/********************************************/ /* Definitions for the EESchema program: */ /********************************************/ #ifndef CLASS_SCREEN_H #define CLASS_SCREEN_H #include "macros.h" #include "sch_item_struct.h" #include "class_base_screen.h" class LIB_PIN; class SCH_COMPONENT; class SCH_SHEET_PATH; /* Max number of sheets in a hierarchy project: */ #define NB_MAX_SHEET 500 class SCH_SCREEN : public BASE_SCREEN { /** * Function addConnectedItemsToBlock * add items connected at \a aPosition to the block pick list. *
* This method tests all connectable unselected items in the screen that are connected to * \a aPosition and adds them to the block selection pick list. This is used when a block * drag is being performed to ensure connections to items in the block are not lost. *
* @param aPosition = The connection point to test. */ void addConnectedItemsToBlock( const wxPoint& aPosition ); public: int m_RefCount; ///< Number of sheets referencing this screen. ///< Delete when it goes to zero. SCH_SCREEN( KICAD_T aType = SCH_SCREEN_T ); ~SCH_SCREEN(); /** * Function GetDrawItems(). * * @return - A pointer to the first item in the linked list of draw items. */ virtual SCH_ITEM* GetDrawItems() const { return (SCH_ITEM*) BASE_SCREEN::GetDrawItems(); } virtual void SetDrawItems( SCH_ITEM* aItem ) { BASE_SCREEN::SetDrawItems( aItem ); } /** * Function GetCurItem * returns the currently selected SCH_ITEM, overriding BASE_SCREEN::GetCurItem(). * @return SCH_ITEM* - the one selected, or NULL. */ SCH_ITEM* GetCurItem() const { return (SCH_ITEM*) BASE_SCREEN::GetCurItem(); } /** * Function SetCurItem * sets the currently selected object, m_CurrentItem. * @param aItem Any object derived from SCH_ITEM */ void SetCurItem( SCH_ITEM* aItem ) { BASE_SCREEN::SetCurItem( (BASE_SCREEN*) aItem ); } virtual wxString GetClass() const { return wxT( "SCH_SCREEN" ); } /** * Free all the items from the schematic associated with the screen. * * This does not delete any sub hierarchies. */ void FreeDrawList(); void Place( SCH_EDIT_FRAME* frame, wxDC* DC ) { }; /** * Remove \a aItem from the schematic associated with this screen. * * @param aItem - Item to be removed from schematic. */ void RemoveFromDrawList( SCH_ITEM* aItem ); bool CheckIfOnDrawList( SCH_ITEM* st ); void AddToDrawList( SCH_ITEM* st ); bool SchematicCleanUp( wxDC* DC = NULL ); SCH_ITEM* ExtractWires( bool CreateCopy ); /* full undo redo management : */ // use BASE_SCREEN::PushCommandToUndoList( PICKED_ITEMS_LIST* aItem ) // use BASE_SCREEN::PushCommandToRedoList( PICKED_ITEMS_LIST* aItem ) /** * Function ClearUndoORRedoList * free the undo or redo list from List element * Wrappers are deleted. * data pointed by wrappers are deleted if not in use in schematic * i.e. when they are copy of a schematic item or they are no more in use (DELETED) * @param aList = the UNDO_REDO_CONTAINER to clear * @param aItemCount = the count of items to remove. < 0 for all items * items are removed from the beginning of the list. * So this function can be called to remove old commands */ virtual void ClearUndoORRedoList( UNDO_REDO_CONTAINER& aList, int aItemCount = -1 ); /** * Function Save * writes the data structures for this object out to \a aFile in "*.sch" format. * * @param aFile The FILE to write to. * @return bool - true if success writing else false. */ bool Save( FILE* aFile ) const; /** * Clear the state flags of all the items in the screen. */ void ClearDrawingState(); int CountConnectedItems( const wxPoint& aPos, bool aTestJunctions ) const; LIB_PIN* GetPin( const wxPoint& aPosition, SCH_COMPONENT** aComponent = NULL ); /** * Function ClearAnnotation * clears the annotation for the components in \a aSheetPath on the screen. * @param aSheetPath The sheet path of the component annotation to clear. If NULL then * the entire heirarchy is cleared. */ void ClearAnnotation( SCH_SHEET_PATH* aSheetPath ); /** * Function GetHierarchicalItems * adds all schematica sheet and component object in the screen to \a aItems. * @param aItems Hierarchical item list. */ void GetHierarchicalItems( std::vector