/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright The KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include "widgets/layer_presentation.h" #include #include #include using namespace KIGFX; void LAYER_PRESENTATION::DrawColorSwatch( wxBitmap& aLayerbmp, const COLOR4D& aBackground, const COLOR4D& aColor ) { wxMemoryDC bmpDC; wxBrush brush; // Prepare Bitmap bmpDC.SelectObject( aLayerbmp ); brush.SetStyle( wxBRUSHSTYLE_SOLID ); if( aBackground != COLOR4D::UNSPECIFIED ) { brush.SetColour( aBackground.WithAlpha( 1.0 ).ToColour() ); bmpDC.SetBrush( brush ); bmpDC.DrawRectangle( 0, 0, aLayerbmp.GetWidth(), aLayerbmp.GetHeight() ); } brush.SetColour( aColor.ToColour() ); bmpDC.SetBrush( brush ); bmpDC.DrawRectangle( 0, 0, aLayerbmp.GetWidth(), aLayerbmp.GetHeight() ); bmpDC.SetBrush( *wxTRANSPARENT_BRUSH ); bmpDC.SetPen( *wxBLACK_PEN ); bmpDC.DrawRectangle( 0, 0, aLayerbmp.GetWidth(), aLayerbmp.GetHeight() ); bmpDC.SelectObject( wxNullBitmap ); } void LAYER_PRESENTATION::DrawColorSwatch( wxBitmap& aLayerbmp, int aLayer ) const { const COLOR4D bgColor = getLayerColor( LAYER_PCB_BACKGROUND ); const COLOR4D color = getLayerColor( aLayer ); DrawColorSwatch( aLayerbmp, bgColor, color ); } static constexpr unsigned BM_LAYERICON_SIZE = 24; static const char s_BitmapLayerIcon[BM_LAYERICON_SIZE][BM_LAYERICON_SIZE] = { // 0 = draw pixel with white // 1 = draw pixel with black // 2 = draw pixel with top layer from router pair // 3 = draw pixel with bottom layer from router pair { 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3 }, { 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3 }, { 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3, 3 }, { 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3, 3 }, { 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3, 3, 3 }, { 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3, 3, 3 }, { 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3, 3, 3, 3 }, { 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3, 3, 3, 3 }, { 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3 }, { 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3 }, { 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 }, { 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 }, { 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 }, { 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 }, { 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 }, { 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 }, { 2, 2, 2, 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 }, { 2, 2, 2, 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 }, { 2, 2, 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 }, { 2, 2, 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 }, { 2, 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 }, { 2, 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 }, { 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 }, { 2, 2, 2, 2, 2, 0, 1, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 }, }; static COLOR4D ICON_WHITE{ 0.86, 0.86, 0.86, 1.0 }; static COLOR4D ICON_BLACK{ 0.28, 0.28, 0.28, 1.0 }; std::unique_ptr LAYER_PRESENTATION::CreateLayerPairIcon( const COLOR4D& aBgColor, const COLOR4D& aTopColor, const COLOR4D& aBottomColor, int aScale ) { auto layerPairBitmap = std::make_unique( BM_LAYERICON_SIZE, BM_LAYERICON_SIZE ); // Draw the icon, with colors according to the router's layer pair wxMemoryDC iconDC; iconDC.SelectObject( *layerPairBitmap ); wxBrush brush; wxPen pen; int buttonColor = -1; brush.SetStyle( wxBRUSHSTYLE_SOLID ); brush.SetColour( aBgColor.WithAlpha( 1.0 ).ToColour() ); iconDC.SetBrush( brush ); iconDC.DrawRectangle( 0, 0, BM_LAYERICON_SIZE, BM_LAYERICON_SIZE ); for( unsigned ii = 0; ii < BM_LAYERICON_SIZE; ii++ ) { for( unsigned jj = 0; jj < BM_LAYERICON_SIZE; jj++ ) { if( s_BitmapLayerIcon[ii][jj] != buttonColor ) { switch( s_BitmapLayerIcon[ii][jj] ) { default: case 0: pen.SetColour( ICON_WHITE.ToColour() ); break; case 1: pen.SetColour( ICON_BLACK.ToColour() ); break; case 2: pen.SetColour( aTopColor.ToColour() ); break; case 3: pen.SetColour( aBottomColor.ToColour() ); break; } buttonColor = s_BitmapLayerIcon[ii][jj]; iconDC.SetPen( pen ); } iconDC.DrawPoint( jj, ii ); } } // Deselect the bitmap from the DC in order to delete the MemoryDC safely without // deleting the bitmap iconDC.SelectObject( wxNullBitmap ); // Scale the bitmap wxImage image = layerPairBitmap->ConvertToImage(); // "NEAREST" causes less mixing of colors image.Rescale( aScale * image.GetWidth() / 4, aScale * image.GetHeight() / 4, wxIMAGE_QUALITY_NEAREST ); return std::make_unique( image ); } std::unique_ptr LAYER_PRESENTATION::CreateLayerPairIcon( int aLeftLayer, int aRightLayer, int aScale ) const { const COLOR4D bgColor = getLayerColor( LAYER_PCB_BACKGROUND ); const COLOR4D topColor = getLayerColor( aLeftLayer ); const COLOR4D bottomColor = getLayerColor( aRightLayer ); return CreateLayerPairIcon( bgColor, topColor, bottomColor, aScale ); }