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https://gitlab.com/kicad/code/kicad.git
synced 2025-09-14 02:03:12 +02:00
Revert "Add Advanced Config parameter for thread count"
This reverts commit 2e0f688b97dcae1a08a1e2f982332b01bd342d5d.
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f38e661a02
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@ -121,9 +121,9 @@ static const wxChar EnableExtensionSnaps[] = wxT( "EnableExtensionSnaps" );
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static const wxChar ExtensionSnapTimeoutMs[] = wxT( "ExtensionSnapTimeoutMs" );
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static const wxChar ExtensionSnapActivateOnHover[] = wxT( "ExtensionSnapActivateOnHover" );
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static const wxChar EnableSnapAnchorsDebug[] = wxT( "EnableSnapAnchorsDebug" );
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static const wxChar EnableJobset[] = wxT( "EnableJobset" );
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static const wxChar MinParallelAngle[] = wxT( "MinParallelAngle" );
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static const wxChar HoleWallPaintingMultiplier[] = wxT( "HoleWallPaintingMultiplier" );
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static const wxChar MaximumThreads[] = wxT( "MaximumThreads" );
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} // namespace KEYS
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@ -296,8 +296,6 @@ ADVANCED_CFG::ADVANCED_CFG()
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m_MinParallelAngle = 0.001;
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m_HoleWallPaintingMultiplier = 1.5;
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m_MaximumThreads = 0;
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loadFromConfigFile();
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}
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@ -567,10 +565,6 @@ void ADVANCED_CFG::loadSettings( wxConfigBase& aCfg )
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&m_HoleWallPaintingMultiplier, m_HoleWallPaintingMultiplier,
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0.1, 100.0 ) );
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configParams.push_back( new PARAM_CFG_INT( true, AC_KEYS::MaximumThreads,
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&m_MaximumThreads, m_MaximumThreads,
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0, 500 ) );
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// Special case for trace mask setting...we just grab them and set them immediately
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// Because we even use wxLogTrace inside of advanced config
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wxString traceMasks;
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@ -707,15 +707,6 @@ public:
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*/
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double m_HoleWallPaintingMultiplier;
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/**
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* Default value for the maximum number of threads to use for parallel processing.
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* Setting this value to 0 or less will mean that we use the number of cores available
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*
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* Setting name: "MaximumThreads"
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* Default value: 0
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*/
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int m_MaximumThreads;
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///@}
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private:
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@ -21,7 +21,6 @@
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#define KICAD_SINGLETON_H
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#include <bs_thread_pool.hpp>
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#include <advanced_config.h>
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class KICAD_SINGLETON
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{
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@ -39,8 +38,7 @@ public:
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void Init()
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{
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int num_threads = std::max( 0, ADVANCED_CFG::GetCfg().m_MaximumThreads );
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m_ThreadPool = new BS::thread_pool( num_threads );
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m_ThreadPool = new BS::thread_pool();
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}
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BS::thread_pool* m_ThreadPool;
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