kicad-source/eeschema/project_sch.cpp
Seth Hillbrand 0b2d4d4879 Revise Copyright statement to align with TLF
Recommendation is to avoid using the year nomenclature as this
information is already encoded in the git repo.  Avoids needing to
repeatly update.

Also updates AUTHORS.txt from current repo with contributor names
2025-01-01 14:12:04 -08:00

177 lines
5.2 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright The KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <symbol_library.h>
#include <confirm.h>
#include <dialogs/html_message_box.h>
#include <kiface_base.h>
#include <pgm_base.h>
#include <wx/app.h>
#include <core/utf8.h>
#include <symbol_lib_table.h>
#include <project_sch.h>
static std::mutex s_symbolTableMutex;
// non-member so it can be moved easily, and kept REALLY private.
// Do NOT Clear() in here.
static void add_search_paths( SEARCH_STACK* aDst, const SEARCH_STACK& aSrc, int aIndex )
{
for( unsigned i=0; i<aSrc.GetCount(); ++i )
aDst->AddPaths( aSrc[i], aIndex );
}
SEARCH_STACK* PROJECT_SCH::SchSearchS( PROJECT* aProject )
{
SEARCH_STACK* ss = (SEARCH_STACK*) aProject->GetElem( PROJECT::ELEM::SCH_SEARCH_STACK );
wxASSERT( !ss || dynamic_cast<SEARCH_STACK*>( ss ) );
if( !ss )
{
ss = new SEARCH_STACK();
// Make PROJECT the new SEARCH_STACK owner.
aProject->SetElem( PROJECT::ELEM::SCH_SEARCH_STACK, ss );
// to the empty SEARCH_STACK for SchSearchS(), add project dir as first
ss->AddPaths( aProject->GetProjectDirectory() );
// next add the paths found in *.pro, variable "LibDir"
wxString libDir;
try
{
SYMBOL_LIBS::GetLibNamesAndPaths( aProject, &libDir );
}
catch( const IO_ERROR& )
{
}
if( !!libDir )
{
wxArrayString paths;
SEARCH_STACK::Split( &paths, libDir );
for( unsigned i =0; i<paths.GetCount(); ++i )
{
wxString path = aProject->AbsolutePath( paths[i] );
ss->AddPaths( path ); // at the end
}
}
// append all paths from aSList
add_search_paths( ss, Kiface().KifaceSearch(), -1 );
}
return ss;
}
SYMBOL_LIBS* PROJECT_SCH::SchLibs( PROJECT* aProject )
{
SYMBOL_LIBS* libs = (SYMBOL_LIBS*) aProject->GetElem( PROJECT::ELEM::SCH_SYMBOL_LIBS );
wxASSERT( !libs || libs->ProjectElementType() == PROJECT::ELEM::SCH_SYMBOL_LIBS );
if( !libs )
{
libs = new SYMBOL_LIBS();
// Make PROJECT the new SYMBOL_LIBS owner.
aProject->SetElem( PROJECT::ELEM::SCH_SYMBOL_LIBS, libs );
try
{
libs->LoadAllLibraries( aProject );
}
catch( const PARSE_ERROR& pe )
{
wxString lib_list = UTF8( pe.inputLine );
wxWindow* parent = Pgm().App().GetTopWindow();
// parent of this dialog cannot be NULL since that breaks the Kiway() chain.
HTML_MESSAGE_BOX dlg( parent, _( "Not Found" ) );
dlg.MessageSet( _( "The following libraries were not found:" ) );
dlg.ListSet( lib_list );
dlg.Layout();
dlg.ShowModal();
}
catch( const IO_ERROR& ioe )
{
wxWindow* parent = Pgm().App().GetTopWindow();
DisplayError( parent, ioe.What() );
}
}
return libs;
}
SYMBOL_LIB_TABLE* PROJECT_SCH::SchSymbolLibTable( PROJECT* aProject )
{
std::lock_guard<std::mutex> lock( s_symbolTableMutex );
// This is a lazy loading function, it loads the project specific table when
// that table is asked for, not before.
SYMBOL_LIB_TABLE* tbl =
(SYMBOL_LIB_TABLE*) aProject->GetElem( PROJECT::ELEM::SYMBOL_LIB_TABLE );
// its gotta be NULL or a SYMBOL_LIB_TABLE, or a bug.
wxASSERT( !tbl || tbl->ProjectElementType() == PROJECT::ELEM::SYMBOL_LIB_TABLE );
if( !tbl )
{
// Stack the project specific SYMBOL_LIB_TABLE overlay on top of the global table.
// ~SYMBOL_LIB_TABLE() will not touch the fallback table, so multiple projects may
// stack this way, all using the same global fallback table.
tbl = new SYMBOL_LIB_TABLE( &SYMBOL_LIB_TABLE::GetGlobalLibTable() );
aProject->SetElem( PROJECT::ELEM::SYMBOL_LIB_TABLE, tbl );
wxString prjPath;
wxGetEnv( PROJECT_VAR_NAME, &prjPath );
if( !prjPath.IsEmpty() )
{
wxFileName fn( prjPath, SYMBOL_LIB_TABLE::GetSymbolLibTableFileName() );
try
{
tbl->Load( fn.GetFullPath() );
}
catch( const IO_ERROR& ioe )
{
wxString msg;
msg.Printf( _( "Error loading the symbol library table '%s'." ), fn.GetFullPath() );
DisplayErrorMessage( nullptr, msg, ioe.What() );
}
}
}
return tbl;
}