Inflate with linked holes needs to account for fractured polygons,
otherwise inflating with positive value will create rounded divots where
overlapping fracture lines meet and inflating with negative value will
create spaces between fracture lines.
Calling Simplify before Inflate takes an inordinate amount of time as
the Clipper healing routine is rather slow. Our own Unfracture is meant
to heal the results of our Fracture routine and works much more quickly.
After healing, we still call the Simplify routine
(cherry picked from commit 9ca35cbcee47ec844d491b4d4a9047b518e8aced)
Clipper can handle complex input polygons but we will sometimes struggle
dealing with outputs from the inflate routine that have degenerate or
overlapping points. Calling Simplify after the inflate keeps our
polygons easier to handle
Fixes https://gitlab.com/kicad/code/kicad/issues/11036
(cherry picked from commit a24cdcb3f0f22c7b0a24fc452658f1dcb57c9870)
1) Generate SHAPE_POLY_SET triangulation by outline so they can be
shared between connectivity system and other clients.
2) Don't add items to connectivity when reading board; we're going
to do a total rebuild anyway.
3) Use multithreading when caching triangulation.
Boolean Ops on polygons with arcs are not supported (the only exception
is Simplify)
Also fix a bug in SHAPE_LINE_CHAIN::splitArc that resulted in an
exception
Partially fixes https://gitlab.com/kicad/code/kicad/-/issues/9380
If the last three points of a tesselation are concave, we will never be
able to triangulate them. They were likely formed from a bad polygon,
so we will drop the triangle and return completed
Fixes https://gitlab.com/kicad/code/kicad/issues/9380
We are not always sure of the path validity in fracture. Nominally, the
Clipper Simplify routine should remove invalid parts but in the case
where it doesn't, we need to recover gracefully, even if the output
polygon is not valid.
Fixes https://gitlab.com/kicad/code/kicad/issues/9199
It appears as though there was an optimization to skip testing segments if
one of their endpoints (and only the A point) was inside. Unclear the reason
for this, but I'm going to assume that it was intended to optimize the case
where both points are inside (like the point case above it).
Moves rule area triangulation outside of layer iterator and keeps the
triangulation_valid flag false until the triangulation has been
completed.
Fixes https://gitlab.com/kicad/code/kicad/issues/7032