/** * @file tree_project_frame.cpp * @brief Function to build the tree of files in the current project directory */ /* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck * Copyright (C) 2012 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 1992-2012 KiCad Developers, see change_log.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include /* Note about the tree project build process: * Building the tree project can be *very* long if there are a lot of subdirectories * in the working directory. * Unfortunately, this happens easily if the project file *.pro is in the home directory * So the tree project is built "on demand": * First the tree is built from the current directory and shows files and subdirs. * > First level subdirs trees are built (i.e subdirs contents are not read) * > When expanding a subdir, each subdir contains is read, * and the corresponding sub tree is populated on the fly. */ // list of files extensions listed in the tree project window // *.sch files are always allowed, do not add here // Add extensions in a compatible regex format to see others files types static const wxChar* s_allowedExtensionsToList[] = { wxT( "^.*\\.pro$" ), wxT( "^.*\\.pdf$" ), wxT( "^[^$].*\\.brd$" ), // Legacy Pcbnew files wxT( "^[^$].*\\.kicad_pcb$" ), // S format Pcbnew files wxT( "^.*\\.net$" ), wxT( "^.*\\.txt$" ), wxT( "^.*\\.pho$" ), // Gerber file (Kicad extension) wxT( "^.*\\.gbr$" ), // Gerber file wxT( "^.*\\.gb[alops]$" ), // Gerber back (or bottom) layer file wxT( "^.*\\.gt[alops]$" ), // Gerber front (or top) layer file wxT( "^.*\\.g[0-9]{1,2}$" ), // Gerber inner layer file wxT( "^.*\\.odt$" ), wxT( "^.*\\.sxw$" ), wxT( "^.*\\.htm$" ), wxT( "^.*\\.html$" ), wxT( "^.*\\.rpt$" ), // Report files wxT( "^.*\\.csv$" ), // Report files in comma separateed format wxT( "^.*\\.pos$" ), // Footprint position files wxT( "^.*\\.cmp$" ), // Cvpcb cmp/footprint link files wxT( "^.*\\.drl$" ), // Excellon drill files wxT( "^.*\\.svg$" ), // SVG print/plot files NULL // end of list }; /* TODO: Check if these file extension and wildcard definitions are used * in any of the other KiCad programs and move them into the common * library as required. */ /* File extension definitions. */ const wxString TextFileExtension( wxT( "txt" ) ); /* File wildcard definitions. */ const wxString TextFileWildcard( wxT( "Text files (*.txt)|*.txt" ) ); /** * @brief class TREE_PROJECT_FRAME is the frame that shows the tree list * of files and subdirs inside the working directory * Files are filtered (see s_allowedExtensionsToList) so * only useful files are shown. */ /*****************************************************************************/ BEGIN_EVENT_TABLE( TREE_PROJECT_FRAME, wxSashLayoutWindow ) EVT_TREE_ITEM_ACTIVATED( ID_PROJECT_TREE, TREE_PROJECT_FRAME::OnSelect ) EVT_TREE_ITEM_EXPANDED( ID_PROJECT_TREE, TREE_PROJECT_FRAME::OnExpand ) EVT_TREE_ITEM_RIGHT_CLICK( ID_PROJECT_TREE, TREE_PROJECT_FRAME::OnRight ) EVT_MENU( ID_PROJECT_TXTEDIT, TREE_PROJECT_FRAME::OnOpenSelectedFileWithTextEditor ) EVT_MENU( ID_PROJECT_NEWDIR, TREE_PROJECT_FRAME::OnCreateNewDirectory ) EVT_MENU( ID_PROJECT_DELETE, TREE_PROJECT_FRAME::OnDeleteFile ) EVT_MENU( ID_PROJECT_RENAME, TREE_PROJECT_FRAME::OnRenameFile ) END_EVENT_TABLE() /*****************************************************************************/ /******************************************************************/ TREE_PROJECT_FRAME::TREE_PROJECT_FRAME( KICAD_MANAGER_FRAME* parent ) : wxSashLayoutWindow( parent, ID_LEFT_FRAME, wxDefaultPosition, wxDefaultSize, wxNO_BORDER | wxSW_3D ) /******************************************************************/ { m_Parent = parent; m_TreeProject = NULL; #ifdef KICAD_USE_FILES_WATCHER m_watcher = NULL; Connect( wxEVT_FSWATCHER, wxFileSystemWatcherEventHandler( TREE_PROJECT_FRAME::OnFileSystemEvent ) ); #endif /* * Filtering is now inverted: the filters are actually used to _enable_ support * for a given file type. */ // NOTE: sch filter must be first because of a test in AddFile() below m_filters.push_back( wxT( "^.*\\.sch$" ) ); for( int ii = 0; s_allowedExtensionsToList[ii] != NULL; ii++ ) m_filters.push_back( s_allowedExtensionsToList[ii] ); m_filters.push_back( wxT( "^no KiCad files found" ) ); ReCreateTreePrj(); } TREE_PROJECT_FRAME::~TREE_PROJECT_FRAME() { #ifdef KICAD_USE_FILES_WATCHER delete m_watcher; #endif } /*****************************************************************************/ void TREE_PROJECT_FRAME::RemoveFilter( const wxString& filter ) /*****************************************************************************/ { for( unsigned int i = 0; i < m_filters.size(); i++ ) { if( filter == m_filters[i] ) { m_filters.erase( m_filters.begin() + i ); return; } } } /** * Called by the popup menu in the tree frame * Creates a new subdirectory inside the current kicad project directory * the user is prompted to enter a directory name */ void TREE_PROJECT_FRAME::OnCreateNewDirectory( wxCommandEvent& event ) { // Get the root directory name: TREEPROJECT_ITEM* treeData = GetSelectedData(); if( !treeData ) return; TreeFileType rootType = treeData->GetType(); wxTreeItemId root; if( TREE_DIRECTORY == rootType ) { root = m_TreeProject->GetSelection(); } else { root = m_TreeProject->GetItemParent( m_TreeProject->GetSelection() ); if( !root.IsOk() ) root = m_TreeProject->GetSelection(); } // Ask for the new sub directory name wxString curr_dir = treeData->GetDir(); // Make the current subdir relative to the current path: if( !curr_dir.IsEmpty() ) // A subdir is selected { curr_dir += wxFileName::GetPathSeparator(); curr_dir += wxT( "dummy" ); wxFileName fn( curr_dir ); fn.MakeRelativeTo(); curr_dir = fn.GetPath() + wxFileName::GetPathSeparator(); } wxString msg; msg.Printf( wxT( "Current working directory:\n%s" ), GetChars( wxGetCwd() ) ); wxString subdir = wxGetTextFromUser( msg, _( "Create New Directory" ), curr_dir ); if( subdir.IsEmpty() ) return; if( wxMkdir( subdir ) ) { #ifndef KICAD_USE_FILES_WATCHER AddItemToTreeProject( subdir, root ); #endif } } wxString TREE_PROJECT_FRAME::GetFileExt( TreeFileType type ) { wxString ext; switch( type ) { case TREE_PROJECT: ext = ProjectFileExtension; break; case TREE_SCHEMA: ext = SchematicFileExtension; break; case TREE_LEGACY_PCB: ext = LegacyPcbFileExtension; break; case TREE_SEXP_PCB: ext = KiCadPcbFileExtension; break; case TREE_GERBER: ext = GerberFileExtension; break; case TREE_PDF: ext = PdfFileExtension; break; case TREE_TXT: ext = TextFileExtension; break; case TREE_NET: ext = NetlistFileExtension; break; case TREE_CMP_LINK: ext = ComponentFileExtension; break; case TREE_REPORT: ext = ReportFileExtension; break; case TREE_FP_PLACE: ext = FootprintPlaceFileExtension; break; case TREE_DRILL: ext = DrillFileExtension; break; case TREE_SVG: ext = SVGFileExtension; break; default: /* Eliminates unnecessary GCC warning. */ break; } return ext; } /* * Return the wxFileDialog wildcard string for the selected file type. */ wxString TREE_PROJECT_FRAME::GetFileWildcard( TreeFileType type ) { wxString ext; switch( type ) { case TREE_PROJECT: ext = ProjectFileWildcard; break; case TREE_SCHEMA: ext = SchematicFileWildcard; break; case TREE_LEGACY_PCB: case TREE_SEXP_PCB: ext = PcbFileWildcard; break; case TREE_GERBER: ext = GerberFileWildcard; break; case TREE_PDF: ext = PdfFileWildcard; break; case TREE_TXT: ext = TextFileWildcard; break; case TREE_NET: ext = NetlistFileWildcard; break; case TREE_CMP_LINK: ext = ComponentFileWildcard; break; case TREE_REPORT: ext = ReportFileWildcard; break; case TREE_FP_PLACE: ext = FootprintPlaceFileWildcard; break; case TREE_DRILL: ext = DrillFileWildcard; break; case TREE_SVG: ext = SVGFileWildcard; break; default: /* Eliminates unnecessary GCC warning. */ break; } return ext; } /** * Function AddItemToTreeProject * @brief Add filename "name" to the tree \n * if name is a directory, add the sub directory file names * @param aName = the filename or the dirctory name to add * @param aRoot = the wxTreeItemId item where to add sub tree items * @param aRecurse = true to add file or subdir names to the current tree item * false to stop file add. * @return true if the file (or directory) is added. */ bool TREE_PROJECT_FRAME::AddItemToTreeProject( const wxString& aName, wxTreeItemId& aRoot, bool aRecurse ) { wxTreeItemId cellule; // Check the file type TreeFileType type = TREE_UNKNOWN; // Skip not visible files and dirs wxFileName fn( aName ); // Files/dirs names starting by "." are not visible files under unices. // Skip them also under Windows if( fn.GetName().StartsWith( wxT( "." ) ) ) return false; if( wxDirExists( aName ) ) { type = TREE_DIRECTORY; } else { // Filter wxRegEx reg; bool isSchematic = false; bool addFile = false; for( unsigned i = 0; i < m_filters.size(); i++ ) { wxCHECK2_MSG( reg.Compile( m_filters[i], wxRE_ICASE ), continue, wxT( "Regular expression " ) + m_filters[i] + wxT( " failed to compile." ) ); if( reg.Matches( aName ) ) { addFile = true; if( i==0 ) isSchematic = true; break; } } if( !addFile ) return false; // only show the schematic if it is a top level schematic. Eeschema // cannot open a schematic and display it properly unless it starts // at the top of the hierarchy. The schematic is top level only if // there is a line in the header saying: // "Sheet 1 " // However if the file has the same name as the project, it is always // shown, because it is expected the root sheet. // (and to fix an issue (under XP but could exist under other OS), // when a .sch file is created, the file // create is sent to the wxFileSystemWatcher, but the file still has 0 byte // so it cannot detected as root sheet // This is an ugly fix. if( isSchematic ) { wxString fullFileName = aName.BeforeLast( '.' ); wxString rootName; TREEPROJECT_ITEM* itemData = GetItemIdData( m_root ); if( itemData ) rootName = itemData->m_FileName.BeforeLast( '.' ); if( fullFileName != rootName ) { char line[128]; // small because we just need a few bytes from the start of a line FILE* fp; fullFileName = aName; fp = wxFopen( fullFileName, wxT( "rt" ) ); if( fp == NULL ) return false; addFile = false; // check the first 100 lines for the "Sheet 1" string for( int i = 0; i<100; ++i ) { if( !fgets( line, sizeof(line), fp ) ) break; if( !strncmp( line, "Sheet 1 ", 8 ) ) { addFile = true; break; } } fclose( fp ); if( !addFile ) return false; // it is a non-top-level schematic } } for( int i = TREE_PROJECT; i < TREE_MAX; i++ ) { wxString ext = GetFileExt( (TreeFileType) i ); if( ext == wxT( "" ) ) continue; reg.Compile( wxString::FromAscii( "^.*\\" ) + ext + wxString::FromAscii( "$" ), wxRE_ICASE ); if( reg.Matches( aName ) ) { type = (TreeFileType) i; break; } } } // also check to see if it is already there. wxTreeItemIdValue cookie; wxTreeItemId kid = m_TreeProject->GetFirstChild( aRoot, cookie ); while( kid.IsOk() ) { TREEPROJECT_ITEM* itemData = GetItemIdData( kid ); if( itemData ) { if( itemData->m_FileName == aName ) { return true; // well, we would have added it, but it is already here! } } kid = m_TreeProject->GetNextChild( aRoot, cookie ); } // Append the item (only appending the filename not the full path): wxString file = wxFileNameFromPath( aName ); cellule = m_TreeProject->AppendItem( aRoot, file ); TREEPROJECT_ITEM* data = new TREEPROJECT_ITEM( type, aName, m_TreeProject ); m_TreeProject->SetItemData( cellule, data ); data->SetState( 0 ); /* Mark root files (files which have the same aName as the project) */ wxFileName project( m_Parent->m_ProjectFileName ); wxFileName currfile( file ); if( currfile.GetName().CmpNoCase( project.GetName() ) == 0 ) data->m_IsRootFile = true; else data->m_IsRootFile = false; // This section adds dirs and files found in the subdirs // in this case AddFile is recursive, but for the first level only. if( TREE_DIRECTORY == type && aRecurse ) { const wxString sep = wxFileName().GetPathSeparator(); wxDir dir( aName ); wxString dir_filename; data->m_WasPopulated = true; // set state to populated if( dir.GetFirst( &dir_filename ) ) { do // Add name in tree, but do not recurse { AddItemToTreeProject( aName + sep + dir_filename, cellule, false ); } while( dir.GetNext( &dir_filename ) ); } /* Sort filenames by alphabetic order */ m_TreeProject->SortChildren( cellule ); } return true; } /** * @brief Create or modify the tree showing project file names */ void TREE_PROJECT_FRAME::ReCreateTreePrj() { wxTreeItemId rootcellule; wxFileName fn; bool prjOpened = false; if( !m_TreeProject ) m_TreeProject = new TREEPROJECTFILES( this ); else m_TreeProject->DeleteAllItems(); if( !m_Parent->m_ProjectFileName.IsOk() ) { fn.Clear(); fn.SetPath( ::wxGetCwd() ); fn.SetName( NAMELESS_PROJECT ); fn.SetExt( ProjectFileExtension ); } else fn = m_Parent->m_ProjectFileName; prjOpened = fn.FileExists(); // root tree: m_root = rootcellule = m_TreeProject->AddRoot( fn.GetFullName(), TREE_PROJECT - 1, TREE_PROJECT - 1 ); m_TreeProject->SetItemBold( rootcellule, true ); m_TreeProject->SetItemData( rootcellule, new TREEPROJECT_ITEM( TREE_PROJECT, fn.GetFullPath(), m_TreeProject ) ); // Now adding all current files if available if( prjOpened ) { wxString filename; wxDir dir( wxGetCwd() ); bool cont = dir.GetFirst( &filename ); while( cont ) { if( filename != fn.GetFullName() ) AddItemToTreeProject( dir.GetName() + wxFileName::GetPathSeparator() + filename, m_root ); cont = dir.GetNext( &filename ); } } else { m_TreeProject->AppendItem( m_root, wxT( "Empty project" ) ); } m_TreeProject->Expand( rootcellule ); /* Sort filenames by alphabetic order */ m_TreeProject->SortChildren( m_root ); m_Parent->m_ProjectFileName = fn; } /** * @brief Opens *popup* the context menu */ /*****************************************************************************/ void TREE_PROJECT_FRAME::OnRight( wxTreeEvent& Event ) /*****************************************************************************/ { int tree_id; TREEPROJECT_ITEM* tree_data; wxString FullFileName; wxTreeItemId curr_item = Event.GetItem(); /* Ensure item is selected (Under Windows right click does not select the item) */ m_TreeProject->SelectItem( curr_item ); tree_data = GetSelectedData(); if( !tree_data ) return; tree_id = tree_data->GetType(); FullFileName = tree_data->GetFileName(); wxMenu popupMenu; switch( tree_id ) { case TREE_PROJECT: AddMenuItem( &popupMenu, ID_PROJECT_NEWDIR, _( "New D&irectory" ), _( "Create a New Directory" ), KiBitmap( directory_xpm ) ); break; case TREE_DIRECTORY: AddMenuItem( &popupMenu, ID_PROJECT_NEWDIR, _( "New D&irectory" ), _( "Create a New Directory" ), KiBitmap( directory_xpm ) ); AddMenuItem( &popupMenu, ID_PROJECT_DELETE, _( "&Delete Directory" ), _( "Delete the Directory and its content" ), KiBitmap( delete_xpm ) ); break; default: AddMenuItem( &popupMenu, ID_PROJECT_TXTEDIT, _( "&Edit in a text editor" ), _( "Open the file in a Text Editor" ), KiBitmap( icon_txt_xpm ) ); AddMenuItem( &popupMenu, ID_PROJECT_RENAME, _( "&Rename file" ), _( "Rename file" ), KiBitmap( right_xpm ) ); AddMenuItem( &popupMenu, ID_PROJECT_DELETE, _( "&Delete File" ), _( "Delete the Directory and its content" ), KiBitmap( delete_xpm ) ); break; } PopupMenu( &popupMenu ); } /* * Called by the popup menu, when right clicking on a file name * Launch the text editor to open the selected file */ void TREE_PROJECT_FRAME::OnOpenSelectedFileWithTextEditor( wxCommandEvent& event ) { TREEPROJECT_ITEM* tree_data = GetSelectedData(); if( !tree_data ) return; if( tree_data->GetType() == TREE_DIRECTORY ) return; wxString FullFileName = tree_data->GetFileName(); AddDelimiterString( FullFileName ); wxString editorname = wxGetApp().GetEditorName(); if( !editorname.IsEmpty() ) ExecuteFile( this, editorname, FullFileName ); } /* Called via the popup menu, when right clicking on a file name * or a directory name to delete the selected file or directory * in the tree project */ void TREE_PROJECT_FRAME::OnDeleteFile( wxCommandEvent& ) { TREEPROJECT_ITEM* tree_data = GetSelectedData(); if( !tree_data ) return; tree_data->Delete(); } /* Called via the popup menu, when right clicking on a file name * or a directory name to rename the selected file or directory * in the tree project */ void TREE_PROJECT_FRAME::OnRenameFile( wxCommandEvent& ) { wxTreeItemId curr_item = m_TreeProject->GetSelection(); TREEPROJECT_ITEM* tree_data = GetSelectedData(); if( !tree_data ) return; wxString buffer = m_TreeProject->GetItemText( curr_item ); wxString msg; msg.Printf( _( "Change filename: <%s>" ), GetChars( tree_data->m_FileName ) ); wxTextEntryDialog dlg( this, msg, _( "Change filename" ), buffer ); if( dlg.ShowModal() != wxID_OK ) return; // cancelled by user buffer = dlg.GetValue(); buffer.Trim( true ); buffer.Trim( false ); if( buffer.IsEmpty() ) return; // empty file name not allowed if( tree_data->Rename( buffer, true ) ) m_TreeProject->SetItemText( curr_item, buffer ); } /* * called on a double click on an item */ /*****************************************************************************/ void TREE_PROJECT_FRAME::OnSelect( wxTreeEvent& Event ) /*****************************************************************************/ { wxString FullFileName; TREEPROJECT_ITEM* tree_data = GetSelectedData(); if( !tree_data ) return; tree_data->Activate( this ); } /** * @brief Called when expanding an item of the tree * populate tree items corresponding to subdirectories not already populated */ /*****************************************************************************/ void TREE_PROJECT_FRAME::OnExpand( wxTreeEvent& Event ) /*****************************************************************************/ { wxString FullFileName; wxTreeItemId itemId = Event.GetItem(); TREEPROJECT_ITEM* tree_data = GetItemIdData( itemId ); if( !tree_data ) return; if( tree_data->GetType() != TREE_DIRECTORY ) return; // explore list of non populated subdirs, and populate them wxTreeItemIdValue cookie; wxTreeItemId kid = m_TreeProject->GetFirstChild( itemId, cookie ); bool subdir_populated = false; for( ; kid.IsOk(); kid = m_TreeProject->GetNextChild( itemId, cookie ) ) { TREEPROJECT_ITEM* itemData = GetItemIdData( kid ); if( !itemData || itemData->GetType() != TREE_DIRECTORY ) continue; if( itemData->m_WasPopulated ) continue; wxString fileName = itemData->GetFileName(); const wxString sep = wxFileName().GetPathSeparator(); wxDir dir( fileName ); wxString dir_filename; if( dir.GetFirst( &dir_filename ) ) { do // Add name to tree item, but do not recurse in subdirs: { AddItemToTreeProject( fileName + sep + dir_filename, kid, false ); } while( dir.GetNext( &dir_filename ) ); } itemData->m_WasPopulated = true; // set state to populated subdir_populated = true; /* Sort filenames by alphabetic order */ m_TreeProject->SortChildren( kid ); } if( subdir_populated ) { #ifdef KICAD_USE_FILES_WATCHER #ifndef __WINDOWS__ FileWatcherReset(); #endif #endif } } /** * Function GetSelectedData * return the item data from item currently selected (highlighted) * Note this is not necessary the "clicked" item, * because when expanding, collapsing an item this item is not selected */ TREEPROJECT_ITEM* TREE_PROJECT_FRAME::GetSelectedData() { return dynamic_cast( m_TreeProject->GetItemData ( m_TreeProject->GetSelection() ) ); } /** * Function GetItemIdData * return the item data corresponding to a wxTreeItemId identifier * @param aId = the wxTreeItemId identifier. * @return a TREEPROJECT_ITEM pointer correspondinfg to item id aId */ TREEPROJECT_ITEM* TREE_PROJECT_FRAME::GetItemIdData( wxTreeItemId aId ) { return dynamic_cast( m_TreeProject->GetItemData( aId ) ); } /* Search for the item in tree project which is the * node of the subdirectory aSubDir * param aSubDir = the directory to find in tree * return the opaque reference to the tree item. * if not found, return an invalid tree item. * therefore wxTreeItemId::IsOk should be used to test * the returned value */ wxTreeItemId TREE_PROJECT_FRAME::findSubdirTreeItem( const wxString& aSubDir ) { // If the subdir is the current working directory, return m_root // in main list: if( wxGetCwd() == aSubDir ) return m_root; // The subdir is in the main tree or in a subdir: Locate it wxTreeItemIdValue cookie; wxTreeItemId root_id = m_root; std::stack < wxTreeItemId > subdirs_id; wxTreeItemId kid = m_TreeProject->GetFirstChild( root_id, cookie ); while( 1 ) { if( ! kid.IsOk() ) { if( subdirs_id.empty() ) // all items were explored { root_id = kid; // Not found: return an invalid wxTreeItemId break; } else { root_id = subdirs_id.top(); subdirs_id.pop(); kid = m_TreeProject->GetFirstChild( root_id, cookie ); if( ! kid.IsOk() ) continue; } } TREEPROJECT_ITEM* itemData = GetItemIdData( kid ); if( itemData && ( itemData->GetType() == TREE_DIRECTORY ) ) { if( itemData->m_FileName == aSubDir ) // Found! { root_id = kid; break; } // kid is a subdir, push in list to explore it later if( itemData->m_WasPopulated ) subdirs_id.push( kid ); } kid = m_TreeProject->GetNextChild( root_id, cookie ); } return root_id; } #ifdef KICAD_USE_FILES_WATCHER /* called when a file or directory is modified/created/deleted * The tree project is modified when a file or directory * is created/deleted/renamed to reflect the file change */ void TREE_PROJECT_FRAME::OnFileSystemEvent( wxFileSystemWatcherEvent& event ) { wxFileName pathModified = event.GetPath(); wxString subdir = pathModified.GetPath(); wxString fn = pathModified.GetFullPath(); switch( event.GetChangeType() ) { case wxFSW_EVENT_DELETE: break; case wxFSW_EVENT_CREATE: break; case wxFSW_EVENT_RENAME: break; case wxFSW_EVENT_MODIFY: case wxFSW_EVENT_ACCESS: default: return; } wxTreeItemId root_id = findSubdirTreeItem( subdir ); if( !root_id.IsOk() ) return; wxTreeItemIdValue cookie; // dummy variable needed by GetFirstChild() wxTreeItemId kid = m_TreeProject->GetFirstChild( root_id, cookie ); switch( event.GetChangeType() ) { case wxFSW_EVENT_CREATE: AddItemToTreeProject( pathModified.GetFullPath(), root_id, false ); break; case wxFSW_EVENT_DELETE: while( kid.IsOk() ) { TREEPROJECT_ITEM* itemData = GetItemIdData( kid ); if( itemData && ( itemData->m_FileName == fn ) ) { m_TreeProject->Delete( kid ); return; } kid = m_TreeProject->GetNextChild( root_id, cookie ); } break; case wxFSW_EVENT_RENAME : { wxFileName newpath = event.GetNewPath(); wxString newfn = newpath.GetFullPath(); while( kid.IsOk() ) { TREEPROJECT_ITEM* itemData = GetItemIdData( kid ); if( itemData && ( itemData->m_FileName == fn ) ) { m_TreeProject->Delete( kid ); break; } kid = m_TreeProject->GetNextChild( root_id, cookie ); } AddItemToTreeProject( newfn, root_id, false ); } break; } /* Sort filenames by alphabetic order */ m_TreeProject->SortChildren( root_id ); } /* Reinit the watched paths * Should be called after opening a new project to * rebuild the list of watched paths. * Should be called after the main loop event handler is started */ void TREE_PROJECT_FRAME::FileWatcherReset() { // Prepare file watcher: delete m_watcher; m_watcher = new wxFileSystemWatcher(); m_watcher->SetOwner( this ); // Add directories which should be monitored. // under windows, we add the curr dir and all subdirs // under unix, we add only the curr dir and the populated subdirs // see http://docs.wxwidgets.org/trunk/classwx_file_system_watcher.htm // under unix, the file watcher needs more work to be efficient // moreover, under wxWidgets 2.9.4, AddTree does not work properly. wxFileName watched_path = wxFileName::DirName( wxGetCwd() ); #ifdef __WINDOWS__ m_watcher->AddTree( watched_path ); #else m_watcher->Add( watched_path ); // Add subdirs wxTreeItemIdValue cookie; wxTreeItemId root_id = m_root; std::stack < wxTreeItemId > subdirs_id; wxTreeItemId kid = m_TreeProject->GetFirstChild( root_id, cookie ); while( 1 ) { if( ! kid.IsOk() ) { if( subdirs_id.empty() ) // all items were explored break; else { root_id = subdirs_id.top(); subdirs_id.pop(); kid = m_TreeProject->GetFirstChild( root_id, cookie ); if( ! kid.IsOk() ) continue; } } TREEPROJECT_ITEM* itemData = GetItemIdData( kid ); if( itemData && ( itemData->GetType() == TREE_DIRECTORY ) ) { watched_path = wxFileName::DirName( itemData->m_FileName ); m_watcher->Add( watched_path ); // if kid is a subdir, push in list to explore it later if( itemData->m_WasPopulated && m_TreeProject->GetChildrenCount( kid ) ) subdirs_id.push( kid ); } kid = m_TreeProject->GetNextChild( root_id, cookie ); } #endif #if 0 // For test only! wxArrayString paths; m_watcher->GetWatchedPaths( &paths ); for( unsigned ii = 0; ii < paths.GetCount(); ii++ ) wxLogMessage( paths[ii] ); #endif } /* Called by sending a event with id = ID_INIT_WATCHED_PATHS * rebuild the list of whatched paths * We are using an event called function to install or reinit a file system watcher * because a file watcher *needs* a running loop event handler. * this is noticeable under Linux. * therefore the safe way to do that is to use the main event loop * to call m_LeftWin->FileWatcherReset() */ void KICAD_MANAGER_FRAME::OnChangeWatchedPaths(wxCommandEvent& aEvent ) { m_LeftWin->FileWatcherReset(); } #endif