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Ensure that we are not calculating self-collision
Ratsnest may have connections from a zone to two different items. This should be avoided as we never want to draw the ratsnest line with the same element as start and finish Fixes https://gitlab.com/kicad/code/kicad/-/issues/17763
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@ -388,7 +388,10 @@ void RN_NET::OptimizeRNEdges()
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{
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{
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CN_ZONE_LAYER* zoneLayerB = dynamic_cast<CN_ZONE_LAYER*>( itemB );
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CN_ZONE_LAYER* zoneLayerB = dynamic_cast<CN_ZONE_LAYER*>( itemB );
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if( zoneLayerB && zoneLayerB->Layer() == zoneLayerA->Layer() )
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if( !zoneLayerB || zoneLayerB == zoneLayerA )
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continue;
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if( zoneLayerB->Layer() == zoneLayerA->Layer() )
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{
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{
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// Process the first matching layer. We don't really care if it's
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// Process the first matching layer. We don't really care if it's
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// the "best" layer or not, as anything will be better than the
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// the "best" layer or not, as anything will be better than the
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