Wayne Stambaugh
5c8f4697ca
Common folder housekeeping part 1.
2025-01-12 12:06:45 -05:00
Seth Hillbrand
0b2d4d4879
Revise Copyright statement to align with TLF
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Recommendation is to avoid using the year nomenclature as this
information is already encoded in the git repo. Avoids needing to
repeatly update.
Also updates AUTHORS.txt from current repo with contributor names
2025-01-01 14:12:04 -08:00
Alex Shvartzkop
73a3b880a6
Slightly optimize GPU_CACHED_MANAGER::DrawIndices.
2024-06-12 16:04:47 +03:00
Marek Roszko
7505fd0f37
Profile can live in core
2023-09-07 07:47:01 -04:00
Alex
dc07ab9df1
Replace PROF_COUNTER with PROF_TIMER in some conditional places.
2022-09-27 14:07:47 +00:00
Marek Roszko
417f2f357c
Cleanup naming of shader params/uniforms
2022-05-19 07:49:24 -04:00
Wayne Stambaugh
8426ffa238
Fix wxWidgets invalid string specifier assertion.
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(cherry picked from commit ab184ba9f3892342ec394ee52319446bef7f2317)
2022-01-24 15:50:40 -05:00
Jon Evans
a205595404
PROF_COUNTER -> PROF_TIMER
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I want to add an event counter, and this one is a timer
2021-12-05 14:25:37 -05:00
jean-pierre charras
f24bdf4067
Fix minor Coverity warnings (not initialized vars).
2021-12-03 17:55:21 +01:00
Tomasz Wlostowski
2c6e9778a1
GAL: OpenGL draw calls pooling/splitting
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Improves rendering performance, esp. for large designs by:
- using a separate glDrawArrays calls() for large buffers of contiguous vertices (e.g. large zone fills)
- pooling smaller items into a small-sized index buffer held in system RAM (has to be DMAed to the GPU by the driver anyway)
2021-11-29 23:30:10 +01:00
Wayne Stambaugh
bcd6bddfd4
Start expunging NULL.
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Given that KiCad is a C++ project, we should really be using nullptr
instead of NULL.
2021-07-15 15:44:45 -04:00
Marek Roszko
cbad18ad98
Hide gal profiling behind KICAD_GAL_PROFILE cmake option
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__WXDEBUG__ is too easy to get set
2021-04-30 19:24:36 -04:00
Ian McInerney
ecd9bf696e
Be consistent about using nullptr instead of 0
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0 can be too easily overloaded into an int, so ensure we use nullptr
when we mean pointers.
2021-04-22 22:20:34 +01:00
Wayne Stambaugh
d96cccbf20
OpenGL GAL tracing improvements.
2021-03-22 17:45:49 -04:00
Wayne Stambaugh
e7227a4f21
GAL code cleaning.
2021-02-16 17:25:27 -05:00
Roberto Fernandez Bautista
fe415c4134
Check GLEW functions exist before calling them
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Fixes https://gitlab.com/kicad/code/kicad/-/issues/6235
2020-10-30 20:17:27 +00:00
Tomasz Włostowski
d66e0d4f7a
eeschema-gal: implemented EnableDepthTest() in GAL, fixed drawing order in eeschema
2018-10-15 00:09:59 +02:00
Tomasz Włostowski
711b278248
gal/opengl: handle single-pixel line width clamping in hardware (new shader). Correct grid rendering in GAL for pixel-sized lines
2018-10-12 19:13:54 +02:00
Maciej Suminski
342bb2bf78
Code formatting
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Renamed VERTEX related constants to follow UPPER_CASE naming.
2017-09-09 21:07:32 +02:00
Maciej Suminski
b5db6a7d5d
Map/unmap vertices once per layer order update
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Multiple memory map/unmap operations cause a significant delay on
GPUs that fetch vertices from RAM.
Fixes: lp:1701936
* https://bugs.launchpad.net/kicad/+bug/1701936
2017-08-21 13:28:09 +02:00
Maciej Suminski
262fcc91af
Fixes for video cards unable to use gl{Un,}MapBuffer correctly
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Fixes: lp:1685335
* https://bugs.launchpad.net/kicad/+bug/1685335
Fixes: lp:1683041
* https://bugs.launchpad.net/kicad/+bug/1683041
2017-08-08 14:26:05 +02:00
jean-pierre charras
fff449ecf0
Performance counter rework: Add comments, fix coding style issues.
2016-12-31 13:00:24 +01:00
Simon Richter
ac9f858813
Performance counter rework
2016-12-31 12:57:42 +01:00
Maciej Suminski
9f5f0ab31b
Minor OpenGL GAL code changes
2016-08-08 14:17:40 +02:00
Maciej Suminski
702be4903f
Vertices are stored in GPU memory (OpenGL GAL).
2016-05-02 16:12:16 +02:00
Maciej Suminski
05a30b7591
Do not draw anything if vertex containers are empty.
2016-05-02 16:08:50 +02:00
Maciej Suminski
36dd6eb6b3
GAL profiling output is enabled with WXTRACE env variable.
2016-05-02 15:56:17 +02:00
Maciej Suminski
dbff9ad786
Improved error checking in GPU_MANAGER.
2016-05-02 15:56:16 +02:00
Maciej Suminski
4739c54f0e
Few minor updates to CACHED_CONTAINER & GPU_MANAGER classes. - Reduced the number of memory reallocations - Updated code for tests
2015-08-03 21:12:00 +02:00
Maciej Suminski
b6c5b291a2
Coverity fixes.
2015-03-11 14:17:43 +01:00
Paulo Henrique Silva
3132690c0b
Fix slow opengl canvas on Mac OS 10.9.
2014-09-13 19:31:40 +02:00
Maciej Suminski
4a0407fb69
Removed some debug logs.
2013-12-18 12:46:18 +01:00
Maciej Suminski
06f4662ea0
Profile counter simplified, so it should be more portable.
2013-11-27 09:46:59 +01:00
Maciej Suminski
5235d7e5eb
Modified error handling for OpenGL backend, now error messages should be visible.
2013-11-11 10:48:49 +01:00
Wayne Stambaugh
fe54ceacab
Fix debug builds on wxWidgets 2.8.
2013-11-03 13:15:46 -05:00
Maciej Suminski
0ac3e1fbf2
Namespace KiGfx->KIGFX.
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template<> -> template <>
Some more reformatting according to uncrustify results.
2013-10-14 16:13:35 +02:00
Maciej Suminski
190ed58568
Code refactoring.
2013-07-30 18:29:54 +02:00
Maciej Suminski
be012cac94
Added initialization of variable, preventing unconditional jumps. Fixed typos in comments.
2013-07-29 14:12:27 +02:00
Maciej Suminski
c9199ea80a
Fixed high contrast mode in OpenGL. Split display settings loading into more appropriate places.
2013-07-25 18:04:15 +02:00
Maciej Suminski
618a5f0e75
OpenGL multitarget rendering (compositing).
2013-07-23 18:39:07 +02:00
Maciej Suminski
5242fff9d7
Code refactorization. VBO_CONTAINER is split to [NON]CACHED_MANAGER, GPU_MANAGER and VERTEX_MANAGER.
2013-07-22 10:41:12 +02:00