6 Commits

Author SHA1 Message Date
Wayne Stambaugh
be8327bd54 GAL memory allocation fixes.
Vertex memory allocation uses malloc and realloc without checking the
result.  Throw exceptions that can be caught in the DoRepaint() method
in EDA_DRAW_PANEL_GAL when malloc and realloc return a null pointer.
2021-02-22 08:15:09 -05:00
Wayne Stambaugh
e7227a4f21 GAL code cleaning. 2021-02-16 17:25:27 -05:00
Maciej Suminski
702be4903f Vertices are stored in GPU memory (OpenGL GAL). 2016-05-02 16:12:16 +02:00
Maciej Suminski
0ac3e1fbf2 Namespace KiGfx->KIGFX.
template<> -> template <>
Some more reformatting according to uncrustify results.
2013-10-14 16:13:35 +02:00
Maciej Suminski
b04de0cada Fixed memory leaks in containers. 2013-09-12 09:44:57 +02:00
Maciej Suminski
5242fff9d7 Code refactorization. VBO_CONTAINER is split to [NON]CACHED_MANAGER, GPU_MANAGER and VERTEX_MANAGER. 2013-07-22 10:41:12 +02:00