/*************************************************************/ /* eeschema: undo and redo functions for schemùatic editor */ /*************************************************************/ #include "fctsys.h" #include "common.h" #include "confirm.h" #include "program.h" #include "libcmp.h" #include "general.h" #include "protos.h" #include "class_marker_sch.h" // Imported functions void MirrorOneStruct( SCH_ITEM* DrawStruct, wxPoint& aMirrorPoint ); /* Functions to undo and redo edit commands. * commmands to undo are stored in CurrentScreen->m_UndoList * commmands to redo are stored in CurrentScreen->m_RedoList * * m_UndoList and m_RedoList handle a std::vector of PICKED_ITEMS_LIST * Each PICKED_ITEMS_LIST handle a std::vector of pickers (class ITEM_PICKER), * that store the list of schematic items that are concerned by the command to undo or redo * and is created for each command to undo (handle also a command to redo). * each picker has a pointer pointing to an item to undo or redo (in fact: deleted, added or modified), * and has a pointer to a copy of this item, when this item has been modified * (the old values of parameters are therefore saved) * * there are 3 cases: * - delete item(s) command * - change item(s) command * - add item(s) command * * Undo command * - delete item(s) command: * => deleted items are moved in undo list * * - change item(s) command * => A copy of item(s) is made (a DrawPickedStruct list of wrappers) * the .m_Link member of each wrapper points the modified item. * the .m_Item member of each wrapper points the old copy of this item. * * - add item(s) command * =>A list of item(s) is made. The .m_Item member of each wrapper points the new item. * * Redo command * - delete item(s) old command: * => deleted items are moved in EEDrawList list, and in * * - change item(s) command * => the copy of item(s) is moved in Undo list * * - add item(s) command * => The list of item(s) is used to create a deleted list in undo list(same as a delete command) * * A problem is the hierarchical sheet handling. * the data associated (subhierarchy, uno/redo list) is deleted only * when the sheet is really deleted (i.e. when deleted from undo or redo list) * This is handled by its destructor. */ /**************************************************************/ void SwapData( EDA_BaseStruct* aItem, EDA_BaseStruct* aImage ) /***************************************************************/ /* Used if undo / redo command: * swap data between Item and its copy, pointed by its .m_Image member * swapped data is data modified by edition, so not all values are swapped */ { if( aItem == NULL || aImage == NULL ) { wxMessageBox( wxT( "SwapData error: NULL pointer" ) ); return; } switch( aItem->Type() ) { case DRAW_POLYLINE_STRUCT_TYPE: #undef SOURCE #undef DEST #define SOURCE ( (DrawPolylineStruct*) aItem ) #define DEST ( (DrawPolylineStruct*) aImage ) break; case DRAW_JUNCTION_STRUCT_TYPE: #undef SOURCE #undef DEST #define SOURCE ( (DrawJunctionStruct*) aItem ) #define DEST ( (DrawJunctionStruct*) aImage ) EXCHG( SOURCE->m_Pos, DEST->m_Pos ); break; case TYPE_SCH_LABEL: case TYPE_SCH_GLOBALLABEL: case TYPE_SCH_HIERLABEL: case TYPE_SCH_TEXT: #undef SOURCE #undef DEST #define SOURCE ( (SCH_TEXT*) aItem ) #define DEST ( (SCH_TEXT*) aImage ) DEST->SwapData( SOURCE ); break; case TYPE_SCH_COMPONENT: #undef SOURCE #undef DEST #define SOURCE ( (SCH_COMPONENT*) aItem ) #define DEST ( (SCH_COMPONENT*) aImage ) DEST->SwapData( SOURCE ); break; case DRAW_SEGMENT_STRUCT_TYPE: #undef SOURCE #undef DEST #define SOURCE ( (EDA_DrawLineStruct*) aItem ) #define DEST ( (EDA_DrawLineStruct*) aImage ) EXCHG( SOURCE->m_Start, DEST->m_Start ); EXCHG( SOURCE->m_End, DEST->m_End ); break; case DRAW_BUSENTRY_STRUCT_TYPE: #undef SOURCE #undef DEST #define SOURCE ( (DrawBusEntryStruct*) aItem ) #define DEST ( (DrawBusEntryStruct*) aImage ) EXCHG( SOURCE->m_Pos, DEST->m_Pos ); EXCHG( SOURCE->m_Size, DEST->m_Size ); break; case DRAW_SHEET_STRUCT_TYPE: #undef SOURCE #undef DEST #define SOURCE ( (DrawSheetStruct*) aItem ) #define DEST ( (DrawSheetStruct*) aImage ) DEST->SwapData( SOURCE ); break; case DRAW_MARKER_STRUCT_TYPE: #undef SOURCE #undef DEST #define SOURCE ( (MARKER_SCH*) aItem ) #define DEST ( (MARKER_SCH*) aImage ) EXCHG( SOURCE->m_Pos, DEST->m_Pos ); break; case DRAW_HIERARCHICAL_PIN_SHEET_STRUCT_TYPE: #undef SOURCE #undef DEST #define SOURCE ( (Hierarchical_PIN_Sheet_Struct*) aItem ) #define DEST ( (Hierarchical_PIN_Sheet_Struct*) aImage ) EXCHG( SOURCE->m_Edge, DEST->m_Edge ); EXCHG( SOURCE->m_Shape, DEST->m_Shape ); break; case DRAW_NOCONNECT_STRUCT_TYPE: #undef SOURCE #undef DEST #define SOURCE ( (DrawNoConnectStruct*) aItem ) #define DEST ( (DrawNoConnectStruct*) aImage ) EXCHG( SOURCE->m_Pos, DEST->m_Pos ); break; case DRAW_PART_TEXT_STRUCT_TYPE: break; // not directly used in schematic: default: DisplayInfoMessage( NULL, wxT( "SwapData() error: unexpected type" ) ); break; } } /***********************************************************************/ void WinEDA_SchematicFrame::SaveCopyInUndoList( SCH_ITEM* aItemToCopy, UndoRedoOpType aCommandType, const wxPoint& aTransformPoint ) /***********************************************************************/ /** function SaveCopyInUndoList * Create a copy of the current schematic item, and put it in the undo list. * * flag_type_command = * UR_CHANGED * UR_NEW * UR_DELETED * UR_WIRE_IMAGE * * If it is a delete command, items are put on list with the .Flags member set to UR_DELETED. * When it will be really deleted, the EEDrawList and the subhierarchy will be deleted. * If it is only a copy, the EEDrawList and the subhierarchy must NOT be deleted. * * Note: * Edit wires and busses is a bit complex. * because when a new wire is added, modifications in wire list * (wire concatenation) there are modified items, deleted items and new items * so flag_type_command is UR_WIRE_IMAGE: the struct ItemToCopy is a list of wires * saved in Undo List (for Undo or Redo commands, saved wires will be exchanged with current wire list */ { SCH_ITEM* CopyOfItem; PICKED_ITEMS_LIST* commandToUndo = new PICKED_ITEMS_LIST(); commandToUndo->m_TransformPoint = aTransformPoint; ITEM_PICKER itemWrapper( aItemToCopy, aCommandType ); switch( aCommandType ) { case UR_CHANGED: /* Create a copy of schematic */ CopyOfItem = DuplicateStruct( aItemToCopy ); itemWrapper.m_Item = CopyOfItem; itemWrapper.m_Link = aItemToCopy; commandToUndo->PushItem( itemWrapper ); break; case UR_NEW: case UR_WIRE_IMAGE: case UR_DELETED: case UR_MOVED: commandToUndo->PushItem( itemWrapper ); break; default: { wxString msg; msg.Printf( wxT( "SaveCopyInUndoList() error (unknown code %X)" ), aCommandType ); DisplayError( this, msg ); } break; } /* Save the copy in undo list */ GetScreen()->PushCommandToUndoList( commandToUndo ); /* Clear redo list, because after new save there is no redo to do */ GetScreen()->ClearUndoORRedoList( GetScreen()->m_RedoList ); } /** function SaveCopyInUndoList * @param aItemsList = a PICKED_ITEMS_LIST of items to save * @param aTypeCommand = type of comand ( UR_CHANGED, UR_NEW, UR_DELETED ... */ void WinEDA_SchematicFrame::SaveCopyInUndoList( PICKED_ITEMS_LIST& aItemsList, UndoRedoOpType aTypeCommand, const wxPoint& aTransformPoint ) { SCH_ITEM* CopyOfItem; PICKED_ITEMS_LIST* commandToUndo = new PICKED_ITEMS_LIST(); commandToUndo->m_TransformPoint = aTransformPoint; ITEM_PICKER itemWrapper; for( unsigned ii = 0; ii < aItemsList.GetCount(); ii++ ) { SCH_ITEM* ItemToCopy = (SCH_ITEM*) aItemsList.GetItemData( ii ); UndoRedoOpType command = aItemsList.GetItemStatus( ii ); if( command == UR_UNSPECIFIED ) { command = aTypeCommand; } itemWrapper.m_Item = ItemToCopy; itemWrapper.m_UndoRedoStatus = command; switch( command ) { case UR_CHANGED: /* Create a copy of schematic */ CopyOfItem = DuplicateStruct( ItemToCopy ); itemWrapper.m_Item = CopyOfItem; itemWrapper.m_Link = ItemToCopy; commandToUndo->PushItem( itemWrapper ); break; case UR_MOVED: case UR_MIRRORED_Y: case UR_NEW: commandToUndo->PushItem( itemWrapper ); break; case UR_DELETED: ItemToCopy->m_Flags = UR_DELETED; commandToUndo->PushItem( itemWrapper ); break; default: { wxString msg; msg.Printf( wxT( "SaveCopyInUndoList() error (unknown code %X)" ), command ); DisplayError( this, msg ); } break; } } /* Save the copy in undo list */ GetScreen()->PushCommandToUndoList( commandToUndo ); /* Clear redo list, because after new save there is no redo to do */ GetScreen()->ClearUndoORRedoList( GetScreen()->m_RedoList ); } /**********************************************************/ bool WinEDA_SchematicFrame::GetSchematicFromRedoList() /**********************************************************/ /* Redo the last edition: * - Save the current schematic in undo list * - Get the old version * @return false if nothing done, else true */ { if( GetScreen()->GetRedoCommandCount() == 0 ) return false; /* Get the old wrapper and put it in UndoList */ PICKED_ITEMS_LIST* List = GetScreen()->PopCommandFromRedoList(); GetScreen()->PushCommandToUndoList( List ); /* Redo the command: */ PutDataInPreviousState( List ); CurrentDrawItem = NULL; GetScreen()->SetModify(); SetSheetNumberAndCount(); ReCreateHToolbar(); SetToolbars(); return true; } /***************************************************************************/ void WinEDA_SchematicFrame::PutDataInPreviousState( PICKED_ITEMS_LIST* aList ) /***************************************************************************/ /* Used in undo or redo command. * Put data pointed by List in the previous state, i.e. the state memorised by List */ { SCH_ITEM* item; SCH_ITEM* alt_item; for( unsigned ii = 0; ii < aList->GetCount(); ii++ ) { ITEM_PICKER itemWrapper = aList->GetItemWrapper( ii ); item = (SCH_ITEM*) itemWrapper.m_Item; wxASSERT( item ); SCH_ITEM* image = (SCH_ITEM*) itemWrapper.m_Link; switch( itemWrapper.m_UndoRedoStatus ) { case UR_CHANGED: /* Exchange old and new data for each item */ SwapData( item, image ); break; case UR_NEW: /* new items are deleted */ aList->SetItemStatus( UR_DELETED, ii ); GetScreen()->RemoveFromDrawList( item ); item->m_Flags = UR_DELETED; break; case UR_DELETED: /* deleted items are put in EEdrawList, as new items */ aList->SetItemStatus( UR_NEW, ii ); item->SetNext( GetScreen()->EEDrawList ); GetScreen()->EEDrawList = item; item->m_Flags = 0; break; case UR_MOVED: { wxPoint moveVector = - aList->m_TransformPoint; MoveOneStruct( item, moveVector ); } break; case UR_MIRRORED_Y: { wxPoint mirrorPoint = aList->m_TransformPoint; MirrorOneStruct( item, mirrorPoint ); } break; case UR_WIRE_IMAGE: /* Exchange the current wires and the old wires */ alt_item = GetScreen()->ExtractWires( false ); aList->SetItem( alt_item, ii ); while( item ) { SCH_ITEM* nextitem = item->Next(); item->SetNext( GetScreen()->EEDrawList ); GetScreen()->EEDrawList = item; item->m_Flags = 0; item = nextitem; } break; default: { wxString msg; msg.Printf( wxT( "PutDataInPreviousState() error (unknown code %X)" ), itemWrapper.m_UndoRedoStatus ); DisplayError( this, msg ); } break; } } } /**********************************************************/ bool WinEDA_SchematicFrame::GetSchematicFromUndoList() /**********************************************************/ /** Function GetSchematicFromUndoList * Undo the last edition: * - Save the current schematic in Redo list * - Get an old version of the schematic * @return false if nothing done, else true */ { if( GetScreen()->GetUndoCommandCount() <= 0 ) return false; /* Get the old wrapper and put it in RedoList */ PICKED_ITEMS_LIST* List = GetScreen()->PopCommandFromUndoList(); GetScreen()->PushCommandToRedoList( List ); /* Undo the command */ PutDataInPreviousState( List ); CurrentDrawItem = NULL; GetScreen()->SetModify(); SetSheetNumberAndCount(); ReCreateHToolbar(); SetToolbars(); return true; } /***********************************************************************************/ void SCH_SCREEN::ClearUndoORRedoList( UNDO_REDO_CONTAINER& aList, int aItemCount ) /**********************************************************************************/ /** Function ClearUndoORRedoList * free the undo or redo list from List element * Wrappers are deleted. * datas pointed by wrappers are deleted if not flagged UR_NEW * because they are copy of used data or they are not in use (DELETED) * @param aList = the UNDO_REDO_CONTAINER to clear * @param aItemCount = the count of items to remove. < 0 for all items * items are removed from the beginning of the list. * So this function can be called to remove old commands */ { if( aItemCount == 0 ) return; unsigned icnt = aList.m_CommandsList.size(); if( aItemCount > 0 ) icnt = aItemCount; for( unsigned ii = 0; ii < icnt; ii++ ) { if( aList.m_CommandsList.size() == 0 ) break; PICKED_ITEMS_LIST* curr_cmd = aList.m_CommandsList[0]; aList.m_CommandsList.erase( aList.m_CommandsList.begin() ); // Delete items is they are not flagged UR_NEW, or if this is a block operation while( 1 ) { ITEM_PICKER wrapper = curr_cmd->PopItem(); EDA_BaseStruct* item = wrapper.m_Item; if( item == NULL ) // No more item in list. break; switch( wrapper.m_UndoRedoStatus ) { case UR_WIRE_IMAGE: while( item ) { EDA_BaseStruct* nextitem = item->Next(); delete item; item = nextitem; } break; case UR_MOVED: case UR_MIRRORED_X: case UR_MIRRORED_Y: case UR_ROTATED: case UR_NEW: // Do nothing, items are in use break; default: delete item; break; } } delete curr_cmd; // Delete command } } /*****************************************/ void SCH_SCREEN::ClearUndoRedoList() /*****************************************/ /* free the undo and the redo lists */ { ClearUndoORRedoList( m_UndoList ); ClearUndoORRedoList( m_RedoList ); } /***********************************************************/ void SCH_SCREEN::PushCommandToUndoList( PICKED_ITEMS_LIST* aItem ) /************************************************************/ /* Put newitem in head of undo list * Deletes olds items if > count max. */ { m_UndoList.PushCommand( aItem ); /* Delete the extra items, if count max reached */ int extraitems = GetUndoCommandCount() - m_UndoRedoCountMax; if( extraitems > 0 ) // Delete the extra items ClearUndoORRedoList( m_UndoList, extraitems ); } /***********************************************************/ void SCH_SCREEN::PushCommandToRedoList( PICKED_ITEMS_LIST* aItem ) /***********************************************************/ { m_RedoList.PushCommand( aItem ); /* Delete the extra items, if count max reached */ int extraitems = GetRedoCommandCount() - m_UndoRedoCountMax; if( extraitems > 0 ) // Delete the extra items ClearUndoORRedoList( m_RedoList, extraitems ); }