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pcbnew/pad.h
43
pcbnew/pad.h
@ -303,9 +303,9 @@ public:
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void SetDrillSize( const VECTOR2I& aSize ) { m_padStack.Drill().size = aSize; SetDirty(); }
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const VECTOR2I& GetDrillSize() const { return m_padStack.Drill().size; }
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void SetDrillSizeX( const int aX );
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void SetDrillSizeX( int aX );
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int GetDrillSizeX() const { return m_padStack.Drill().size.x; }
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void SetDrillSizeY( const int aY ) { m_padStack.Drill().size.y = aY; SetDirty(); }
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void SetDrillSizeY( int aY ) { m_padStack.Drill().size.y = aY; SetDirty(); }
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int GetDrillSizeY() const { return m_padStack.Drill().size.y; }
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void SetOffset( PCB_LAYER_ID aLayer, const VECTOR2I& aOffset )
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@ -316,7 +316,7 @@ public:
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const VECTOR2I& GetOffset( PCB_LAYER_ID aLayer ) const { return m_padStack.Offset( aLayer ); }
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VECTOR2I GetCenter() const override { return GetPosition(); }
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VECTOR2I GetCenter() const override { return GetPosition(); }
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const PADSTACK& Padstack() const { return m_padStack; }
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PADSTACK& Padstack() { return m_padStack; }
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@ -726,9 +726,8 @@ public:
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*/
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void SetRemoveUnconnected( bool aSet )
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{
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m_padStack.SetUnconnectedLayerMode( aSet
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? PADSTACK::UNCONNECTED_LAYER_MODE::REMOVE_ALL
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: PADSTACK::UNCONNECTED_LAYER_MODE::KEEP_ALL );
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m_padStack.SetUnconnectedLayerMode( aSet ? PADSTACK::UNCONNECTED_LAYER_MODE::REMOVE_ALL
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: PADSTACK::UNCONNECTED_LAYER_MODE::KEEP_ALL );
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}
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bool GetRemoveUnconnected() const
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@ -742,15 +741,13 @@ public:
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*/
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void SetKeepTopBottom( bool aSet )
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{
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m_padStack.SetUnconnectedLayerMode( aSet
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? PADSTACK::UNCONNECTED_LAYER_MODE::REMOVE_EXCEPT_START_AND_END
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: PADSTACK::UNCONNECTED_LAYER_MODE::REMOVE_ALL );
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m_padStack.SetUnconnectedLayerMode( aSet ? PADSTACK::UNCONNECTED_LAYER_MODE::REMOVE_EXCEPT_START_AND_END
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: PADSTACK::UNCONNECTED_LAYER_MODE::REMOVE_ALL );
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}
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bool GetKeepTopBottom() const
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{
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return m_padStack.UnconnectedLayerMode()
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== PADSTACK::UNCONNECTED_LAYER_MODE::REMOVE_EXCEPT_START_AND_END;
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return m_padStack.UnconnectedLayerMode() == PADSTACK::UNCONNECTED_LAYER_MODE::REMOVE_EXCEPT_START_AND_END;
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}
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void SetUnconnectedLayerMode( PADSTACK::UNCONNECTED_LAYER_MODE aMode )
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@ -910,8 +907,7 @@ public:
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void SetZoneLayerOverride( PCB_LAYER_ID aLayer, ZONE_LAYER_OVERRIDE aOverride );
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void CheckPad( UNITS_PROVIDER* aUnitsProvider, bool aForPadProperties,
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const std::function<void( int aErrorCode,
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const wxString& aMsg )>& aErrorHandler ) const;
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const std::function<void( int aErrorCode, const wxString& aMsg )>& aErrorHandler ) const;
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double Similarity( const BOARD_ITEM& aOther ) const override;
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@ -929,17 +925,16 @@ private:
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const SHAPE_COMPOUND& buildEffectiveShape( PCB_LAYER_ID aLayer ) const;
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void doCheckPad( PCB_LAYER_ID aLayer, UNITS_PROVIDER* aUnitsProvider, bool aForPadProperties,
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const std::function<void( int aErrorCode,
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const wxString& aMsg )>& aErrorHandler ) const;
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const std::function<void( int aErrorCode, const wxString& aMsg )>& aErrorHandler ) const;
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private:
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wxString m_number; // Pad name (pin number in schematic)
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wxString m_pinFunction; // Pin name in schematic
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wxString m_pinType; // Pin electrical type in schematic
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wxString m_number; // Pad name (pin number in schematic)
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wxString m_pinFunction; // Pin name in schematic
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wxString m_pinType; // Pin electrical type in schematic
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VECTOR2I m_pos; // Pad Position on board
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VECTOR2I m_pos; // Pad Position on board
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PADSTACK m_padStack;
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PADSTACK m_padStack;
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// Must be set to true to force rebuild shapes to draw (after geometry change for instance)
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typedef std::map<PCB_LAYER_ID, std::shared_ptr<SHAPE_COMPOUND>> LAYER_SHAPE_MAP;
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@ -961,12 +956,12 @@ private:
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int m_subRatsnest; // Variable used to handle subnet (block) number in
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// ratsnest computations
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PAD_ATTRIB m_attribute = PAD_ATTRIB::PTH;
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PAD_ATTRIB m_attribute = PAD_ATTRIB::PTH;
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PAD_PROP m_property; // Property in fab files (BGA, FIDUCIAL, TESTPOINT, etc.)
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PAD_PROP m_property; // Property in fab files (BGA, FIDUCIAL, TESTPOINT, etc.)
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int m_lengthPadToDie; // Length net from pad to die, inside the package
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int m_delayPadToDie; // Propagation delay from pad to die
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int m_lengthPadToDie; // Length net from pad to die, inside the package
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int m_delayPadToDie; // Propagation delay from pad to die
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mutable std::mutex m_zoneLayerOverridesMutex;
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std::map<PCB_LAYER_ID, ZONE_LAYER_OVERRIDE> m_zoneLayerOverrides;
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