsStroke( true );
m_gal->SetStrokeColor( borderColor );
m_gal->SetLineWidth( borderWidth );
if( borderStyle <= LINE_STYLE::FIRST_TYPE || drawingShadows )
{
m_gal->DrawRectangle( aTextBox->GetPosition(), aTextBox->GetEnd() );
}
else
{
std::vector<SHAPE*> shapes = aTextBox->MakeEffectiveShapes( true );
for( SHAPE* shape : shapes )
{
STROKE_PARAMS::Stroke( shape, borderStyle, KiROUND( borderWidth ),
&m_schSettings,
[this]( const VECTOR2I& a, const VECTOR2I& b )
{
// DrawLine has problem with 0 length lines so enforce minimum
if( a == b )
m_gal->DrawLine( a+1, b );
else
m_gal->DrawLine( a, b );
} );
}
for( SHAPE* shape : shapes )
delete shape;
}
}
}
}
void SCH_PAINTER::draw( const SCH_TABLE* aTable, int aLayer, bool aDimmed )
{
if( aTable->GetCells().empty() )
return;
for( SCH_TABLECELL* cell : aTable->GetCells() )
draw( cell, aLayer, aDimmed );
if( aLayer == LAYER_SELECTION_SHADOWS )
return;
aTable->DrawBorders(
[&]( const VECTOR2I& ptA, const VECTOR2I& ptB, const STROKE_PARAMS& stroke )
{
int lineWidth = stroke.GetWidth();
COLOR4D color = stroke.GetColor();
LINE_STYLE lineStyle = stroke.GetLineStyle();
if( lineWidth == 0 )
lineWidth = m_schSettings.GetDefaultPenWidth();
if( color == COLOR4D::UNSPECIFIED )
color = m_schSettings.GetLayerColor( LAYER_NOTES );
if( lineStyle == LINE_STYLE::DEFAULT )
lineStyle = LINE_STYLE::SOLID;
m_gal->SetIsFill( false );
m_gal->SetIsStroke( true );
m_gal->SetStrokeColor( color );
m_gal->SetLineWidth( (float) lineWidth );
if( lineStyle <= LINE_STYLE::FIRST_TYPE )
{
m_gal->DrawLine( ptA, ptB );
}
else
{
SHAPE_SEGMENT seg( ptA, ptB );
STROKE_PARAMS::Stroke( &seg, lineStyle, lineWidth, &m_schSettings,
[&]( const VECTOR2I& a, const VECTOR2I& b )
{
// DrawLine has problem with 0 length lines so enforce minimum
if( a == b )
m_gal->DrawLine( a+1, b );
else
m_gal->DrawLine( a, b );
} );
}
} );
}
wxString SCH_PAINTER::expandLibItemTextVars( const wxString& aSourceText,
const SCH_SYMBOL* aSymbolContext )
{
std::function<bool( wxString* )> symbolResolver =
[&]( wxString* token ) -> bool
{
if( !m_schematic )
return false;
return aSymbolContext->ResolveTextVar( &m_schematic->CurrentSheet(), token );
};
return ExpandTextVars( aSourceText, &symbolResolver );
}
void SCH_PAINTER::draw( const SCH_SYMBOL* aSymbol, int aLayer )
{
bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS;
bool DNP = aSymbol->GetDNP();
bool markExclusion = eeconfig()->m_Appearance.mark_sim_exclusions
&& aSymbol->GetExcludedFromSim();
if( m_schSettings.IsPrinting() && drawingShadows )
return;
if( !drawingShadows || eeconfig()->m_Selection.draw_selected_children )
{
for( const SCH_FIELD& field : aSymbol->GetFields() )
draw( &field, aLayer, DNP );
}
if( isFieldsLayer( aLayer ) )
return;
if( drawingShadows && !( aSymbol->IsBrightened() || aSymbol->IsSelected() ) )
{
// Don't exit here; symbol may still have selected pins
// return;
}
int unit = m_schematic ? aSymbol->GetUnitSelection( &m_schematic->CurrentSheet() ) : 1;
int bodyStyle = aSymbol->GetBodyStyle();
// Use dummy symbol if the actual couldn't be found (or couldn't be locked).
LIB_SYMBOL* originalSymbol =
aSymbol->GetLibSymbolRef() ? aSymbol->GetLibSymbolRef().get() : LIB_SYMBOL::GetDummy();
std::vector<SCH_PIN*> originalPins = originalSymbol->GetGraphicalPins( unit, bodyStyle );
// Copy the source so we can re-orient and translate it.
LIB_SYMBOL tempSymbol( *originalSymbol );
std::vector<SCH_PIN*> tempPins = tempSymbol.GetGraphicalPins( unit, bodyStyle );
tempSymbol.SetFlags( aSymbol->GetFlags() );
OrientAndMirrorSymbolItems( &tempSymbol, aSymbol->GetOrientation() );
for( SCH_ITEM& tempItem : tempSymbol.GetDrawItems() )
{
tempItem.SetFlags( aSymbol->GetFlags() ); // SELECTED, HIGHLIGHTED, BRIGHTENED,
tempItem.Move( aSymbol->GetPosition() );
if( tempItem.Type() == SCH_TEXT_T )
{
SCH_TEXT* textItem = static_cast<SCH_TEXT*>( &tempItem );
if( textItem->HasTextVars() )
textItem->SetText( expandLibItemTextVars( textItem->GetText(), aSymbol ) );
}
else if( tempItem.Type() == SCH_TEXTBOX_T )
{
SCH_TEXTBOX* textboxItem = static_cast<SCH_TEXTBOX*>( &tempItem );
if( textboxItem->HasTextVars() )
textboxItem->SetText( expandLibItemTextVars( textboxItem->GetText(), aSymbol ) );
}
}
// Copy the pin info from the symbol to the temp pins
for( unsigned i = 0; i < tempPins.size(); ++ i )
{
SCH_PIN* symbolPin = aSymbol->GetPin( originalPins[ i ] );
SCH_PIN* tempPin = tempPins[ i ];
tempPin->ClearFlags();
tempPin->SetFlags( symbolPin->GetFlags() ); // SELECTED, HIGHLIGHTED, BRIGHTENED,
// IS_SHOWN_AS_BITMAP
tempPin->SetName( expandLibItemTextVars( symbolPin->GetShownName(), aSymbol ) );
tempPin->SetType( symbolPin->GetType() );
tempPin->SetShape( symbolPin->GetShape() );
if( symbolPin->IsDangling() )
tempPin->SetFlags( IS_DANGLING );
else
tempPin->ClearFlags( IS_DANGLING );
tempPin->SetOperatingPoint( symbolPin->GetOperatingPoint() );
}
draw( &tempSymbol, aLayer, false, aSymbol->GetUnit(), aSymbol->GetBodyStyle(), DNP );
for( unsigned i = 0; i < tempPins.size(); ++i )
{
SCH_PIN* symbolPin = aSymbol->GetPin( originalPins[ i ] );
SCH_PIN* tempPin = tempPins[ i ];
symbolPin->ClearFlags();
tempPin->ClearFlags( IS_DANGLING ); // Clear this temporary flag
symbolPin->SetFlags( tempPin->GetFlags() ); // SELECTED, HIGHLIGHTED, BRIGHTENED,
// IS_SHOWN_AS_BITMAP
}
// Draw DNP and EXCLUDE from SIM markers.
// These drawings are associated to the symbol body, so draw them only when the LAYER_DEVICE
// is drawn (to avoid draw artifacts).
if( DNP && aLayer == LAYER_DEVICE )
{
COLOR4D marker_color = m_schSettings.GetLayerColor( LAYER_DNP_MARKER );
BOX2I bbox = aSymbol->GetBodyBoundingBox();
BOX2I pins = aSymbol->GetBodyAndPinsBoundingBox();
VECTOR2D margins( std::max( bbox.GetX() - pins.GetX(), pins.GetEnd().x - bbox.GetEnd().x ),
std::max( bbox.GetY() - pins.GetY(),
pins.GetEnd().y - bbox.GetEnd().y ) );
int strokeWidth = 3 * schIUScale.MilsToIU( DEFAULT_LINE_WIDTH_MILS );
margins.x = std::max( margins.x * 0.6, margins.y * 0.3 );
margins.y = std::max( margins.y * 0.6, margins.x * 0.3 );
bbox.Inflate( KiROUND( margins.x ), KiROUND( margins.y ) );
VECTOR2I pt1 = bbox.GetOrigin();
VECTOR2I pt2 = bbox.GetEnd();
GAL_SCOPED_ATTRS scopedAttrs( *m_gal, GAL_SCOPED_ATTRS::ALL_ATTRS );
m_gal->AdvanceDepth();
m_gal->SetIsStroke( true );
m_gal->SetIsFill( true );
m_gal->SetStrokeColor( marker_color );
m_gal->SetFillColor( marker_color );
m_gal->DrawSegment( pt1, pt2, strokeWidth );
std::swap( pt1.x, pt2.x );
m_gal->DrawSegment( pt1, pt2, strokeWidth );
}
if( markExclusion && aLayer == LAYER_DEVICE )
{
COLOR4D marker_color = m_schSettings.GetLayerColor( LAYER_EXCLUDED_FROM_SIM );
BOX2I bbox = aSymbol->GetBodyBoundingBox();
int strokeWidth = schIUScale.MilsToIU( ADVANCED_CFG::GetCfg().m_ExcludeFromSimulationLineWidth );
bbox.Inflate( KiROUND( strokeWidth * 0.5 ) );
GAL_SCOPED_ATTRS scopedAttrs( *m_gal, GAL_SCOPED_ATTRS::ALL_ATTRS );
m_gal->AdvanceDepth();
m_gal->SetIsStroke( true );
m_gal->SetIsFill( true );
m_gal->SetStrokeColor( marker_color );
m_gal->SetFillColor( marker_color );
m_gal->DrawSegment( bbox.GetPosition(), VECTOR2D( bbox.GetEnd().x, bbox.GetY() ), strokeWidth );
m_gal->DrawSegment( VECTOR2D( bbox.GetEnd().x, bbox.GetY() ), bbox.GetEnd(), strokeWidth );
m_gal->DrawSegment( bbox.GetEnd(), VECTOR2D( bbox.GetX(), bbox.GetEnd().y ), strokeWidth );
m_gal->DrawSegment( VECTOR2D( bbox.GetX(), bbox.GetEnd().y ), bbox.GetPosition(), strokeWidth );
int offset = 2 * strokeWidth;
VECTOR2D center = bbox.GetEnd() + VECTOR2D( offset + strokeWidth, -offset );
VECTOR2D left = center + VECTOR2D( -offset, 0 );
VECTOR2D right = center + VECTOR2D( offset, 0 );
VECTOR2D top = center + VECTOR2D( 0, offset );
VECTOR2D bottom = center + VECTOR2D( 0, -offset );
m_gal->SetFillColor( marker_color.WithAlpha( 0.1 ) );
m_gal->DrawCircle( center, offset );
m_gal->AdvanceDepth();
m_gal->SetFillColor( marker_color );
m_gal->DrawCurve( left, top, bottom, right, 1 );
}
}
void SCH_PAINTER::draw( const SCH_FIELD* aField, int aLayer, bool aDimmed )
{
bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS;
if( m_schSettings.IsPrinting() && drawingShadows )
return;
if( drawingShadows && !( aField->IsBrightened() || aField->IsSelected() ) )
return;
if( !isUnitAndConversionShown( aField ) )
return;
if( aField->IsPrivate() && !m_schSettings.m_IsSymbolEditor )
return;
// Must check layer as fields are sometimes drawn by their parent rather than directly
// from the view.
std::vector<int> layers = aField->ViewGetLayers();
if( std::find( layers.begin(), layers.end(), aLayer ) == layers.end() )
return;
aLayer = aField->GetLayer();
COLOR4D color = getRenderColor( aField, aLayer, drawingShadows, aDimmed );
if( !( aField->IsVisible() || aField->IsForceVisible() ) )
{
bool force_show = m_schematic ? eeconfig()->m_Appearance.show_hidden_fields
: m_schSettings.m_ShowHiddenFields;
if( force_show )
color = getRenderColor( aField, LAYER_HIDDEN, drawingShadows, aDimmed );
else
return;
}
wxString shownText = aField->GetShownText( true );
if( shownText.IsEmpty() )
return;
// Calculate the text orientation according to the parent orientation.
EDA_ANGLE orient = aField->GetTextAngle();
if( aField->GetParent() && aField->GetParent()->Type() == SCH_SYMBOL_T )
{
if( static_cast<SCH_SYMBOL*>( aField->GetParent() )->GetTransform().y1 )
{
// Rotate symbol 90 degrees.
if( orient.IsHorizontal() )
orient = ANGLE_VERTICAL;
else
orient = ANGLE_HORIZONTAL;
}
}
/*
* Calculate the text justification, according to the symbol orientation/mirror.
* This is a bit complicated due to cumulative calculations:
* - numerous cases (mirrored or not, rotation)
* - the DrawGraphicText function recalculate also H and H justifications according to the
* text orientation.
* - when symbol is mirrored, the text is not mirrored and justifications are complicated
* to calculate so the easier way is to use no justifications (centered text) and use
* GetBoundingBox to know the text coordinate considered as centered
*/
BOX2I bbox = aField->GetBoundingBox();
if( aField->GetParent() && aField->GetParent()->Type() == SCH_GLOBAL_LABEL_T )
{
SCH_GLOBALLABEL* label = static_cast<SCH_GLOBALLABEL*>( aField->GetParent() );
bbox.Offset( label->GetSchematicTextOffset( &m_schSettings ) );
}
if( m_schSettings.GetDrawBoundingBoxes() )
drawItemBoundingBox( aField );
m_gal->SetStrokeColor( color );
m_gal->SetFillColor( color );
if( drawingShadows && getFont( aField )->IsOutline() )
{
BOX2I shadow_box = bbox;
shadow_box.Inflate( KiROUND( getTextThickness( aField ) * 2 ) );
m_gal->SetIsStroke( false );
m_gal->SetIsFill( true );
m_gal->DrawRectangle( shadow_box.GetPosition(), shadow_box.GetEnd() );
}
else
{
VECTOR2I textpos = bbox.Centre();
TEXT_ATTRIBUTES attributes = aField->GetAttributes();
attributes.m_Halign = GR_TEXT_H_ALIGN_CENTER;
attributes.m_Valign = GR_TEXT_V_ALIGN_CENTER;
attributes.m_StrokeWidth = KiROUND( getTextThickness( aField ) );
attributes.m_Angle = orient;
if( drawingShadows )
attributes.m_StrokeWidth += getShadowWidth( !aField->IsSelected() );
if( aField->IsHypertext() && aField->IsRollover() && !aField->IsMoving() )
{
m_gal->SetStrokeColor( m_schSettings.GetLayerColor( LAYER_HOVERED ) );
m_gal->SetFillColor( m_schSettings.GetLayerColor( LAYER_HOVERED ) );
attributes.m_Underlined = true;
}
if( nonCached( aField ) && aField->RenderAsBitmap( m_gal->GetWorldScale() ) )
{
bitmapText( *m_gal, shownText, textpos, attributes );
const_cast<SCH_FIELD*>( aField )->SetFlags( IS_SHOWN_AS_BITMAP );
}
else
{
std::vector<std::unique_ptr<KIFONT::GLYPH>>* cache = nullptr;
if( !aField->IsHypertext() )
cache = aField->GetRenderCache( shownText, textpos, attributes );
if( cache )
{
m_gal->SetLineWidth( attributes.m_StrokeWidth );
m_gal->DrawGlyphs( *cache );
}
else
{
strokeText( *m_gal, shownText, textpos, attributes, aField->GetFontMetrics() );
}
const_cast<SCH_FIELD*>( aField )->ClearFlags( IS_SHOWN_AS_BITMAP );
}
}
if( aField->GetParent() && aField->GetParent()->Type() == SCH_SYMBOL_T )
{
SCH_SYMBOL* parent = static_cast<SCH_SYMBOL*>( aField->GetParent() );
bool rotated = !orient.IsHorizontal() && !aField->CanAutoplace();
VECTOR2D pos;
double size = bbox.GetHeight() / 1.5;
if( rotated )
{
pos = VECTOR2D( bbox.GetRight() - bbox.GetWidth() / 6.0,
bbox.GetBottom() + bbox.GetWidth() / 2.0 );
size = bbox.GetWidth() / 1.5;
}
else
{
pos = VECTOR2D( bbox.GetLeft() - bbox.GetHeight() / 2.0,
bbox.GetBottom() - bbox.GetHeight() / 6.0 );
}
if( parent->IsSymbolLikePowerLocalLabel() )
drawLocalPowerIcon( pos, size, rotated, color, drawingShadows, aField->IsBrightened() );
}
// Draw anchor or umbilical line
if( aField->IsMoving() && m_schematic )
{
VECTOR2I parentPos = aField->GetParentPosition();
m_gal->SetLineWidth( m_schSettings.GetOutlineWidth() );
m_gal->SetStrokeColor( getRenderColor( aField, LAYER_SCHEMATIC_ANCHOR, drawingShadows ) );
m_gal->DrawLine( aField->GetPosition(), parentPos );
}
else if( aField->IsSelected() )
{
drawAnchor( aField->GetPosition(), drawingShadows );
}
}
void SCH_PAINTER::draw( const SCH_GLOBALLABEL* aLabel, int aLayer, bool aDimmed )
{
bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS;
if( m_schSettings.IsPrinting() && drawingShadows )
return;
bool drawingDangling = aLayer == LAYER_DANGLING;
if( !drawingShadows || eeconfig()->m_Selection.draw_selected_children )
{
for( const SCH_FIELD& field : aLabel->GetFields() )
draw( &field, aLayer, false );
}
if( isFieldsLayer( aLayer ) )
return;
if( drawingShadows && !( aLabel->IsBrightened() || aLabel->IsSelected() ) )
return;
COLOR4D color = getRenderColor( aLabel, LAYER_GLOBLABEL, drawingShadows, aDimmed, true );
if( drawingDangling )
{
if( aLabel->IsDangling() )
{
drawDanglingIndicator( aLabel->GetTextPos(), color,
schIUScale.MilsToIU( DANGLING_SYMBOL_SIZE / 2 ), true,
drawingShadows, aLabel->IsBrightened() );
}
return;
}
std::vector<VECTOR2I> pts;
std::deque<VECTOR2D> pts2;
aLabel->CreateGraphicShape( &m_schSettings, pts, aLabel->GetTextPos() );
for( const VECTOR2I& p : pts )
pts2.emplace_back( VECTOR2D( p.x, p.y ) );
m_gal->SetIsStroke( true );
m_gal->SetLineWidth( getLineWidth( aLabel, drawingShadows ) );
m_gal->SetStrokeColor( color );
if( drawingShadows )
{
m_gal->SetIsFill( eeconfig()->m_Selection.fill_shapes );
m_gal->SetFillColor( color );
m_gal->DrawPolygon( pts2 );
}
else
{
m_gal->SetIsFill( false );
m_gal->DrawPolyline( pts2 );
}
draw( static_cast<const SCH_TEXT*>( aLabel ), aLayer, false );
}
void SCH_PAINTER::draw( const SCH_LABEL* aLabel, int aLayer, bool aDimmed )
{
bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS;
if( m_schSettings.IsPrinting() && drawingShadows )
return;
bool drawingDangling = aLayer == LAYER_DANGLING;
if( !drawingShadows || eeconfig()->m_Selection.draw_selected_children )
{
for( const SCH_FIELD& field : aLabel->GetFields() )
draw( &field, aLayer, false );
}
if( isFieldsLayer( aLayer ) )
return;
if( drawingShadows && !( aLabel->IsBrightened() || aLabel->IsSelected() ) )
return;
COLOR4D color = getRenderColor( aLabel, LAYER_HIERLABEL, drawingShadows, aDimmed, true );
if( drawingDangling )
{
if( aLabel->IsDangling() )
{
drawDanglingIndicator( aLabel->GetTextPos(), color,
schIUScale.MilsToIU( DANGLING_SYMBOL_SIZE / 2 ), true,
drawingShadows, aLabel->IsBrightened() );
}
return;
}
draw( static_cast<const SCH_TEXT*>( aLabel ), aLayer, false );
}
void SCH_PAINTER::draw( const SCH_HIERLABEL* aLabel, int aLayer, bool aDimmed )
{
bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS;
if( m_schSettings.IsPrinting() && drawingShadows )
return;
bool drawingDangling = aLayer == LAYER_DANGLING;
if( !( drawingShadows || drawingDangling ) || eeconfig()->m_Selection.draw_selected_children )
{
for( const SCH_FIELD& field : aLabel->GetFields() )
draw( &field, aLayer, false );
}
if( isFieldsLayer( aLayer ) )
return;
if( drawingShadows && !( aLabel->IsBrightened() || aLabel->IsSelected() ) )
return;
COLOR4D color = getRenderColor( aLabel, LAYER_HIERLABEL, drawingShadows, aDimmed, true );
if( drawingDangling )
{
if( aLabel->IsDangling() )
{
drawDanglingIndicator( aLabel->GetTextPos(), color,
schIUScale.MilsToIU( DANGLING_SYMBOL_SIZE / 2 ), true,
drawingShadows, aLabel->IsBrightened() );
}
return;
}
std::vector<VECTOR2I> i_pts;
std::deque<VECTOR2D> d_pts;
aLabel->CreateGraphicShape( &m_schSettings, i_pts, (VECTOR2I)aLabel->GetTextPos() );
for( const VECTOR2I& i_pt : i_pts )
d_pts.emplace_back( VECTOR2D( i_pt.x, i_pt.y ) );
m_gal->SetIsFill( true );
m_gal->SetFillColor( m_schSettings.GetLayerColor( LAYER_SCHEMATIC_BACKGROUND ) );
m_gal->SetIsStroke( true );
m_gal->SetLineWidth( getLineWidth( aLabel, drawingShadows ) );
m_gal->SetStrokeColor( color );
m_gal->DrawPolyline( d_pts );
draw( static_cast<const SCH_TEXT*>( aLabel ), aLayer, false );
}
void SCH_PAINTER::draw( const SCH_DIRECTIVE_LABEL* aLabel, int aLayer, bool aDimmed )
{
if( !eeconfig()->m_Appearance.show_directive_labels && !aLabel->IsSelected() )
return;
bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS;
if( m_schSettings.IsPrinting() && drawingShadows )
return;
if( !drawingShadows || eeconfig()->m_Selection.draw_selected_children )
{
for( const SCH_FIELD& field : aLabel->GetFields() )
draw( &field, aLayer, false );
}
if( isFieldsLayer( aLayer ) )
return;
if( drawingShadows && !( aLabel->IsBrightened() || aLabel->IsSelected() ) )
return;
COLOR4D color = getRenderColor( aLabel, LAYER_NETCLASS_REFS, drawingShadows, aDimmed, true );
if( aLayer == LAYER_DANGLING )
{
if( aLabel->IsDangling() )
{
drawDanglingIndicator( aLabel->GetTextPos(), color,
schIUScale.MilsToIU( DANGLING_SYMBOL_SIZE / 2 ), true,
drawingShadows, aLabel->IsBrightened() );
}
return;
}
std::vector<VECTOR2I> pts;
std::deque<VECTOR2D> pts2;
aLabel->CreateGraphicShape( &m_schSettings, pts, aLabel->GetTextPos() );
for( const VECTOR2I& p : pts )
pts2.emplace_back( VECTOR2D( p.x, p.y ) );
m_gal->SetIsFill( false );
m_gal->SetFillColor( color );
m_gal->SetIsStroke( true );
m_gal->SetLineWidth( getLineWidth( aLabel, drawingShadows ) );
m_gal->SetStrokeColor( color );
if( aLabel->GetShape() == LABEL_FLAG_SHAPE::F_DOT )
{
m_gal->DrawLine( pts2[0], pts2[1] );
m_gal->SetIsFill( true );
m_gal->DrawCircle( pts2[2], ( pts2[2] - pts2[1] ).EuclideanNorm() );
}
else if( aLabel->GetShape() == LABEL_FLAG_SHAPE::F_ROUND )
{
m_gal->DrawLine( pts2[0], pts2[1] );
m_gal->DrawCircle( pts2[2], ( pts2[2] - pts2[1] ).EuclideanNorm() );
}
else
{
m_gal->DrawPolyline( pts2 );
}
}
void SCH_PAINTER::draw( const SCH_SHEET* aSheet, int aLayer )
{
bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS;
bool DNP = aSheet->GetDNP();
bool markExclusion = eeconfig()->m_Appearance.mark_sim_exclusions
&& aSheet->GetExcludedFromSim();
if( m_schSettings.IsPrinting() && drawingShadows )
return;
if( !drawingShadows || eeconfig()->m_Selection.draw_selected_children )
{
for( const SCH_FIELD& field : aSheet->GetFields() )
draw( &field, aLayer, DNP );
for( SCH_SHEET_PIN* sheetPin : aSheet->GetPins() )
draw( static_cast<SCH_HIERLABEL*>( sheetPin ), aLayer, DNP );
}
if( isFieldsLayer( aLayer ) )
return;
VECTOR2D pos = aSheet->GetPosition();
VECTOR2D size = aSheet->GetSize();
if( aLayer == LAYER_SHEET_BACKGROUND )
{
// Do not fill the shape in B&W print mode, to avoid to visible items
// inside the shape
if( !m_schSettings.PrintBlackAndWhiteReq() )
{
m_gal->SetFillColor( getRenderColor( aSheet, LAYER_SHEET_BACKGROUND, true ) );
m_gal->SetIsFill( true );
m_gal->SetIsStroke( false );
m_gal->DrawRectangle( pos, pos + size );
}
}
if( aLayer == LAYER_SHEET || aLayer == LAYER_SELECTION_SHADOWS )
{
m_gal->SetStrokeColor( getRenderColor( aSheet, LAYER_SHEET, drawingShadows ) );
m_gal->SetIsStroke( true );
m_gal->SetLineWidth( getLineWidth( aSheet, drawingShadows ) );
m_gal->SetIsFill( false );
m_gal->DrawRectangle( pos, pos + size );
}
if( DNP )
{
int layer = LAYER_DNP_MARKER;
BOX2I bbox = aSheet->GetBodyBoundingBox();
BOX2I pins = aSheet->GetBoundingBox();
VECTOR2D margins( std::max( bbox.GetX() - pins.GetX(), pins.GetEnd().x - bbox.GetEnd().x ),
std::max( bbox.GetY() - pins.GetY(),
pins.GetEnd().y - bbox.GetEnd().y ) );
int strokeWidth = 3 * schIUScale.MilsToIU( DEFAULT_LINE_WIDTH_MILS );
margins.x = std::max( margins.x * 0.6, margins.y * 0.3 );
margins.y = std::max( margins.y * 0.6, margins.x * 0.3 );
bbox.Inflate( KiROUND( margins.x ), KiROUND( margins.y ) );
VECTOR2I pt1 = bbox.GetOrigin();
VECTOR2I pt2 = bbox.GetEnd();
GAL_SCOPED_ATTRS scopedAttrs( *m_gal, GAL_SCOPED_ATTRS::ALL_ATTRS );
m_gal->SetIsStroke( true );
m_gal->SetIsFill( true );
m_gal->SetStrokeColor( m_schSettings.GetLayerColor( layer ) );
m_gal->SetFillColor( m_schSettings.GetLayerColor( layer ) );
m_gal->DrawSegment( pt1, pt2, strokeWidth );
std::swap( pt1.x, pt2.x );
m_gal->DrawSegment( pt1, pt2, strokeWidth );
}
if( markExclusion )
{
int layer = LAYER_EXCLUDED_FROM_SIM;
BOX2I bbox = aSheet->GetBodyBoundingBox();
int strokeWidth = schIUScale.MilsToIU( ADVANCED_CFG::GetCfg().m_ExcludeFromSimulationLineWidth );
bbox.Inflate( KiROUND( strokeWidth * 0.5 ) );
GAL_SCOPED_ATTRS scopedAttrs( *m_gal, GAL_SCOPED_ATTRS::ALL_ATTRS );
m_gal->AdvanceDepth();
m_gal->SetIsStroke( true );
m_gal->SetIsFill( true );
m_gal->SetStrokeColor( m_schSettings.GetLayerColor( layer ).WithAlpha( 0.5 ) );
m_gal->SetFillColor( m_schSettings.GetLayerColor( layer ).WithAlpha( 0.5 ) );
m_gal->DrawSegment( bbox.GetPosition(), VECTOR2D( bbox.GetEnd().x, bbox.GetY() ), strokeWidth );
m_gal->DrawSegment( VECTOR2D( bbox.GetEnd().x, bbox.GetY() ), bbox.GetEnd(), strokeWidth );
m_gal->DrawSegment( bbox.GetEnd(), VECTOR2D( bbox.GetX(), bbox.GetEnd().y ), strokeWidth );
m_gal->DrawSegment( VECTOR2D( bbox.GetX(), bbox.GetEnd().y ), bbox.GetPosition(), strokeWidth );
int offset = 2 * strokeWidth;
VECTOR2D center = bbox.GetEnd() + VECTOR2D( offset + strokeWidth, -offset );
VECTOR2D left = center + VECTOR2D( -offset, 0 );
VECTOR2D right = center + VECTOR2D( offset, 0 );
VECTOR2D top = center + VECTOR2D( 0, offset );
VECTOR2D bottom = center + VECTOR2D( 0, -offset );
m_gal->SetFillColor( m_schSettings.GetLayerColor( layer ).WithAlpha( 0.1 ) );
m_gal->DrawCircle( center, offset );
m_gal->AdvanceDepth();
m_gal->SetFillColor( m_schSettings.GetLayerColor( layer ).WithAlpha( 0.5 ) );
m_gal->DrawCurve( left, top, bottom, right, 1 );
}
}
void SCH_PAINTER::draw( const SCH_NO_CONNECT* aNC, int aLayer )
{
bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS;
if( m_schSettings.IsPrinting() && drawingShadows )
return;
if( drawingShadows && !( aNC->IsBrightened() || aNC->IsSelected() ) )
return;
m_gal->SetIsStroke( true );
m_gal->SetLineWidth( getLineWidth( aNC, drawingShadows ) );
m_gal->SetStrokeColor( getRenderColor( aNC, LAYER_NOCONNECT, drawingShadows ) );
m_gal->SetIsFill( false );
VECTOR2D p = aNC->GetPosition();
int delta = std::max( aNC->GetSize(), m_schSettings.GetDefaultPenWidth() * 3 ) / 2;
m_gal->DrawLine( p + VECTOR2D( -delta, -delta ), p + VECTOR2D( delta, delta ) );
m_gal->DrawLine( p + VECTOR2D( -delta, delta ), p + VECTOR2D( delta, -delta ) );
}
void SCH_PAINTER::draw( const SCH_BUS_ENTRY_BASE *aEntry, int aLayer )
{
SCH_LAYER_ID layer = aEntry->Type() == SCH_BUS_WIRE_ENTRY_T ? LAYER_WIRE : LAYER_BUS;
SCH_LINE line( VECTOR2I(), layer );
bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS;
bool drawingNetColorHighlights = aLayer == LAYER_NET_COLOR_HIGHLIGHT;
bool drawingDangling = aLayer == LAYER_DANGLING;
bool drawingWires = aLayer == LAYER_WIRE;
bool drawingBusses = aLayer == LAYER_BUS;
if( m_schSettings.IsPrinting() && drawingShadows )
return;
bool highlightNetclassColors = false;
EESCHEMA_SETTINGS* eeschemaCfg = eeconfig();
if( eeschemaCfg )
{
highlightNetclassColors = eeschemaCfg->m_Selection.highlight_netclass_colors;
}
if( !highlightNetclassColors && drawingNetColorHighlights )
return;
if( m_schSettings.m_OverrideItemColors && drawingNetColorHighlights )
return;
if( drawingShadows && !( aEntry->IsBrightened() || aEntry->IsSelected() ) )
return;
if( aEntry->IsSelected() )
{
line.SetSelected();
// Never show unselected endpoints on bus entries
line.SetFlags( STARTPOINT | ENDPOINT );
}
else if( aEntry->IsBrightened() )
{
line.SetBrightened();
}
line.SetStartPoint( aEntry->GetPosition() );
line.SetEndPoint( aEntry->GetEnd() );
line.SetStroke( aEntry->GetStroke() );
line.SetLineWidth( KiROUND( getLineWidth( aEntry, false ) ) );
COLOR4D color = getRenderColor( aEntry, LAYER_WIRE, drawingShadows );
if( aEntry->Type() == SCH_BUS_BUS_ENTRY_T )
color = getRenderColor( aEntry, LAYER_BUS, drawingShadows );
if( highlightNetclassColors )
{
// Force default color for nets we are going to highlight
if( drawingWires )
color = m_schSettings.GetLayerColor( LAYER_WIRE );
else if( drawingBusses )
color = m_schSettings.GetLayerColor( LAYER_BUS );
}
if( drawingNetColorHighlights )
{
// Don't draw highlights for default-colored nets
if( ( aEntry->Type() == SCH_BUS_WIRE_ENTRY_T
&& color == m_schSettings.GetLayerColor( LAYER_WIRE ) )
|| ( aEntry->Type() == SCH_BUS_BUS_ENTRY_T
&& color == m_schSettings.GetLayerColor( LAYER_BUS ) ) )
{
return;
}
}
if( drawingDangling )
{
m_gal->SetIsFill( false );
m_gal->SetIsStroke( true );
m_gal->SetStrokeColor( color.Brightened( 0.3 ) );
m_gal->SetLineWidth( m_schSettings.GetDanglingIndicatorThickness() );
if( aEntry->IsStartDangling() )
{
m_gal->DrawCircle( aEntry->GetPosition(),
aEntry->GetPenWidth() + KiROUND( TARGET_BUSENTRY_RADIUS / 2.0 ) );
}
if( aEntry->IsEndDangling() )
{
m_gal->DrawCircle( aEntry->GetEnd(),
aEntry->GetPenWidth() + KiROUND( TARGET_BUSENTRY_RADIUS / 2.0 ) );
}
}
else
{
line.SetLineColor( color );
line.SetLineStyle( aEntry->GetEffectiveLineStyle() );
draw( &line, aLayer );
}
}
void SCH_PAINTER::draw( const SCH_BITMAP* aBitmap, int aLayer )
{
m_gal->Save();
m_gal->Translate( aBitmap->GetPosition() );
const REFERENCE_IMAGE& refImage = aBitmap->GetReferenceImage();
// When the image scale factor is not 1.0, we need to modify the actual as the image scale
// factor is similar to a local zoom
const double img_scale = refImage.GetImageScale();
if( img_scale != 1.0 )
m_gal->Scale( VECTOR2D( img_scale, img_scale ) );
if( aLayer == LAYER_DRAW_BITMAPS )
{
m_gal->DrawBitmap( refImage.GetImage() );
}
if( aLayer == LAYER_SELECTION_SHADOWS )
{
if( aBitmap->IsSelected() || aBitmap->IsBrightened() )
{
const COLOR4D color = getRenderColor( aBitmap, LAYER_DRAW_BITMAPS, true );
m_gal->SetIsStroke( true );
m_gal->SetStrokeColor( color );
m_gal->SetLineWidth ( getShadowWidth( aBitmap->IsBrightened() ) );
m_gal->SetIsFill( false );
// Draws a bounding box.
VECTOR2D bm_size( refImage.GetSize() );
// bm_size is the actual image size in UI.
// but m_gal scale was previously set to img_scale
// so recalculate size relative to this image size.
bm_size.x /= img_scale;
bm_size.y /= img_scale;
const VECTOR2D origin( -bm_size.x / 2.0, -bm_size.y / 2.0 );
const VECTOR2D end = origin + bm_size;
m_gal->DrawRectangle( origin, end );
}
}
m_gal->Restore();
}
void SCH_PAINTER::draw( const SCH_MARKER* aMarker, int aLayer )
{
bool drawingShadows = aLayer == LAYER_SELECTION_SHADOWS;
if( m_schSettings.IsPrinting() && drawingShadows )
return;
if( drawingShadows && !( aMarker->IsBrightened() || aMarker->IsSelected() ) )
return;
COLOR4D color = getRenderColor( aMarker, aMarker->GetColorLayer(), drawingShadows );
m_gal->Save();
m_gal->Translate( aMarker->GetPosition() );
m_gal->SetIsFill( !drawingShadows );
m_gal->SetFillColor( color );
m_gal->SetIsStroke( drawingShadows );
m_gal->SetLineWidth( getLineWidth( aMarker, drawingShadows ) );
m_gal->SetStrokeColor( color );
SHAPE_LINE_CHAIN polygon;
aMarker->ShapeToPolygon( polygon );
m_gal->DrawPolygon( polygon );
m_gal->Restore();
}
void SCH_PAINTER::draw( const SCH_GROUP* aGroup, int aLayer )
{
const bool drawingShadows = false;
if( aLayer == LAYER_SCHEMATIC_ANCHOR )
{
if( aGroup->IsSelected() && !( aGroup->GetParent() && aGroup->GetParent()->IsSelected() ) )
{
// Selected on our own; draw enclosing box
}
else if( aGroup->IsEntered() )
{
// Entered group; draw enclosing box
}
else
{
// Neither selected nor entered; draw nothing at the group level (ie: only draw
// its members)
return;
}
const COLOR4D color = getRenderColor( aGroup, LAYER_SCHEMATIC_ANCHOR, drawingShadows );
m_gal->SetStrokeColor( color );
m_gal->SetLineWidth( m_schSettings.GetOutlineWidth() * 2.0f );
BOX2I bbox = aGroup->GetBoundingBox();
VECTOR2I topLeft = bbox.GetPosition();
VECTOR2I width = VECTOR2I( bbox.GetWidth(), 0 );
VECTOR2I height = VECTOR2I( 0, bbox.GetHeight() );
m_gal->DrawLine( topLeft, topLeft + width );
m_gal->DrawLine( topLeft + width, topLeft + width + height );
m_gal->DrawLine( topLeft + width + height, topLeft + height );
m_gal->DrawLine( topLeft + height, topLeft );
wxString name = aGroup->GetName();
if( name.IsEmpty() )
return;
int ptSize = 12;
int scaledSize = abs( KiROUND( m_gal->GetScreenWorldMatrix().GetScale().x * ptSize ) );
int unscaledSize = schIUScale.MilsToIU( ptSize );
// Scale by zoom a bit, but not too much
int textSize = ( scaledSize + ( unscaledSize * 2 ) ) / 3;
VECTOR2I textOffset = VECTOR2I( width.x / 2, -KiROUND( textSize * 0.5 ) );
VECTOR2I titleHeight = VECTOR2I( 0, KiROUND( textSize * 2.0 ) );
if( PrintableCharCount( name ) * textSize < bbox.GetWidth() )
{
m_gal->DrawLine( topLeft, topLeft - titleHeight );
m_gal->DrawLine( topLeft - titleHeight, topLeft + width - titleHeight );
m_gal->DrawLine( topLeft + width - titleHeight, topLeft + width );
TEXT_ATTRIBUTES attrs;
attrs.m_Italic = true;
attrs.m_Halign = GR_TEXT_H_ALIGN_CENTER;
attrs.m_Valign = GR_TEXT_V_ALIGN_BOTTOM;
attrs.m_Size = VECTOR2I( textSize, textSize );
attrs.m_StrokeWidth = GetPenSizeForNormal( textSize );
KIFONT::FONT::GetFont()->Draw( m_gal, aGroup->GetName(), topLeft + textOffset, attrs,
aGroup->GetFontMetrics() );
}
}
}
void SCH_PAINTER::drawLine( const VECTOR2I& aStartPoint, const VECTOR2I& aEndPoint,
LINE_STYLE aLineStyle, bool aDrawDirectLine, int aWidth )
{
if( aDrawDirectLine )
{
m_gal->DrawLine( aStartPoint, aEndPoint );
}
else
{
SHAPE_SEGMENT segment( aStartPoint, aEndPoint );
STROKE_PARAMS::Stroke( &segment, aLineStyle, KiROUND( aWidth ), &m_schSettings,
[&]( const VECTOR2I& start, const VECTOR2I& end )
{
if( start == end )
m_gal->DrawLine( start + 1, end );
else
m_gal->DrawLine( start, end );
} );
}
}
}; // namespace KIGFX