/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2004 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright The KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #pragma once #include /** * A PCB_POINT is a 0-dimensional point that is used to mark a position on a PCB, * or more usually a footprint for some purpose. This can be, for example: * * * As a defined snap anchor for component alignment * * As a routing snap point in a custom pad * * For now, the point has only location, and a size. The size is the size of * the displayed point in board space. Having the points a constant size in screen * space regardless of zoom seems plasible, but it means at low zoom, the board will * be full of "huge" markers. So allow users to set how big they are as needed. */ class PCB_POINT : public BOARD_ITEM { public: PCB_POINT( BOARD_ITEM* aParent ); /** * Construct a point at the given location. */ PCB_POINT( BOARD_ITEM* aParent, const VECTOR2I& aPos, const int aSize); static inline bool ClassOf( const EDA_ITEM* aItem ) { return aItem && PCB_POINT_T == aItem->Type(); } void SetPosition( const VECTOR2I& aPos ) override { m_pos = aPos; } VECTOR2I GetPosition() const override { return m_pos; } void SetSize( const int aSize ) { m_size = aSize; } int GetSize() const { return m_size; } void Move( const VECTOR2I& aMoveVector ) override { m_pos += aMoveVector; } double ViewGetLOD( int aLayer, const KIGFX::VIEW* aView ) const override; std::vector ViewGetLayers() const override; void Rotate( const VECTOR2I& aRotCentre, const EDA_ANGLE& aAngle ) override; void Flip( const VECTOR2I& aCentre, FLIP_DIRECTION aFlipDirection ) override; wxString GetClass() const override { return wxT( "PCB_POINT" ); } bool HitTest( const VECTOR2I& aPosition, int aAccuracy = 0 ) const override; bool HitTest( const BOX2I& aRect, bool aContained, int aAccuracy = 0 ) const override; // Virtual function const BOX2I GetBoundingBox() const override; std::shared_ptr GetEffectiveShape( PCB_LAYER_ID aLayer, FLASHING aFlash = FLASHING::DEFAULT ) const override; wxString GetItemDescription( UNITS_PROVIDER* aUnitsProvider, bool aFull ) const override; BITMAPS GetMenuImage() const override; EDA_ITEM* Clone() const override; void GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector& aList ) override; /** * Convert the shape to a closed polygon. * * Used in filling zones calculations. Circles and arcs are approximated by segments. * * @param aBuffer is a buffer to store the polygon. * @param aClearance is the clearance around the pad. * @param aError is the maximum deviation from a true arc. * @param aErrorLoc whether any approximation error should be placed inside or outside * @param ignoreLineWidth is used for edge cut items where the line width is only for * visualization */ void TransformShapeToPolygon( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer, int aClearance, int aError, ERROR_LOC aErrorLoc, bool ignoreLineWidth = false ) const override; double Similarity( const BOARD_ITEM& aBoardItem ) const override; bool operator==( const PCB_POINT& aOther ) const; bool operator==( const BOARD_ITEM& aBoardItem ) const override; #if defined( DEBUG ) void Show( int nestLevel, std::ostream& os ) const override { ShowDummy( os ); } #endif protected: virtual void swapData( BOARD_ITEM* aImage ) override; private: // Center of the point VECTOR2I m_pos; // Visual size of the point in board space int m_size; };