There are two netclass name methods, which previously were not
obvious in their uses. These have been renamed to now have:
GetName() : Used for internal or tooling (e.g. netlist export) usage
GetHumanReadableName() : Used for display to users (e.g. in infobars)
Fixing the previous unclear naming will result in fewer bugs
when users start using the multiple netclass functionality, as
the incorrect usage had started creeping in to new code. Also this
will help authors of new code select the correct name method.
This is the second try at 5326c36a5f. The difference here is that we
have moved GL_CONTEXT_MGR into kicommon first which will hopefully
address some of the Windows linkage issues
The GL context lock needs to be shared across kifaces. Otherwise, we
can end up blocking the lock from one kiface. Unfortunately, I can't
find the issue in GitLab right now for where the footprint viewer shows
a blank screen after opening too many contexts. But that's what this
fixes.
The GL context lock needs to be shared across kifaces. Otherwise, we
can end up blocking the lock from one kiface. Unfortunately, I can't
find the issue in GitLab right now for where the footprint viewer shows
a blank screen after opening too many contexts. But that's what this
fixes.
Recommendation is to avoid using the year nomenclature as this
information is already encoded in the git repo. Avoids needing to
repeatly update.
Also updates AUTHORS.txt from current repo with contributor names
After opening a context menu and left clicking on the 3D canvas, the view
was modified because a drag event was generated, probably a wxWidgets bug.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/17422
It was possible for OnMouseMove to come after ReloadRequest
but before DoRePaint.
Which meant m_3d_render_raytracing->Reload() has't been called yet,
thus the BVH contained invalid data.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/16059
Removes old defines and work arounds for earlier wx versions and adds a
CMake requirement to use at least 3.2 (or the minimum matching wxPython
version)
Most of these settings are now available in the appearances panel.
It was concluded in a Zulip discussion that any missing items can
be added back in time if people find they need them (ie: complain).
Also hooks up 3DViewer to the common language framework.
The spacemouse driver, particularly on Mac, is extremely unstable and
causes crashes even when not being used. This places the interface
behind an advanced config flag to ensure that users can affirmatively
opt-in to the potential for crashes
CHANGED: Instead of using the target style pivot that is used to move the
look at position, a different pivot is used for the center of rotation
used by the 3dmouse. Both pivots, the camera look at position and the
3dmouse rotation pivot, need not necessarily coincide. A blue ball is used
to represent the pivot.
inside the EDA_3D_CANVAS, it was initialized before settings are read,
and can be set to raytracing, although we always start 3D viewer in opengl mode,
thus creating a incorrect (not working) initialization.